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Why can't Killers also get a "Secondary Action Button/Key"?
I was reading Coup de Grace perk description: The text makes it seem like you can choose when you spend a token, then your next lunge gets a bonus. We all know it just auto-consumes whenever you lunge, but wouldn't it be cool to have some true activatable perks? Any other perks you can think of?
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Please let there be another bug fix tomorrow...
So many broken things this patch: -Knight grabbing people out of Power -Twins still having game breaking bug + several major bugs. -Huntress Lullaby working after cleansed -Terminus no longer prevents Adrenaline (hopefully a bug since perk will be useless). Any other bugs people have noticed? Also massive spike in cheaters…
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When a map prop gets more attention than a Killer's game-breaking bug(s):
Credit to @GannTM It's just getting comical now.
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Why are The Twins consistently ignored in Dev/Mod communication
Inb4: "No one plays/likes The Twins so that's why" It doesn't matter if you personally dislike or play a certain Killer. Everyone should be able to purchase a chapter and play what they paid for without game-breaking issues. I PAID for The Binding of Kin chapter and the Killer is still super bugged with almost zero…
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Three TWINS bugs (so far)
PC -Stuttering when Unbinding Victor -Switching back to Charlotte causes your camera to jolt upwards -Cannot see Victor's attached aura after switching back and after 30 seconds attached. This occurs every single time.
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Is there anything to be done about Incapacitated Stasus with Eruption?
So when Eruption triggers, is all you can do stand there/run around doing nothing? Just seems odd and nonsensical.
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Why is Weskers' kit so overloaded?
Recently started playing again and seeing Wesker games compared to other Killer games leaves me wondering: Why can Wesker Leap over pallets? Legion can but they also cannot down you while doing so. Also, why the inherent slow down (Oroboros Infection) for a Killer that can pseudo-teleport? And the First Aid Spray takes…
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Remember when people said "Just do gens when Killer face camps"...
Yeah well you cannot complete 5 gens with three people in 120 seconds. Unless the face-camped survivor wasted a spectacular amount of Killer time, there is simply not enough time to counter face camping by doing gens. Tried doing this last night versus Bubba face camping. He died on hook, we got two generators. Game was…
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Remember when Prestige Awards were announced and we were told (by a mod) they would NOT be charms?
Yeah, well they are Charms. Charms to award your longest, most loyal players. Hideous, ugly charms at that. Thanks BHVR/Mods!
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Dredge retains Bloodlust while using his power
Title. Makes the "just hold W" option even less possible. Only Killer I am aware of that retains BL while using Power.
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Why can't the "Snuff Totem" action work like Pentimento does?
Why do we need the 2.5 Second animation to stomp the totem? Why not the quick snap n snuff, like lighting Pentimento totems. I know this is minor in the scheme of current game health, but I just hate how you need to be perfectly aligned to even start the animation, then it takes 2.5 seconds to complete.
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Why can't we just buff bad perks?
Why the tedious cool downs or requirements on such minor perk effects? -This isn't Happening requires you injured for a small increase in great skill check zones. -Territorial Imperative Must be 32 meters from the basement, 3 second reveal effect. Large cooldown. -No one Left Behind The exit gates have to be OPENED, not…
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Anyone else being abandoned on Hook since Event started?
Last three games of mine I was hooked once and left there while everyone messed around with Snowmen. Occasionally, who cares? But it seems to happen every game now. More funny than upsetting but I wonder if anyone else is experiencing this too?
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Just experienced three rank 1 survivors take Self Care....
And sit in the corner for 55 seconds doing nothing. I was amazed. Why do people still take this garbage perk? Are they really that scared to do anything injured?
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Shockingly, Twins are even more garbage now.
Only difference between PTB and Live is this strange "Victor can move after a successful pounce" You are so slowed while "moving" you might as well not be. Only good thing is this funny looking "waddle" animation when you try moving while slowed. 5/10 comical. RIP my Favorite Killer.
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I can see why they lead with the Meg update....
😬 Dwight looks awful. Sorry. But there is something wrong with the eyes.
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You can get Victor onto a Window Vault in Midwich:
Not sure what happens when you kick or vault said window but here it is:
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I still don't know how MoM Aura Reveal works...
"-When you are healed again, your Aura will be revealed to the Killer whenever you are farther than 12/14/16 metres away" Is this like permanent like OoO? You can just see their aura for the rest of game (provided they aren't put into dying)? Thank you!
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So are they really going live with these Twin nerfs?
Just curious about the mountain of feedback that never gets addressed. You can easily replace "Twin nerfs" with "Lucky Break Buff" if you don't care about Killers. Yet when someone posts an article like "Favorite Cosmetic?!", Mods and Dev's are suddenly awake. I think I only see the Community Manager here after a PTB/Patch…
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Main Event Rework Idea:
This is my idea for Main Event. My thought process is twofold: Making hitting long range knife hits rewarding and allowing Main Event to be a unique power-ability that defines Trickster and set him apart from other ranged Killers. -Laceration does not decay. There would be a similar system to mend, but you can only "mend"…
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Why was Demo's nerf reverted but not The Twins?
I know Demo is a beloved Killer compared to the gruesome twosome but it seems like Twins are butchered now with no real reason why.
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If Killer is easier than it's ever been, why aren't people playing them?
I agree Killer is easier than previous years. Yet we still have a queue problem and lots of Killer apathy. Thoughts?
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What would people think of a two-player Killer?
I think of the two-person Hero from Hero's of the Storm, Cho'Gall. One person controls Cho, the other Gall. But they are a single Hero. Not sure how it would work in practice with DbD, but I think it could be really neat the Killer having their own "ally". Thoughts?
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When will the bugfix patch drop? Do we seriously need to wait another week?
Title. Thank you.
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Trickster's entire main event can be countered...
By any small rock or obstacle. Just run around it in a circle as while Killer is 92% Ms. Bonus: Trickster cannot even moonwalk since they can't stop throwing ahaha Or just hop in a locker. Remember the last Killer power countered by lockers? Seems to be a trend!
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Why does every aspect of Tricksters Power have a drawback?
Take a knife out? Slowed. Throw too many knives? Extra Slowed + Extra inaccuracy Throw too little? Waste of time. Main Event? You mean the timed event with a Nurse/Legion gasp-simulator at the end. Can't open Lockers during. Cancelling power has a huge delay. Hope you weren't one knife away from downing someone at the end…
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Current exploit with Lockers
Played a Killer game and hit a survivor fast jumping into a locker. He auto-exists and I cannot pick him up. After leaving him, and chasing him later on he tries it again. Anyone else experience some fun survivor exploits?
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I still get a kick out of Survivor Pudding:
"A heavily salted pudding" Gotta love the days gone by when the Dev's would clap back a bit at survivors.
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Your thoughts on player satisfaction survey?
I think it's a good first step to listening to player feedback. But I have my misgivings particularly the upcoming changes and how it was not mentioned in the survey feedback. Even if you don't play the PTB, everyone knows about the upcoming changes and what a contentious issue it is. Wondering about everyone else's…
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I'm glad queue times are a disaster...
Seems the only way anything gets fixed in this game is if Survivors start suffering and complaining. We shall see what happens with MMR but I have a feeling it will lower queue times initially, then drop back to this state again when rank 20 Killers start facing rank 1's.
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They have done it. Clown power officially helps survivors
I live to see the day. A Killer power that actually increases the speed of survivors. Enjoy.
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Why do some perks have strange restrictions or cooldowns?
I am looking at some perks in particular, but I am sure you can think of more. The one that drew my attention is Territorial Imperative. I understand the distance requirement...But why does it have a cooldown? The basement is niche, how many people are running around that, all while you are 32 meters away. Same goes for…
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Isn't Borrowed Time an anti-tunneling perk? Why do survivors need two?
Just wondering.
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Still able to leave with Victor attached- ECG
-Steam -Player had Victor attached, ECG timer ran out, she auto-removes Victor and leaves. -Attach Victor, stand by exit zone and wait for ECG to trigger.
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I really wish they would do costumes for Victor too...
I think a Cursed Lady Commodore sailor outfit for Charlotte and a little powdered wig on Victor would just be amazing. I will see myself out.
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Does anyone have fun playing against Legion?
The most boring Killer in my opinion. I do not care about the skewed stats that are always touted when this is brought up. Also the first Killer to introduce the mending action to their kit. Coincidence?
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Is it possible to fail the unhook with Deliverance + Monstrous Shrine?
Deliverance is a 100% chance to unhook self, but Monstrous makes it 15% more difficult. Just curious.
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Just experienced two (2) fat-shaming spots on Pale Rose :(
The trees one north-side of the docks. And a new one by the small boat generator. I don't care about filing Feedback or bugs. I am pretty sure this is known. Thankfully, the survivors didn't abuse it but they easily could have. It was just really disheartening to play as Killer and get caught on these spots. I can see why…
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Is there any tips or indications how to find Generators on Midwich?
Remember when people complained it was hard to find gens on The Game? The Devs said that if you see those grey sliding doors, there is always a gen on one side of it. It has been super helpful for me. Is there anything like that with Midwich? Struggling hard to find gens.
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What is the point of Killer Cosmetics anyways?
The only time you actually see your Killer cosmetic is when you aren't playing the game (Lobby, end game chat) With the exception of Killer weapon cosmetics, why spend money on something you barley see?** **Not judging or finger-pointing, just want to understand.
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Why does The Entity create hatchets in lockers when the Killer isn't Huntress?
Basically title. When you open a locker as any killer, you can see Huntress hatchets in there. From a story perspective, why would hatchets be in a locker when your playing Clown for example? Just curious on people's thoughts ^_^ (I know that mechanically BHVR can't add/remove them depending on Killer. This is strictly…