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Anti-slugging changes will DESTROY Twins
As a Twins main it's often necessary to keep someone slugged for a bit after downing with Victor when Charlotte is on the other side of the map or you need to apply some more pressure. If survivors get basekit unbreakable this will disrupt the whole flow and each time you down someone it will be a race against time to get…
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Please release a new community satisfaction survey
I am a famous horror author, and I have been contributing to the world of Dead by Daylight for many years. I have been communicating with the development team through community satisfaction surveys. I lost the phone number of the BHVR employee I had contact with. I have finished the script for my next psychological horror…
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Return to Wonderland: Houndmaster, Dredge, Twins, Vittorio, Sable & Taurie
Hey BHVR, I’d love to see Tryks (the Mad Designer) expand her Alice in Wonderland collection! The original set was amazing, and it would be incredible to see new cosmetic ideas for both survivors and killers. Some suggestions for new additions: The Houndmaster – Queen of Hearts w/ Bayard the Bloodhound Dredge – Caterpillar…
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Spawning survivors together was a mistake that didn't fix the problem it was suppose to.
More often then not they gen rush the nearest gen before I can get one hook state. I'm sick of being bottle necked into perks like Lethal. It's time to address gen progression as a whole. Toolboxes, perks and Co Op gen actions need to be looked at and addressed in a way that prevent them from doing that. I try and seperate…
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Dead By Daylight Feedback
I’ve been playing Dead by Daylight for several years now, and up until recently, I was deeply invested in the game. However, I must admit that my enthusiasm has significantly waned over the past few months. The primary factor behind this decline in interest is the excessive and, at times, seemingly unnecessary nerfs that…
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Windows of Opportunity
Why does it have breakable walls highlighted? How is that an opportunity for survivor? Please remove. It's pointless and lags me out with the extra graphics.
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(Unique?) Werewolf killer idea
A werewolf character which begins the trial as a human and plays on the side of the survivors. Every positive action done in this form contributes to the haste/aura reading of the werewolf form and/or an exposed effect on the survivors when a full moon hits and the killer will then spend the remainder of the trial in wolf…
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Please Don't Go Through With The Myers Rework
Not only does this rework turn Myers into yet another dash killer, which we already more than enough of for now (the term "dash-slop" has taken off in this community for a reason), this rework completely destroys his identity, both in a game play sense and in a lore accuracy sense. In almost all of the Halloween movies,…
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Add-on
I think honestly for the survivors for another add-on just like the flashlight I think honestly having a small weapon like a gun to stun the killers as well would help the survivors to give them a fighting chance because most of the killers are extremely too fast
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Solo q survivor...
..is just miserable these days. Killers are still way overpowered especially the newest killer which makes huntress obsolete. Unlimited hatchets, teleport and built in tracking. Really BHVR? Then when word gets out survivors get a little help via tunneling and slugging its the end of the world. Ignore the killer mains on…
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Remove The Clowns yellow bottles
The Clowns yellow bottles are way too unfair, especially in a small map such as Dead Dawg Saloon where The Clown can spawn. He was fine and pretty balanced before the yellow bottles and now he can be over 35% faster then the survivor which is unfair. He's not fun to play against at all and it's a burden to hear a bottle…
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2v8 killer selection made simple with primary and secondary tags (extra useful for beginners)
Explanation of each tag: Aggression: Actively chases and pressures survivors. Ambush: Uses stealth or surprise attacks to catch survivors off guard. Control: Manipulates the map or survivor movement (traps, slows, zoning). Punisher: Targets mistakes, injured survivors, or isolated players. Ranged: Can attack or influence…
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A suggestion regarding rankings...
How about adding this? Anyone who achieves iridescent rank as killer and/or survivor is given the OPTION of starting at Gold 4 (Silver 1?) immediately. This will allow them to get to the higher bloodpoint awards faster, as well as keep them placed against more experienced players. In addition to this, for those who choose…
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New Anti-Tunnel Mechanic
A simple idea for a rework of the PTB tunneling changes. Instead of outright revoking the ability to damage generators if a survivor is killed before 6 hooks, give the tunneled survivor, (A survivor is considered tunneled if they are hooked twice in a row), helpful effects such as a permanent haste bonus on top of the new…
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Alternate Myers Rework
instead of discussing the controversial current myers rework, i want to give my own take on a rework to his power while hopefully staying truthful to his current preferred playstyle and movie counterpart. Stalker Mode and Pursuer Mode should stay as is, except for the following: The Shape can stalk Survivors within 16…
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Please do not rework myers
instead of gutting one of the most unique characters in the game in favour of turning a pure m1 killer into tall chucky dash I propose reworking his 2 completely useless aura add ons that reveal for 2 seconds after stalk To allow them for the coup and pallet break in tier 3 respectfully Do a tweak to tombstone piece so it…
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Pallet Density Update Feedback.
First off, for those who based their entire opinion about the pallet density update off of presumptions and not the actual changes on the updated maps (thinking that they just added a bunch of pallets everywhere, etc.), I recommend you watch DStrike's video on the matter so you actually understand what they did. DBD's…
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Suggestions for Haste Stacking (specifically for Clown)
This is a part three to my suggested changes for Clown (please read part one of my Clown changes if you read anything), although this specifically has to do with much more than Clown himself, but he is the biggest abuser of this. Haste is something that is very delicate, as changing a percent or two can make or break a…
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Mori Through Lockers
title. instead of going through the long locker animation and needing to drop first, have the option for the survivor to drop out like a knight guard grab and instantly get mori'd (when a mori is otherwise available)
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Visionary Buff/Rework
I think that Visionary can be a great gen info perk but i feel like the blocking gen auras for 20 seconds once a gen is done really drags it down the tiers since after u finish a gen, you want to find and move on to the next generator so the aura block doesn't make sense Ideal/Realistic way: Get rid of the gen aura block…
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My Pitch For A Prospective Legion Rework
NEW STATUS EFFECT: 'I SEE YOU' Instead of Deep Wounds, frenzied hits apply 'I See You', which reveals other survivors in a radius around the afflicted. Visual effects communicate to both survivors that, by being close to each other, they are giving The Legion information. The afflicted survivor will not be revealed…
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trapper desperately needs a buff to his base kit and adjustments to addons.
Please buff the trapper, I already made a previous post asking for adjustments, and the killer is simply HORRIBLE to play, if not basement trapper. suggestions: Trapper Base Kit Buffs Increased maximum number of carried traps: From 2 to 8. Increased number of carried traps at the start of the match: From 2 to 5. Reduced…
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Hikizuri's Dark Past - Cosmetic Sounds
While in Charlotte's body, she makes sounds of the pots, hay and basket that are tied onto her base skin's back. I think it'd be cool if instead the sounds made were more rustling cloth and the snickering laughter of the little girl clinging to her (Misako Hikizuri). It might be a bit "Pay to lose" while in Charlotte's…
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Milestones
Playing some killer and just hit milestone 6. 1050 hook stages. What is this? Kindergarten levels of commitment? I would expect at least 5k with a leaderboard so we can show off our achievement, instead of just bragging to ourselves. This may be /s. But seriously… Seriously?
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Need "Art the clown" as a killer
Our Dead by Daylight community wishes for a new killer. We would like to leave feedback and request that 'Art the Clown' be added as a killer. We would be infinitely grateful if you could fulfill this wish for us.
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Killer Score Events need to be standardized
It may be a large undertaking, but I feel like all Killers should have a more standardized amount of bloodpoint gain for using their power, currently it feels quite arbitrary For example, Dracula getting a hit with Hellfire or Pounce Attack each grant 800 Deviousness, but only Pounce Attack also awards the default 300…
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Could we try giving Trapper base-kit Bloody Coil? Just as an experiment.
We know the Trapper is often referred to as one of the weakest of all the Killers and its a longstanding debate between simplicity and needing an entirely new Power. I wont thread more ground on this beaten path that I need to. So if we want to keep him simple and boost his kit, just make Bloody Coil base kit. I think it…
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Can we get restun/reblind protections?
It’s kinda ridiculous that you can restun/reblind killers like 10 times in a row. This is especially true with new players, light sensitivity, or cheaters (talking about the situations that create this not why I am proposing this change). Can we get a basekit 2-3 second window from when the blind/stun animation ends where…
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Deep Rift Token Store
Hello I've come back to DBD after a long break and I saw the best outfit ever - the Lara Croft Wraithskin in the deep rift variant but sadly after googling about deep rift cosmetics I've read that it's impossible for me to get this skin 😥 It's made me feel distraught whenever I think about DBD and from what I've read many…
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Scrap the Built-In Anti-Slugging mechanic and Instead, Introduce Altruistic Sacrifice.
Slugging I'd argue is not as big of a deal as it once was back then, we have perks and we have the abandon feature, instead introduce the new mechanic of Altruistic Sacrifice, where; Whenever a 2v1 scenario happens that the killer refuses to kill the second to last survivor by any means, and if left on the ground for 60…
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why not audio ingame?
In my opinion and a lot of players feel this way there is a huge gap between solo players and swf due to the fact swf have audio with external apps. Every balance change to improve solo player experience is criticized because it will make swf too powerful. So it's pretty obvius the way the game should evolve is to close…
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マッチング問題
新規プレイヤー、カジュアルプレイヤーが息ができません、色んなものの評価を参照してマッチングして欲しいと切に願ってます。 プレイ時間、脱出回数、殺人者の評価、アイテム取得数、キャラの取得数、などのetc まだ色んな項目があると思いますが特質するならば、脱出回数とキャラの合計レベルでしょう、プレステージレベルが100のプレイヤー(生存者)とプレステージレベル3のプレイヤー(殺人者)のプレイスキルの差は火を見るより明らかです。殺人者が圧倒的に不利になるんです。逆も同じです。通堂にどうにかしてください、もっとこのゲームが楽しくなることを願っています。
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Rework pallets on Fallen Refuge.
There shouldn't be more then one side by side double pallet on any given map and this has 4 abusable ones. This was one of the most lazy maps ever. Before anyone saying no they aren't abusable yes they are because Windows is a problem they aren't addressing and they get chained. I'm over them not addressing the perk and…
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Endgame Anti-Camp and Other Changes
Here’s some ideas and changes I’d really like to see in the game as a 50/50 player - Please let me know what you agree or don’t agree with, can be on any point Anti Camp in the Endgame Collapse - I really think it’s really obnoxious for killers to camp around a hook during the endgame.Also, intentionally hitting a survivor…
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Losing grade level
The new losing grade level is broken. How is it my fault for getting tunneled, slugged, or anything else that can kill me fast. I didn't miss a single skill check or anything but because I was tunneled I lost a grade level. Respectfully fix actually issues instead of on problematic once. People killing themselves didn't…
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PTB 9.2.0 Consequences and conclusions
It’s time, in my opinion, for developers, to understand that they don’t need to mess around with bullshit in their own game and create crutches with anti-systems, but to make the gameplay interesting. To make objectives in the game so that playing them is fun. Because what’s happening now is a fight against negative…
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Crazy good New Killer Idea
Can we have a Dead biker Zombified or Ghostly, Like he died in an accident I feel like Adding a killer with a motorcycle or snowmobile would be great, I REALLY FEEL A Vehicle would Drive more fans towards the game, especially adding another sword killer, as horror relates with many thrill seekers same with bikers as they…
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Franklin's Demise rework suggestion
Hex: Franklin's Demise When a survivor is injured or sent into the dying state by any means, they are inflicted with a new status effect: Clumsy. This Clumsy status effect persists after the hex is cleansed, and lasts until the survivor becomes healthy. Clumsy survivors are unable to hold items. When a survivor becomes…
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Change Volatile Generator Speeds
with the conceptualisation of killer being limited in their ability to kill a survivor as quickly as possible, we also need to standardise the survivor objective and reduce their ability to finish each generator as quickly as possible. my idea is simple and doesnt have any bells and whistles: a solo* generator cannot be…
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Map-related achievements
I'm in a quite frustrating situation; I'm missing 4 achievements, 3 of which are very easy to get but the one I am trying to achieve for the past month is the "Don't open - dead inside". I've played around 100 hours in the past month and I've only come across this map TWICE. I know that some achievements take time and…
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Please make 2 v 8 a permanent game mode
The my gf and I missed the last 2 v 8 event but we did get a chance to play it this time around and we loved it. Please make 2 v 8 a permanent game mode because not only that the match can go either way but also you have an opportunity to earn more bloodpoints and complete challenges. What can I say, 2 v 8 is awesome!
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Why Freddy and The Dredge NEED to be in 2v8
If Behaviour truly wants to make 2v8 terrifying, the ultimate duo, to me, has to be Freddy Krueger + The Dredge. Both thrive on fear, disorientation, and darkness - together, they’d make survivors feel like they’re trapped in a horror movie they can’t escape. Freddy punishes survivors who fall asleep, teleporting to them…
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Problem with the Victor Twin
I just unlocked the Twins to try. I haven’t seen anyone use them before. Bearing in mind that I play inverted, everything was fine until I tried to control Victor. His “look” control was not inverted for me. Please consider correcting this. I imagine it’s a lot of fun playing as the Twins but I just can’t maneuver Victor…
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Proposal for a New Perk Selection
To better highlight each character's individuality, the 4th perk (or possibly a newly added 5th perk) will be randomly and forcibly selected from the character’s unique (signature) perks. However, if a unique perk is already included in the initial selection, a different one will be chosen to avoid duplication. If the…
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Don't change T3 Myers to the rework please
Myers' uniqueness is that T3 which let you have all survivors exposed status effect, it makes for some scary matches because he can caught you off guard if he has any stealth perks. It is ok to rework the insta mori and switching between T1 and T2, but give him a lunge attack is too awful, and making the exposed T3 an…
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Ultrawide support, please behavior.
For those who are unaware if you play Dead by Daylight on an ultra wide monitor you are locked to the standard 16:9 aspect ratio. It has been stated int he past that this is for "Balancing" This is such a crazy thing, Dead by Daylight is at its core a casual game, not to mention the addition of the FOV Slider recently. You…
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Fog vials
Nerf: Make them consistent across all maps. They should not be worse better depending on what map you are playing on. They need to be consistent! Buff the opacity back to 40% so they are useable again. At the moment the killer can just see right through them and they do basically nothing. Buff: You can recharge fog vials…
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Dead By Daylight: Survivor Perk Concepts
Hey guys. Wanted to make a post of some survivor concepts I came up with over the past couple years. Some may seem off or needing tweaked but all just fun concepts that would be a cool and fun addition to dbd. Enjoy :):) thanks for reading 🥹❤️
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My take on the Anti Tunnel
Ill be brief. We're those changes harsh? Yes. But... I believe we are on the right path. Nobody likes to be tunneled out immediately. You get denied a game, get no points hardly. It sucks. Should the killer be given incentives to go for hooks over quick kills? Yes. Because its more fun even for killers to chase. You just…
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My Idea: Passively De-incentivize Tunneling
Right now tunneling feels like the "efficient" strategy, which is why so many competitive minded killers default to it. The problem is that it makes the game miserable for the tunneled survivor and leaves the rest of the team with less to do. If tunneling is the most rewarded strategy, people will keep doing it. Endgame…