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Please do not rework myers
instead of gutting one of the most unique characters in the game in favour of turning a pure m1 killer into tall chucky dash I propose reworking his 2 completely useless aura add ons that reveal for 2 seconds after stalk To allow them for the coup and pallet break in tier 3 respectfully Do a tweak to tombstone piece so it…
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Pallet Density Update Feedback.
First off, for those who based their entire opinion about the pallet density update off of presumptions and not the actual changes on the updated maps (thinking that they just added a bunch of pallets everywhere, etc.), I recommend you watch DStrike's video on the matter so you actually understand what they did. DBD's…
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Suggestions for Haste Stacking (specifically for Clown)
This is a part three to my suggested changes for Clown (please read part one of my Clown changes if you read anything), although this specifically has to do with much more than Clown himself, but he is the biggest abuser of this. Haste is something that is very delicate, as changing a percent or two can make or break a…
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Mori Through Lockers
title. instead of going through the long locker animation and needing to drop first, have the option for the survivor to drop out like a knight guard grab and instantly get mori'd (when a mori is otherwise available)
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Visionary Buff/Rework
I think that Visionary can be a great gen info perk but i feel like the blocking gen auras for 20 seconds once a gen is done really drags it down the tiers since after u finish a gen, you want to find and move on to the next generator so the aura block doesn't make sense Ideal/Realistic way: Get rid of the gen aura block…
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My Pitch For A Prospective Legion Rework
NEW STATUS EFFECT: 'I SEE YOU' Instead of Deep Wounds, frenzied hits apply 'I See You', which reveals other survivors in a radius around the afflicted. Visual effects communicate to both survivors that, by being close to each other, they are giving The Legion information. The afflicted survivor will not be revealed…
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trapper desperately needs a buff to his base kit and adjustments to addons.
Please buff the trapper, I already made a previous post asking for adjustments, and the killer is simply HORRIBLE to play, if not basement trapper. suggestions: Trapper Base Kit Buffs Increased maximum number of carried traps: From 2 to 8. Increased number of carried traps at the start of the match: From 2 to 5. Reduced…
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Hikizuri's Dark Past - Cosmetic Sounds
While in Charlotte's body, she makes sounds of the pots, hay and basket that are tied onto her base skin's back. I think it'd be cool if instead the sounds made were more rustling cloth and the snickering laughter of the little girl clinging to her (Misako Hikizuri). It might be a bit "Pay to lose" while in Charlotte's…
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Milestones
Playing some killer and just hit milestone 6. 1050 hook stages. What is this? Kindergarten levels of commitment? I would expect at least 5k with a leaderboard so we can show off our achievement, instead of just bragging to ourselves. This may be /s. But seriously… Seriously?
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Need "Art the clown" as a killer
Our Dead by Daylight community wishes for a new killer. We would like to leave feedback and request that 'Art the Clown' be added as a killer. We would be infinitely grateful if you could fulfill this wish for us.
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Killer Score Events need to be standardized
It may be a large undertaking, but I feel like all Killers should have a more standardized amount of bloodpoint gain for using their power, currently it feels quite arbitrary For example, Dracula getting a hit with Hellfire or Pounce Attack each grant 800 Deviousness, but only Pounce Attack also awards the default 300…
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Could we try giving Trapper base-kit Bloody Coil? Just as an experiment.
We know the Trapper is often referred to as one of the weakest of all the Killers and its a longstanding debate between simplicity and needing an entirely new Power. I wont thread more ground on this beaten path that I need to. So if we want to keep him simple and boost his kit, just make Bloody Coil base kit. I think it…
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Can we get restun/reblind protections?
It’s kinda ridiculous that you can restun/reblind killers like 10 times in a row. This is especially true with new players, light sensitivity, or cheaters (talking about the situations that create this not why I am proposing this change). Can we get a basekit 2-3 second window from when the blind/stun animation ends where…
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Deep Rift Token Store
Hello I've come back to DBD after a long break and I saw the best outfit ever - the Lara Croft Wraithskin in the deep rift variant but sadly after googling about deep rift cosmetics I've read that it's impossible for me to get this skin 😥 It's made me feel distraught whenever I think about DBD and from what I've read many…
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Scrap the Built-In Anti-Slugging mechanic and Instead, Introduce Altruistic Sacrifice.
Slugging I'd argue is not as big of a deal as it once was back then, we have perks and we have the abandon feature, instead introduce the new mechanic of Altruistic Sacrifice, where; Whenever a 2v1 scenario happens that the killer refuses to kill the second to last survivor by any means, and if left on the ground for 60…
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why not audio ingame?
In my opinion and a lot of players feel this way there is a huge gap between solo players and swf due to the fact swf have audio with external apps. Every balance change to improve solo player experience is criticized because it will make swf too powerful. So it's pretty obvius the way the game should evolve is to close…
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マッチング問題
新規プレイヤー、カジュアルプレイヤーが息ができません、色んなものの評価を参照してマッチングして欲しいと切に願ってます。 プレイ時間、脱出回数、殺人者の評価、アイテム取得数、キャラの取得数、などのetc まだ色んな項目があると思いますが特質するならば、脱出回数とキャラの合計レベルでしょう、プレステージレベルが100のプレイヤー(生存者)とプレステージレベル3のプレイヤー(殺人者)のプレイスキルの差は火を見るより明らかです。殺人者が圧倒的に不利になるんです。逆も同じです。通堂にどうにかしてください、もっとこのゲームが楽しくなることを願っています。
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Rework pallets on Fallen Refuge.
There shouldn't be more then one side by side double pallet on any given map and this has 4 abusable ones. This was one of the most lazy maps ever. Before anyone saying no they aren't abusable yes they are because Windows is a problem they aren't addressing and they get chained. I'm over them not addressing the perk and…
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Endgame Anti-Camp and Other Changes
Here’s some ideas and changes I’d really like to see in the game as a 50/50 player - Please let me know what you agree or don’t agree with, can be on any point Anti Camp in the Endgame Collapse - I really think it’s really obnoxious for killers to camp around a hook during the endgame.Also, intentionally hitting a survivor…
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Losing grade level
The new losing grade level is broken. How is it my fault for getting tunneled, slugged, or anything else that can kill me fast. I didn't miss a single skill check or anything but because I was tunneled I lost a grade level. Respectfully fix actually issues instead of on problematic once. People killing themselves didn't…
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PTB 9.2.0 Consequences and conclusions
It’s time, in my opinion, for developers, to understand that they don’t need to mess around with bullshit in their own game and create crutches with anti-systems, but to make the gameplay interesting. To make objectives in the game so that playing them is fun. Because what’s happening now is a fight against negative…
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Crazy good New Killer Idea
Can we have a Dead biker Zombified or Ghostly, Like he died in an accident I feel like Adding a killer with a motorcycle or snowmobile would be great, I REALLY FEEL A Vehicle would Drive more fans towards the game, especially adding another sword killer, as horror relates with many thrill seekers same with bikers as they…
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Franklin's Demise rework suggestion
Hex: Franklin's Demise When a survivor is injured or sent into the dying state by any means, they are inflicted with a new status effect: Clumsy. This Clumsy status effect persists after the hex is cleansed, and lasts until the survivor becomes healthy. Clumsy survivors are unable to hold items. When a survivor becomes…
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Change Volatile Generator Speeds
with the conceptualisation of killer being limited in their ability to kill a survivor as quickly as possible, we also need to standardise the survivor objective and reduce their ability to finish each generator as quickly as possible. my idea is simple and doesnt have any bells and whistles: a solo* generator cannot be…
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Map-related achievements
I'm in a quite frustrating situation; I'm missing 4 achievements, 3 of which are very easy to get but the one I am trying to achieve for the past month is the "Don't open - dead inside". I've played around 100 hours in the past month and I've only come across this map TWICE. I know that some achievements take time and…
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Please make 2 v 8 a permanent game mode
The my gf and I missed the last 2 v 8 event but we did get a chance to play it this time around and we loved it. Please make 2 v 8 a permanent game mode because not only that the match can go either way but also you have an opportunity to earn more bloodpoints and complete challenges. What can I say, 2 v 8 is awesome!
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Why Freddy and The Dredge NEED to be in 2v8
If Behaviour truly wants to make 2v8 terrifying, the ultimate duo, to me, has to be Freddy Krueger + The Dredge. Both thrive on fear, disorientation, and darkness - together, they’d make survivors feel like they’re trapped in a horror movie they can’t escape. Freddy punishes survivors who fall asleep, teleporting to them…
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Problem with the Victor Twin
I just unlocked the Twins to try. I haven’t seen anyone use them before. Bearing in mind that I play inverted, everything was fine until I tried to control Victor. His “look” control was not inverted for me. Please consider correcting this. I imagine it’s a lot of fun playing as the Twins but I just can’t maneuver Victor…
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Proposal for a New Perk Selection
To better highlight each character's individuality, the 4th perk (or possibly a newly added 5th perk) will be randomly and forcibly selected from the character’s unique (signature) perks. However, if a unique perk is already included in the initial selection, a different one will be chosen to avoid duplication. If the…
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Don't change T3 Myers to the rework please
Myers' uniqueness is that T3 which let you have all survivors exposed status effect, it makes for some scary matches because he can caught you off guard if he has any stealth perks. It is ok to rework the insta mori and switching between T1 and T2, but give him a lunge attack is too awful, and making the exposed T3 an…
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Ultrawide support, please behavior.
For those who are unaware if you play Dead by Daylight on an ultra wide monitor you are locked to the standard 16:9 aspect ratio. It has been stated int he past that this is for "Balancing" This is such a crazy thing, Dead by Daylight is at its core a casual game, not to mention the addition of the FOV Slider recently. You…
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Fog vials
Nerf: Make them consistent across all maps. They should not be worse better depending on what map you are playing on. They need to be consistent! Buff the opacity back to 40% so they are useable again. At the moment the killer can just see right through them and they do basically nothing. Buff: You can recharge fog vials…
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Dead By Daylight: Survivor Perk Concepts
Hey guys. Wanted to make a post of some survivor concepts I came up with over the past couple years. Some may seem off or needing tweaked but all just fun concepts that would be a cool and fun addition to dbd. Enjoy :):) thanks for reading 🥹❤️
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My take on the Anti Tunnel
Ill be brief. We're those changes harsh? Yes. But... I believe we are on the right path. Nobody likes to be tunneled out immediately. You get denied a game, get no points hardly. It sucks. Should the killer be given incentives to go for hooks over quick kills? Yes. Because its more fun even for killers to chase. You just…
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My Idea: Passively De-incentivize Tunneling
Right now tunneling feels like the "efficient" strategy, which is why so many competitive minded killers default to it. The problem is that it makes the game miserable for the tunneled survivor and leaves the rest of the team with less to do. If tunneling is the most rewarded strategy, people will keep doing it. Endgame…
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simple early game buff for killers
So now that we know whats abt to come w the anti slug/tunneling changes, we need to help killers w the early game cause usually by the time u finish a chase at least 2 gens pop. So to fix that i have a simple solution, make the first two gens take longer to repair, just 2 not more. not sure abt the exact numbers but smt…
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community maps/custom content and map variants!
hi im back on the forums again lately ive been thinking really hard about ways that i feel the community could be refreshed and i settled upon the idea of custom maps or community maps! i realized that dead by daylight doesn't exactly give as many options for the community to fully interact with the game creatively outside…
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freddy skins?
i just want ONE freddy krueger skin added, i am BEGGING you, i NEEEDDD this
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Survivor Skillcheck Feedback
Hello! I am a survivor and killer main who enjoys this game a whole lot. Unfortunately, since birth, I have had a slow denigrative hearing disability called bilateral sensorineural hearing loss. I especially love playing the survivor role but due to auditory issues I am often left avoiding gens as I simply am unable to…
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my idea for a new sadako mechanic
this post will be purely be my idea of a new mechanic for the onyro. NOTE: only for funsies :> it may be lore inaccurate or unbalanced.. mechanic name : invisibility while demanifested, she can hold down m1 to become invisible to survivors, her lullaby fades away, and can go through pallets and windows, with the duration…
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Pinhead back
I’d love to have Pinhead back, I just missed him when I started to play him and I’d really love to be able to buy him.
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rework ghostface to not rely on a mechanic that fails to consistently work
it isnt complicated, killer is miserable to be on either side of because the core mechanic simply fails to work more than a quarter of a time
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Can we make Plot Twist loose it's use if they force a picked up by either side?
They shouldn't be able to abuse it like that and get to use it afterwards.
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Survivor meta shake up
WIndows of opportunity - now is active only when out of chase Lithe - now only triggers when fast vaulting window (remove boost from pallets and medium vaults) Resilience - decrease speed bonus from 9 % to 5 % Déja Vu - reveals the closests gens at all time, no longer grants speed boost untill at least one survivor is…
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What would a Deep Rift Tier 100 cosmetic look like for Sable? (Death by Roses)
Looks like Sable’s Death by Roses finally got the goth glam makeup we were waiting for 👀 But now I can’t stop thinking… what if she got the Deep Rift Tier 100 glow-up? See images below - total missed opportunity, and a peek at what could’ve been.
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Vecna - Potion of Speed (Useability) Dev Suggestion
Hi there, Vecna main here who plays both sides with a message to the devs in hope this request could be considered. Vecna is a wonderful killer, extremely fun to play and go against, his abilities are addicting at least for myself and I believe he is rewarded for putting time into him whilst also been a fairly nice…
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Why are badham Gideon and Hawkins so common recently
can we like lower the chances of these maps because they are literally horrid and boring
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Vecna and Vaults
I think Vecna is way too forgiving to survivors on vaults. I had a match where a survivor vaulted a window, I predicted they would vault back so I faked going through the window and canceled flight. The survivor, indeed, vaulted back, but then had the time to vault back AGAIN before I could swing, even through a medium…
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Bring this skin to the shop again please!!!
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Suggestions for Clown Part 2 (Add-ons)
This is a part two to my previous post about changes needed for clown, although my original post is much more important as it was in regards to his basekit (please read it). Clown definitely doesn't have the worst set of add-ons in the world, but over half of his add-ons between brown and blue rarity are either practically…