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Make event bloodpoint offerings universal to all characters
I think it'd be way nicer this way
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Maintenance Warning Overstaying its Welcome
It has been a week since the 4th of July, does this warning still need to be up?
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Please do this for console players sake
Please Add gyro control since so many ranged killers become much harder then they should be just because you are on console.
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Blood Warden Needs a Time Nerf
I understand how blood warden functions but having 60 seconds gate blocking when it only takes 90 seconds for the entire team to die is way WAY OP. I've just watched an entire team die because the person that was hooked was hooked after the initial 30 seconds when the gates were opened, and so no one got out at all. This…
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All the killer options in the Grimoire are AMAZING! Please add all of them eventually!
The killer options shown in the most recent Grimoire (7/11) are all ######### amazing. I understand we can't get all of them right now, but it would be such a disappointment if any of them didn't make it into the game eventually. literally every single one of them sounds cool as hell, and we desperately need more non-human…
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Feels like Deliverance should work during endgame...
Two survs left. Killer is camping. Unhook by gate so they get out, i get my first hook…and die immediately with Deliverance equipped. Can we reconsider this please?
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Mute Character Button in Lobby
I think it would be great to have a button to mute characters in the lobby. Killer breathing is very loud, and some survivors have voice lines that play randomly. During longer queue times it's nice to tab out and watch youtube or listen to music, but also hearing Kaneki wailing or Laura talking gets kind of annoying.…
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Singularity Rework Feedback From A P100 Singularity Main (Long Post)
Figure I'd toss my hat in the ring since my main's getting some rather big updates and everyone's talking about this. Long story short: It's mostly good, minus just a few things I'd like tweaked in this way: Remove camera auto aim as it really lowers the skill floor of the killer making him feel more auto pilot and could…
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Killers and survivors should be told when their aura is being revealed
So every survivor and killer perk that reveals the others sides aura should have the icon on the perk revealed to them like how SpringTraps Phantom Fear perk works when it shows its icon to the survivor when triggered.
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An extensive look at my dream Outlast Chapter.
The Outlast Saga DLC Concept - 8 Killers, 5 Maps, 5 Survivors, 1 New Game Mode After spending the past several hours meticulously plotting and fleshing out an expansive Outlast-themed chapter, I’m excited to share my vision for what I call The Outlast Saga, a massive DLC chapter concept that captures and celebrates the…
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Unbreakable Base-Kit Suggestion
Obviously, this is probably the best answer to slugging, but it does need to be nuanced. It needs to be strong enough to make hard slugging harder, but not so strong that punishes Killers who are soft slugging or not slugging at all. Hard Slugging (The one seen as toxic) = Purposefully going out of your way to down all of…
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Springtrap Menu and Chase Theme Change
I love Springtrap but his chase and menu music start to give me (and others) headaches. It's to obnoxious and I feel as if it needs a change to be something different... I'd love for the theme to be more Spooky and Robotic then a weird carousel theme
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High mobility power should be nerfed with base speed decrease
Why high mobility killers, who can easily loop get 4.6m/s while deathslinger for example has 4.4m/s? Every high mobility killer also has great snowball potential. imo we should nerf some killers at least with speed decrease and buff some with speed increase. Killers that should be changed and why: 1. Hillbilly 4.4m/s You…
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New cosmetic section?
I'm not sure if everyone else s getting a tad tired of the same old thing but i personally think it would be a very fun idea to throw in a new section in the customization section for killers that would allow us to pick between diffrent mori's for instance the Xenomorpoh on of their alternate mori's could be the survivor…
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Distortion is an unhealthy Perk and needs a change
Hey everyone and the developers, I love use play Auraperks because they are more fun instead of slowdown or regression perks. However, nearly every second match I have at least round about two Distortion players, which is - in my opinion - really unhealthy and I want to explain why: It gives some Killer players the feeling…
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Why are you listening to the whining of people who don’t understand this game?
When will you start thinking about the players who aren’t crying about the basic mechanics, but who actually want balance in this game — something that currently doesn’t exist? The game is being completely tailored to whiny survivors with barely 1k hours, who don’t really understand how anything works. They post their…
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Slugging/Tunneling/Camping limitation system concept
Slugging Fully self-recovered survivors (95%) can now pick themselves up while directly underneath an Empty Hook. They become Broken until they’re next put into the dying state, and suffer Deep Wounds. Edit: “Seek Help” once at 95% will now display “Seek Help (Survivor Icon), or risk a bargain (image of a dying state…
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MMR is a lie
People who say MMR is a factor for matchmaking are straight up lieing. I have played enough matches to tell its purely random.
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Survivors need a perk to be able to remove the broken status.
C Certain perks (especially those in the basement) cause the survivors to be in a broken state for the entire game. I propose creating a perk that allows them to break this state after being taken off the hook. That would help those basement perks get used more. I also find it awful that I have to use a skill that takes so…
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How we fix myers? Here's my idea
Here's my rework concept for myers, fell free to talk about it and share your own ideas (the following ideas are meant to make myers more powerfull as well as to make use of the obsession mechanic that should be part of his kit, might be overtuned but these are meant to be just ideas and not a "it has to be exactly like…
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hook bug in masquerade mode
hi guys has anyone else encounted a bug where if someone is saboing a hook while the killer transports you there using the masquerade power you are stuck on the hook and can not be unhooked or even lift your arms?
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Who approved Trickster's current design?
The previous one you had to have skills to play. Now he's extremely easy to play. You hit knifes for free and after 8 you can spam Main Evt. He's 4.6 now and don't need to use his M1 anymore. It's just 8 knifes → Main Evt → minimal cooldown and repeat until he needs to reload.
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Shrine of secrets.... Default perks
Why the hell anyone would buy predator, via shards, when you literally have that character unlocked BY DEFAULT. We have so many perks, yet we often get THOSE. WHY On 3rd of July we got 3 of those kind (unbreakable, Hex Huntress Lullaby and selfcare), with 1 from one of the oldest killers (meaning almost everyone got that…
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Killer Sided game
this game is so killer sided, we can't play anyhow if we get only tunneling, slugging, or the killer abilities way better than the survivor perks. just take spirit, spirit cant shape, fast damage, and there's the passive while she's chasing someone she's get more and more speed, i know we can loop in shack or main, but…
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Dead Space: Necromorph Killer Concept
The Necromorph is an unstoppable abomination, a twisted monstrosity of reanimated human flesh driven only by death and instinct. Plasma Cutter Mechanic: A few special chests spawn across the map. Two chests contain a Plasma Cutter with three rounds of ammunition. The other chests contain additional ammunition. Each…
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Deadzone on console.
Since I have been playing dbd I play both survivor and killer pretty evenly. I have recently been enjoying the killer trickster “which requires constant precision aiming” and have noticed the incredibly high dead zone. Trickster overall is usually rated a bit lower than other killers. On PC hitting your throwing knives…
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Demogorgon Suggestions
The Demogorgon used to be regarded as "the most balanced killer", but as the average killer has gotten stronger, he fell behind significantly. I believe he needs a bit of love in all aspects to make him more viable again because his design has room for improvement without being too oppressive; especially in comparison to…
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Could we have an anniversary vote on a Perk too?
We have a selection of great cosmetics etc, badges and banners and charms. But I was wondering if BHVR could have another contest in which they allow us to submit some perk ideas for a perk. Then that perk would be added for free to the general perk pool. Something like describe the general idea of the perk, its purpose…
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Shroud of Union
Now that all survivors start the trial together, shouldn't "Shroud of union" be reworked or removed like the yellow mori ? Since it's effect is to "start the trial with someone else" so it doesn't change anything since everyone start together anyway. Personnaly I think it should just get the yellow mori treatment and get…
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Perk suggestion List
HEX PERK - Each time you hook a survivor "HEX PERK" gains a Token, up to a maximum of 3 tokens for the match. You can see the aura of destroyed totems. You can perform a ritual on a destroyed Totem to resurrect it as a Rekindled Totem (stacks with pentimento). 1 Rekindled Totem: After injuring a survivor by any means, all…
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Green Glyph Challenges
Hey BHVR I'm writing feedback to you about this challenge. I don't think a challenge has ever frustrated me more than this one. I'm literally wasting so much time in a game looking for them and can't find them until end game. I think reworking this challenge to where every time a gen pops the glyph reveals its location for…
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Prioritize unhook over Remove Axe
Springtrap can currently deny unhooks extremely well because the button prompt to unhook is overridden by trying to remove the axe. Ideal fix- make unhooking the higher priority. Worst case, you can't remove the ax near a hooked survivor, but this edge case really wouldn't be an issue.
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Chucky scamper update is terrible!
Please read my reasoning before commenting The dev note makes sense but i fear that these changes will leave the scamper mechanic in an unviable state. Getting hits through scamper whilst using slice and dice is just not viable. It takes too long and 0.1 second reduction is i think inconsequential. Additionally, the turn…
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Can you stop playing Skill Check sounds with other sounds?
I notice it more with all the Anniversary sounds. It's incredibly annoying.
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Perk Rework : Up The Ante
The perk will be removed and entire new perk will replace it, called Fever Dream. Having the perk Fever Dream equipped will spawn a slot machine somewhere in the map. The slot machine can be accessed by both survivors and killers. Up to a maximum of 4 can be spawned at a time. After the machine have been used, it will be…
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A tiny problem I have
I can't type on "bug reports" soo. First of all, I haven't played in a while this game since like 2021, and I wanted to say that there is a new feature (for me) that I dont have to hold gens or heal and stuff like that, and I don't want that??? And what did you guys think of, make the option being turned on by default, so…
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Chapter Idea: Manhunt x Dead by Daylight
I think Manhunt would be a perfect fit for Dead by Daylight, and I’d love to see it as a chapter. Killer: Piggsy Survivor: James Earl Cash This could be an amazing crossover. What do you guys think?
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is wraith going to be consider for some changes?
the killer everyone forgot even existed, the wraith aka the guy you can sprint-burst away out of his uncloaking power aka the guy you can 4 secound stun while in power aka the guy thats a stealth killer but you can see 24 meters away, if not that, hear him from 8 meters away from his loud ass growling and now gets…
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make holding shift (run button) cancel most prompts
so many times i've died because of a conveniently placed item or wesker spray near a hook, trying unhooking for a trade, i just pick up an item instead and achieve nothing, holding shift should cancel killer specific promts (unless its by design) and item prompts
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Realms/Maps
Hello, Could BHVR consider making Realms like Macmillan, Autohaven, Coldwind, Dead dawg and mount ormond resort have a higher chance for survivors and killers to spawn into please. All those realms were always favored by the community choice week every time. Also can we replace some of the awful new jungle gyms that spawn…
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Can we please buff Map Offerings? They are useless now
(Opinion Post) No Stacking, whatever % bs they set it to just to never get the map you spent bloodpoints on ever again, It's really irritating, I've tried so many matches and what's the point now? I just think it should be a more reasonable % to give it or make stacking a thing, how is 4 people voting for the map not fair?…
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Springtrap's jumpscare when grabbing the axe needs to be faster
I'm not talking about overall how long the whole thing takes to complete, that can stay the same, I'm saying he needs to get to the point of yelling at the survivor a lot sooner in the whole animation. It takes like 3 seconds before Springtrap gets to the yelling part of the jumpscare, which is WAY too much time for the…
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Add character select animations for older killers
ever since Sadako every character plays animation when you select them in the menu and while this doesn't add much, it still makes the older characters feel a bit less old
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[KILLER SUGGESTION] Hachishakusama — The Eight-Foot-Tall Woman
Hi guys, this is my first post here and I'd really love to see this killer in the game, she is similar to another chars like spirit or sadako, using her japanese story as base, i dont know if all this that I thought would be good, but is just a concept, a hope you like it. Power: Disquieting PresenceShort Description:…
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Update Pallet Stuns on Killers Picking Up Survivors
Currently it's a bit of an odd 'skill' to have to practice, being able to stun a killer the moment he's 'stun-able' when picking up a survivor under a pallet. I understand this would be a buff to survivors, arguably moreso for random lobbies than SWFs, so maybe it has to come with some kind of compensation nerf. This…
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Compromise on the map offerings - less % at high mmr?
I don't use map offerings and don't care if people do so Im truly impartial here (which is very different from my regular posts.) That said wouldn't a compromise be to make the offerings more effective, higher chance of use at lower MMR, worse at higher? Or maybe lower the chance as more people add to a SWF? Just a…
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Expand Your Input Menu To Allow Different Button Uses For All Types Of Prompts
There are numerous reasons why this would be useful. Let's look at Survivor first. Being able to differentiate between healing and such actions that fall under that button allocation, and pallet drops/vaulting/hiding is so smooth and nice. Being able to optimally do what you want to do without doing something unintended is…
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Moved: Franklin's Demise and Knockout have lost their identity
This discussion has been moved.
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Suggestions for Improving the Gaming Experience
Add an option to permanently disable the post-match chat. Why do I need to read insults directed at me from other players after a game? Add an alternative game mode for killers where I only play against solo survivors. Why am I, with 50 hours in the game, forced to play against coordinated groups with 3000+ hours and…
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Springtrap’s axe
it would be nice if pulling out the axe would lead to an increased cool down on the axe throw because there have been multiple times when the second the axe comes out of my back, he sends another one right back into it