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New Streetwise is awesome!
I'm really loving this perk rework. It makes chest builds so much better. Love making little supply caches of charged up items for me and my team to use. Even without a full build, it makes chest items far more useful. I'd say it's definitely more useful than before, and stands out on its own against Built to Last in terms…
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Hello Zepp!
Is there any chance we can get the epic Saw-Soundtrack to the Pig?
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Bonus bloodpoints for changing target
Hello, my suggestion is a rule to reward the killer for targeting different survivors. The numbers I use are just placeholders to explain the principle. The idea is that the killer gets bonus points depending on how few hook states the team has. This rewards the killer for keeping track of hook progress and focusing on new…
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Can we do something about killers BP category?
Recently survivor post game pb category have been changed to accommodate survivors and to make them easier to achieve (which is objectively good), and I wonder if the same can be done for killers too, since the change to each category going from 4000 BP each to 10.000 BP each it has been harder to complete them, let's…
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Slippery Meat Rework: Anti-Tunnel
While all survivors are alive, when you are the only survivor on deathhook, you leave no scratchmarks, pools of blood, and make no grunts of pain I think this perk could be insanely fun for some intense situations as it only works when you're close to death. With it being a perk that's available for beginners, it will…
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whens the ACTUAL punishement for ragequitting gonna come?
you had an idea, removed it in like 2 hours because tunneling triggered the system as "go next" and now its just gone. its literally impossible currently to find a match with 5 people. and the fact you addet a "buffer" where if you play idk 20 matches and then can leave one for free is the biggest insult. it doesnt matter…
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Notification bubble when gen is done and gates are power could be better.
As killer when a gen is done a big notification bubble comes up same when gates are power. Sure its not the worse in the world and experienced killers are used to play arround it, i just notice it doesnt let you see nothing arround for a couple of seconds and that could have an easy fix. i think for the new players changes…
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Why is a Locker here?
Amd you know...why does Lockers take priority?
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Do you plan to make a new mori for the Trapper?
I'm wondering if you''re planning to make a new mori for the Trapper since with his current one you can only see his legs and weapon. All the other killers have moris that allow you to see their full body and the cosmetics you have on them, and I feel like it's unfair that if I buy new cosmetics for the Trapper I'm never…
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Blood Lodge and rancid abattoir are just empty and so small, giga killer side its not fun
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add more options to further adjust our controls
i don’t think the simple option to adjust our controller sensitivity is enough. i would suggest adding the feature to adjust our deadzones and our response curve type. it would give us more flexibility and comfort on the game depending if the person likes a smooth slow sensitivity with a decent high deadzone and an…
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A Few Pig Add-On Changes
Interlocking Razor(rework): Move the current effect over to Razor Wires Rarity swap with Face Mask New effect: When facing a Jigsaw Box skill check the survivor has to complete a 2nd skill check immediately after the first skill check with the needle moving 25% faster after the 1st skill check is completed. Currently Razor…
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Request for a new surrender circumstance
May we as killers be able to abandon once EGC starts? Scenario 1: the survivors did a great job doing objectives so it’s a win condition for them and a loss for us anyway. Let’s skip two minutes of “watch me leave”; Scenario 2: the killer closes the hatch but still has to patrol exit gates or wait two minutes to end the…
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Boon perks Buff
Could we make all activated Boons to stay in the game if we leave or die? Until the killer snuff it. It would actually make a bigger impact if the boon user die. At least can we have this😇 Solo Que is harsh, and this would help a bit.
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MMR is broken
I play in Asia, and I am at I think 20-30 win streak with one killer. I play this killer well, but it keeps giving me soloQ and survivors that make unforced errors. Which is fine, they don't have to be amazing, but MMR seems to have failed them.
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Fog Vials Rework
While fog vials were pretty bad on some maps (where it looked like a damn blizzard), you made them essentially useless now. Especially the iri addon. Having played on both sides, giving them charges was fine (only 2 though?). No need to lower the opacity as much as this, maybe dial it back a little? I'd hate to see these…
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10 design shifts/new identities I really want to see.
10. None Are Free - Added effect: Once active, the first time each Survivor enters the Killer's terror radius the Survivor will scream, to distinguish it from Cruel Limits as a more dangerous late game perk. 9. Better Than New made THE altruistic medkit perk, with something like better charge efficiency and healing speed…
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More consistency or a central news point
I’d really appreciate it if announcements could be more consistent across all platforms, or if there were a central news page on the website that updates at the same time as social media posts. I use Bluesky, the forums, and occasionally YouTube to stay informed. Without the forums, I feel like I’d miss a lot of news,…
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I'm tired of having to face windows opportunity in 90% of survivors build
Every match, survivors are using this perk, if not just two, then all four survivors are using this perk. Why does this perk need to be unlimited? Why isn't there a cooldown? Why can't survivors be punished for not knowing where the pallets are? It's very easy for a survivor with this perk to stay in a chase for a long…
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ABANDON Feature - Make it an emergency exit
Please implement a checkbox in the settings, to abandon a game with ONE hit on ESC. No further hint, no warning. Just the ability to leave as fast as possible. Most people should be mature enough to understand both the positive and negative consequences.
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Remove Fog Vials from bloodwebs, please
They are receiving their 2nd nerf, limiting the use to 2 charges. The first nerf already made them terrible, basically worthless. This 2nd nerf is putting the nail in the coffin of their worthlessness. They are a really bad item, that does nothing for you. If you have no plans on undoing at least one of these nerfs, then…
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del plz
Del plz
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Medkit rebalance to better suit an item variability
Base changes: → Remove ability to self heal from all medkits → Medkit will be now consumed to boost altruistic heal Caming Aid Kit → Decrease altruistic heal from 35 % to 20 % → Decrease amount of charges from 24 to 8 First Aid Kit → Decrease altruistic heal from 40 % to 30 % → Decrease amount of charges from 24 to 10…
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If Plague gets added to 2v8
this is kinda an idea that I had for a while ever since 2v8 was announced and I just wanted to share it.. I feel like having Plague and Oni would be a OP match and I think it would be miserable for the survivors to deal with. So I came up with an idea solution. New mechanic: Infected Bloodorbs In 2v8, whenever you’re going…
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Blinded survivors should still be able to see hooked and downed survivors
As the title says. Also, I think the blinded survivors who got downed or hooked should also be able to see their teammates' aura. I know that survivors can remember where other survivors are hooked by the black bubble, but still, it is not good thing for the Solo Q. I literally died on first hook as none of my teammates…
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you should fix Stagger whilst your in the middle of fixing things that make dbd feel crap
make it shorter or something, being unable to interact with anything for what feels like an eternity after falling makes the game feel clunky and awful to play and usually always ends in death, especially if its a window vault into a drop down, killer vaults after you, by the time the killer lands your just finishing…
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Secret Offerings are an absolutely awful, unjustifiable change
Why? Just why did they do this? Genuinely, what is the point other than to make everyone miserable? The absolute worst offender is hatch offerings. Why are they secret? Why? It turns the endgame into "haha, the survivor brought the offering you couldn't see, so they get a free escape" or "haha, the killer brought the…
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The Clown needs more than slowdown: A redesign
The Clown currently exists in one of the least engaging design spaces possible. Being slowed down necessarily removes your options. When a bottle in a loop guarantees damage through extended haste or hindered, neither player makes meaningful decisions. Recent changes attempted to address this by making yellow bottles…
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Sable Ward masquerade mask
Good day, everyone. I will be talking about Sable Ward's masquerade mask. There are some things about it that I really dislike - the hair and headband. I noticed the hair was recycled from Meg Thomas's head piece "Natural Hairstyle" , but on TikTok (credits to the person who made this) I saw an overall better looking…
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Fix Ghouls Entity Blocker
Ghouls Entity Blocker when getting a power hit at the gates is to short and let's the survivor go free
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Map-tied achievements need to be removed
There's a new achievement for repairing a gen on the new map (Fallen Refuge) and escaping. I have played at least 60 survivor matches since the The Walking Dead chapter, and I have gotten the map zero times. I didn't even try to use the map offering because: 20% of success is worthless even if it works, the map offering…
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Game progression badges
I have put so much time into dead by daylight as well as everyone else. I feel like we all deserve to be able to have our character devotion level and character prestige listed on our accounts in game lobbies for all to see not just character prestige at the end of a match. Also be able to view a little player profile with…
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Deja vu taking priority over other perks
I run deja vu. But whenever one of my teammates or the killer runs a perk that highlights the gen in yellow and its part of the 3 gen showing with deja vu, all 3 gens are always red. Especially if killers use trail of torment, its really hard to tell which gen it is. So the info other survs get, is not available when using…
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Please do something about Knight and his double tapping.
You needed to give us a chance with the change you wanted to go through with his standards. He has little to no counter and it's unfair you are allowing killers to have AI do their dirty work. You need to go back to how he was able to summon his guards or implement the standard changes you wanted to. You need to be more…
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Let's get more perk slots and addons as a basekit
Imagine we spiced up the game. Maybe try it out as a game mode first. But with more perks
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Make Game Afoot work with Killer Powers
Recently, people reported that Game Afoot wasn't triggering when Killers break pallets with their power, and this was responded to by saying it was not a bug. Why is this the case? Nothing with the perk indicates that you need to use the slow pallet break in order to gain the haste effect, and the perk is already limited…
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Absolutely useless boon totems
Can someone explain to me why boon totems are so useless? Why do I have to bless the totem for 14 seconds, and the killer can break it in 2 seconds? Why do I have to spend a lot of time finding cursed totems, and the killer has the right to hear its ringing and see the blue glow? Why do survivors have a perk for finding…
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Flashlights rebalance
Flashlight - reduce number of time to use from 8s to 5s Sport flashlight - remove accuracy and depletion part of item Utility flashlight - decrease time of use from 12s to 10s, remove increased blindness, accracy and brightness from the item Add ons: Battery (common): increase time to use flashlight by 2s Lens (uncommon):…
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Pre-match chat is closed by default
I absolutely do not understand why I do not have the right to know what perks my teammates are using. Moreover, I want to inform my allies via chat what perks I am using and what my intentions are for the game. However, the chat is closed by default for everyone. Only a few rare players actually read what I write there and…
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can we nerf the ghoul already
thats it. virtually no cooldown, very boring and low skill. no skill expression. also make dedicated russian servers so only russians play on them. we dont want russians on eu servers. thanks!
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the ghoul > last stand
why did last stand get kill switched but the ghoul and clown didnt lmao anyways i will be dc-ing the moment i hear the ghouls terror radius from here on out as i have reached my limit. thanks. edit: so let me get this straight, when a perk isnt bugged (last stand) but doesn't work as intended it gets killswitched but when…
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Trapper buff / rework suggestion (V2)
The community has always expressed seeing a trapper getting a worthy buff, and the devs said they want to keep it simple, but listening to what the community has to suggest, here's my suggestion to make the game's first killer MUCH BETTER. Trapper Base Kit Buffs Increased maximum number of carried traps: From 2 to 8.…
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can you pass this to the team please? 🙏🏼
If we are going all out for for QOL and Fixes, please just 1 request. Pass this to the team. I beg you. I see the design for this, truly, but you had it right the first time. Please revert this change. That’s all I ask. Please. If we are going to work on her and fix her issues, we might as well adjust this. I play her A…
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New killer idea
The skin walker(the imposter) This is one of my most favorite games ever I love it and will always be loyal to play this game I have had a few ideas for killers!! First idea is ancient folklore of a skinwalker this character would be able to shapeshift into a Survivor character that they are playing against so that they…
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Fog....useless
You made this fog item that not very many people cared about and most deemed useless. You then decide to make it so the fog lasts less time and is less dense…..Even more useless. Now you have given them limited charges….I think I speak for everyone when I say please just remove the item. we'd rather have fewer options on…
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Mangled should be paused on hook
More value for sloppy butcher and mangled addons its a pretty harmless change and helps against insta healing under hook.
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Final Map Overhaul Improvements
Maps I think have potential, but the aren't quIte there. I liked @jesterkinds take a lot, though I have my own thoughts on where I think maps should be, as I really want yo avoid the aura overload of old Iri maps... and the WoO basekit I feel is a good buff to not go back there... but we need more charges (but not the…
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Maps Should Let You Track Totems Again Base Kit
After the rework, they still feel like they’re very situational, allowing them to be able to track more objects on the realm would be nice I don't see why it needs to be an add-on.
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What if Invocations took a hook state instead of making you Broken?
I think a hook state would be a much more palatable, but roughly equivalent tradeoff for invocation perks. Being Broken for the entire game means you're going to lose out on 3 Health States across the game. Trading a hook state means you'd only lose out on 2 Health States, but also has the downside of having less chances…
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Poor Processes Exposed by Unfortunate Staff Actions
Recently a series of events occurred which exposed some extreme problems with the internal processes used by the DBD staff. We had a staff member claim that Streetwise “does not meet kill switch criteria” There were several other perks suffering from bugs with exploits like infinite sprint burst. Three of these perks were…