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Haywire should be a hex perk
Haywire rn is a pretty bad perk. We all know they nerfed it because it was TOO good on singularity but incredibly mid on everyone else. I've seen some suggestions like "When you open a door, it opens the other door instead" or "When you fully open a door, it doesn't open but instead resets back to 50% progress" which…
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Escaping through hatch/recovery actions
Just raising this issue again (as it’s been mentioned loads) but to have separate buttons for escaping through hatch and recovering. I’ve died countless times because of this. There’s so many buttons that it could be switched too.
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Survivor Role Is Becoming Overwhelming with the Current Killer Release Pace
Hey everyone, I wanted to open a discussion about something that’s been on my mind lately as a longtime DBD player. I absolutely love how Dead by Daylight has continued to grow over the years—especially with the consistent release of new killers. That steady stream of fresh content has done a great job of keeping the game…
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Serious Feedback on The Unknown – He Needs a Buff
After playing many matches as The Unknown, it’s become clear that while he’s a unique and creatively designed killer, he simply doesn't perform well in the current meta, especially against experienced or coordinated survivors. 🔹 Main Issues: UVX Blast is too easy to avoid. Survivors who understand basic line-of-sight and…
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Please remove struggle phase on 2nd hook
not really needed anymore. not particularly engaging, just annoying.
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Please, either remove map offerings and give us BP or rework them to "map ban"
Self explained title I decided to only offer maps the whole day. Apparently I got the map that I offered after about 13 tries, and it's not even possible to be certain that the map we got was because of my offering or if we were going to there anyway. I don't want to spend my bloodpoints on useless offerings. Even the…
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Unbind Killer weapon skins from locked Killer legendary skins
Aside from a few killers such as Dredge, it would be great to be able to use any weapon skin regardless of what outfit the killer is wearing, while the body/head skin can remain locked.
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It would be nice if there was a button to choose a random killer or survivor.
Sometimes, with so many characters, I'm unsure which one to play. There could be a button to select a random killer or survivor without having to resort to external websites. That would be cool!
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Change Houndmaster's Cosmetic Slots
Houndmaster is like Hillbilly when it comes to her cosmetic slots. There's Legs, Weapon, and Torso. The reason it works for Billy is because he's wearing pants while not wearing that much of a shirt up top. It allows you to mix and match cosmetics with ease. Houndmaster is not like this. Houndmaster has a massive coat that…
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DS need to desactivate if you hook someone else.
I don't understand why DS is not desactivate if you hook someong else between that the DS surv got unhook and the time you down him again. There is so many times where i just get punish for going fast with my downs, i don't even remember having hook this surv but he DS on me free after like 2 other hook. It is supposed to…
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Demogoron Rework idea
I love Stranger Things, and my favorite character from the series is the Demogorgon. I adored it in the show, and when I saw that it was in Dead by Daylight, I was upset that it was no longer available (I started playing around 2021–2022, if I remember correctly). Then it came back, so I bought it right away—but something…
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Hex/Boon Classes in 2v8
Dull Totems are kind of just there for show in 2v8. Why not give more class choices in the form of a Hex Class for Killers & a Boon Class for Survivors?
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Spring Trap changes to put him in a better place
I love the design of Spring Trap! his power and model fit his character tremendously well. I just have a few changes I'd personally like to see him have after playing as him and against him. The cameras don't really get much use, they require too much time to use, and don't provide much information for long enough.…
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Why does Springtrap’s grab kind of suck?
Springtrap’s grab when he rips the axe from a survivor is a mechanic that is so cool on paper but dear lord it is so easy to counter, the speed boost that you get from being hit is usually enough to get to a safe loop or tile and the normal killer speed isn’t enough unless the survivor is out in the open. Gesturing also…
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What if the Skull Merchant 3.0 rework was...
I know a lot of people played her in very toxic ways... but I loved to play her as a trap/set up killer... I know she will never come back, but if I can dream.... What if her 3.0 chages were: Now takes 2s to configure and deploy a drone to stop pooping a drone at tiles to shut them down, and make her a set up killer. Gave…
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luck, chest and self-unhook rework idea and suggestion
Well, nowadays luck is a very subused aspect of the game, it's very meme and basically has a zero effect on the game, right now it does two things if I am right informed. 1- increase chances of unhooking yourself, what is extremely unlike for you to try 2- increase chances of high tier loot on chests, that are random Both…
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luck, chest and self-unhook rework idea and suggestion
Well, nowadays luck is a very subused aspect of the game, it's very meme and basically has a zero effect on the game, right now it does two things if I am right informed. 1- increase chances of unhooking yourself, what is extremely unlike for you to try 2- increase chances of high tier loot on chests, that are random Both…
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luck, chest and self-unhook rework idea and suggestion
Well, nowadays luck is a very subused aspect of the game, it's very meme and basically has a zero effect on the game, right now it does two things if I am right informed. 1- increase chances of unhooking yourself, what is extremely unlike for you to try 2- increase chances of high tier loot on chests, that are random Both…
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luck, chest and self-unhook rework idea and suggestion
Well, nowadays luck is a very subused aspect of the game, it's very meme and basically has a zero effect on the game, right now it does two things if I am right informed. 1- increase chances of unhooking yourself, what is extremely unlike for you to try 2- increase chances of high tier loot on chests, that are random Both…
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luck, chest and self-unhook rework idea and suggestion
Well, nowadays luck is a very subused aspect of the game, it's very meme and basically has a zero effect on the game, right now it does two things if I am right informed. 1- increase chances of unhooking yourself, what is extremely unlike for you to try 2- increase chances of high tier loot on chests, that are random Both…
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luck, chest and self-unhook rework idea and suggestion
Well, nowadays luck is a very subused aspect of the game, it's very meme and basically has a zero effect on the game, right now it does two things if I am right informed. 1- increase chances of unhooking yourself, what is extremely unlike for you to try 2- increase chances of high tier loot on chests, that are random Both…
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A idea to buff the expose and undetectable status effect
Expose: Expose will allow killers to down survivor even if they have the endurance status effect. This buff will allow killers like Myers and perks that apply expose will be able to get value for exposing injured survivors. Undetectable: Undetectable will mute all killer sounds which include footsteps, voice lines, vault…
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New Crows and Go Next
I understand what they’re trying to do with both of these new changes but they genuinely don’t work as they want it to. The crows, I get the new change but it’s not working as I think they thought it would. Why am I get crows on me while I’m crouched hiding from the killer as they’re damaging the gen I was on and I’m…
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Rejoining Disconnected Games
I feel like this should be a feature in the game at this point. I understood not having it before bots were added, because you would just disappear. With the addition of bots it only makes sense to be allowed to reconnected in place of the bot. Sometimes my internet disconnects me from the game and I have no option to…
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Please look into restricting Springtrap's proxy-camp potential
Currently, when a survivor is hooked next to a door, it can still be used. This creates impossibly fast saves, but more importantly, it gives Afton an extreme potential to proxy-camp and tunnel, likes of which we have not seen since the Hag. Even she pales in comparison to him, as you could disable all the traps she sets…
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The quest system might be the worst change they've ever made.
Most of the quality of life changes they've made recently have been great, but the awful quest system almost ruins the game for me. All the quests are brainless and are basically just play the game. The most interesting quest we've seen for the rift pass has been to use scourge hooks. You could never look at the quests,…
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new item suggestion: common flashlight
4 Seconds of Use, A CRAPPY flashlight that has been thrown and dropped many times, still works!
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when your on hook the 3rd time, give the ability to disconnect
when you die on 3rd hook, you can still get a dc penalty for dcing when ur alr dead, make it so you dont get punished if you disconnect at 3rd hook stage (dead and killed by the entity already)
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Gen perks
Gen perks should not stack, they are already to fast.
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AFK
It really feels like Behaviour leans towards killers in most updates, but this latest one? It honestly feels like a kick in the face for survivors. The AFK System is a Hot Mess Seriously, 10 seconds is just silly. Think about it: if you're pre-running to a locker, trying to set up a Head On stun, you've got to wait 5…
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My Hag's rework idea!! (love hag)
First of all, I don't think Hag is a weak killer, BUT... she is very much outdated, with her lower-tier addons doing the same thing and most purple addons being useless. She it prone to survivors simply triggering her traps around the map and kiting, she also has no info on her traps being wiped away. She can also be a…
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new AFK system should only be during 2v1, old system was fine for everything else
Title. It really was only during 2v1 that there was "extreme hiding" as the only feasible way to get out was the hatch so that's where most of the "ratting out" and hiding came from. Otherwise there weren't such egregious cases of extreme hiding so i think the old afk crows were just fine for everything other than 2v1. But…
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Music is WAY too loud for chases for older killers
Thanks to the developer team for all the great work you have done. We've recently seen a spate of QOL improvements for survivors: Anti-Camp, improvement of Decisive strike, the inability to pull survivors when they try to grab a fellow player off the hook. The list goes on and on. We've even seen another advantage added -…
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THEY MADE THE GRADE SYSTEM AT ITS WORST
you only degrade if you dc? WHAT WAS SO BAD ABOUT THE OLD ONE.\, I RATHER LOSE RANK TO LOSING THEN Disconnecting, THIS NEEDS TO GO BACK TO TO THE PURPLE AND THE GREEN AND THE RED RANKSSSS CHANGE BACK, THEY MADE IT WORSE AND WORSE AND WORSE SINCE PINHEAD CHAPTER RELEASED, CHANGE ITTTT. if you disagree, your new or a softie
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Why dosen't Boon perks give points?
Why dosen't the player that use a boon perk recieve points when others use the boon totems perks. Recovering/Healing/hiding their aura etc in a boon dosen't give points. It should give points in my opinion.
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New additions to custom games
I think some changes should be that we should be able to choose the bot's difficulty level because currently they play in a way that can sometimes be annoying and isn't very new player friendly.
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Add a global sound when anyone uses the door and let springtrap always know what doors were used
Anytime anyone at any moment uses the door system for mobility a global sound cue plays. Not loud, but distinct and obvious enough. Optionally, there should also be a visual effect tied to the doors / auras for the HoH people like the aura changing or some visual lement on the doors observable from any angle. Anytime…
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New killer: La Llorona/The Weeping Woman
Been wondering on the concept of the game having a killer based on real life, cause of course we have tons of killers from popular franchises and original characters sometimes based on killers from others games or stories, so why not have a few killers based on someone real or someone in like folklore. History: La Llorona…
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Killers shouldn't be able to moonwalk anymore.
Just had a Ghostface abuse that to get Play With Your Food stacks and it reminded me of Old Legion all over again. I think it's time they can't use it to hide red stains or abuse perks like this.
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Ghoul Needs An Actual Cooldown on Cancellation
You made a more mobile version of Legion and gave it less of a cooldown on power. 2 seconds with virtually no slowdown allows Survivors to move approximately 8 meters. There is absolutely zero counterplay to this; even after vaulting a pallet, 2 seconds is not enough time to make it back around most loops to vault again.…
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Vecna was overtunned
He's way too oppressive now with that extra flight time mixed with friends till the end or bbq. He's on you before you can even think and often paired with the addon that makes his terror radius super small in flight.
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Demogorgon lacking
This killer needs some buffs most to his teleport (weakest teleport in the game) he is in top 10 least played characters according to nightlight and it doesnt suprice me he is so outdated to most killers with simular power like wesker,dracula,chucky in terms of dash power and alien,springtrap,sadoko, dredge in terms of…
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The Legion's base power and add-ons should get a rework.
I know not a lot of people would agree with my opinion on this, but I feel like The Legion kind of needs a rework, because their entire base kit feels rather weak, unrewarding and not punishing enough to Survivors, when you use your power. So, I decided to make a few changes to their base kit, to bring them back in line…
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A beach-themed map
Imagine you load into a trial to a totally different environment that you have not seen before. Waves from the ocean undulate and lap upon the sands. It almost seems like a familiar spot you might have taken a vacation to, but the environment is ominous and foggy. You appear to be in a cove, surrounded on three sides by…
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Shrine of Secrets isn't worth it for a long time player
I understand that SoS is for new players, but would it hurt to either increase the amount of bloodpoints you get for shards? 100k bloodpoints is just a laughably small number for the amount of shards you need to give it, at least 500k bloodpoints would be a pretty good deal, otherwise I don't think it's ever worth it.
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Buff the Anti-Camp Meter
This rises at such a slow rate, and your teammates are completely unaware of your progress towards saving yourself. So heres the changes: The range of the Anti-Camp Meter beginning to build up is based on the killers base terror radius, relative to their movement abilities The game will recognize add ons and powers like…
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Any tips for newer players that want to get into the game?
I just thought I'd make a post for all the newer players in the forums to check out if they are in any need of advice on how to get into Dead by Daylight. As all of us veteran players are aware, Dead by Daylight is more than just a simple gameplay loop. Theres a lot of macro and micro decisions to be made, hundreds of…
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Revisiting Knockout and it's illogical identity crisis
So Knockout wasn't particularly strong or meta before it's rework, however, it had to be changed because this perk was exceptionally punishing for SoloQ, had some really mean strats on certain killers, and was generally quite nasty to face for new players... this meant it was more often used to as a griefing tool rather…
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Feedback on Visionary
Hello! My name is Cetren and I am an avid Felix main. I wanted to make some suggestions regarding his teachable perk visionary, as it's in a bit of a rough spot right now! As it stands, visionary is not very useful. It has a limited range, and disables every time a generator is completed. While that shouldn't be…
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Afk build up needs tweaking... Or am I crazy
I want to start by saying I like that we've modified it but we overcorrected. I've had a friend get crows while working on a gen. I got stuck in a match looking for hatch and running from the killer and still got crows. Looping doesn't stop them and while I appreciate the change in theory in practice if you're sneaky and…