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make holding shift (run button) cancel most prompts
so many times i've died because of a conveniently placed item or wesker spray near a hook, trying unhooking for a trade, i just pick up an item instead and achieve nothing, holding shift should cancel killer specific promts (unless its by design) and item prompts
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Realms/Maps
Hello, Could BHVR consider making Realms like Macmillan, Autohaven, Coldwind, Dead dawg and mount ormond resort have a higher chance for survivors and killers to spawn into please. All those realms were always favored by the community choice week every time. Also can we replace some of the awful new jungle gyms that spawn…
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Can we please buff Map Offerings? They are useless now
(Opinion Post) No Stacking, whatever % bs they set it to just to never get the map you spent bloodpoints on ever again, It's really irritating, I've tried so many matches and what's the point now? I just think it should be a more reasonable % to give it or make stacking a thing, how is 4 people voting for the map not fair?…
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Springtrap's jumpscare when grabbing the axe needs to be faster
I'm not talking about overall how long the whole thing takes to complete, that can stay the same, I'm saying he needs to get to the point of yelling at the survivor a lot sooner in the whole animation. It takes like 3 seconds before Springtrap gets to the yelling part of the jumpscare, which is WAY too much time for the…
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Add character select animations for older killers
ever since Sadako every character plays animation when you select them in the menu and while this doesn't add much, it still makes the older characters feel a bit less old
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[KILLER SUGGESTION] Hachishakusama — The Eight-Foot-Tall Woman
Hi guys, this is my first post here and I'd really love to see this killer in the game, she is similar to another chars like spirit or sadako, using her japanese story as base, i dont know if all this that I thought would be good, but is just a concept, a hope you like it. Power: Disquieting PresenceShort Description:…
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Update Pallet Stuns on Killers Picking Up Survivors
Currently it's a bit of an odd 'skill' to have to practice, being able to stun a killer the moment he's 'stun-able' when picking up a survivor under a pallet. I understand this would be a buff to survivors, arguably moreso for random lobbies than SWFs, so maybe it has to come with some kind of compensation nerf. This…
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Compromise on the map offerings - less % at high mmr?
I don't use map offerings and don't care if people do so Im truly impartial here (which is very different from my regular posts.) That said wouldn't a compromise be to make the offerings more effective, higher chance of use at lower MMR, worse at higher? Or maybe lower the chance as more people add to a SWF? Just a…
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Expand Your Input Menu To Allow Different Button Uses For All Types Of Prompts
There are numerous reasons why this would be useful. Let's look at Survivor first. Being able to differentiate between healing and such actions that fall under that button allocation, and pallet drops/vaulting/hiding is so smooth and nice. Being able to optimally do what you want to do without doing something unintended is…
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Moved: Franklin's Demise and Knockout have lost their identity
This discussion has been moved.
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Suggestions for Improving the Gaming Experience
Add an option to permanently disable the post-match chat. Why do I need to read insults directed at me from other players after a game? Add an alternative game mode for killers where I only play against solo survivors. Why am I, with 50 hours in the game, forced to play against coordinated groups with 3000+ hours and…
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Springtrap’s axe
it would be nice if pulling out the axe would lead to an increased cool down on the axe throw because there have been multiple times when the second the axe comes out of my back, he sends another one right back into it
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Everybody wants Trail Replay!
this is to improve, report cheaters, etc. i can understand that this might cause bugs and might be difficult to implement but i know the community has been wanting this for a while now.
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Please don’t do the flashlight save quest again 🙏
I’ve run into lots of killers using Lightborn, and it encourages game throwing from survivors where 1 or more are floating around trying to get saves. Also I suck and this might be the first rift quest I can’t complete within the week 😂 Blind at a pallet is ok, but I can count on one hand the amount of flashlight saves…
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unique chase music for pig!
you guys really missed out on not using hello zepp for the chase and lobby music, or even adding an ascending anxious theme when the bear traps get active, but lowering the volume of it before the last 20 sec, to add a sense of pressure. there is also a lot of great fan made music on YT for the pig. and i think we all can…
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Killer chase perks
Hello! I wonder why don't we buff killer chase perks? Why can't killers have good chase perks and we only leave regression perks to be worth anything? I would suggest you to buff back save the best for last and unbound to their pre-nerf state. Let us have decent chase perks
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DBD and accessibility
The recent introduction of the "fog vial" has sparked a wave of controversy due to its "poor accessibility" due to the vision and hearing problems it causes.However, the game has long featured killers that are a complete nightmare for the deaf or blind (oddly enough, only a few people have highlighted the issue). My advice…
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Changes I would like for Springtrap (please read)
these are just a trap I think would a lot smoother to play while also trying to make him fair on both sides (keyword being try) reduce the time it takes to retrieve the axe from the environment to 5 seconds (was 7) Increase the grab range to 4.5 meters (was 3) Increase grab detection to 48° (was 45°) Increase the survivor…
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Alexander Oliver
So it been a while since scamper has been gone pls behaviour bring this ability back it just not fun using slice and dice over and over look saying just pls figure out a way to make it heathy and fair for both sides killer and survivor but ill just give some suggestion for chucky. Hide Ho 14 seconds (was) 12 seconds Slice…
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the masquerade feels frustratingly killer sided
the event feels really sided to the killers, with the auto hook and constant exposed status. For whatever is planned next year, can you guys please think though the event effects and balance them accordingly, because its really frustrating trying to play survivor as is.
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Scream Pies
why nerf them? these should be spawning like crazy from level 1 to 50 i should atleast get one every level yet im only getting half for half the levels i spend for 5 pies for 10 blood levels?? why the change with event offerings?
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Knight change
The Knights power got a change to it making you have to send the power out 10 metres before your able to place a guard. Can this be changed back to where you don’t have to do that as this has ruined knights power and he is rarely used now as a killer.
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What if hatch was always visible ?
If the hatch spawns differently for each survivor, they could not communicate to others where the hatch is. This way the hatch could be discovered during the match which i think would be a positive thing for the gameplay. Adds another layer of skill. This would work, because the hatch only spawns for the last survivor.
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[Suggestion] Universal BP offerings should be role specific, but shared across all characters
It seems odd that bloodpoint offerings are not shared across all characters. They are universally used and if you happen to have a bunch of offerings on one killer or survivor, but none on another, it feels really bad. For example, I have a large number of anniversary offerings on a killer I prestiged several times during…
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Buffs for Legion (and some changes to other killers)
Good morning. I've played the game since 2018, watch Dbd content creators [with 10.000 hours] on a daily basis (JRM, Ayrun, Hens333, Otzdarva, Tatariu, D3AD PLAYS) and I like both roles, killer and survivor, equally, which is why I never grow tired of playing it over these years. However, there are issues regarding the…
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Buff Knock Out (Simple Idea)
Hello, your foggy neighbourhood Myers Main here, after trying to make this perk give any proper value at all (on multiple Killers) I have come to the conclusion that it is just a terrible perk in its current state. Let me explain: Knock Out The trauma caused by your brutal attacks makes crying for help painfully difficult.…
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Idea for an option to sort perks
option to sort perks by, different categories such as info, exhaustion, regression, heal/anti heal. while you already can search by keywords, it'd still be a nice way to look at perks when you are trying to make your own builds character order with global perks in the front or in the back in the release order of the…
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Make owned items automatically be at the top in the store
If I want to change my character's look or charms, I don't want to wade through a bunch of random BS and mess with filters that aren't relevant to what I'm doing.
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Possible idea for Killer Queue times in 2v8
Just a possible idea for the long queue times with Killer for 2v8, why not try to implement a multi-select system for the killers? Since if you're solo-queuing and not able to load in with someone else on the same killer choice, why not be able to have a system similar to the Character Choice for the Payday series? So for…
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Springtrap/Survivor door hotkeys!!!
Please make the keys for entering the door, and letting go of the door the same for both survivors and the Springtrap. It is incredibly annoying to have them reversed. You get used to the keys being one way by playing one of the role, and then when you play the other one, you press the wrong key, because it does the…
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Dreadful Illusion
I was thinking something like, "What if killers had a version of Mirrored Illusion?" And thus we have: Dreadful Illusion With a bit of magic, the depths of your cunning and terrorization know no bounds. After being in chase with a survivor for 60/55/50 seconds, this perk activates. Use the Active Ability Button to become…
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Afk crows are now too long.
All you needed to do was give us 45 seconds when we load in to find a gen and maybe tweak the numbers slightly not what you would up doing. Someone on death hook was edging the map untill me and someone else does. I use Bond and figured out that is what she was doing. I forced her to get on Pagoda gen just for her to try…
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Changes aren't looking good at all
Has anyone noticed how when survivors get "nerfed" they get many compensation buffs? Rather it be Perks, items, addons ect? This patch seems to make this more noticeable, they buff maps & keys to make them be used more but don't do anything for all other items so the reworked ones will be used more However, with killers,…
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Springtrap Needs a Lower Cooldown
His axe's cooldown is longer than Dracula's hellfire when he has a second m2… Currently, the axe's cooldown is 11.5 seconds if you hit, and 8.5 seconds if you miss. That includes the 1.5 seconds it takes to recall the axe. Cooldowns this long incentivize zoning and punish you for successfully hitting your power. I'd love…
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Kim Corman (Final Destination) chapter would be gas
It'd be hard to do a killer for Final Destination, but a survivor from the franchise would be cool, and IIRC kim is the only character who truly escaped The List.
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Other Brightness + Display Options (Like Contrast)
The welcoming of Gamma has been most enjoyable, especially to console players who can’t access personal filters like PC. But since Gamma has been welcomed, is their by any chance an opportunity to add a Contrast leveling in the accessibility of Dead by Daylight? Personally for me, I have visual issues where playing at less…
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The Executioner - a revision
A fun killer with cool mechanics now almost 5 years old. I have great fun with this killer. Though he is challenging, there is a lot that can be done using aura reading perks, as opposed to the meta Surge and Scourge. Going outside of the meta a lot of newer players would feel this killer to just be an M1 slasher, due to…
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I GET STUCK everytime i hug a loop?
i just get stuck on something SO SMALL i end up dying seconds early in the chase, because i get stuck on a tiny bit of the wall sticking out by 1cm on outside the killer shack in the preschool map, and i lose distance from or get hit by the killer. and it happends on other pallets/loops too.
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Things I want changed
If a locker and a vault are near each other I want the input key to prioritize to the vault instead of the locker. If one of Springtrap's door and a vault are near each other I want the input key to prioritize the vault instead of the door. If a chest is near the hatch I want the input key to prioritize the hatch. (yes…
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Spectate Killer & View Perks when dead and playing solo.
When you die, the game should allow you to view the killers perks and addons and also have the ability to spectate them if you're not queued with friends. I don't see the issue with being able to see all that if you're solo.
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Hex: Nothing But Misery
The perk itself has high requirement for truly weak effect. Hexes should be worth the deactivation option. Suggestion 1: After landing 4 basic attacks, the dull totem turn into hex totem and hinders for 5 % and 15s after landing basic attack. After it's cleansed it can be relit again after successfully landing another 4…
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Penalty for accidental disconnection
It is a real shame that this happens, especially to players from Latin America where the internet or the electric network is bad, it has already happened to me in three occasions, one because the internet was down, another because the power was cut, and another one because the game server was down, and in all three I was…
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Amanda Young is finally getting buffed! And here's my feedback from a main P100 Pig
FINALLY OUR PIGGY PIGGY IS GETTING BUFFED! But there's so much more to do… and here's my suggestions Many of these buffs that will come to the ptr I suggest via email to bhvr a few months ago, and I'm really happy to see that they listed to my feedback, but there's some things that should be implemented on the next update…
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No Mither shouldn't work with Invocation perks.
Once the invocation is completed: You Become Injured and gain Broken status effect for the rest of the trail. That is the first thing it says so how can you become injured and broken if you already are injured and broken? Soely based on that No Mither shouldn't work with it because you are already injured and broken so you…
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You Can Still Just W Key Away (Ambush)
Why is it so difficult for the devs to really give pig the edge with her power? (Ambush) Its not fast enough, it doesnt last long enough/you dont cover enough distance, it has an extremely long telling/giveaway animation (crouch then roar) Its the same problems the power has had forever. You crouch or the survivor sees you…
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Heyyyyyy behavior im here to complain about a slugger i know i know but please read anyway<3
So there was this bubba (red flag #1 amirite) they did excellently from the very beginning, partially due to the fact that he was very skilled and also due to the fact that my rando survivor friends were really good at getting in his face and failing to bodyblock for a hook save All but me and one other survivor(dying)…
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Moved: Please revert pyramid head basekit changes, he isn't fun for me anymore :(
This discussion has been moved.
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9.1.0 Clown Changes just make him objectively worse, almost unplayably bad
Besides the reload changes, I am 99% sure these changes to clown just make him objectively worse - To start off, the clown number tweeks to the bottle are quite absurd. Changing the haste to 10>12, and the hinder from 15>12 simply makes clown lose a net 1% difference between the survivor, and only if you are hasted and the…
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The killer perk changes are dissapointing
Insidious. You reduced the time you need to stand still to activate to 1 second? Like you want to stand still anyway, all this does is make your terror radius dissapear 1 second faster. This might be one of the most pointless changes in the game history. This would be like if you said "we are going to nerf Nurse" and then…
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It think it's time to just add Vs Ai
It's kinda tiring seeing niche perks become more worthless for killer and making the role more and more boring to play. Most of the killers have to use slowdown to compete and no changes coming to help that. And less and less incentive to not use them because anything outside of those become remotely useful end up being…