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Houndmaster - her targetting needs improvement
While doing a seeking command, trying to target a generator etc. is unnecessarily hard. It takes me 2+ seconds most of the time to finally snap to a gen, and can finally send the dog. A lot of the times, the target changes off the gen right before I send the dog. It is very frustrating. Please make the targetting snap to…
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Mortal Kombat in DBD
So i believe on the survey from 2024 it had Mortal Kombat on it. If MK did come into the game would it be a cosmetic collection type thing like a bunch of shirts with the logo on it, or would it be a full chapter cause MK has plenty of map ideas with most likely Shao Khan as a killer.
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Some event elements that can be implemented for killers in perks
Scourge hook: Side of evil When you hook at least 3 unique survivors on scourge hook, for the rest of the trial you gain ability to remotely hook survivors within 48m. The targeted hook will be shown in blue. Each time survivor is hooked on the scourge hook you gain -8m terror radius for 20s. Hex: Step ahead Trapped totem…
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Lampkin Lane
Can we please make this map bigger? It's far too small. I'm sorry, but no map should ever give either side a distinct advantage, and the small size of Lampkin just gives Killers, especially those with high mobility, far too much of an advantage to be fair. Besides, the small size is such a waste of the Halloween license.
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Not feeling good about map and key reworks
i dont feel like maps are good at finding gens, only good on rpd i feel like. Worse than before. The fact totems are purple add-on and you cant have the windows effect at the same time sucks... they STILL dont reveal chests. Key revealing survivor aura feels a bit too paltry. Why would bring a key to unlock a chest so you…
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Suggestion: portals
I really like the idea with the door for the Animatronic it solves a problem that some killers have: lack of movement. One of the main reasons why killers like Trapper, Nightmare, and Trickster are considered weak, while Blight, Mastermind, and Ghoul are seen as strong, is that the first group struggles massively with…
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Do we think the new clown buff and key nerf are healthy for the game?
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Pig is slightly overbuffed
I played against her several times, against her more than 80% of loops are useless. You just have to drop everything (similar to Clown) or if you manage to stay at that pallet well gl to you because it's not 50/50 anymore it's 70/50 thanks to insane speed, it's not fun at all! She just uses m2 from a huge distance and gets…
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My idea of how to make the fog vile more fair and less annoying and an idea for franklins demise
Remove the recharge and instead be one use just like flashbang or firecrackers like once you use it then its gone. decrease the duration of fog cloud to 5 - 6 seconds instead of 8. Then the different versions depending on how rare are they: brown: 4-5 seconds, green 6-7 seconds and then blue 8 seconds. survivors in the fog…
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Auto Aim At Hooked Survivors Is So Annoying
Is there any way to de-prioritize hitting the person on hook when they are being saved by one or more person(s)? I am angling myself away from the hook and STILL hitting the hooked person thanks to aim dressing.
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Add new killer- Kira Yoshikage
Character Overview Name in DbD: Yoshikage Kira Chapter: "A Quiet Life" Role: Manipulator Killer with object control and time distortion mechanics. Lore: A serial killer from Morioh obsessed with a "quiet life," Kira was lured into the Entity's realm by the promise of endless victims to satisfy his urges. Kira's Power His…
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Consider Decreasing Map Offering Rarities Since Their Nerf
Map Offerings, if they are so unlikely to do almost anything, shouldn't be so rare, in my opinion. I have spent over 50 Ichorous Loam offerings trying to get the new Fallen Refuge map to get the new achievement, and I only got the new map 2 times out of all of those uses. Map offerings grant a 1-in-5 max chance of being…
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Bring Back My Little Oni
I know that mode was for April Fools but I loved it. It was so fun playing as tiny survivors.
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Spooky's Jump Scare Mansion chapter for Dead by Daylight
Ever since Five Nights at Freddy's has been added into Dead by Daylight, there has been some discussion on what other indie horror characters should enter the fog, while some people might say Bendy or Huggy Wuggy, i think that a Spooky's Jump Scare Mansion chapter would be pretty interesting to see in the game, the game is…
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Overwhelming presence
It doesn't need a cooldown. At all. It has a natural limit in the number of times a survivor uses an item.
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DBD: A horror game that's lost its "horror"
Title pretty much describes it all. A game marketed as a horror survival game and yet there's like barely any spine chilling or horror elements nowadays to the game with how a lot of the maps look, not even mentioning the whole "feeling hopeless" vibes of the game seem to also be out the window with gameplay now all these…
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Streetwise needs to be killswitched
Hi everyone. Currently posting to warn people that if you see someone running the combo of STREETWISE and SCAVENGER that they are likely exploiting for infinite toolbox charges. Its incredibly easy to do as well, so keep your eyes peeled
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Knight torch add on
Current add on gives you undetectable while guard is activaly hunting someone, for specific guards give you undetectable for: Assasin - 24s Jailor - 48s Carnifex - 24s While the Knight can now circle through guard easily readjusting missplaced guards this makes him undetectable most of the game, powercreeping a lot of…
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Jim Beam
It would awesome if we could get the beam (Jim) stuck on the loading screen as a charm.
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How is The Ghoul balanced?
I love the collaboration with Tokyo Ghoul, it's great. Sadly, I cannot find myself having any fun when playing against this killer. Any exhaustion perk against him is useless because he can just catch up and he always gets a guaranteed first hit? When you manage to outplay his power with some obstacles he gains it back…
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Suggestion: Alien Queen Mori
A custom mori for the Alien Queen skin. The Queen drags the survivor away, fade to black. The survivor wakes up in the basement, stuck to the wall with H. R. Giger alien wall stuff on them. Alien egg, open, on the ground. Pan up to surivor waking up to a bloody chestburster scene.
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New Survivor and Killer perk idea
Survivor Perk: You don't get blinded by any means. The time you can see aura of anythings(teammates, killer, gens, and other objects) increase by 1/2/3 seconds. (For example, you can see killer's aura for 5+3 seconds when you equip Alert with perk tier 3) Killer perk: The range of aura rearing increases by 6/7/8m. (For…
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DBD's lack of quality assurance 9 years in...
I'm unsure as to how game breaking/extremely obvious bugs are being released. This game is 9 years in at this point, and the most popular it's ever been? How are these bugs getting into these official chapter/patch releases? Where is the game testing? Where is the double checking? Random object on offerings screen Killers…
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The Walking Dead x DBD - Missed Killer & Map Potential
As a huge fan of both The Walking Dead and Dead by Daylight, I was incredibly excited when Rick, Daryl, and Michonne were introduced into the game. Seeing iconic characters brought to life in the Fog was a dream come true. However, I and many other fans feel deeply disappointed that no full-fledged TWD map was included.…
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Xenomorph rework (feedback wanted please)
I worked hard on this rework concept, and definitely WANT you all to consider giving feedback/opinions on this, please 🙏 Xenomorph (rework): Crawler mode: Starts the game in crawler mode Speed is now 4.8 Terror radius is 24m Tail is now lowered to the ground when not in use & tunes down tail strike prep sound by a little…
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Chest Aura Perks for Survivors Should Show Opened Chests Too
It's annoying when I run Appraisal and someone with Plunderer's Instinct rushes all the chests. I like to run Boon: Illuminate and by the time I find a totem to bless, somebody rushed the chests and I can't find them now. I don't want to just bank on the basement chest and just pray I run into a chest later. I haven't seen…
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Skull Merchant's counterplay can easily be made more intuitive [MS Paint for visuals]
New players have no reason to try crouching under the beam, so Skull Merchant dominates at low MMR while almost completely relying on survivor mistakes at high MMR. Changing the detection zone from a 2D cone to a small 3d rectangle at head height would: 1. Let new players intuitively understand how to avoid the threat,…
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Outbreak breakout achievement way too difficult with map offering nerf
This achievement was already considered a pain before map offerings were nerfed. Even if you were to be able to get progress every single RPD match you would expect it to take ~100 matches spamming RPD offerings every single match. Even that is too much, but its even harder than that because you won't always escape and you…
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If this guy got added, how do you think the power, perks & addons would work?
I'm curious to see how yall would think, bc thus is an interesting concept, ik this won't happen, but it's fun to think about possible characters & their movesets/perks, ect
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Why isn't it time to nerf ghoul?
Welcome to my post about the annoying community killer! First of all, let's start with the fact that this killer is VERY mobile and literally flies around the entire map in 3 seconds! Secondly, it gives an easy first hit that is impossible to dodge (unless the killer is a complete idiot) Thirdly, it quickly cancels the…
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Switch graphics are getting worse
Has anyone else noticed that the new cosmetics and survivors coming in are looking worse and worse on switch? I can't play any of the new survivors due to their cosmetics looking like what I can only describe as TV static (this is mostly their hair, facial hair and accessories). I've also noticed the graphics looking…
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Why is the new clown buff is absurd?
Welcome to my post about the clown! Firstly, let's start with the fact that the clown goes at crazy speed towards the survivors, which is why the survivors literally don't have time to shift a windows or pallets! Secondly, you can take addons for 7% additional speed! Thirdly, there are perks that specifically give more…
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Rift Progression Feels Too Slow – Please Rebalance Fragment System
Hello Behaviour team, I'd like to share some honest feedback regarding the current Rift progression system, especially after the recent changes. While I appreciate the effort to refresh the Rift with quests and more structure, the removal (or severe reduction) of Rift Fragments gained through natural gameplay XP makes it…
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Custom Game Suggestion
It woud be great if a Custom Game could be started with only 1 player, to learn the maps or loops. Or even I think it would be great for youtubers creating a guide
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Preset Slot UI Suggestion
It would be nice if BHVR could re-add the [1] [2] , and [3] buttons as well as having the drop-down menu. That way people could just do the 1 click to quickly access their 3 favorite builds/cosmetics but could do the 2 clicks to access the lesser played builds/cosmetics by the drop-down menu. Essentially the previous 3…
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Trapper add-ons and updating them
Hello Devs, I am writing today about your poster boy, Trapper and suggested tweaks to his add-ons to keep him in the ever changing fog. A lot of these add-ons have little or no impact on the trial and sit largely unused in my growing pile of add-ons. I don't have a lot of suggestions on these and think they should be…
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Clown
I feel like the clown is not fun to play with or against, as he has a serious design issue. Previously, only purple bottles were used, but since the latest update, only yellow ones are used. They haven't managed to achieve balance. Please continue working on it, as the idea is to have a mechanic that can be beneficial for…
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just theorizing about the grimoire questions and killer based off it
If the idea of a cosmic based killer that is revered or worshipped (idk results of the 3rd grimoire, its just what i think would be cool) If there was some sort of ability that i guess turned him into some sort of blinding light or massive eyeball, or whatever else that goes high up in the sky of the map, and the main…
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Clean up the Rare pool
Right now, especially with the rework of items being shoved to Rare, its basically impossible to get anything Rare for Survivors. (quick edit, killers are also affected, but due to smaller rarity pools in general, the impact isnt that much. Rare rarity is the rarest rarity for both sides. It just affects survivors nearly 3…
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Changes I'd like to see added to The Nemesis
Whipping Generators: Tier 2/3 Tentacle Whip should damage Generators as if they were kicked Shattered S.T.A.R.S Badge (add-on change): 150% increase movement speed for zombies are always active Survivor Zombification (new added mechanic): If a survivor dies by any means while contaminated they will respawn as an additional…
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Rick grimes perks... just why?
Seeing these awful perks in my opinion is a red flag its time to stop releasing new characters for awhile. It's obvious they have run out of ideas for perks. Rick grimes perks are so bad. To save another long winded rant about this ill mention just one. Come and get me.... just why? Why do you scream and reveal yourself…
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Bhvr, are we getting the Yellow Rabbit mask as an alternative cosmetic any time soon?
Apparently bhvr themselves said they are planning to make his mask as an alternative option for the Yellow Rabbit legendary, but I honestly don't understand why this wasn't done in the first place. This is like getting unmasked Jason or Myers. Hopefully this can be done soon, as I would like to buy the cosmetic.
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Supposedly, they add +1 generator to complete (8 total) but buff gentimes to 80 seconds
Imagine this was done with promised antisystems being added which are broadly on the same level as basekit UB they planned to test in chaos shuffle. Survivors need to pop 6 gens now. There are 8 gens in total. Gen spawn logic is changed slightly to make them more spaced out. Generators require 80 charges to complete…
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Conviction Nerfs
Currently Conviction punishes killers for using their powers, reloading, checking for flashlight/flashbang/pallet saves and generally having gamesense. In order to make it more balanced I propose the following changes: A survivor can only use it once per hook state It takes longer to get off the ground You are permanently…
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username change on forums
Can we have the ability to change/update our usernames on here as I no longer use the handle cosmicvolts? If no, why not? :3
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This patch is litterally unplayable. like WHY!? I am dissapointed :(
Bhvr i really am a big fan of this game like REALLY. But this. This is TOO MUCH! it almost feels like that you did not playtested this patch with anourmous amounts of bugs mainly the chase music not working most of the time and SO MUCH MORE. The fog vile is a bad idea for the game its not fun for both sides and it hurts to…
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Add Sheriff rick grimes skin and a full-scale season 3 prison map
Preferably the top version although a customizable jacket for bottom would be cool as well This would be an excellent map not even just because of TWD but a entirely new idea/map
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Get rid of last stands vault animation
At this point im not surprised at the fact BHVR has released 2 game breaking perks in one patch…. Last stand is basically infinite finesse and messes with the hitbox so much you wont get hits you usally would. Get rid of it, it has literally ZERO reason to exist you absolute brainless troglodytes.
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Supernatural Collaboration
There should definitely be a supernatural collaboration, I've heard numerous people say the same thing! It would be so popular!
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Balanced anti-slug mechanic idea
Since Behaviour is determined to create some kind of anti-slug mechanic and anti slug mechanics are usually very hard to balance. Here is my attempt to propose pretty balanced anti-slug mechanic. My anti-slug idea consist of 2 rules: Rule 1: Whenever: there is at least one downed survivor all other survivors are dead,…