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Legion Frenzy Bug
SUMMARY OF THE ISSUE: Legion getting the instant down from 2 Frenzy hits instead of the regular 5, and not suffering the long cooldown he/she/they normally go through upon final Frenzy hit. Happened on RPD. PLATFORM: I'm on PS5. The killer was on PS5. STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Played against…
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Blighted Deathslinger's iron sight too obscuring
I can't see when I aim using that skin. The very bright orange glow on a dark grey background is also distracting, which isn't a problem on other blighted weapons like Doctor's or Ghost Face's. It's already hard enough keeping your bearings while aiming in. Please fix this so I can use this cool skin without handicapping…
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Knight Add-on Idea
Eventually it's gonna be discovered that multiple Knight add-ons are weak or useless. When that happens, and one needs a rework, its new description could be: When a survivor is chased by a guard, they're Oblivious. Or maybe even: When a survivor is chased by a guard, the Knight becomes Undetectable.
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If you purchase 1 blighted cosmetic, can you buy the rest with shards?
When the blighted Blight outfit "True Blight" came out, I only bought the torso, but I see now that his head and weapon for that outfit are now available for me to buy with iridescent shards (7200 each). If I do the same with other killer's blighted outfits, or just auric-cell-only outfits in general, will it give me the…
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PLEASE make Hag playable
It's not a skill issue. I can't do it anymore. I don't think Hag in her current form has been thought through at all. If you go against survivors who know how to play against her, you automatically lose. Her web of traps is what makes her dangerous. When survivors, even just 1 or 2, keep tripping your traps you lose all…
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A DC should count as a complete sacrifice
The disconnect bonus isn't enough. When it comes to challenges, pipping, adepts, etc: we deserve the sacrifice points. It's not fair that the killer gets robbed of their pip or of their adept or whatever by a survivor pressing "leave match". And this is not to lead into a fairness conversation on the part of the survivors.…
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When will we stop punishing killers for ending the game naturally?
That endgame mori mechanic should have been implemented the patch after it was announced. I guess since it was a killer issue though, it was skipped over. Now you see match after match (when the killer actually wins, anyway) survivors just lame it out by hiding and are almost always rewarded for that kind of play. I just…
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How do Tombstone Piece and Fragrant Tuft interact?
Doing a mori with the Tombstone Piece ends Tier 3's duration, but Fragrant Tuft Of Hair makes Tier 3 infinite. So which trumps which?
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Extra bp idea(s)
Once you hit iri 1 with either role, you should start getting 1.5x bp or 2x bp. Right now it just feels like there's no point in reaching that goal, other than bragging rights or getting the 1m drop-in-the-bucket bp reward. We could always reduce the cost of things in the bloodweb: 1k for browns, 2k for yellows and so on…
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Missing Sounds For KIller
PS4 Cannot hear most sounds. No survivor footsteps, breathing, injured sounds, gen repairs or progress. Could hear basic attack hits, pallet drops, pallet breaking, killer-specific sounds. Was playing Myers on Crotus Prenn Asylum and Freddy on Mother's Dwelling. Corrupt Intervention, Spirit Fury, and Enduring were used in…
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Balancing with drawbacks is a bad idea
It gets a little old, having killers, their perks, or their powers get nerfed or have a mass of suggestions calling for their nerfing. A lot of what people say is "X is too strong. It needs a drawback." First of all, a lot of stuff already has drawbacks. Pop has a measly 45 seconds to be used, and Adrenaline Vial massively…
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One CoH, and the whole game changes
I don't know how people can say this perk isn't that impactful or that it's not OP. Literally wins survivors the game most of the time. Even SWF has to waste a little bit of time to find each other and heal, but with this perk, that's a nope. Not only can they heal themselves within a huge radius without a medkit, but they…
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My Kinship (Camaraderie) buff
I hear constantly about camping on these forums, and while I think it's a bit overblown, I certainly haven't enjoyed the few times I've faced the kinds of camping killers people are describing, especially when I had no DS and my teammates had no BT. Leatherface is the most common one to play like this, especially when he's…
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Every time we try to make killer viable, attacks and nerfs ensue
I don't think people fully realize the struggle that's going on in the killer playerbase. We've basically been trying to push all killers to viability, or as close as we can get, in any way we can. And when we say viable, we don't mean beating disorganized solos, we mean beating efficient SWFs. Some killers literally don't…
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I didn't appreciate pre-nerf Freddy til it was too late
Freddy used to be a well-rounded killer at the height of his strength, and it was mostly my inability to play him well that stopped me from liking him and, well, playing him. If it weren't for my solo teammates DC'ing against him or dropping like flies, I could have enjoyed playing against him, too. I do think he needed a…
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For pro-Deathslinger nerf people...
What do you think of fps games? CoD? CS:GO? In those games, when you aim, it's instant. When that happens, and the other player dies, it's considered skillful. And you can disagree with that, but many more people are gonna be disagreeing with you, seeing as you're accusing them of having zero skill when they're getting…
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I do feel for survivor issues
I will say that my thinking on this game's balance is usually killer-centric, because it's the more fun role (ideally) to me, and I play it a lot. I think the role has a heck of a lot of issues that have needed addressing for years, and it hasn't happened yet. If you were to ask me if the game was survivor sided, my answer…
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Hag's teleports have felt off for a while now
Is it just me or is it super hard to instantly hit survivors out of your instant tp? I teleport as soon as possible, with but maybe 1/3 of a second of delay at most, and the survivors are already running and further away than they should be. It's not even like they're trying to trip the traps. They're running right into…
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Nothing matters except for NOED/No Way Out!
That's the reality of the low-mid tier killers against good teams. Nothing that happens before the gens are all done matters. It's just if you can maybe get a kill or 2 solely from NOED/No Way Out. There's no reason for you to get a kill at that point either, because they can cleanse NOED and wait out No Way Out, but their…
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Can't even black pip!
I haven't been able to pip as killer, let alone black pip for a while now. The survivors aren't dying. I'm getting 1 or 2 kills only, and I shouldn't even be getting that if the survivors didn't play so stupid towards the end. Tell me: if 2k average is perfect, why do I depip for it? I know it doesn't mean as much nowadays…
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Stop waiting til I die to start doing things
Seriously. I don't know what it is, but like half the time I'm the first person to get killed, which rarely happens unless I'm camped/tunneled, my whole team suddenly acts like a switch has been turned on. Before, they couldn't be bothered to do gens, or stay healed, or do hexes, or refrain from repeatedly getting downed…
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Boons make hits meaningless
Hit and leave a survivor, with CoH they heal up in like 8 seconds with a teammate or a little bit more alone. Hit them and aren't paying 100% attention, Shadow Step makes them disappear. Down and slug the survivor, Exponential gets them up. Hit a holding W survivor, they hold it some more because of Dark Theory. And these…
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I wish they would stop making connection-based perks
For those who don't know what I'm talking about, I mean Head-On, Smash Hit, Parental Guidance, things like that. They're all based around timing a stun, which should be a risky action, and is for a lot of people, but for others they have zero risk, all reward. Their connection gives them that much of an advantage to where…
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Scourge hooks should be on all hooks
I've had to stop using them. They're like hexes but worse. You can't use them if they're in bad spots, but at least with hexes the survivors actually have to cleanse them for you to not get to use your perk. Scourge Hooks perks are a complete waste a lot of the time. You'll get 0-1 uses of them the entire match. So why not…
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There's only 1 build Myers has that's fun to vs
It's J Myers Memorial/Hair Bow/Bamboozle. Longer tier 3, achieved in a reasonable amount of time, actually has control in chase without being game breaking. Vanity Mirror turns him into an M1 killer which is too easy. If he wasn't, you'd see Legion and Pig 4King all the time because they're on the same level of…
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It's nice losing sacrifice points because of bad game design
The issue of bad hook spawns + hooks breaking forever (for whatever reason) shows its face all too often. When you can't hook somebody, not because you goofed around while carrying them, but because the nearest hook was a mile away, it feels like you've been cheated. Hook spawns don't take different floors, walls, or…
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Blight is fine
Imo Blight and his add-ons are completely fine. I think most people don't realize the hand eye coordination, skill, and juggling this killer takes. What's the point in complaining about Alchemist's Ring and Blighted Crow and stuff like that, if it's the same level of counterability as usual? "Blight's too fast with that…
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Too many Dead Hards!
It's basically a proven fact at this point that if you have enough meta perks as survivor, you can overcome anything. Specifically Dead Hard gets you out of jams, or puts you in that much more of an advantage, more than the killer can possibly handle. You can't beat 3 health states on 3-4 survivors. It's impossible. Any…
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My first game with Sadako shows the game wasn't ready for her
I felt absolutely powerless. Granted, I was on The Game, because that map has such a reputation for being balanced. All it was was holding forward and breaking pallets. My first chase, the survivor instantly dropped the first pallet they saw and I couldn't catch up to them as they looped around it even with Bloodlust (but…
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Deathslinger feels super sluggish
The nerf was 100% uncalled for. I like how I give the survivors a super big terror radius, that the killer wasn't intended to have, so they can hold forward before I even get there. The chases are something else entirely. Survivors can just hug walls and obstalces, even the ones you can shoot over, because his ADS is…
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Sadako has actually forced me to change up my build
It's not that I believe that she's OP, let's get that straight. It's that your average solo queue teammates can't handle her. I don't know why. They just can't. So what I'm gonna do, because I see her often enough right now to justify it, is change up my build. Two things, I will not take off until the number of people…
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Interesting points about destroyed hooks upon sacrifice
Many people think that it's a necessity that hooks be destroyed permanently after a survivor gets sacrificed on it. I am not one of them. I think it's dumb that it happens, and that there's no good reason for it to be a thing. First of all, the devs have actually created mechanics contrary to this other mechanic of theirs.…
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Artist needs buffs
She's not strong enough. All killers need to be Nurse/Blight level apparently to compete with the stronger teams. So let's do it. She needs to be able to place crows in walls, which only makes sense since her crows go through walls while in flight anyway. Her crows need not be waved off so fast. Even with the add-on to…
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These survivors are eating out of the killer's hand
Solo queue, am I right? Only in DBD does on side have so much power and yet lets it all go to waste so consistently. It's like solos in Friday the 13th, but on steroids. They just don't wanna play, they don't wanna, they don't wanna do anything. And at some point you'd think that your overwhelming contribution to the team…
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Survivors allow gen defence/info perks to be viable
Gen defence and info perks aren't really that good on their own. STBFL or NOED would be way better. Trust me. I play a lot of killer. But I still see those kinds of perks being played for some reason, and I think I've figured out why. It's pretty simple. Suboptimal survivors. BBQ, Discordance, Pop, Pain Resonance. These…
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Record-breaking survivor sidedness
Killers are owed nothing. You're gonna be the survivor's plaything and you're gonna like it. Update after update it just gets worse. Pinhead nerf, Wraith nerf, Deathslinger nerf, Clown nerf, Twins nerf. All unreasonable. Survivors get weaker perks buffed to shift the meta, which doesn't work, and killers get stronger perks…
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Do people want Adrenaline Vial nerfed?
I understand that people want Blight nerfed, although I disagree, because he's the strongest killer besides Nurse. But I've seen people citing the recent Adrenaline Vial buff as part of their argument. For example: "He's so strong, and then they gave him a buff!" He's strong, but not uncounterable, as I and others have…
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Pinkie Finger and Gearhead nerfed!
Complete detachment from reality. That's what the nerfing of this perk and add-on signify. A strong add-on made weak, and a weak perk made weaker. Pinkie Finger to me is the one add-on that (kind of) makes Clown viable, and is completely fair. Suddenly a killer who has to hit you with his basic attack twice, and with his…
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Moris need to be faster to be worth it
If you down 2 people, one after the other in quick succession, by the time you're done mori-ing one, the other is already up. The animations take so long that, other than playing around DS and flashlight saves, there is zero benefit to doing it instead of hooking the survivor. They're not just a pretty cosmetic thing;…
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It's the little things that get to me as killer
I can handle BMing SWF at this point. They think they've done something special. Let them think that. I can handle survivor sided maps. I do poorly on them because they are poorly designed. I can handle not getting the 4k because of hatch, because it's designed to let a survivor escape for free. It's the little things that…
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2 perk archetypes that are pointless against good survivors
I'll try to keep this short. What I've found playing as killer is that some of the things I used to put value into, I don't anymore. The first thing is info perks. Everybody loves to run BBQ. I don't, never really did. Whether it's that perk, Discordance, Surveillance, I'm All Ears, the information doesn't matter if the…
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My list of killers I play is shrinking
There's just so many bad killers in the game, and some who used to be better but I will no longer play because they've been nerfed. Right now I play Hag, Pig, Clown, Plague, Demogorgon, and Blight. Hag, Plague, Demogorgon, and Blight feel powerful and I can win with them. Pig and Clown are very weak, but I like how they…
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One thing I'll concede to survivors
Leatherface's ability to camp is OP. "Uncounterable" if I may, at least for the survivor on hook and their rescuers. Because his chainsaw goes through multiple survivors, instead of stopping after downing 1 like Hillbilly, he can guarantee a kill on someone as soon as they get hooked. You can punish the killer by having…
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Why do all obstacle hitboxes suck?
There's a million different examples of stuff across all maps that have ridiculous hitboxes. These usually allow the survivors to get around them with ease, but not the killer. The killer either gets stuck or their attack gets auto-aimed to the ridiculous hitbox. Want some examples? The harvesters on the farm maps. What…
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Why every killer uses Corrupt
I've been on the Corrupt/Deadlock "milk bottle" I guess you could say for too long. Because what happens when I don't have those perks? The gens fly. Survivors spawn on gens, they do them, and by that time I've got 1 down max. So I'm basically starting the game at 2 gens. "But don't nerf gen speed! Survivors can't handle…
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Fps drops for Clown and Refined Serum
PS4 Significant fps drops when hitting a survivor directly with the Clown bottle. May or may not be caused by Redhead's Pinky Finger add-on. Significant fps drops when activating Refined Serum with a medkit. Issue is consistent.
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Double standards for Nemesis's accuracy
I still keep seeing people say that Nemesis should be completely changed and that he's not really Nemesis. That he's a nerfed version and isn't accurate and isn't threatening and blah blah blah. But that's how licensed killers have been all along, haven't they? Michael Myers and Ghost Face's power is just to stare at you,…