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Chaos shuffle what's the best and worst builds you have got for both sides?
Chaos shuffle what's the best and worst builds you have got for both sides? so best an worst builds for killer best and worst build for survivor
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Suggestion: Add a 1 second CD to Dracula's wolf form dash when cancelling
Kinda like Chucky's Slice N Dice cancel, makes it more fair for the survivors since it's basically free zoning.
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Autopopping achievements
I started playing dbd on Windows because of Game Pass and now, after +500 hours, I'm proud to say that I have them all. I wanted to switch to Steam, bought the game and realised that only a few achievements are unlocked. How come autopopping achievements is not a feature yet? Lots of games do it, so how come Dead by…
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Would like the Devs to consider one other Surrender condition for Killers...
It's nice that if there are still 5 gens not done after 10 minutes the Survs get to surrender, it's valid there is a surrender option if everyone left is a bot or is bleeding out. But where is the surrender option for the rare case where the Killer cannot get more than a few hooks before all the gens are done and the gates…
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BUFF CHUCKY
CHUCKY MINOR BUFF? HE NEEDS HIS SLICE AND DICE SPEED REVERTED TO 10M/S!
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The Skull Merchant Design Preview survey is awful
Just got done reading the design preview and then opened the survey. Almost none of the questions about gameplay are actually answerable. We only got a brief overview of functionality but how fun it is or if it improves gameplay is not something I can actually answer without seeing the numbers or how it works. For example,…
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Please revert the chucky changes
Can we get clarification atleast they will be reverted or not like no one wants to play chucky like this he feels so bad rn
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Chucky problem
Alright BHVR, if you hate Chucky this much and won't balance him, you have made it apparent to the entire community. Just drop the license and let him die into obscurity as is your intentions. It would be a better fate then letting him continue down this horrendous disgrace of a position you put him in.
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chucky
Chucky needs a medium-high buff (revert speed to 10m/s)
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Singularity needs a nerf
He can be too oppressive, placing pods at will almost immediately after survivors deactivate them. Is miserable going against him in SoloQ and looks like he doesn't have any downsides asides of being slow after breaking a pallet while teleporting. All the distance you make is gone because he can teleport behind you. I…
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more laurie strode outfits !
i know the complications with licensed characters, hell it even took 2-3 years to actually get cosmetics for laurie and michael. however i was thinking of adding more cosmetics for her? examples would be a patient outfit maybe from Halloween II, her OG babysitting outfit from Halloween aka this
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I linked the wrong xbox account and can't sign into my other to connect it to my behavior account
Hello I was wondering if anyone knew a way to fix this issue I'm having so that I may finally have my accounts linked for cross progression
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Training Wheels - Improving the New Player Experience
The other day, I was recommended a YouTube video of someone talking about playing Dead by Daylight for their first 50 hours. This was a unique perspective for me, and it has left me thinking. I will post the video below.https://youtu.be/OUSSfIcW8nc?si=cGWA6gAtTM2stIvbDead by Daylight has four training wheel perks, but the…
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My absolute worries about 3.0 skull merchant (favorite killer)
There has been a lot of discourse about this skull merchant rework Some people love the concept, others not so much and don't advocate these changes And as you know I'm very much against the concept we were just given as she's pretty much way too different of a killer to my liking, taking away so many hours in why I love…
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DC penalty
In the last two weeks I've eaten 3 72 hour dc penalties I only got to play one day during this bloodhunt the rest of my time I've been chilling with a penalty. I dc intentionally like once a year. I thought the penalty was supposed to be for people who do it alot? So why am I getting one for a game crash? Why is it…
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New player feedback: Player base and Maps (Accessibility)
So I am relativly new to this game and after 100 hours of playtime here are the two things which annoys me the most: Player base In short: I am diappointed. Not about the game itself because it's quite fun, but about the generel player base. The standard player is summarized: toxic unfriendly and above all: arrogant It…
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We're Gonna Live Forever indicator
Please add an indicator for other survivors so that they know that you're healing them with WGLF. I'm tired of people holding Shift while I'm healing them because the killer is coming and they think they are helping me. It turns a situation in which we can both run away into one where now we're both downed.
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Overcome should be buffed.
In MOST trials, the perk only activates twice. The perk should work for a longer duration, or the speed should be increased. Sprint Burst activates multiple times per trial. It's rather unfair for Overcome to get the short end of the stick. It is a situational Sprint Burst that can only be used more than twice if the…
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The twins needs a nerf
After she hits someone with Victor he should go on cool down instead of giving her the ability to slug with him I've had too many people slug down my whole team with him
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Feedback and Opinion on Skull Merchant's Rework :)
Hello, after reading Skull Merchant's, I figured I give my input. Disclaimer: THESE ARE JUST MY OPINIONS ON SKULL MERCHANT’S 3.0 Proposal AND HOW I’VE READ THE CONCEPT. Skull Merchant’s Identity: One of the issues I’ve seen with a good amount of Skull Merchant mains is how Skull Merchant has lost her identity. While I can…
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When will consoles get the keyboard and mouse support?
We have crossplay , PC players can play on controller, why can't I play on keyboard and mouse. movement killers are WAYYY to hard to play with controller , pulling a perfect 180 with oni is almost impossible , like yeah people do it consistently but you can't deny it's way easier on keyboard and mouse. You can also change…
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Interaction between random survivors
Instead of adding mechanics that limit killers in gameplay, the developers should give solo survivor players the information that players with voice communication have. For example, after hooking a survivor, all other survivors see each other's auras for 30 seconds to decide who will go save their comrade and who will do…
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Skull Merchant "leftovers" could make an interesting killer IMO
Hi! Hope everyone is doing fine. Since it looks like the majority of the community liked the design preview of Skull Merchant - i still have my concerns around her new power as she will have 5 "Victors" (from Twins) to attack survivors at her will - and she will probably change completely, i would suggest that the…
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Please Adjust The Knockout Change.
The PTB discussion section is down so I'm going to do it here instead. First of all, please return the effect that slows survivor crawl speed initially when downed. This aspect of the perk is extremely helpful at preventing survivors from crawling under a pallet/into the open during the hit recovery animation which…
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Spirit
Can you buff Spirit’s power cooldown time? Or at the very least undo the nerf to duration add-ons ( the only part that was SUPPOSED to be fixed was the bugged built-in recovery aspect of the add-ons but you also nerfed them in the process ( going over the 5 second mark in phase-walk makes the power cooldown go beyond the…
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Xenomorph suggestion
I have a suggestion for something that would make xeno better but more interesting to play and go against Acidic blood: upon being hit by a stunned, release a acid green blood in defense, upon the one that causes you harm, causing someone to get wounded and deep wounded (or downed completely) but completely depletes your…
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<For the People> Rework Suggestion
Don't allow my teammates to cancel my <For the People> heal, by mistake. I'm running a <For the People> build currently, where I try to instantly pick up survivors, after being downed by the killer. This build is so much fun, until your Instant Heal gets canceled every other time, because your downed teammate isn't holding…
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Frustrating and boring meta park.
Sleepless nights are too versatile and frustrating for the killer and should be nerfed. I hope the development team takes into account the frustration on the part of the killer as well as the survivors.
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Unhealthy Perks: Left Behind & Sole Survivor
Why do Survivor perks like Left Behind and Sole Survivor exist with no "real" penalties? They just seem so unhealthy for the game especially in solo queue. Playing little to none altruism, extremely passive/stealthy for no value, and then bad manner the killer at hatch/exit on 3K as if that's some sort of achievement, like…
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Please dont turn Skull Merchant into Twins 2.0
The proposed gameplay changes in https://forums.bhvr.com/dead-by-daylight/kb/articles/497-design-preview-the-skull-merchant#tentative-release is pretty bad in my opinion, mostly because I don't like playing the Twins, but also because the way BHVR is describing her new gameplay is going to repeat all the mistakes made with…
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Can we get a better report description?
Reading some of the reasons you can report for is kinda missleading. BHVR says you cannot report for someone just going afk or dcing. Yet these are 2 things labeled under unsportsmanlike. Like what do you consider "rage quitting"? I feel itd help the false reporting if they actually said what can and can not be reported.…
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My Little Oni
If you bring this mode back this year for April 1st (or do something different, but similar), PLEASE let it last for 1 week. I was so disappointed last year that this quirky and adorable mode only lasted for a few days. :( Please, 1 week should be the bare minimum. It's a really nice, cute and quirky break from other…
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New endgame perk/offering: Blood Summon
I've mentioned this before in separate posts though decided best to mention in its own separate post Whether it's a perk or offering would depend on some factors of where it may stand on usefulness and if it be worth having in loadouts and how it will function. It will be another option to like the No One Escapes Hex The…
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The Skull Merchant update is horrible.
BHVR is trying to turn Skull Merchant into Twins 2.0. Do u want more survivors to hate this killer? I think using drones for slugging is a terrible idea. Stop it.
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Prevent skill checks from appearing when stopping repairs or healing.
Please make it so that stopping generator repairs or healing does not result in a failed skill check. This small misfortune can negatively impact the game and cause significant frustration. Additionally, please add a visual notification effect when a skill check occurs to support deaf players and DBD streamers.
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The Skull Merchant Design Preview Is Not Good...
I understand many of us on the forums don't like to use our brains, especially my fellow Skull Merchant haters, but these changes are not it lol. No killer absolutely needs to sacrifice their identity for the sake of the game's balance. The Skull Merchant at her core is a trapper, able to survey the area and apply Lock-On…
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Let's add a "Hook Boost" for killers.
[This Discussion used a translator] When a killer hooks a survivor, their movement speed increases by 10% for 10 seconds. This allows killers without mobility abilities to reach distant areas more effectively, naturally discouraging tunneling and camping playstyles. If the killer uses their power, the movement speed bonus…
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Giving the Ghost Face a Little Love
The Ghostface is a beloved stealth killer in Dead by Daylight, known for being able to stalk and terrify his victims. Unfortunately, several aspects of his design make him feel unnecessarily punishing to play, and not the Stalker that he is meant to be. Here are some aspects of the Ghostface that make him frustrating and…
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Fan-Chapter: Brotherhood
Well i really like creating things for games i love, then i hope you guys like this "what if" chapter i made. Fan-Chapter: Brotherhood The older brother, undisciplined and envious of his younger sibling’s success, struggled with feelings of inferiority. Desperate to prove himself, he fixated on the one thing he excelled…
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Chaos shuffle upgrade
I think it would be nice if there was a game mode like chaos shuffle, but a bit differently. I mean, if we would not know our own perks at all, so it would be a real chaos:D
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Give Myers (& older killers) indepent/dynamic head movement
I think it's worth going back and adding independent/dynamic head movements to Myers, Freddy and other older killers now that the new killers have the ability to move their heads independently of their body. This change would go a long way to "modernize" the game and would serve as a nice QoL update. I know it's not easy…
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The Problem with Chaos Shuffle
Randomizers were something asked for by the community for a long time, ever since the randomizer challenges became popular. However, at this point I've come to a conclusion with Chaos Shuffle. You may as well just make a perkless mode, because it would feel almost identical. The majority of perks (killer and survivor) in…
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Some perk reworks ideas
We all know that there a bunch of underused perks that were designed for another stage of the game and even never really had a very good place on the game. And i like thinking what this perks could be. So here are some ideas for perks that dont really see much love from players. Beast of prey(Full rework): Insatiable and…
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Hybrid Input setup conflicting
I just recently purchased an Azeron Keypad for my other games, and it's been working great. I love being able to have both mouse camera movement but the same joystick feel for movement that I grew up with, and with the added benefit of freeing up the rest of my fingers for use. In other games it's worked really well, and…
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Skull Merchant Rework: The Misguided Potential
After careful consideration of current versus potential future Skull Merchant, this seems like a massive mistake. Removing all aspects of her current kit will make her even more confusing for players. People simply do not read patch notes and some still think her drone fields are in the game from her launch version. The…
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A Better Direction For Skull Merchant
The latest design preview is up and showcases some potential changes for the Skull Merchant. I think those changes are broadly quite bad for a variety of reasons, but I think there's a few things that could be nudged in a different direction; the devs seem to want to make Skull Merchant's drones far more active and…
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BHVR please be careful regarding Skull merchant rework
Main problem I see with the recent preview is focus on making the Drones work in a new way to meet the requirement of making Skull Merchant more active in playstyle, it may be fun or not. But I think one thing is very dangerous and that is that BHVR is trying to side-step what long-time Skull Merchant mains want and create…
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#1 SM opinion on the Skull Merchant design preview (20k lock-on downs, mained since day 1)
I would like to share my opinions about the SM design preview. The idea of crashing into survivors with your drones feels really anticlimactic and the rotation mechanic being gone is a huge hit to what most of her mains loved about her. Losing clawtraps is also a shame. For the first issue I suggest that instead of dashing…
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Reverse Vigil Killer Perk
A new Killer perk that is reverse Vigil. Survivors affected by New perk recover from Status Effects 20% slower. 40 seconds of exhaustion would take 50 seconds. Sloppy butcher would be 112.5 Mindbreaker would be 6.25 Deliverance would be 75. It would either be map wide, and effect from a basic attack or Scourge hook, or…
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Skull Merchant Feedback: Drone Control Idea, The Energy Beam, More Clawtrap Ideas
Hello everyone, As said yesterday, if the situation would evolve during these hours I would come back on my feedback to add more ideas and feelings. After seeing many concerns at how drones would become "5 Mini Victors" and "Too Many Dash Killers", or about how anti-thematic is a drone jumping on a survivor, I though of……