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domai36

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domai36
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  • For me the biggest head scratcher is why they balance perks sooooo slowly. Most esports titles go through balance updates at a dramatically faster rate than DBD has, and in those games - mistakes in buffs/nerfs can ruin a meta where significant money is on the line. There is no such danger in DBD, and so many small,simple…
  • These stats are music to my ears, because some members of this community seem to live in a make believe world where killers are the losers at every MMR level - think of how low the survival rate is at the weakest survivor ranks (hint: it's worse than 11%) and then maybe consider that the next time you wonder why BHVR makes…
  • I like a variation of Scorpionz' (the best Pig in the world) build: BBQ, Brutal Strength, Enduring, Pop I prefer the extra trap/box add-ons the most personally, as they're easy to get value out of - but combat straps and the like are great too.
  • Seconded, Pinhead sure, but Coraline/Other Mother would be amazing.
  • FNAF is a game of my kid's generation, so it's not really my thing. But it's not all about me - I'm all for Springtrap. I wonder if they would add it due to DBD being 18+ and Sprintrap being quite popular amoung little ones, but otherwise - why not?
  • I kept on facing so many hookrushers that I got fed up and started genrushing. I tried to start a dance off, tried doing some group calisthenics and guided meditation, one time I even attempted to carry conversation in morse code with crouches, but every killer just want to ... kill me.
  • DBD is in an uncanny valley of party and competitive game mashed together in an asymmetrical multiplayer game. Because of this, it's always going to be absolutely impossible to balance. BHVR could try harder, sure, but even still the game would be far from making disaparate groups happy. It makes sense the game is the way…
  • Just take kindred if you are playing solo.
  • Cool didn't know that. That's something at least? In the end you can't force someone to play, but that's what DC penalties are there for. It's somehing you are free to do but you will pay a small price.
  • I think DS is great. It pushes killers to tunnel less, but still leaves them the option to do so if they want to take the risk. Personally, when I play killer I almost always assume every survivor has DS, and I'm fine with that. I feel I am less frustrating for the survivors to play against, I get more GG's post game and…
  • I like it as a strategic option. It is a risk and backfires every now and then which is heartbreaking as a survivor but oh so satisfying as a killer.
  • It's an extremely simple way to circumvent the DC penalty and it renders dcing useless, thus trivializing the entire point of the DC system - so it's logical why the OP would be against it, it's inconsistent. I think the problem is that the solution is not simple to implement. You can either alter it to make it try to…
  • One for each role: Super Sandbagger (survivor) Touching any other survivor grants you a 5% movement speed boost fo 20 seconds, however that survivor gets a 5% movement speed reduction during this time and a loud notification. Causes the Exhausted Status Effect for 60/50/40 seconds. Cannot be used when Exhausted. Bubba…
  • It's difficult, nigh impossible to argue that Nurse and Huntress aren't the two hardest killers to play - after that I think it gets a little more interesting, though. As a pig main I will vouch for her being easy to learn but difficult to master. Just watch Scorpionz' guide on Pig to see how many nuances and advanced…
  • BHVR is surprisingly slow and conservative with balance changes, I'll give you that. I understand it's not an esport title so you can't expect that level of attention to balance, but it's not just a balance concern as it adds a lot more replayability to the game too when meta shakeups happen. I personally feel they should…
  • I think she can be fun to play as. You get extra things to do while you run around and her puke takes some practice to get a handle on (at least for me) as it doesn't quite function the way it looks like it should initially.
    in Plague Comment by domai36 June 2020
  • Hail to the king, baby.
  • As survivor - I once had a Nancy on my team who followed me around the map, working on gens with me, failing 100% of the skill checks, dropping pallets, fast vaulting over them near me, slamming lockers open/closed and once the killer came, ran straight into me and pointed at me. Pretty sure did it for all three hooks,…
  • Survivor my favourite unpopular map is Hawkins, even if I don't escape very often. I also like tha yamaokas, though I'm not sure if those are concerned bad maps by survivors. I'm colour blind so as killer most of my map preferences are shaped by that - by and large I find indoor maps the easiest to track scratch marks. I…
  • I would just take a break or find someone to play with. I find the game much more fun since my friend got it, though that won't help you as killer. Killer at weak ranks vs. non-swf survivors is most certainly favoured, based on limited data and anecdotal experience. It's red ranks and swfs where killer becomes weak. It's…
  • What's interesting is that many survivors bring keys to use in case the killer brings a mori. You are both to blame in this case.
  • Because the Pig excels at camping hook. All you have to do is stand behind a nearby structure, crouch, look away from the hook to deny spine chill and just wait and listen for someone coming. I try really hard to play in a non-frustrating way, but a tool is a tool and I will mix it into my post-hook playbook to keep the…
  • "This new chapter will feature a classic license, one that has marked the world of horror since its inception." I bring this quote up again and again. The 1989 film is based on a 1986 novella by Clive Barker. Maybe to some zoomers out there that was pre-industrial age, but in the grand scheme of horror fiction and even…
  • The first Hellraiser is a great movie. In the age of the slasher his character was really outside the box.
  • I think the add-ons are a big step in fixing him, but I would personally like more of a full-on rework, and less number tweaks. He just needs more identity, personally.
  • It's not a beginner-friendly system (then few things are when it comes to DBD), but it does have one nice side-effect of encouraging people to play both sides, which is good for the community. So I agree that it's pretty unkind to someone starting out (it took me weeks to finally clear my dailies), it does have one nice…
  • Another pig main here. There's not a lot of us really. As far as how good the Pig is - I think most "experts" put her at lower-mid tier, though a lot of the time it's a matter of "I feel she's closer to mid tier than her position on the list lets on" - I think she could have a bit of a sleeper thing going where she is…
  • I can second this. Can't say I have ever become suicidal but if I play it too much in too short of a period of time I start to get really miserable. That's when I cut back heavily and recharge my patience for the game. It's definitely a game that can get to you if you let it. I have burnt myself out three times now, though…
  • Once MMR is implemented I honestly don't think it will be too hard to fix the situation. That way BHVR can keep one queue and promote playing off killers for those who care about their rank. Seems like an easy win for everyone - whether or not BHVR will do it is another story obviously.
  • They are changing over to an MMR system soon, which will give them more flexibility to make these sorts of changes easier to implement. One potential way of doing it as well is to have an MMR for every killer, and then an overall MMR for the player as killer. Then, when matchmaking - average out (or whatever) the overall…
  • More survivors in chat = more salt from them. This statement is ridiculous and you know it.
  • Nice work formatting the picture and yeah - sounds par for the course if you get the wrong swf, unfortunately.
  • No I think I do. When you have 4x more players, you have 4x more salt overall - make sense?
  • I would imagine it would disproportionate as there are 4x the survivors.
  • Didn't read the whole discussion but I thought I'd give my two cents. Proxy camping is a technique used by all of the best killers I watch on stream. Generally speaking if a killer doesn't have a clear target with BBQ, they will hook a survivor, make rounds to the nearest gen or two if they're close enough and then loop…
  • I disagree personally, though I have no aspirations of ever being a red rank killer. At weaker ranks you can get away with playing friendly and fair to everyone, and still get a good amount of 4ks. You will get the odd salty team but in my opinion it's worth it. If you want to be Rank 1, well either you have to be as good…
  • I usually get irritated if we get an early dc and the killer mori's the team and I depip then they 'gg'. The same is true when I am killer and a red rank SWF on comms teabags and blinds me the entire game and then they 'gg'. I try to be a good sport otherwise, though myself I only gg if it was a close or interesting match…
  • Yeah that's what I read as well. From what I could find on Dracula, there was a license when Lugosi was still alive - perhaps just to be able to market the character with his likeness. Can't find anything after that. Dracula looks like a safe bet, Frankenstein's Monster yes but if they want the Karloff version they will…
  • From what I have read and from my own interest in the genre, only the popularized likenesses have any potential copyright infringement basis. The actual characters themselves - at least dracula and frankenstein's monster - are public domain. For what it's worth, your theory does hold some water still, as they did say…
  • It used to be Hex:Ruin needs a rework - boy did people hate that one. My request was actually the most downvoted suggestion on a reddit Q&A poll, and then like two weeks later BHVR announced the rework - I definitely sipped some wine and laughed maniacally at that. I think my same old complaints about the terrible and…
  • The logic used above for the 0-1 loss, 2 draw and 3-4 win is pretty solid, and will likely have more of a bearing after the MMR changes. It is important anyway because it seems to be the metric that BHVR uses above otherrs to determine viability of different perks and killers. A 3K is generally a complete win for a killer…
  • I think with a few tweaks the perk would be fair and fun to go against, maybe even gasp healthy for the game. If they added another incentive to cleansing totems and notification if all totems were cleansed noed would be sitting pretty good. Maybe an incentive like (global -8% gen speed at start of game, +2% global gen…
  • The only thing I think that's objectively bad about doc is that he preys on new players. Doc on meat plant vs. rank 20's is probably the closest thing you will find to 100% 4K statistically, if I had to guess. Poor baby survivors will get eaten alive.
  • The counter is doing gens, however at weaker ranks camping will usually net you a 3/4k pretty consistently. The reason is that weaker players are less likely to have the situational or strategic awareness to understand that a killer is camping and that the only counter is to ignore whoever is on hook and rush gens down,…
  • I think they more or less were just complaining about freddy being freddy.
    in GENCAMPING? Comment by domai36 May 2020
  • It sounded to me like they were going to introduce an MMR system instead, which should more accuately reflect skill over a long period of time. People will still complain about similar things however because it's DBD and it's probably always going to be spotty with MM - with that I will agree with you on.
    in I give up Comment by domai36 May 2020
  • I can relate I really can. I'm in an especially bad spot right now, where I am close to hitting Rank 1 as surv, so I am super sweaty right now and every game takes all of my effort (I normally just chill out and play around as surv), or I play killer around your rank and have the same problem you have. It has been…
    in I give up Comment by domai36 May 2020
  • She's the only killer I seriously play (100+ games on her) and I find her fun enough. She has a complex kit with more of a swiss army knife of tools, so that more dynamic playstyle may or may not appeal to you. She has three mechanics that are all unique and have to be mastered to do well with the killer, vs. the one that…
  • Outside of extremely accurate matchmaking and long queues, the only solution I can think of myself is making two queues for killers, with a BP bonus and different pipping algorithm if you choose to play against SWFs. There are still many problems with this solution ,however.
  • I pointed that out too as a lot of people are overlooking that statement. The problem with that statement is that it doesn't make much sense. Horror is easily over 150 years old as a genre so I am assuming they mean horror movies, which aren't quite as old. Even still you have old films like Nosferatu. The problem is that…
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