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Play with your Food REWORK
Play with your Food It's naturally balanced by two facts: 1. Bloodlust is severely nerfed with the upcoming update (you gain at most the old Bloodlust II which can't cheese safe pallets). 2. You still lose all your bloodlust upon hitting a survivor, but also being stunned by a pallet, and breaking a pallet. It will allow…
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Aura perks should work during Spirit's phase
There's just NO balance reason to hide auras from her power. Example for Nurse's Calling: You're in her terror radius, you shouldn't heal in the first place (basic rule against NC) You're outside her terror radius, you hear her huge vacuum cleaner sound as she goes nearby As for BBQ, she can't even reach 40 meters in one…
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No Mither - Bloodpoints bonus
If We're Gonna Live Forever gives points for being altruistic, and Prove Thyself for being focused on gens, then No Mither should give bonus bloodpoints for being bold. Just my 2 cents, so that every kind of gameplay can be rewarded ^.^ Especially since No Mither is such a dangerous perk to run!
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Technician should work on every action
And not only generator repair. Healing, self-healing, sabotage, totems, all of that produce sounds, although not ultra loud, a good killer can spot a survivor because of these. Technician, while being a sweet perk, lacks of use, and this buff would make it a nice alternative in high rank when every detail matters.
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Saboteur (Perk) Buff/Rework
I tested the new sabotage mechanic today, with only a yellow toolbox and a brown charge addon, without the perk. It is now completely viable! Thing is - the 30 seconds provided by the perk are not enough to justify to take it on top of your toolbox. These are not what lack the current sabotage mechanic. What refrains…
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Spies from the Shadows - Buff
Old version: New version: Spies from the Shadows is currently bad because of the rarity of crows, and the low chance to trigger them, especially if you crouch. My revised version of the perk increases the range (to make up for the lack of crows) but makes them reliable to hunt, providing survivors don't try to avoid them.
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Why devs did not ask the COMMUNITY about their new DS?
They justified the delayed DS by "we're not happy about it". Yes... But what about the community? Maybe the community would be happy about it. They didn't even ask us! PTB is there for a reason: to test their new ideas before it goes live. Hatch rework was delayed because the community was overall not happy about it. Maybe…
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Remove all HUD and auras during a Mori animation?
Mori is a cinematic a lot of people crave for ; unfortunately, a lot of HUD infos and auras displayed kinda deteriorate it. It's a missed opportunity for a screenshot simulator! Can we have an option to disable them during a mori?
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Most powerful (recent) perks are only powerful on killers that are already deadly
While they're good on paper, because of their values (balance), only top-tier killers can make an effective use of them. Barbecue and Chili: Hillbilly, Nurse Make your Choice: Hag, Hillbilly, Nurse Pop Goes the Weasel: Hillbilly, Nurse and the reworks: Tinkerer: Hillbilly, Nurse Save the Best for Last: Hag, Nurse Now,…
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Q&A #4 - Complete Feedback about Discussed Changes
Rank 1 Killer/Solo Survivor, plays both sides pretty equally, yada yada, you know the speech. I : Healing Changes Base heal goes from 12s to 16s. Self-Care heal goes from 24s to 32s. Mangled effect goes from 25% to 20% debuff. Probably the best feature discussed. Time is the most valuable ressource in the game, and what…
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Please, restore the old Sole Survivor + Object of Obsession combo
Buff Sole Survivor's range from 20m to 24m and it will work like it used to do. You already need your teammates to die in order of this combo to work, at least it should work properly. Besides, the change for Sole Survivor only made it better to counter Nurse's Calling. It still doesn't counter Barbecue & Chili, which was…
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Makes Save the Best for Last affect Pig's ambush attack
Pig's ambush is pretty similar to a Windstorm Wraith: you walk with no terror radius, survivors get an auditionary clue you're about to attack, you start slower, then your lunge covers a longer distance than usual. In a chase, a good Pig will try to use their ambush a lot in order to mindgame at loops, like a Windstorm…
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1 Devotion point = 1 Ultra Rare cosmetic of our choice
Currently, we don't get any reward for Devotion. The fact the grind of Devotion is really tough makes it feel like Legacy. When you see someone wears Legacy, you don't think "this person is skilled", but, "this person was dedicated enough to THIS character to grind their prestige when it was still unbearable". Hence, I…
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Makes Save the Best for Last affect Pig's ambush attack
Pig's ambush is pretty similar to a Windstorm Wraith: you walk with no terror radius, survivors get an auditionary clue you're about to attack, you start slower, then your lunge covers a longer distance than usual. In a chase, a good Pig will try to use their ambush a lot in order to mindgame at loops, like a Windstorm…
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Thanatophobia REWORK
Thanatophobia The idea behind this rework is to promote a pressure playstyle with meaningful values. Tunneling survivors one at a time will not allow you to get a lot of tokens, at the opposite of switching targets often. At most, it will give a 45% debuff at the end game (because of the large amount of hits/tokens…
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Remove the current "chase" condition on Lithe
For two reasons: * Chase mechanic is bugged, the game sometimes think you're not in a chase anymore because you juked the killer for several seconds * Lithe is the ONLY exhaustion perk that can't be used outside of a chase in order to travel the map faster. Because of the exhaustion nerf, it's a risk to use an exhaustion…
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Small Technician buff
Technician is a lovely perk, but it falls behind other stealth perks. Technician is supposed to be a perk about sound, so why not reduce as well the sound when you sabotage or break totems?
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Slight QoL change for the new "Save the Best for Last"
Current idea: You become obsessed with one Survivor.Earn a token for each succesful hit that is not dealt to the obsession. Each token grants a stackable 5% decreased cooldown on successful attacks. You can earn up to 8 tokens.Attacking your Obsession will make you lose 2 tokens (tier 3).You can no longer gain tokens if…
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Why don't killers have a built-in 2nd chance to kill?
... if they completely fail, while survivors have a built-in 2nd chance to escape even if they completely fail (hatch)? Occured to me while looking at one of my recent records. All generators repaired within 4 minutes. I did kill someone, but it was because only 1 survivor cared about unhooking (and while I was really…
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How do you (efficiently) play Huntress?
I'm currently learning Bunny Mom, and oh god, I can't help but struggle because of her speed. And I'm a Hag main! I'm currently facing these issues: * I'm being hard-looped whenever there are sight blockers (rocks, main buildings...) so my chases are not shorter than usual, it's even worse. * I can't pressure gens at all…
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Conceide option when?
It's been a while devs talked about this feature. Is it that difficult to code? When doors are powered, "Leave" button doesn't remove your points / pips, and the remaining survivors alive get 5000 points for escape. I'm currently learning the Huntress, and since I'm a potato with her, almost every game (yes!!!) remaining…
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This dev stream - priceless
Devs: "Coulrophobia doesn't affect Snap Out of It because it is not a healing" Chat: "But Botany Knowledge does" Devs: "Oh, it's a bug" Snap Out of It is considered as a heal since Doctor Cube. https://steamcommunity.com/app/381210/discussions/16/1471967615869010456/
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Tinkerer rework - shouldn't this idea be for Surveillance instead?
Today, on stream, they submitted an idea for a Tinkerer rework: "When a generator is repaired to 90%, the killer gets a notification and your terror radius will be reduced to 0 for X seconds" Now, that's nice (although 90% is quite high, at this point you'll get the sound of a gen being powered anyways). But it's more an…
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What will be your future cosmetics? Post them here!
Genuinely curious about what "combo" did you think about :) * "Rotten" Hag (black body recolor, claw and hair from Red Dress outfit) * "Sexiest man of the year" Jake * Feng (might change for her long dark haircut) These are the main ones, taken from the PTB. What about you? :3
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Anyone playing with Insidious in an offensive (mindgame) way?
I'm looking to improve my mindgames in jungle gyms, and I remember Queen talked about a Trapper who used Insidious in jungle gyms to mindgame. Now, the perk changed with the new fade-in / fade-out terror radius feature (not sure if it is for the best or not), but still - does anyone here use Insidious in this way, and if…
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More great perks to shake killer's meta
As for now, the killer meta is Ruin / Nurse's Calling / BBQ / Enduring / NOED which is the most BORING meta ever for both killers and survivors. And it's not because these perks are strong that they are played, but because they are the only choice for killers. Killers have a ton of good perks, but not many great perks -…