-
Please give Nea some long , non butch hairstyles that move!
I was honestly really disappointed to see that Meg Dwight & Ace got their outfits today but not Nea. Nea can be street punk still if you give her some nice hairstyles. With nice make up as well.... "Night out nea" has the best make up but butch hair. Give her some long curly hair with a few streaks of color & Smokey make…
-
Road Hog Trapper Skin
Good lord I wish I could draw in a way that wouldn't make a kindergartner laugh... Saw the new Trapper outfits today. They were kinda cool, but it got me thinking about something brand new and it hit me: Trapper in a MASSIVE biker outfit. Huge leather jacket with spikes coming out of the shoulders, boots, and gloves. A…
-
Create and Save Customisable Pre-set Perk Sets
* The ability to choose and create multiple perk builds and save them * Add Suggestion Perks to combine together by the community and/or Devs for both new and old players I believe this useful feature will be a great implementation to the game, anyone agree?
-
FP view in lockers
Title, it would be more scary and realistic. :blush:
-
Simple idea for a buff to Vigil
Currently this perk is not very appealing since in many cases the statuses it affects are not on a timer (eg Sloppy Butcher's effects wears off upon being healed, without time limit), so Vigil does nothing in those cases. Its main utility (reducing exhaustion) was indirectly nerfed with the last exhaustion change, also. So…
-
New blond-hair male survivor? :)
We do not have any survivors with blond hair yet. Maybe some man with blonde hair color? Maybe next chapter or something? : D I would be delighted
-
Pallets IDEA!
Big "problem" is safety pallets right ? it prolonges the chase a lot and takes controll of the game from the killer. (and i do think most of the controll should be in the killers hands right ? for the fear effekt and all) how about different kind of palletes ? like we already randomised the spots pallets can be at…
-
if you devs want adjust perks to make people pick differently you just doing wrong
how about nerf sprint,ds,noed like 2seconds,2.5seconds,add +20% vault and pallet breaking speed but no expose effect than people gonna pick other perks for sure cause other perks boost 3seconds and ds counter by enduring perfectly and noed will no more random death from luck but killer speed will generally fast as…
-
Balance "forcefull fairness"
How about a Rage (much like bloodrage) that builds up on how many generators are done but goes back down when you manage to hook a survivor ? you could also make it oposite ( slow gen repears until someone gets hooked) but i think it would be better for the killer to become stronger because it would feel better for both…
-
Skill checks.
you know that one perk that makes skillchecks a bit harder ? i think another way of REALLY increasing the difficulti is by moving the "save" spot as well. in the oposite Direktion of course. would make for some interesting combinations too. Pls comment i AM here to discuss.
-
human floods in asia all rank user level tremendously downed
i can feel other regions....i feel like im godlike in this game now and i don't care about balance anymore cause i can be a balance of most game i included i simply satisfied this game
-
The new Predator is actually a handicap on low graphic settings
I was trying to experiment a bit with it and found this: on low settings, the only thing the perk does is to make scratchmarks less visible. Don't misunderstand: it works properly. But scratchmarks are more faint on low settings compared to high settings, and having them on a reduced surface makes them a lot harder to spot…
-
Bamboozle in a different way
I had the idea come to me just now.. so not too much thought has gone into this idea... but what if bamboozle cut off the survivors but was on such a short timer like the clowns AOE effect (I think it's like 1.5 seconds) and then a cooldown of so many seconds after using it... Thoughts?
-
Make Freddy's attacks put survivors to sleep + Black Box rework
Attacking a survivor starts putting them to sleep, takes as long as if you were using your power, does not do damage. So with no addons it will take 7 seconds. Time to fall asleep reduced by 2 seconds for every survivor that is asleep when putting survivors to sleep this way This means with sleep time reduction add-on and…
-
The whispers change.
In case you forgot, in a live stream some time ago they talked about the change about whispers. The proposed change looks like this: The range is reduced to 24m and further reduced by 8m for each survivors death, like a reversed Sole Survivor. I think its a horrible change and a nerf to a few Killers who aren't close to OP…
-
Slow vaults and Window Hits
Slow vaults while sprinting shouldn't be a thing, a slow vault should be voluntary, not while you're sprinting and trying to get away and at that crucial moment, you slow vault through a window getting you downed leading me to my next point. While going through a window if you've already touched the ground the killer's…
-
[ARTBOOK COSMETICS] Jake Park.
Hello. My name is Rare and I'm a Jake Park main. I made this thread to let you know my wish about some clothing from the artbook. Okay, so... I have put a square/rectangle over the clothing that I WOULD LOVE to see in-game. Some of them are REALLY good like the jacket at the top right (from A to E) and the white basic…
-
Hex: Blood Warden
Have Blood Warden become a hex that will only make the dull totem light up into a hex totem when the killer hooks someone when the gates are powered and then have it so that the killer can add additional time to the blood warden blockage by hooking survivors after its been activated or if thats too powerful then you can…
-
Switching totems to offerings
When you see a secret offering for a killer, you can pretty much assume it's a Mori. What else can it be if not the rarely bragged about shroud that makes survivors spawn apart from one another. There is no variety, and no surprise, just a question of how many the killer will Mori. So what if we spice things up a bit.…
-
[GENS] An idea to be more fun.
It's simple, and you should look at it soon, because we have been using the same repair mechanics for 2 years and ... too easy to repair a generator. I propose the following idea: * Separate the two zones "Great Skill Check" and "Good Skill Check". Each X seconds may appear only one of the zones, both areas appearing…
-
server full OMG ..... and event ???
What is this mess ? A limited event, we buy the game a while ago and we can not play you are serious develop them? There are not enough servers with auric revenues you could have created servers for everyone to participate, I claim that people who could not participate also received the reward! It is unacceptable !!.…
-
Is there a change we could get bill on xbox?
😬😬
-
Disconnects and quits.
Just had a killer quit the game because they got salty and were being kited and looped around as the nurse, they left and I still lose a pip and drop to rank 8 from rank 7. This needs to be addressed, if the killer leaves you should at the very least automatically safety pip!
-
Any gen rush fixes coming?
Title says it all.
-
Host Disconnect Offering Lost
Host disconnects on party streamers likely just to troll and the party streamers are gone, offerings shouldn't be burnt until the game is actually loaded and started. Losing party streamers especially on how rare it is to get on the web is aggravating.
-
New addons, offerings and perks?
Offering - Token of obsession : appears on both killer and survivor, triggers obsession mechanic on the survivor that uses it and on the killer, triggers a random survivor to be obsession, gives extra blood points to obsession/killer. Offering - Token of totems : gets rid of one totem for survivor and spawns 3 for killer.…
-
Swivel hooks and addons
Survivors got their swivel hooks, so they can unhook from all angles, but why killers can't hook from all angles? Why the killers can be bodyblocked and totally unable to hook the survivor? inb4 "REEEEEEEEE JUST HIT THE SURVIVOR, PROBLEM SOLVED" - yeah, ######### you too, it never works, because when you hit the third…
-
Hooking = healing??
Are the Devs serious? Getting a rusty steel hook driven through your shoulder will remove EXHAUSTION? "Maybe even other status effects"?? So I use sloppy butcher and the effect gets removed before the guy got healed, because I hooked him? And he can use SB or DH immediately again? First they nerf exhaustion and than they…
-
I really feel killers should get a 5th perk slot
Killer compared to survivors as a collective are FAR inferior in their perk loadout capabilities. Killers have 4 perks, while survivors collectively have 16 perks. Killer perks are also far more important for the control factor of, lets say a chase, so being limited to 4 hurts the killer because they are forced to use one…
-
Cross platform progression
I looked a bit around the wish-list board and didn't see anything for this (even tried search and none of the top results were the same) so hopefully I'm not starting a duplicate thread, but I would love to have cross-progression, even if we'll never see cross-buy or cross-play. Basically I just passed the 500 hour mark on…
-
About let the survivor get away
If the killer wants a survivor escaping from opened hatch, the killer can carry the survivor to a certain range which is near the hatch. In this case, the killer will have an action of kicking, which allows the killer to kick the survivor into the hatch. Then the killer will get Kindness Scores and the survivor will also…
-
Daily & Weekly Rituals
Dear Devs, Can we get more daily rituals or even better - can we get 7 weekly rituals, which are harder to complete but give more rewards? (For example: sacrifice 10 survivors with Freddy - 150k bloodpoints - and six more.) These would be random for every player. The reason I'm asking this is because the main motivation…
-
Reward for Playerlevel 100
How about a randomskin from the shop for each Level 100. One for killer and one for survivor. After grinding 100 Levels and get thrown back to a handful of shards it would be very nice. Or maybe 500k Bloodpoints ?
-
Consoles to be up to date
I really want console to have the same cosmetics and playable characters as pc(bill, and all cosmetic dlcs that arnt head case
-
2v6
Can we please see a game mode where 2 killers are in a game together against 6 survivors? Particularly just the larger maps (Pale Rose/Thompson House/Treatment Theater). Even if it's for an event. Why do survivors get the option to "survive with friends", but killers can't "kill with friends"? Sure it could very well be an…
-
actual balance
bringing bamboozle. still getting looped the ENTIRE MATCH. tell me. just how the f%^& are pallets balanced?
-
General statistics menu
A wide list of statistics you can check from the main menu. How many generators you've completed, how many times you used the hatch, how many moris you've executed, how many times you've used each survivor and killer, how many great skill checks you've done, how many seconds you've been in the basement, your longest chase,…
-
More Facial Expressions!!
I noticed that survivors never have expressions /ever/ Not when they're hooked, not when they're moried, not even when they scream. They somehow screech at the top of their lungs all the while keeping a straight face and the only moving part is their eyelids. I feel like even just some extra like pained expressions or the…
-
Hatch Suggestion
Far too often when you're on a roll, someone says "screw this" and stops trying. Better yet, if it's a SWF group, their friend will deliberately not struggle so they can get the Hatch before you can find them. My proposal is that the moment the second-to-last person leaves/dies, the hatch doesn't open immediately. It will…
-
Rework for Resilience and This is not happening.
Resilience: I would personally remove the effect speed for the generator's and replace it with dropping pallet's faster. Slightly increasing the number's of percentage to 10/11/12%. Also resilience would work in the full-healed state like in injured state. This is not happening: The good and great skill check's success…
-
Can insta heals be dealt with like the BNP?
if you go up against 4 insta heals similar to 4 BNPs, it’s gonna be a bad time. I think they should have an instant 85% ish instead of the 100%, it’s just too unbalanced and wastes a hell of a lot of time
-
Hatch change idea
I would take back the original change they wanted to do (Killers being able to close it, and survivor to activate it again, must do a gen) but this time, since it's very difficult to complete a gen when you are alone, especially if that gen is 0%, make it so to complete it, it takes 30-40 seconds (can be decreased with…
-
[Suggestion] "Open Wounds" a suggested balance change to "Self Care" / Killer perk idea
Simple balance change to self care: you lose your healing progress if you are in a chase, a slow degrade similar to generator regression from killer kicking it. The idea being that your "bandages" lose their effectiveness while running away. Maybe a survivor perk (or quality of life buff to Botany Knowledge) to make it…
-
Another hatch idea
Give the survivors the responsibility of building the hatch themselves... each gen that's complete a piece to the hatch spawns... still have the designated spawn point be random and have the survivors find it....then find the parts to take to the hatch location place them.. this would be a decent way to give survivors…
-
We're gonna live forever re-balance
I love BBQ and chili as a killer, but the survivor counterpart is pretty much a dead perk. It would be cool to add a second function to it; this is my suggestion. For X seconds after receiving a token, you are healed X% faster. It would be cool to keep it in line with BBQ, and give it some aura reading instead, but there's…
-
Hex perks are not powerful enough for their drawbacks
Hex perks are supposed to be high risk, high reward, but the fact is, they're too weak to be worth it. I think the following adjustments might make it worth it to use a perk that the Survivors can shut down 15 seconds into the trial. Hex: Devour Hope Bring the token requirements down by 1, across the board. In other words,…
-
Gens are done to fast, how to fix.
Welcome to part 8 of my bi weekly, That is every two weeks. tweak post of how to fix the fact gens are just done too quickly. Now to make it clear I don't believe in gen rushing; the fact is the whole idea of gen rushing is a symptom of the survivors having nothing else to do. I have come up with a large rather simple fix,…
-
Hook placement
I've noticed that the hooks being place around the map are severely too close, when I get placed on a hook and I can look over and literally wave to the other survivor who else is on a hook I think that they might be a little too close.
-
Start balancing killers
There no chance win game vs Doctor,Whraith. Doctor can stun ,stak his power to lvl 3 and see you around the map. Do something
-
Small thing about matchmaking
So, recently i have noticed alot more high rank survivors using low rank survivors to get to low rank killers. Could something be done about this? I'd say make it so it'll pick the highest rank in the group for matchmaking, but this would probably drag down random high rank survivors. (Although after a while those who do…