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Please make a ranked mode with tight matchmaking
Please I'm so sick of this broad MMR system matching me with players who don't do gens and seem like they just installed the game an hour earlier. I would rather play a ranked mode with tight matchmaking, even if it takes longer to find good games. For people who just want to play chill with fast games they can do the…
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Nerfs for swf ideas.
No one who is playing with friends duo, trio or full squad can bring in the same perks or items into a match. If someone has a flashlight and someone brings in Residual they can't use it untill the flashlight brought in by the friend is useless. So if someone has Built to Last it will only allow a flashlight from a chest…
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Better Accessibility For Limited Audio
I've long held the belief that this game is severely lacking in terms of how accessible it is to people that can't hear very well, that can't hear at all, or even those who just can't play with their audio on for whatever reason they may have, and I would love to see improvements to this. The visual heartbeat was a great…
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Do we need an anti slugging mechanic?
I've just played a match as Wesker and for some reason, that match I decided that I wasn't going to play fair (I'm so sorry for that squad) so I tunneled, abused the ever living daylights out of UW and in the end I slugged because I didn't have hooks available for the last guy. I could've been honorable and just assume his…
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Why not change map design depending on the Killer?
It's a pretty well known issue at this point that maps often tend to be one of the most disliked parts of modern DBD design, behind maybe matchmaking. The complaint I tend to hear the most being all the clutter added to new and reworked maps, and I can't say I disagree. As Hillbilly it really does suck maneuvering around…
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Avoid List
Can we get a player avoid list? I'm tired of seeing the same people dc'ing/hook unaliving every time they get downed or put on first hook. I don't know about anyone else but it's really unfun seeing this happen over and over.
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Endgame Hatch
Day 1 of asking Behaviour to open the gates (or at least 1 gate) after the hatch has been closed for the last survivor.
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After 5 years........Thank you BHVR
Plague finally has an epic skin that's not just some left over concept from other killers. Please more like this it looks amazing and guess what, I bought it instantly whichever artist/s made this skin, they own Plague now, please I beg you let them cook. Who knows for halloween 2029 maybe we can get a witch skin for her.…
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BRING BACK CLOTHING PHYSICS
Earlier cosmetics (EX: Claudette Morel "Winter Gala") had such beautiful clothing physics on them— It's one of my favorite parts of cosmetics. But more recent cosmetics (EX: Thalita Lyra "Family Reunion") are much stiffer and clearly attached to the models at a lower point. Edit: It's even worse now with the 4/23/2024…
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A way to get rid of tunneling that benefits the killer
For every 3 hooks, all survivors get a -25% stack to doing gens. This stack is removed once any survivor dies. This way killer still gets the benefit from hooking anybody, and survivors can continue playing. If the killer has 6 hooks and nobody's dead yet, it's a -50% to gen speed. The main reason I tunnel as a killer is…
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Three new base kit mechanics for game health.
I have three suggestions for new base kit mechanics that I believe would help address some problematic gameplay behaviors. 1. Wiggle bar reduction. For each hook state a survivor has, the amount of wiggle progress needed to struggle free is reduced by 30%, sort of like a brand new part but on the wiggle bar, but for every…
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A potential buff to This is Not Happening
• When wiggling out of the killers grasp, the killers power is disabled for 5/7/10 seconds. • Increases the progress you gain by hitting a great skill check when wiggling by 2/4/6% • Decreases the success zones of Great wiggle skill checks by 30% Thougts?
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A Way to Nerf Tunneling but Keep it Viable
Don't get me wrong, I'm not coming here out of spite. I'm merely a humble player. These days I primarily play killer, and don't ever feel guilty about tunneling when I have to rely on it. Frankly, when I play survivor and get tunneled, I blame myself for not being better at looping or running anti tunnel perks. Just as I…
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The Great Chest/Luck Rework
Why rework chests? Chests are something that I definitely believe should be in DBD... they allow clutch moments in SoloQ, such as finding a medkit to heal yourself before heading to gate, or finding a key to get out through hatch when all other options are exhausted... however the inescapable truth is that 99% of the time,…
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Food for thought about the SBMM.
The way I see it, they need to allow for intersection between the brackets and also to drop from a bracket after playing a while. Just thinking that if I sweat my way for a while I may get stuck "forever" in the highest bracket only make me want to stop playing before even trying. Not that I'm playing that much anymore.…
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Endurance should protect survivors for more special attacks
You can actually escape trapper's traps with endurance, but also it should protect you from Deathslinger's weapon and Myers tombstone
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5v5 mode idea
there is alot of buzz about a 8v2 mode, but I feel a mode that could also work, and could be alot less work to code would be 5v5, here is how it would work, just an idea and I would love feedback The Lobby would be 4 survivors, and 1 killer, on one side, this would not be the killer you would face, rather it would be the…
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Suggestion for Oni Chase Music
Back when Oni was on the PTB, he had a different chase music, shown here: I think this is a great track that sadly remains unused. I would love to see it added alongside Oni's current music. For example, his current live music could be his chase music while out of power or is deactivated. This PTB track would be great if…
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please stop punishing me for having bad internet :(
i live in a dorm and have no control over my router and randomly will DC at terrible moments and it's frustrating that on top of that i lose all my BP and keep racking up 30 minute lockout timers. I obviously can't say for certain but I feel like most people intentionally DCing are doing so impulsively and not taking the…
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Old Rank 1-20 system
The old rank system was much better please take out sbmm and add the old emblem rank 1 system back with rank rewards and some soft caps so people can't de-rank by throwing and it will be perfect. sbmm makes every game feel the same it just gets stressful and stale with 0 variability.
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Unforeseen is Better than Trail of Torment
Since it wouldn't fit in the title. Unforeseen feels like an upgrade over Trail of Torment. Let us compare what these two perks do and you can judge for yourself, hell even before my explanation. Trail of Torment - Performing the Damage Generator Action on a Generator activates Trail of Torment: Grants the Undetectable…
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Idée d'amélioration pour le piégeur
Quand un survivant marche dans un piège et qu'il se libère de n'importe quelle manière, il reçoit une diminution de sa vitesse de déplacement jusqu'à se qu'il se fasse totalement soigner, cela récompenserai le tueur d'avoir mis de bons pièges, car le piégeur est assez faible et est facilement contré par de bons survivants,…
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Xeno Mori
a Mori where the alien can drag you into a tunnel and kill you if your near a tunnel as survivor
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Is it possible to add a dark version of the flashlight glare screen.
Is it possible to reduce the glare of flashlights in game or to change the screen that appears when you get successfully blinded to black screen to reduce it's glare? It hurts my eyes frequently and I don't' have photosensitivity. A friend of mine does and had completely stopped playing killer because of it and avoids…
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Please add a tip in loading screen for Solo Q survs
Really, there is one bit of advice i'd like survivors to have when i play Solo Q: " TAKE THE KILLER AWAY FROM GENS/ HOOKS OR TEAMMATES ". It seems as much dumb as puting a "DON'T DRINK IT" on poison, but i guess its needed.
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Some Changes I Think Sadako Could Really Benefit From.
While I seem to think the current version of this killer is better than most do, I still think she could use some adjustments. For one, she should not have a lullaby, her manifesting gives survivors plenty of time to react as it is. Condemn stacks should fully lock in as they did on the PTB Survivors should only see the…
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QOL: Everything should have its own Customizable button
Detached the everything from one button Vaulting, Lockers, Removing traps should be separated too often I want to do one thing and I keep doing the other thing because this game has a very bad habit not procing what I want to do. This is something DBD should easily be able to do and controllers have multiple buttons.
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Extreme Monetisation
I thought to myself today, "I like Soul Guard a lot, and Silent Hill's a badass franchise, might buy the DLC and then get James Sunderland" Then I realized that one DLC and a skin costs more than the game
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Fix Hit Verification
literally the game is almost unplayable at this point
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Remove depipping
I really wish de pipping would be removed from the game. It would make the game so much more fun because it would remove the load of stress the game sometimes has on you.
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Ghost Face Add-On Pass
I've loved Ghost Face ever since his introduction to the game. Ghost Face is a very cleverly designed Killer in his current state. A stealth Killer that Survivors are encouraged to go looking for if they want to avoid being Exposed and made vulnerable. Unfortunately, Ghost Face is made incredibly weak by this interaction,…
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give killers the ability to move their camera when picking up, or shorten the pickup time animation
picking up a survivor takes 3 seconds. survivors can cover 12 meters of distance in that amount of time without background player, and get a flashlight or flashbang save, and insist its a skill issue, so ok keep ur perks just allow killers to move their camera as they pick up, and if they manage to get a save that way,…
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Buff idea for Invocation weaving spiders
Once the invocation is completed: All remaining generators lose 10 charges required to repair a generator Generators regress 50% faster I feel like invocations favouring specific aspects of the perk should have proportionally their side effects but not in the way it would directly weaken the achieved effects. The "No…
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Audio for Bloodweb
Could you please add in a volume setting for the bloodweb? Having it at the same volume as the rest of the game is annoying, and painful, especially with headphones.
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They should update Rebecca's model
I would attach a picture, but it wont let me. Her face in dbd looks so off, here eyes are too high up and close and a tad bit smaller than they should be. and her shoulders are too wide. Jill and Claire got reworks, so I think other licensed faces should as well. Like Steve and Nancy. It's very nitpicky, but seeing the…
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New achievement or Easter egg
I have an idea for a new achievement utilising the new invocation perk, this being, getting all gens done at the same time in the trial, all 7 of them, or if not a new achievement then an Easter egg that may for example allow everyone to instantly escape or performs some action, I have not tried getting all 7 gens done but…
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New potential survivor(or a skin)
Ashley from RE4 would be a good addition, she fits DBD much more than Leon or Ada ever could, right?
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Can you add an in-game tracker for Daily Rituals like you do for tome challenges?
I think this addition would be very helpful in making sure that we get the dailies done. I also think adding a way to view what the challenge/daily is in game would help too. I have had many games where I forgot what the challenge was and might not be able to complete it.
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Please offer these stats
hooks per gen (even just overall. Better if by killer and comparing general to top MMR) Average chase time per killer (with a definition of how that is counted. I count from found to hooked) Most importantly. Average gens. Completed per game for all MMR and at top MMR. Solo, Duo, 3-man and 4-man teams. This is the most…
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Suggestion for an Invocation perk to give an extra hook stage
My idea for a potential new meta Invocation perk: Grants survivors an extra hook state (they get hooked twice on the second stage) The ritual only lasts 60 seconds (it doesn't stack with other survivors bringing the perk). Only one survivor can perform the ritual for this perk at a time. The survivors become broken for the…
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If communications in DBD were balanced... why isn't it offered to solo survivors in game?
If communications in DBD were balanced... why isn't it offered to solo survivors in game? Does anyone know the answer to this? I should point out the wording here... 'Offered' is to offer, e.g. the survivors need not accept 'in game' is in the game, not some forum/other form of communication method
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Few base kit changes to make Dredge much better killer
Charging/Holding Reign of Darkness: 3.68 m/s → 3.8 m/s. Teleportation speed during Daytime: 12 m/s → 18 m/s. Cool-down time during Daytime: 12 seconds → 10 seconds. Exit Locked Locker duration: 3 seconds → 2 seconds. Each injured Survivors adds a stack-able +0.75 c/s per each → +1 c/s per each injured Survivor to…
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Can I opt out on being the Solo in a 3 person SWF
It's never good. So much hostility towards the Solo. I just don't want any part of it.
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Could the "Classic Ghost Face" Cosmetic have a second sleeve in First Person/Killer POV?
Now that the FOV slider is out, I would love for a second sleeve to be added to the First Person/Killer POV of the "Classic Ghost Face" Outfit (Assuming this is an intended design choice based on the old FOV). It's really weird to see a texture-less pitch black arm, especially when crouching.
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Myers Needs To Be Looked At
I know the last time Myers was brought into question, the devs stated they weren't planning on touching The Shape, because they think he's in a good state. I would like to ask you to please reconsider that stance. I think a killer is in an objectively bad spot if a killer can be either one of the weakest killers in the…
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Minigame-Based Gen Repair
Bear with me on this one as it was a random 4 am thought while getting tunneled and I am not sure if this specific idea has already been talked about elsewhere. I'm not sure how but I ended up thinking about how Project Playtime uses pillars with minigames the players have to complete in order to get the objective and how…
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I'm unhappy I need to buy the PC version just to get access to in-game chat
The social aspect of games is a big reason I like multiplayer instead of single player games against npcs. This game has a chat function but for some inexplicable reason it's not available to console players. I want to be able to see and participate in endgame chat, even if it's just a basic "good job" to my teammates. I'm…
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Gen Regression and Early Kills
Edit: Accidentally hit enter early and posted this blank Looking at Ruin, I think we made the wrong choice with which nerf to revert. We should have brought it back to 200% instead. That being said, that would mean the removal on death would still apply. That seems to be a better way to deal with the current hyper-fixation…
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Please watch and consider DBD
My own thought is that I don’t mind (I even enjoy) a competitive game. However , I do wish that it wasn’t such a constant grind. How about this idea: What if there were random or even scheduled non-MMR games? What if within 100 games, there was a random game when the MMR would turn off. Or what if one day a month the MMR…
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The Cenobite's Box needs more clear / louder audio cues of where it is
If it wasn't because the prompt to grab it popped up, I would have missed it completely. With all the ambient audio of the maps and sound effects of gens and such, it's almost impossible to hear the quiet lighting sound it has unless you are already on top of it. It needs to have either a louder SFX, another type of cue…