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Moved: 狩りの興奮について
This discussion has been moved.
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Myers changes puts myers in a good spot. Last thing he needs is addon changes
I play Myers a good amount and with the up close stalk being buffed to 0.6 in the hotfix I think this makes myers basekit good. Tier 1 is no longer annoying to get out of and you cant run out of Stalk points too easily. Far away stalking is so good that the close up being slow shouldn't be a problem to just finish off any…
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Slugging has gotten so much worse since the Finisher-Mori for the last survivor
I don't mind being left on the ground to bleed out from time to time, but this has gotten insane. Whenever I'm one of the last two people left alive me or my teammate usually get slugged for the full four minutes just to get mori'd. If it happens sometimes, I don't mind. But it happens almost. Every. Single. Game. Please…
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This Houndmaster "bugfix" is concerning.
Houndmaster received a HUGE buff that, apparently, was a fix to a bug: She maintains her movement speed boost when walking along a scent trail in a chase. At first, I wasn't too worried about this change, purely because the scent trail is a small line that's at the mercy of the dog's pathfinding. Having played as and…
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Returning player observations
Not sure how BHVR fixes the game at this point, but as a returning player who took a hiatus a year ago because the slugging and tunneling was “getting” bad, it’s far worse now (especially with the addition of bots and free Mori’s), heh. I’d ended up doing the Texas Chainsaw thing and then Klowns from Outerspace, so not…
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Houndmaster's search is clunky
When charging search, it sometimes will refuse to snap onto generators even if you move your camera up and down trying to connect, combined with movement speed slowdown when charging it (why is it there in the first place?) this makes search extremely frustrating, please address this asap.
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Houndmaster bugfixes didn't really do much
The dog strill gets stuck reguarly, the pathing of the dog is still atrocious, the orange line preview for the chase attack is still wrong reguarly, the dog still is almost impossible to not have vault pallets when redirecting. Some thing got slightly better, but she is still buggy ever single match.
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Remove DC penalty
This morning I played 5-6 matches and 3 of them were against bot nurse insta killing. These cheaters have multiple accounts playing 24/7 for the last 3-5 days. Don't you think to disable DC penalty if you cant ban and track all these hackers? EU server gets attack by them and people cant play the game because you not only…
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Nerfing Windows of Oppurtunity is a buff for M1 killers
WIndows has been one of the most used perks for a reason. Nerfing this perks will give a more accurate reading on killer performance.
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Will the Stranger Things related achievements ever return?
As of now, the Adept Demogorgon, Adept Nancy, Adept Steve, Savage Take-Down, and So Alone achievements are all retired following the removal of the Stranger Things DLC. However, it's been over a year now since Stranger Things returned to DBD and these achievements are the only thing still missing from back when the DLC was…
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Revert The Recent Chucky Nerfs
He was fine after the rat poison change. You're changing a killer that very few people are playing and you've made him feel absolutely atrocious with the recent round of changes. He's a 110 killer with no map pressure, his power is supposed to be strong in chase just like that of Spirit because it's the only thing he has…
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Chucky Nerfs are Overdone
The nerf to Chucky's speed is extremely overkill, especially when the main complaint was his cooldown. He is now a 4.4 killer with the same cooldown as spirit and a not at all comparable in strength chase power. If you wanted to nerf him, just the Cooldown was fine. The longer duration feels good, but if reverting the…
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Chucky is horrible in this condition, seriously.
The recent Chucky hotfix changes was horrible, he's completely weak, it looks like Slice and Dice is in slow motion.It's so slow that survivors almost always have the chance to calmly react into a pallet or turn a corner without you being able to do anything, since Slice and Dice has a limited turn rate. And his Scamper is…
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Chucky Update
This Chucky Update makes him feel so clunky. The slice and dice isn't able to be used in chase like it was before. Can we get a somewhat decent curve rate to it? Or better yet, give us the scamper back to its original form, so that it's actually viable. At least The Pig didn't get nerfed.
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New Killer Idea
I don’t know everything single thing about dbd so I’m sorry if anything seems ripped off or already is a form of a perk but here is my killer idea Slenderman Terror radius 32 M Base speed 4.2 special ability is a tentacle attack (6 m range?) that causes paranoia 1 hit for mild paranoia no damage, 2 hits causes complete…
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Steve Harrington's Cameraderie Perk starts too early
Cameraderie is supposed to pause the struggle timer when you're hooked at the second stage, it triggers when there's someone nearby. the problem is, it doesn't just trigger when you're on the hook, it triggers when you START going on the hook, if someone is in range. In the time between the killer putting you up, and going…
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Let us auto skip "press space" pop-ups when loading the game
In order to load into the game you have to press Space 3 (three) times, 2 of which are mandatory, the third being a cinematic skip. Please remove this, let the game load completely without prompting to press anything.
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The change to Mangled and Haemorrhage still feels so bad
I know there are other topics that already explained why the change to Mangled and Haemorrhage status effects was the wrong direction and a really bad nerf but when I saw the buff to The Houndmaster's Addon, Spikes Collar (increased the duration of Mangled and Haemorrhage status effects from 45 to 60 seconds), in today's…
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Dracula Needs a Windup on Teleport
Lethal Pursuer + Bat Form lets him immediately enter a chase at the start of the match. Dredge has a 10 second "charge time" before his teleport becomes available; Dracula needs to have the same.
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BUG: Juggernaut Xenomorph pipe clipping
Hello. The pipe on the back of this skin clips through the head in runner mode. Putting it here because the Report option won't let me select a category.
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Thank you for buffing Mikey's up close stalking multiplier
Much appreciated and grateful to you for listening to the feedback. Now please work on his two iri add ons next. The 400% stalk requirement is far too harsh.
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Recent Otz Video about Thrill of the Hunt
Recent Otz video shows how this perk is broken and makes Hexes uncleansable on certain killers with specific addons. Thrill should be reverted back to 10%, then in next PTB it should be tested if 12% is game-breaking or nice buff. This month there is winter event and something this broken would discourage survivors from…
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Can we finally change the gen speeds.
Like i am sick and tired of having to use every single build gen slow down perks when i play killer. No matter the killer i will play if i don't use gen slow down perks the gens will FLY. Just nerf the survivors gen repair speed or increase regression of kicking gens (which is worse and boring). I don't wanna keep using…
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Do you think Myers gets nerfed or removed
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How the the devs don't buff Counterforce/Small Game, instead of nerfing Thrill Of the Hunt?
Peek variety is a good thing and it seems like the devs don't like that.
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Shoulder the Burden can be incredibly strong, and will probably eventually get nerfed. How?
StB, while amazing for combatting tunnelling, protecting a friend in a round, etc. has the potential to be problematic if Killers don't do any of those things. It is especially problematic in SWF, where you can coordinate a lot of inability to hook at all if you want. Forcing a Killer to 8hook before they kill anyone is…
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Lower The Stalk Requirement For Myers Iridescent Add-ons
Bhvr please lower the amount of stalk required with his Iridescent add-ons. 400% is ridiculous. Against good survivors you won't reach Tier 3 AT ALL. I know this cause I've played about 15 games of double Iridescent Myers since the update. In 3-4 of the games, I didn't reach Tier 3 at all. And in 7-8 of the games, I didn't…
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The new Chucky movement speed feels really bad
I'm all for making Chucky more fun to play against, I think nerfing his speed is a good call, but reducing it by a whoping 2m/s - 50% (from 10m/s - 250% to 8m/s - 200%) is maybe a bit too much. I suggest this: Buff the speed to 8.8m/s - 220% (from 8m/s - 200%, was 10m/s - 250%) So he is at least twice his default movement…
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NOED rework
Sorry if this has been said before. I think I know why people hate NOED so much. Besides the fact that it's a surprise instadown, I hear all the time that NOED is a crutch perk that has no activation requirement. I think that's why people hate it more than other endgame perks. Every other endgame perks require build up to…
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the museum of horror except
the museum of horror except you forgot to say licenses not owned by Konami and 50% of those owned by capcom will be in a dark isle getting dust and spider webs, it is really disheartening the way you treat licenses given those are the ones that bring a lot of new players to the community, it really makes you hesitate…
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PLEASE, FIX BADHAM!!!
Insanely survivor-sided, that map has had the worst of loops for years, yet it is still just sitting there. PLEASE, Devs, fix the map!!!!
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Chucky nerfs
The cooldown nerf us justified and I don't mind it but the the speed nerf on slice and dice feels awful and needs to be reverted and single handly kills chuckys power
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Suggested Feature: Solo Practice
This has probably already been suggested in the past but a nice festure to add would be being able to start custom games with only 1 player. This would mostly benefit survivor players but I could see instances where new tiles are brought into the game and killers would want to practice. One question you might be asking is…
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Why nerf Houndmaster?
So now the Houndmaster is worse against Stealh as Houndsense if less intense, one of her best add ons is weaker and the dog now needs to manually walk into position for the chase attack, making it slower. She was already weak, why make her worse? The bugfixes are good definitely, but her small buffs don't make up for nerfs.
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Invocation perk overhaul (and 2 new invocation perks)
So invocation perks, 60s in the basement, broken for the rest of the trial. 2 So far mediocre effects but an interesting base for an archetype, and they get applied separately. Not the worst ideas but lets see if we can't improve the ones we have, improve using them together (or at least separately faster) and give them…
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Self Presevation - Buffs or total rework?
Sometimes its quite easy to come up with ideas for buffing bad perks. You can see what they're trying to do, increase the effects, add additional benefits, etc, etc... However I looked at this perk... and I gotta admit I'm struggling for this one.... A numbers buff probably isn't enough It's current issue is any killer who…
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Please revert houndmaster's chase music
I already mentioned this in my recent post but the new chase music is just so underwhelming to listen Old version had personality with the accordion, but since it's now gone, it just feels dull and loud You need to pull a vecna and immediately revert it back to her ptb iteration Don't change what's already perfect. Here's…
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Killler V Killer mode
BHVR have tried a lot of modifiers over the last year or so, but none have ever really mixed up the core gameplay too much. How would you feel about a Killer V Killer mode where 4 (or more) killers go against each other to take each other out? It’s something that would really break up the monotony of the game right now and…
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Remember the Live Updates Roadmap.
We were shown Weave Attunement, Ace In The Hole and Scene Partner with a +5 more. They revealed the mystery Killers but not the Perks. The Thrill of the Hunt debacle probably would habe never happened if those Perks weren't omitted.
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Evil Incarnate needs a change.
With how long it takes now to get tier 3 with the iridescents and the fact survivors can still hide in lockers to prevent the mori (and now prevent you getting stalk after they realize you're taking too damn long to tier up from 2), this achievement needs to be updated. Just getting tier 3 now is a challenge in and of…
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BHVR, Genuinely Thank You For Helping Ghostface.
I was skeptical this would be enough at first but I am so pleased by these buffs, he feels so much less clunky and slow now. I no longer have to use Walleye's Matchbook every match just to fix a slow power recharge, and I no longer have to waste as much time sitting and spending precious seconds stalking when I could be…
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Punish survivor giving up on hook...
Please, please, please can more be done to deter players from giving up in the first 30 seconds of matches. It is happening more and more lately, and honestly it's putting me off the game because it completely alters the state of play. One possible solution could be a strike system where if repeat behaviour is recognised…
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Adding insult to injury
Every DbD game I've played over the last few days has ended with the killer killing the last survivor by his/her own hand. This is in the absence of a mori offering or a related perk. I can only surmise therefore, that a new mechanic has been added to allow every killer the ability to kill the last survivor by their own…
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Dissable Dc penalty
uninronically i think bhvr should dissable the dc penalty for as long as they dont stop this insta kill nurse that gives you a penalty, these unjust penaltys are seriously making me consider not playing this game anymore.
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Reworking Dying light as a Scourge Hook but still keep the same effect
Scourge Hook: Dying light At the start of the trial, 4 random hooks are changed into scourge hooks. You see their auras in white You become obsessed with one survivor Your obsession gains a 33% action speed bonus to unhooking and healing other survivors Each time you hook a survivor other than the obsession on a scourge…
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Don’t remove Cat block and z block in the Freddy rework
I love the killer instinct around gens and would be a shame if it went away
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Finish mori could be activated when a hooked survivor get into second stage.
why should a slugged player wait for a hooked survivor's struggle for entity… it's a wast of time…
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Is it possible to somehow obtain a small amount of auritic cells?
I have 834 auritic cells on my account but to buy a skin for a survivor I need 840 and it turns out that I'm only missing 6 pieces. Is there any way to get them? Thanks in advance to everyone <3
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Feedback on some things (long read, sorry)
As a seasoned player who's spent a lot of time and at least $400 on this game lol, I'd like to take a moment to leave some feedback/constructive criticism in hope that maybe some things can be kept in consideration for future changes. First I'm going to start with something that will probably bring a lot of disagreement.…
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More survivors like Taurie please
I love Taurie, she's far from the usual innocent goodie-good with a weird quirk, or maybe an action hero from POPULAR LICENSE. She's an assassin who once worshipped the entity, and could easily (along with Jonah) be considered one of the few "Evil" survivors. I'd love to see more "Unusual" survivor archetypes. Maybe like…