-
Idée d'amélioration pour le piégeur
Quand un survivant marche dans un piège et qu'il se libère de n'importe quelle manière, il reçoit une diminution de sa vitesse de déplacement jusqu'à se qu'il se fasse totalement soigner, cela récompenserai le tueur d'avoir mis de bons pièges, car le piégeur est assez faible et est facilement contré par de bons survivants,…
-
Xeno Mori
a Mori where the alien can drag you into a tunnel and kill you if your near a tunnel as survivor
-
Is it possible to add a dark version of the flashlight glare screen.
Is it possible to reduce the glare of flashlights in game or to change the screen that appears when you get successfully blinded to black screen to reduce it's glare? It hurts my eyes frequently and I don't' have photosensitivity. A friend of mine does and had completely stopped playing killer because of it and avoids…
-
Please add a tip in loading screen for Solo Q survs
Really, there is one bit of advice i'd like survivors to have when i play Solo Q: " TAKE THE KILLER AWAY FROM GENS/ HOOKS OR TEAMMATES ". It seems as much dumb as puting a "DON'T DRINK IT" on poison, but i guess its needed.
-
Some Changes I Think Sadako Could Really Benefit From.
While I seem to think the current version of this killer is better than most do, I still think she could use some adjustments. For one, she should not have a lullaby, her manifesting gives survivors plenty of time to react as it is. Condemn stacks should fully lock in as they did on the PTB Survivors should only see the…
-
QOL: Everything should have its own Customizable button
Detached the everything from one button Vaulting, Lockers, Removing traps should be separated too often I want to do one thing and I keep doing the other thing because this game has a very bad habit not procing what I want to do. This is something DBD should easily be able to do and controllers have multiple buttons.
-
Extreme Monetisation
I thought to myself today, "I like Soul Guard a lot, and Silent Hill's a badass franchise, might buy the DLC and then get James Sunderland" Then I realized that one DLC and a skin costs more than the game
-
Fix Hit Verification
literally the game is almost unplayable at this point
-
Remove depipping
I really wish de pipping would be removed from the game. It would make the game so much more fun because it would remove the load of stress the game sometimes has on you.
-
Ghost Face Add-On Pass
I've loved Ghost Face ever since his introduction to the game. Ghost Face is a very cleverly designed Killer in his current state. A stealth Killer that Survivors are encouraged to go looking for if they want to avoid being Exposed and made vulnerable. Unfortunately, Ghost Face is made incredibly weak by this interaction,…
-
give killers the ability to move their camera when picking up, or shorten the pickup time animation
picking up a survivor takes 3 seconds. survivors can cover 12 meters of distance in that amount of time without background player, and get a flashlight or flashbang save, and insist its a skill issue, so ok keep ur perks just allow killers to move their camera as they pick up, and if they manage to get a save that way,…
-
Buff idea for Invocation weaving spiders
Once the invocation is completed: All remaining generators lose 10 charges required to repair a generator Generators regress 50% faster I feel like invocations favouring specific aspects of the perk should have proportionally their side effects but not in the way it would directly weaken the achieved effects. The "No…
-
Audio for Bloodweb
Could you please add in a volume setting for the bloodweb? Having it at the same volume as the rest of the game is annoying, and painful, especially with headphones.
-
They should update Rebecca's model
I would attach a picture, but it wont let me. Her face in dbd looks so off, here eyes are too high up and close and a tad bit smaller than they should be. and her shoulders are too wide. Jill and Claire got reworks, so I think other licensed faces should as well. Like Steve and Nancy. It's very nitpicky, but seeing the…
-
New achievement or Easter egg
I have an idea for a new achievement utilising the new invocation perk, this being, getting all gens done at the same time in the trial, all 7 of them, or if not a new achievement then an Easter egg that may for example allow everyone to instantly escape or performs some action, I have not tried getting all 7 gens done but…
-
New potential survivor(or a skin)
Ashley from RE4 would be a good addition, she fits DBD much more than Leon or Ada ever could, right?
-
Can you add an in-game tracker for Daily Rituals like you do for tome challenges?
I think this addition would be very helpful in making sure that we get the dailies done. I also think adding a way to view what the challenge/daily is in game would help too. I have had many games where I forgot what the challenge was and might not be able to complete it.
-
Please offer these stats
hooks per gen (even just overall. Better if by killer and comparing general to top MMR) Average chase time per killer (with a definition of how that is counted. I count from found to hooked) Most importantly. Average gens. Completed per game for all MMR and at top MMR. Solo, Duo, 3-man and 4-man teams. This is the most…
-
Suggestion for an Invocation perk to give an extra hook stage
My idea for a potential new meta Invocation perk: Grants survivors an extra hook state (they get hooked twice on the second stage) The ritual only lasts 60 seconds (it doesn't stack with other survivors bringing the perk). Only one survivor can perform the ritual for this perk at a time. The survivors become broken for the…
-
If communications in DBD were balanced... why isn't it offered to solo survivors in game?
If communications in DBD were balanced... why isn't it offered to solo survivors in game? Does anyone know the answer to this? I should point out the wording here... 'Offered' is to offer, e.g. the survivors need not accept 'in game' is in the game, not some forum/other form of communication method
-
Few base kit changes to make Dredge much better killer
Charging/Holding Reign of Darkness: 3.68 m/s → 3.8 m/s. Teleportation speed during Daytime: 12 m/s → 18 m/s. Cool-down time during Daytime: 12 seconds → 10 seconds. Exit Locked Locker duration: 3 seconds → 2 seconds. Each injured Survivors adds a stack-able +0.75 c/s per each → +1 c/s per each injured Survivor to…
-
Can I opt out on being the Solo in a 3 person SWF
It's never good. So much hostility towards the Solo. I just don't want any part of it.
-
Could the "Classic Ghost Face" Cosmetic have a second sleeve in First Person/Killer POV?
Now that the FOV slider is out, I would love for a second sleeve to be added to the First Person/Killer POV of the "Classic Ghost Face" Outfit (Assuming this is an intended design choice based on the old FOV). It's really weird to see a texture-less pitch black arm, especially when crouching.
-
Myers Needs To Be Looked At
I know the last time Myers was brought into question, the devs stated they weren't planning on touching The Shape, because they think he's in a good state. I would like to ask you to please reconsider that stance. I think a killer is in an objectively bad spot if a killer can be either one of the weakest killers in the…
-
Minigame-Based Gen Repair
Bear with me on this one as it was a random 4 am thought while getting tunneled and I am not sure if this specific idea has already been talked about elsewhere. I'm not sure how but I ended up thinking about how Project Playtime uses pillars with minigames the players have to complete in order to get the objective and how…
-
I'm unhappy I need to buy the PC version just to get access to in-game chat
The social aspect of games is a big reason I like multiplayer instead of single player games against npcs. This game has a chat function but for some inexplicable reason it's not available to console players. I want to be able to see and participate in endgame chat, even if it's just a basic "good job" to my teammates. I'm…
-
Gen Regression and Early Kills
Edit: Accidentally hit enter early and posted this blank Looking at Ruin, I think we made the wrong choice with which nerf to revert. We should have brought it back to 200% instead. That being said, that would mean the removal on death would still apply. That seems to be a better way to deal with the current hyper-fixation…
-
Please watch and consider DBD
My own thought is that I don’t mind (I even enjoy) a competitive game. However , I do wish that it wasn’t such a constant grind. How about this idea: What if there were random or even scheduled non-MMR games? What if within 100 games, there was a random game when the MMR would turn off. Or what if one day a month the MMR…
-
The Cenobite's Box needs more clear / louder audio cues of where it is
If it wasn't because the prompt to grab it popped up, I would have missed it completely. With all the ambient audio of the maps and sound effects of gens and such, it's almost impossible to hear the quiet lighting sound it has unless you are already on top of it. It needs to have either a louder SFX, another type of cue…
-
End game chat on console
Does behavior intend to add this?, I mean you probably can't type fast enough with the consoles keyboard but still, it would be nice to say gg. On an unrelated note, do console players go out of their way to individually say gg through console or is it just me?
-
draft
-
Respawn 1 consumed hook 1 time if other hooks are too far
Whether by chance or used as an exploit by bully squads, survivors can perma-deny hooks after a hook is consumed in a map corner and by using 4 petrified oaks and by using other hook-denying perks. This sometimes leads to standoffs and survivors holding the game hostage and refusing to participate in normal gameplay only…
-
Please don't nerf Windows of Opportunity
There's lots of chatter going around that devs are planning to nerf this next after the Adrenaline nerf. Without this perk I basically feel blind and can't enjoy the game. I can say for myself and perhaps other survivors that if Windows gets nerfed it will be the straw that breaks the camel's back and I will no longer play…
-
They should ask players what the next licensed Killer should be
If they are going to release a licensed killer they should put a in game survey of what killer it should be E.g (What licensed killer should come to DBD? Slender Man, Slit Mouth Woman, Candy Man, Pennywise etc) because there is no point in releasing a licensed killer that no one is gonna play like Skull Merchant.
-
Mute bloodweb option
Very simple suggestion - Please provide an option to mute the bloodweb so we don't have to turn down game volume to spend blood points. I don't need the sound of the bloodweb and I am sure I am not alone in that. Thank you :)
-
Where is Distressing, Genetic limits and This is not happening changes?
I recall that there was suppose be some changes to these perks in the upcoming PTB changes. Will these perk be changed?
-
A Mini Legion Rework
Legion is, and always has been, one of my favourite killers to play. I love the theme, the designs, and running at high speeds with a knife is very fun. However, as we all know, his playstyle isn't very fun to survivors (inb4 mending simulator comments) and it's incredibly difficult to get value out of Feral Frenzy. While…
-
Slugging specially in the End Game or after 2 deaths of Survivor, Survivor new possibilty
Can we please get an Oppurtinite to take us out of the Game, because this killers are always slugging when just 2 survs left. it costs me and all of the survs just time to wait or they had all downed and they just walking through the map. As suggestion after 90 seconds we can «kill ourself». I want to play and not be…
-
Why this game rewards 4k
So we have hatches which is just RNG and nothing else, if the outcome is all RNG without any skill expression, why should we feel good when getting 4k and bad when not getting it Make it so sacrifice caps at 3k, emblem caps at 3k, adept only requires 3k, basically make literally everything only rewards you up to 3k, it'll…
-
make it so sprinting and vaulting is prioritized over dispelling the unknowns clones.
every time i go against the unknown one of his clones gets plopped down beside a window and in chase i end up trying to dispel it instead of jumping through the window its right beside. it seems that dispeling it takes priority over the windows prompt so i cant even jump through the window. i suggest making it so if your…
-
Petition to be able to mute specifically Heartbeats
I have a friend with severe cardiophobia who cant play as he is legitimately scared of heartbeat sounds. he genuinely wants to play, but he doesn't want to mute LITERALLY everything as skill check notification sounds are really helpful. I just think it would be a good accessibility option
-
Survivors suicide on hook needs some form of punishment
And I say this as a survivor main! Three matches in a row there was someone who just tried to jump three times into hook stage two then failed all tests to die. If this was a 2 survivors left situation where one kills himself to give the other a chance at finding the hatch, that would be fine, but those were the first or…
-
DBD's Monetization Is Still Bad
I already made a post on this before, but as someone who has to restart their account because there's no cross progression— making DBD essentially locked behind a $500 paywall for me— the monetization in this game is still bad, even with the recent shop changes. It genuinely makes no sense that this game is monetized like…
-
Reworking Nemesis Add-ons
Increases Movement Speed of Zombies by +20%. Increases Field of View of Zombies by +10°. Increases Survivor-Detection range of Zombies by +2 meters. Increases the Injuection time of Vaccines by +6 seconds. Increases the time it takes to open Vaccination boxes by +2 seconds. Zombies are silent for Survivors. Zombies no…
-
Heal boon Is miserable.
self-care 45 seconds, Boon totem: 20 seconds look for the totem, 15 seconds turn on the totem, 35 seconds wait for the companion who notices you (maybe) and comes to you, 10 seconds of healing. 80 seconds ... bond: look for a survivor to heal you for 20 seconds, heal 15 seconds = 35 seconds... in reality, every time I…
-
Can we apply this to the other Reworks?
Can we make this happen for our other Reworks that didn’t go so well. Yay Billy! Truly! However the others were…….not so hot.
-
Mechanic that forces survivors to leave at exit gates?
Can the killer have a switch that spawns in the middle of the map or at the exit gate and when pressed remove the exit gate floor? I want survivors to move on without wasting my time waiting to tbag. The fall will be classed as an escape.
-
Dead Hard tweak
I think it should work on tokens, so you get 2 per game if you are able to live through your exhaust and didn't use it the first time. Well to be clear, you get hooked and gain 1 token for dead hard up to 2 per game.
-
Please add Brightness Settings for Console
The game is incredibly dark and there is no in-game brightness/Gamma settings. I have to play with the most extreme brightness settings on my TV and it's still too dark. This setting is very much needed for Nintendo Switch.
-
Why doesn’t Wesker have a lullaby?
since the new unknown perk, I have encountered the nearly perma no TR Wesker a few times.. and it begs the question… why some killers have a lullaby and others don’t. Like insta down killers like Billy vs Sadako? Genuine question, I’m curious what the threshold a killer gets a lullaby?