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Revert Deathbound.
No one asked for this change and it's oppressive as all hell. Either that or it needs a massive cooldown or someway to remove the oblivious effect outside of loosing a health state because more often then not it is the dying state that we are put into. Maybe remove the scream to give us a chance to heal and work around the…
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There´s too much aura reading on this game
Aura reading perks should have stopped a long time ago. On both sides (specially killer side), there are just waaay too many aura reading options, not too mention some add-ons also provide it. basically there are perks for anything that can provide aura reading. hooking or unhooking, kicking gens, survs vaulting, survs…
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Revert Thrill of the Hunt as soon as you can
Not even 24h that they are already all abusing this new hex combo build with Thrill of the Hunt that makes sure to cleanse totems at an unprecedentedly slow rate and makes matches of unbelievable misery. To cleanse a totem now takes half the time to repair a generator, do this multiple time because of Pentimento and you…
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Human Greed Could Use A Small Buff To Range
With how limited the chests are on the map, and how big maps can be I think 1 of 2 things should be tweaked about this perk to make it more viable. Either Increase Aura reading range to 12 meters (Since chest spawns are random and static) Or Human Greed now spawns 2 additional chests in the trial. (Since killer has no way…
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My Sadako/Onryo Christmas wishlist
Hello folks, Here are some of my ideas for Sadako or the Onryo depending on how you want to call her. My goal is to make her more fun and scary again and to give her teleport/chase a good use again, which has been forgotten for such a long time (since her first rework). I loved playing her as an omnipresent killer back…
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Should Ghost Face have a 24 meter Terror Radius??
This is something I've been going back and forth on since Ghostie released. The most recent cooldown changes were quite welcome, but I still feel like it's kinda in that sweet spot of being just a little bit too long in basekit to feel like a reliable stealth power against more experienced players— especially on smaller…
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Blight should lose 2 rush tokens when breaking a pallet (with the break action, not his power)
Title. This way the killer can't force a pallet down break it and get a hit before the survivor can possibly make it to any point of potential saftey. Can give a compensation buff to his maximum look angle to make flicking easier/sharper which is the more fun and interesting part of blights kit rather than the boring walk…
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Having no in-game voice chat is a blessing
I'm happy DbD does not have in-game voice chat and don't ever want to see it added. I also play the other assym out right now and it's not good to have in-game voice chat. It's used more for racial slurs, swearing at and raging at other players than it is for in-game communication. There's even currently a thread on Reddit…
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Deathslinger's Range Limit Makes No Sense
So huntress hatchets has unlimited range, but slinger's gun has a pathetic 18m range? Come on bro. Here's my change idea: Increase the Redeemer's range to 24 metres Decrease miss cooldown by 0.5 seconds (since increasing range = increasing miss CD) When achieving sharpshooter score event, reeling speed is increased by 15%…
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Scourge Hook: Hangman's Trick
Scourge Hook: Hangman's Trick needs a numbers buff. I was running it along with Jagged Compass, Floods, and Gift of Pain on the Jigsaw map and barely got any value out of it after turning 5 regular hooks into Scourge Hooks. 12 meters is to small and it should probably be 20 meters but at least 16.
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What I think would help The Houndmaster
Improve Snugs Speed Just SLIGHTLY More. Running Young Coconut add on for 5% speed feels like a must as it really helps. Improve Movement speed on search patch further. No Delay on the Redirect. Remove Delay on the Dog Vaulting since it pauses before and after vaulting a pallet or window and is super easy to dodge. Remove…
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The Trapper Changes
I think The Trapper is alright, he will never be a good Killer in the current game due to how fast paced it is, but he doesn't have to be, if you don't play him with the mindset of getting 4ks every match and don't get tilted very easily, he is quite chill to play. However, even tho I think he doesn't have to be a "good"…
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Default bloodpoints gain is too underwhelming
The default amount of bloodpoints that is gained in matches is too low to level up characters on a smooth pace. New players get affected by this issue x1000 times more and pushes them back from keeping themselves playing. Had a couple of friends that got into the game in the past weeks for the spooky/Halloween season and…
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Map Suggestion
I propose adding a new old shipyard map. Instead of using exit gates use 2 ships instead and to power them up you must fuel them up and you can have light indicators showing fuel progress. The shipyard can be old and run down from where people have traveled over time. You can add schooners to illustrate Vikings. I hope…
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Suggestion
Could we get some frosty eyes for Jake Park? Would be really neat to see with the bone chill update!
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Cut Loose Buff
It would be nice if it would activate anytime you fast vault and if it works on fast entry lockers too like quick and quiet or exiting them.
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Doctor Scream should not interrupt unhooks
The fact that The Doctor can interrupt unhooks is super frustrating, soloq is already hard as it is, randoms are never going to coordinate or even just understand that two people are needed for the unhook, otherwise it is just impossible
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Changed how Sacrificial Wards work or clear up the description.
Honestly the Entity should block the realm out right now but if you want to keep it the way it is at least make it clear that there is still a small random chance of getting the map even if the entity throws out the map offerings. While rare it has happened to me around 4 to 5 times since I started playing DBD and I just…
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Houndmaster dog is not always reliable
While I love the houndmaster, one problem I keep having and have noticed others have, is when setting the dog out to chase, they get stuck on something behind you and don't chase. I'm thinking a possible fix for that is when sending them out for a chase, make the dog re-appear directly in front of the houndmaster via the…
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Dredge's cooldown could get another tiny buff
In my opinion, the cooldown of Dredge's power should get another buff and go from 10 to 8 seconds. The buff from 12 to 10 seconds made him a lot better but 10 seconds is still a long time and this is his only power which he has to use for both, mobility and chase. His power is also not the strongest - mobility is extremly…
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Crazy Skull Merchant Rework Suggestion
Make it so that her drones have auto lock-on like they did on release and remove the rotating scan line. When survivors are within the drone's detection radius their bleed-out meter depletes at 100% of the normal speed. Injured survivors within the drone's detection range bleed-out at 150% of the normal speed. Dying…
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The Twins should not get nerfed
No, no, and no. This mistake has already been made before, and we know exactly what happens afterward. The Twins are already one of the least played killers in the game because they are incredibly hard to master yet offer minimal reward against competent teams. Despite their difficulty, you're choosing to nerf them, just…
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Reverting the way survivors scream when struck by The Doctor’s abilities.
I would like to mention that since patch 8.1.0 (lara croft’s release), the way survivors scream when they get struck by the doctor’s ability (specifically when they get tiered up by madness from static blast or shock therapy) got changed. Before the changes, i personally loved playing against doctor because he was the only…
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We need to change the Houndmaster's Iridescant Wheel Handle
I don't think it was thought throug what this add-on does, but I've seen a few matches now where killers pick indoor map (by offering) and then use the add-on to just camp around hooked survivors undetectable. Because the dog can snatch you away from the survivor you're trying to unhook, this whole situation feels like a…
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Behaviour needs to sell things like this on their store
Quick disclaimer… I am not selling these nor do I claim any credit for designs. I made this for my own personal use and would never sell them. This is my first real attempt with my laser engraver on glass. Wanted something that I could use and landed on the best perk in the game Devour Hope (Yes yes arguments will be made…
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A couple more Ghost Face tweaks to make him perfect!
It's not my intent to make Ghostie the most OP killer ever, but I do think the buffs we got during this patch could have gone a bit further w/o pushing his power over the edge. As a long time main— here are just a few tweaks to maximize his fluidity during gameplay and allow him to be a bit more consistent w/ his very…
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Sceptic Touch perk change suggestion
Sceptic touch is rarely seeing any use, especially with the current amount of perk's which just provide Exhaustion in a more reliable and controllable way compared to how it is currently. I personally do think the current version of Genetic Limit's would make more sense as a change for Sceptic Touch. That aside I thought…
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Can we PLEASE give killers the option to HIDE their prestige level?
I am so sick of survivors going into EGC and saying "Your crap P100" or "How are you P100?" or anything similar to that. And it's always the killers that get shamed. I never see a killer complain about P100 survivors being crap at the game. Both sides need the option to hide the prestige level. Survivors will never learn…
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Request: Purchase missed cosmetic for returning players
I missed deep rift cosmetics in the past 7 months or so. Can we please make these available again even if for short period to purchase?
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Doomed Course perk buffs
All-Shaking Thunder doesn't need the active window. It's not really feasible for a killer to keep falling off a height, so you could just make it so that it stays active until the killer lunges. At most adding a 20-or-so-second cooldown after it is used. I would also want to see a perk that increases lunge range by…
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How do we Fix and Buff Houndmaster?
Of course Devs are gonna have do a huge amount of QOL to make her feel way better but even if her QOL fixes her bugs and jank she is in desperate need of more Buffs I think she needs Snug Chase Hit box Width increased by 1.5 meters Collision detection reduced Chase command speed increased by 15% Chase Speed increased by…
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BP gain with calculations
So, I've made some calculations about the BP gains. Table below will show how much time it takes to make a single prestige, with different BP gains. This shows that BP gains are so bad, especially for new players I assumed that average bp gain for surviviors is 25k points, and 35k points for a killer. So for example, it…
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Bloodweb Quality of Life,multiplier system.
I'm tired of the bloodweb. While I'm looking for the match I want to take a break, go to the bathroom,i have to level instead. I'm always between 1500,000 and 2,000,000, then I take the 250k weekly bonus and reach 2,250,000.... I propose a system with a multiplier of your choice between X 2 and X10 starting from the next…
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Enduring should work against Blast Mine and Head-On
Title. Lightborn protects against all lights. Enduring should reduce stuns by any means.
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Free cam
Add free cam on the custom spectator.
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Concept on a Five Nights at Freddy's chapter
This has likely been brought up numerous times but I thought I would bring forward a more detailed concept for this franchise possibly being added to the game given it's become a big trend again since the movie last year. New killer: The animatronic By default the killer will be Springtrap who fans will know is not just an…
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Please give us a Bloodpoints Perk
For those of us who voluntarily want to run it, just a free perk available to all Bloodpoints Hunter Gain 50/75/100% more Bloodpoints in all categories. This way nobody will feel pressured to use Beast of Prey and given that it will consume 1/4 perk slots, it may make some trials less meta. The Objective category on…
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Can I see the killer when I'm matching a match?
Can I see the killer when I'm matching a match? I hope I can see the killer so I don't get any surprises
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Flashbangs and lockers
yall changed it you cant save out of lockers, right? survivors can do that exact thing, but with flashbangs. this is a huge oversight. While at it please make it so survivors cannot clip into your body while using the item.
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Perk idea
Fearful Lock: Upon being injured by a Special Attack become broken for 20/25/30 seconds. When becoming broken through this way the Killers Special Attack becomes unusable for the same duration of the Broken status. Killers with multiple effects to their power would still have their non-damaging effect available like Chucky…
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Counterforce: While the Iron is Hot
Since this perk is such a common talking point right now, I think it's a good time to Maurice-skin up some QoL talking points about this perk from yesteryear that went nowhere. I suspect TotH is going to get nerfed so I'm not going to ask for Counterforce buffs or reworks (at least not to tackle TotH)... but... Why is this…
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Add more FOV to survs when the tall killers carries us
New Dracula rift skin blocks the entire view when he carrying us, same problem with Alien Queen! Or in general you can add +15 FOV as the blighted serum does (not a big advantage so no worries), it would be even better since survivor FOV is still kinda zoomed and the male character sometimes takes up the entire screen
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Houndmaster's head cosmetics should stop at her neck instead of her waist
Houndmaster's head cosmetics should stop at her neck instead of her waist. This killer likes to wear long coats that extend from her neck to her knees, so when the cosmetics stop at her waist, it means that her head and body cosmetics don't mix and match well. It also means we can't really mix and match hairstyles, because…
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Changes I would make to: Moment of Glory
Recently two perks that work akin to an anti-hemorrhage syringe have been released (very recently mine you, since both have come with the last two chapters). While both are interesting in concept the use rate is not very high despite both perks coming out within 3 months. Those perks are Moment of Glory and Clean Break,…
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Unknowns Add On Changes Feel Horrible
With Vanishing box it feels like you barely ever have a clone up now, the survivors get rid of them so much faster than you can place them and you barely have 1 up out of your possible 4. I think a 20% longer clone spawn time is more reasonable than 80%. Give the missing 20% of blurry photo either back into the add on or…
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Give Survivor indication of Aura Reading/Killer Instinct
At this point, a survivor could sneeze and the killer can read your aura from a mile away. There are aura perks for opening locker, breaking pallet, leaving a chase, seeing survivor across map, seeing survivors entering basement, vaulting, healing, EVERYTHING to reveal survivor aura. But we are left with only Distortion.…
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Global hook stages to solve tunneling
I think i have a pretty good idea how to change the game in order to adress tunneling. Here's what I think we should do: How would it work: Instead of hook stages being counted for each survivor individually, they are counted globally for all survivors in match What happens to survivor put on hook depends on global counter…
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Houndsense makes downed survivors louder
…Why? Why is this a part of her power? Who thought this would matter? Shouldn't it make injured survivors louder so they're easier to track, paired with inflicting Deep Wound? Why specifically downed survivors? What's the intended purpose? What was the thought process behind this design decision?
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My Dream Xenomorph Rework from a Xenomorph Main
Hidden Pursuit Rework [CHANGE] The Xenomorph can no longer perform a Lunge Attack in Crawler Mode. In exchange, breaking a turret with Tail Strike will have the same cooldown as hitting it with a Lunge Attack. [CHANGE] Tail Strike now plays a much louder sound queue when being charged up. [CHANGE] The Xenomorph has a 24m…