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Gen Regression meta should be changed.
PR + Grim + Pop have some issues, this perk combo could be really oppressive on high mobility killers (Blight, Billy, Wesker) and usually those killer use this perk combo. PR on its own is fine - map RNG, 4 uses per match, don't incentivise tunneling. Grim is not ok - concept of perk that blocks survivors from doing their…
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Will BHVR ever fix the Locker-Abuse?
Slowly coming out of a locker, the killer grabs the survivor - Anti-Locker-Blind deactivated. Its getting abused over and over. Shouldnt locker-saves be out of the game and for that they made Flashlights Baby-Items everyone can use now?
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Potential Undone Rework
It seems like a large chunk of the playerbase agrees that The Unknown's perk Undone is a very weak perk due to it's reliance on missing skill checks. The unreliable nature of skill checks makes it very difficult to get any stacks for the perk to activate, even when basing a build around the perk. I like the effect of the…
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Horrible Visibility on Coldwind Maps
Does everyone have such a hard time on all maps with a cornfield? All the colors blend together and when playing as Survivor, it is almost impossible to see the aura of a hooked teammate because of all the yellowish/orange coloring. It's pretty rough on Nintendo Switch, do the rest of you have this issue?
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PTB reverts + Beta testing and consulting
First of all, thank you so much for reverting some of the changes (especially Twins rework) that would have made the gameplay worse. I really appreciate that you listened to the feedback. And in regards to that, I hope that you consider a bit of a change to your approach with new content. If you had consulted players that…
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What I think The Twins needed for their rework
I don’t exactly know what they changed, but all I know is that people said its not good. This is all I think we really wanted and needed for the rework I think this would’ve fixed the twins (and Im reworking them from their live state not ptb) Basekit Changes: -Victor: •Victor charges his pounce 0.2 seconds quicker (Toy…
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Suggestion to change
Please consider a few suggestions: 1) If the survivor has Endurance (for example, after being removed from a hook) and climbs through a window or pallet, while the killer, being exactly behind his back, hits him, then the survivor does not receive a blow, but simply ends up in the hands of the killer, which is not very…
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Twins Rework - PTB to Release Changes
First, thank you very much for the effort put into attempting to improve the Twins. I'll try to make this concise. Background: We have waited years for the Twins rework after the devs told us it was next in line after Legion and GF. The rework was delayed on multiple occasions due to being more complicated than initially…
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Changes needed for Executioners power.
Cage of Atonement should act exactly like a hook and give same benefits and activate same perks as a hook would. Also in order to use Final Judgement on a player they had to have been in a Cage of Atonement at least once during the trial.
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Background player & Flashbangs are overpowered and I am tired pretending they are not
Background player Removes any counterplay killer can have Makes pallet rescues from miles away Makes flashbangs 100% saves from any angle, any situation and any position killer can be in. Flashbangs AoE Blind where Killer don't even see the flashbang on their screen No sound warning when facing any wall Removes the only…
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Why hasn’t haddonfields awful rework been addressed
the tiles were bad this was a pathetic excuse for a map rework too small no love put into the map or thought for anti loop oppressive killers and you guys are what just releasing it like this when me and everyone else left you valid feed back did you just listen ?
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Buff Babysitter
Increase the duration to twelve seconds.
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Regarding the twins changes
The Dev update mentioned that they reverted the changes to twins and mentioned that they'll revisit them some time and want to ask what are some good suggestions they should give to twins For my suggestion if the devs want to solve from all survivors from being slugged, they should have Victor to down only 2 survivors as…
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Merged: I don’t like anything about the update!
This discussion has been merged.
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Merged: Revert Unhook Change
This discussion has been merged.
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How about a ranked/tournament mode
In this mode, some perks would be banned. No repeated perks. I’d love even an event where the entire meta for both sides is turned off.
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remove or rework anti camp
All it did was transform some facecampers into (more effective) proxy campers. Trickster, huntress, bubba feel right at home with this new system. You happened to go down against trickster? Good luck dodging his main event when you're unhooked lmao. Meanwhile singularity for some reason loses his power for 6 seconds if he…
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Bloodpoint gain for survivors needs to change
Heads up! This is no "killers have it easier thread" so if you already come in here with this mindset, please leave and drink a cup of tea. Thanks <3 Nothing feels more unrewarding in this game to me than to see how unbalanced the BP gain is. I mostly play solo queue and I mostly play casually if I find the time, so my…
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Anti 3 genning should only kick in at 3 generator remaining
It's quite obvious this system severely hinders ridiculous amount of perks that isn't even strong, basically affecting "normal gameplay" so much If the only problem is 3 gen endless kicking meta, we don't need anything until that happens, make it so it only happens at 3 gens remaining
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Potential Energy should be killswitched
PC, Steam PE with toolbox produces several tokens per second Sit on gen > press Active Ability button to activate PE > start using toolbox > see how tokens fly to max for few seconds
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Can 1.5x BP bonus be permanent?
That's it. Even with a reduced grind the amount of BP you receive for regular matches is seriously too low. Laughably low for survivors.
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When will we see new chase music for older Killers?
Namely The Plague, because a Killer like her is sure to have a really neat terror radius and chase theme considering the time period she’s from. She really deserves it. We also have music for Hillbilly, added on his overheat rework, which was eons ago, yet nothing for Wraith. I do hope we get something soon because the…
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Perk deactivation in endgame isn't fair
Why does my dead hard get deactivated if I havent' even used it? Or off the record or Decisive strike. There is no reason for those perk to be deactivated in endgame ESPECIALLY if you haven't used them, and those perks are only time limited and you only get it after being hooked. It makes sense that during end-game, you…
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Dredge buff ideas
When playing Dredge, maps have no locker dead zones. Buff to Nightfall: When entering Nightfall, all locked lockers become unlocked. Survivors cannot lock lockers during Nightfall. Lockers that were unlocked from Nightfall become locked when Nightfall ends.
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SBMM Is Bad for This Game's Health
I've heard from several content creators recently that they are quitting or taking a break from DBD because it just isn't fun anymore. Games feel too highly competitive and it feels supremely punishing to try out goofy or fun builds (or even off-meta killers). The thing is- the game is probably in its most balanced state…
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Delete Skull Merchant
Or Delete half her Basekit.
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When are we ever gonna see a central server selection
A lot of people have been asking for this to be a thing and no change has happened, I just want to play in my own region but no I have to get stuck with SEA lobbys where all they do is Pre-run and Gen rush its so boring and then there is the cheating problem in SEA every 6-10 games there is a cheater in the lobby, Please I…
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Describe the costume you would expect for your favorite Killers/Survivors!! >> BHVR shall read <<
Dear guys and BHVR, Perhaps for some sensitive and financial reasons, the Franchise characters have too few costumes. On the other hand, the Original characters don't have enough costumes that satisfy players' diverse tastes. So, this thread is about new costume ideas for any Killers or Survivors. If any ideas come to…
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Possible Character Ideas
I'm not too sure about the killer for this survivor, but if they have Nicolas Cage in DBD, then they could do Mrs. Doubtfire. Just watching this old biddie vaulting over pallets and windows while shouting "Carpe dentum!" It would be amusing as hell.
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Limit ping please
If you are playing in an off time the game puts you into matches where you have terrible ping. I am playing in Asia, and playing this game at 300 ping is not close to do able. I'd rather wait longer for a game than waste my time and add ons.
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Skull Merchant Adjustments Suggestions
Hello! In this post I aim to take a look at current Skull Merchant and, based on that, make suggestions on how to bring her to a healthier and more fun state! Let's begin! General thoughts on Skull Merchant: Overly hated; Most of the playerbase have no idea what she does; Has way too many elements that have no indicators…
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Base Wins On Hooks?
I do think that chases and hooks are more fun than simple kills. I think 12 fresh hooks is far more impressive than 4 kills on 4 fresh hooks. I’d support a win con of 9 hooks (one kill). Or even 10 hooks. But I’m a survivor main. Would a true killer main be satisfied with a game where you get 9 fresh hooks but only get one…
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Would you agree with this ranked system? (Killer side)
Scoring Points Hooking a Survivor/Survivor reaching a new hook stage = +1 Point Every Survivor was hooked once = +1 Point No tunneling (No Survivor was hooked twice in row, excluding final survivor, including End Game!) = +1P No Camping (Being within 20m of Hooked Survivor on the same floor for longer than 20 seconds,…
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Performance issues-console
Has anyone else noticed drastic issues on a few maps with consoles? For example, skull merchant's map always makes my Xbox series S chug when I am in the middle near the purple lights. Has anyone else had issues like this with consoles? The game is far from amazing graphically, and its absurd that its so poorly optimized.
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Why SBMM is a bad system and needs to go!
SBMM kills the fun out of the game. The grade system wasn't perfect but it allowed for more fun matches because if you wanted to sweat you could work yourself up to red ranks, if you wanted to meme you could stay on the low to mid ranks. It gave you choice which the SBMM system just... doesn't? Like you play…
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Talk About hitbox
So.
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Remove autoaim finally
this stupid feature just once again cost me a kill srsly who needs it?
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Give us a mini rift between rifts
I hate this down time between rifts. It's like I want to play but there's nothing to accomplish.
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system of memento mori
Developers add skins with unique memento mori, but the problem is that memeento mori is a meaningless offering, in our game so many perks that work from hooking survivors, which desires memento is also a harmful offering for the killer. In one of the ptb's the developers tried to fix this and it looks good to me, except…
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Map (Item) Overhaul Idea
It's probably not controversial to say that the Map item is somewhat neglected, especially in comparison to the genuinely powerful items like medkits and toolboxes. There are a few reasons for this, but I think the main one is that the two maps between them both don't do enough, and do things they don't have any real…
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The Cenobite Chain Hunt Rework (Suggestion)
Let me start off by saying, I think BHVR's original concept for this killer is amazing and very fitting for the Cenobite. However, I think his kit could use some modifications to make him easier to play as and against. My main issue with Pinhead is his chain hunts, they're always overwhelming when active and completely…
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Ranked mode
I think that they should add a ranked mode and take sbmm out of the casual mode. If they show what rank we are and we get proper rank rewards like iri shards and limited cosmetics people will play ranked and the game will become alot more fun for both sides. (also bring back the emblem system it was much more precise and…
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Bring back the emblem matchmaking system
Instead of skill based matchmaking (sbmm), we have this (put this in a ptb if your not confident this would work): Red rank killer vs red rank survivors Gold rank killers gold rank survivors Sliver killer vs silver survivors Etc with some improvements. It Will be better for the fun and mental health of killers and…
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Sole Survivor tweak idea
So, as we all know, Sole Survivor isn't exactly that great of a perk due to not only how it behaves with needing teammates to die for it to work, but also because of its effect not being the greatest. Because of this I thought of a tweak for the perk that would make it actually somewhat more useful. Currently, when you…
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Cross-Progression
Hi, just wanted to push my urge out there for something that's on everyone's minds. Please allow us to link our progression between PC and Console. Or push harder for it to be done. I don't like having to restart from the beginning whenever I download the game through something different. I get difficulties with Sony,…
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Killer Power Charm - Suggestion
As we all know when you prestige a killer/survivor to level 7-9 you get an Iridescent [Perk] Charm. My suggestion is you receive a charm with a logo of the killer's power. For example, when you prestige The Unknown to P10 you get his power logo as a little key charm.
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Mouse and Keyboard support for Xbox
Controllers are unreliable and inaccurate, mnk should be an option Plenty of other Xbox titles do it, been playing dbd for 5 years with controller, a tad sick of it
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Voicelines and sounds should be SERVERSIDED. Not playersided.
PLEASE make voicelines and sounds SERVERSIDED. Not playersided! There have been times when I play with friends, and then I'm laughing cause the killer said a certain voiceline, or a survivor did a specific scream which was hilarious sounding, or something. And then my friend has no idea what I'm talking about. Why are…
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Myers Buff + Addon Pass Idea
Myer's in its current state is really only good with its Addon's I hope these ideas can change its current state. and make it a more playable killer while touching on some of the more problematic addon's Basekit Myer's change tier 2 - 5 points of evil tier 3 - 5 points of evil each survivor has 10.1 points of evil and caps…
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Please do something about Backfilling
Backfilling is what happens when someone dodges a lobby. The system pulls in the next viable player in the queue, bypassing any matchmaking parameters to focus on the quickest turnaround. This obviously leads to terrible match ups, particularly as it tends to be the killer dodging the lobbies they don't like the look of.…