Comments
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I'll be honest, up until this last month I've dealt with MAYBE 2 or 3 hackers in the.... however long between Doc and Huntress I've been playing. This past month though has been nuts. Had a guy who could move at mach 10 and hook himself on air in front of me to keep me from getting out of buildings as well as the 90 second…
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Not going to lie, I started reading this post and my face split into a grin. I've been running Franklin's and Hoarder lately. Mostly for the lulz. I'll tell yah, you want to tick off a crew of flashlight clicking SWF, Franklin's and Hoarder has you covered. I've been on the receiving end of posts like this in endgame chats…
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Killer: Deathslinger Perks: Deathbound, Dark Devotion, Tinkerer, and Trails of Torment. Add-ons: Reload and Aim Speed. I'll be honest, I mostly created this build as a meme. I mean there's NO WAY this build should do well, right? But the amount of time you spend not having a Terror Radius is frigging ridiculous, and it…
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Imho, Yellow Cork and Green Porn are his best reload combo. You get the high speed reload and aren't slown at all while you do so. If you want to machinegun bottles, this is how I'd do it.
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"Bugless Streak?!" Um... I'm sorry to tell you this but there's been bugs on her all the time. One of them has been on her for at least 2.5 to 3 years now.
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This. For context, yes the rock is blocking the hook.
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Forgot this one as well. Detective Tapp's torso skin with the hanging badge on a chain over his kevlar vest has an issue with the chain. As the match progresses, and the chain moves more and more, it steadily will stretch out. One Tapp I faced ended a match with a chain as long as he was tall. Said chain also sticks out of…
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Plague: Corrupt Purge does not always down Survivors who are running around interactable objects like chests. They'll get a vertical invisible wall that gets coated in blood and puke but nothing happens. Slinger Harpoons and Huntress Hatchets seem to have issues with aim assist prioritizing interactable objects over…
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Honestly I'm still not feeling it with them. The fact that you have to wait 45 seconds without your power before you're alerted to the location of Victor is frigging ridiculous. Now I know that's not the official final word on that, but still, that's Bloodlust 3 for a single hit in terms of how long that is to occur. Also…
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Power rework, no. Add-on rework, yes. Honestly, Legion's power is fine and does exactly what it's supposed to. THAT SAID, I still think it's way too much of a negative effect to lose your full power bar when pallet slammed and lose a HUGE chunk of your power on a basic attack when you compare Legion to a Killer like Oni…
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Level up Nurse. This is not a "play Nurse instead" bit of advice. It is quite literally level her up to get Thana. Yes the healing slow is gone, but Legion specializes is tagging multiple targets in rapid succession. Another perk I've found with some level of success is Death Bound. Has the ability to let you know where…
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Instead of offering my actual mental thoughts towards your statement, I'm going to be polite and simply say, no. Just no. She is certainly NOT overpowered. And after pretty much a straight year of nerfs due to normalization, she doesn't need more.
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2 out of her 3 perks are pretty decent, especially when you combo them with other perks so there's that increasing her usage. Also people when facing Pig do so with a bit of false confidence. I mean IT'S PIG! She's on the bottom of EVERYONE'S tier list, right? How powerful could she be? So because of that mentality, people…
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BHVR and lower tiered perks always seem to flub when in practice. Wasn't it year before last where rank 1 of Bitter Murmur was always active if a Survivor was near a gen when it popped?
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I mean honestly that value really feels like a good chunk of my solo que matches. There I am, just trying to do ONE goddamned generator, and my three teammates fling themselves at the Killer like lemmings jumping off a cliff... Then I proceed to get screamed at for being a bad teammate because I refused to go to the…
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Got it in one lol.
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As many have said it's because he's got a LOT higher skill cap than most people have the ability to play him. Everyone's basically running the exact same basic build so, just like Overcharge and Old Ruin, people have gotten used to it and it doesn't bug them as bad thus meaning the poor ability of a LOT of the Blights I…
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Freddy: for many of the above listed reasons. Pyramid Head: Haven't faced new PH yet but he's most likely to have my teammates dead way too fast and make my matches kinda boring. Hag: the Killer most likely to get you killed by your teammates. Honestly I don't mind her. However the actions of my teammates in solo play make…
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There are, for the most part, two types of Obsession perks for Killer: targeted and ignore. Generally speaking you never want to mix the two. Also of note the targeted Obsession perks are usually MUCH weaker. I still don't understand why Furtive Chase loses all stacks if the Obsession dies but Dying Light keeps it's stacks…
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When I first started DbD I began as an Ace main so TECHNICALLY Hag was the one I bought first.
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As stated all a Survivor needs to do is escape. A Killer, however, needs to double pip. They can't 4k too fast because if they do they'll not be able to do it. And it's almost impossible to do it at Rank 1 because Rank 1 requires all Iridescent Emblems for a Merciless Victory. Whereas Survivor at rank 1 can be off by two…
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For me it depends on how "Lemming-Like" my allies have been. If all of them reach death hook in under 30 seconds due to constantly trading each other on hook because they rescue before the Killer has had a chance to LEAVE the hook, I generally just leave them to their fate. And then the Killer gets bitched at for camping…
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Honestly that was BHVR's entire idea behind the MMR that got borked and they shut off for the time being. It's also the reason why we can't swap Killers in lobby anymore since they intend to bring MMR back. Essentially how it's SUPPOSED to work is that each Killer you have will have it's own invisible "rank" based upon…
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Try and use his turning add-ons. They seem to also increase the width at which he can attack during Lethal Rush though the animation still only shows the tiny range. In example, let's say his base attack width is determined by uppercase I's. IIII And let's show the invisible increase in width through lowercase i's. Yellow…
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Your description of Steve players is close but not quite right. You know that friend you have? The one that is super helpful? But you know better than to have them help because if they help you dry the dishes the nuclear power plant nearby will go into meltdown and kill everyone? That's a Steve player. Yes, they are super…
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Honestly a little bit? I've not had anymore issues where I've attacked a Survivor at a window only to have a server stutter that teleports the Survivor 20 meters ahead of me. That's been going off and on for a while now and thankfully seems to be in the past.
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Do generators and totems while the Doctor is camping? I'm sorry but this is literally the best way to handle this and it'll only stop being a good strategy once Survivor randoms stop being hyper altruistic. Seriously I had managed to get a Survivor on his second hook just as the last generator popped. Instead of being…
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It has two issues. It doesn't always show the explosion if you're within a certain range and it doesn't always apply Surveillance on hit if a Survivor immediately clicks back on it.
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To be fair though that kill rate was listed back when Forever Freddy was still a massive thing and people would suicide on hook rather than face it. I think that number's a tad skewed.
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Stun the Killer three times in a single match. Killers either refuse to chase me, play Killers that are difficult to stun, or my teammates burn through every goddamned pallet in under two minutes.
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Now to be fair, if it's two Survivors left and you're the everywhere man, then there's no real point in touching generators. There comes a point where when the Survivors feel like working on objectives will get them killed, instead of openly searching for them, you need to just stand in a corner and let them poke their…
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People need PWYF to be good at Plague? Honestly just use the green cool down add-on if you're that worried about the slow while charging your puke. It has a movement speed buff while charging that works on both Vile and Corrupt Purges. Seriously, PWYF REALLY isn't that great outside of Bubbah or memeing and it's loss…
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Not a problem. Like I said I have no specifics and everything is subject to change. The only thing I know for certain are the three main issues he has being changed.
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From what I've been able to determine based upon discussions in his Discord server, this is ROUGHLY what I believe is being changed: -Double Stun is going to be removed. -Being able to swing and miss an attack to freely cancel the slam and not get a stun is being removed. This will trigger the stun now. -His the speed at…
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Point 1: This Killer actually requires some level of skill and willingness to fail in order to be played well. He's not like Freddy where you can slow the game and teleport and slow down Survivors in chase without ever having to do anything. Point 2: He is bugged to all heck and back right now due to someone at BHVR…
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I mean a good change I feel would be NOT killing his full frenzy whenever he gets pallet stunned. Kinda apples and oranges but if Oni gets pallet stunned while in his Fury mode, he doesn't lose his power, whereas Legion, who can't use their power to down people, loses everything. I also feel that melee attacks shouldn't…
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Let's be real though, how many people actually had Hex Ruin last long enough in a match to actually be able to complain about the change? I know for myself I stopped using Ruin a long time before that and had swapped to Corrupt Intervention. Back on topic though, if there's any glass have full to this it's that…
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Pig. She has Amanda's Secret. Enough said. In all seriousness though, her add-ons in many regards don't work or frigging make sense...
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Thank you for offering such wonderful insight...🙄
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You're barely in the terror radius for one, but then your teammate who was closer brings the Killer that much closer and then they are downed. Now the Killer is even closer to your location. The Killers that can capitalize on this perk more than most already have extremely high mobility so the distance isn't really a…
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Because it's considered toxic behavior and the devs have already stated they want to remove the ability to do that to hooked people as well since it's not respectful. Now whether that idea has CHANGED is an unknown thing to me.
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To add to the above post, a similar perk, Surge, has a 30 second cooldown. It grants information within 32 meters of every generator currently being worked on on a basic attack down. Considering the idea that the devs seem to be intent on streamlining and normalizing everything it would make sense that perks of similar…
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"Survivors choosing to stay in the terror radius of a Killer with Infectious Fright." No disrespect meant but a lot of the time it can't be helped. Too many times I've been outside a Killer's Terror Radius only to have a teammate BARELY bring the Killer into range of me and there's nothing I can do about it. Then there's…
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Essentially it can potentially screw with people used to hearing the Lullaby and then having terror radius at a certain time frame. It MAY potentially let you get closer but only a set amount of times if the Survivors have any intelligence, no disrespect meant, and actually notice it. After that, though, they'll be on the…
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Pig will always be my one true love but I've also been playing a lot of bunny Legion lately. Pig was the Killer that got me to rank 1 the first time back before the second BNP change (first iteration BNP was instant generator completion on use, second was multiple skillchecks until gen completion, third is what it is…
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For context lol https://youtu.be/atHT7xXPtsw
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-chuckles- you should see Zarina's left arm ^_^ Goes full t-pose each time you interact with something and then bends like Ragdoll from CW's "Arrowverse" to get in contact with the thing you're touching.
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For perks run a build that makes them want to cleanse. Thana and Blood Echo are good for that. For add-ons use ones that capitalize on Corrupt Purge. I'm a fan of increased speed while you hold Corrupt Purge and Cooldown reduction with movement speed while charging.
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Could one not state that putting money into something for the joy it could return would also be an investment? Investing in something doesn't have to mean monetary return. Investing money into repairing a classic car, for instance, for your own personal collection. If you're investing money into something in hopes that it…
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I mean you figure buying each chapter, new cosmetic comes out and "Ooo! That looks kinda cool! There's a charity cosmetic box and who doesn't like charity? (Remember you used to have to pay for it), $10 for four times thus far because almost none of us saved up the given back $10 from our previous tome. Whole bunch of…