Mister_xD

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Mister_xD
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  • It's always the best who have to leave us too soon. Rest in peace Puppers.
  • I'd boil my personal reasons for staying away from the game down to these two points: The new progression system makes 100%ing all my Killers basically impossible. Previously to it I found pride in having all characters Prestige 3 with all Perks, but grinding every single character to Prestige 100 is an extremely…
  • It's like Overheat all over again. What is up with BHVR and making a bunch of changes to Billy that literally nobody asked for, nor supports? Let's hope they won't double down on it this time. Billy players have had it rough enough.
  • The (much) bigger issue is the Realm Beyond. With the "new" grass reskin that is slowly creeping its way into all the maps, it is basically impossible to play Trapper in a fun, unique and interesting way on many maps. The new grass makes it way too easy to spot his traps to the point where a trap that is not actively…
  • *most killers and addons are trash What's especially depressing about this is, that a lot of Killers that are not very engaging nowadays didn't use to be like that. A lot of Killers have changed over the years and sadly not very often for the better. There are Killers who received a "rebalancing" that utterly devastated…
  • Hey, ex Deathslinger main here who played the killer almost exclusively for about two years! I have one piece of advice for you: avoid him. Just play Huntress. Prior to his "rebalancing" I would have told you to go play the man and give him a shot (pun intended), but ever since BHVR took him into their sights (I swear I'll…
  • I wouldn't say I'm angry or even mad anymore, I'm just extremely disappointed in BHVR at this point. Billy used to be an amazingly well designed character, then they completely ruined him and have been doubling down on these changes ever since, simply ignoring any user feedback on it in hopes that we eventually forget. To…
  • I never said it was made for the sake of it, but it was a competetive matchmaking system nontheless. And whether it was intended or not, it made the game significantly sweatier. The whole point of it was to put players of the same skill level up against each other, so both sides would have to consistently try hard to win…
  • My experience with this game has never been worse than when MMR freshly released. DbD is simply not a competetively viable game and them putting a competetive matchmaking system into it is a decision I to this day struggle to understand (and BHVR apparently too, because they have been nerfing this system so hard that, by…
  • Currently only because I have a friend who keeps begging me to SWF with his group. That said, the last time I had DbD open was October 28th, because he too is getting rather frustrated with the game. When I started I got hooked (pun intended), because I genuinely enjoyed the game. It was very unique and I too felt this…
  • Huntress - Overall great design. Unique, fun and strong power that allows for some great plays. Hillbilly (pre 4.1.0) - He used to be an amazing character. His basekit was extremely fun to use and allowed for some insane plays in the right cirscumstances, but had plenty of counterplay to it. His Add Ons were busted, so…
  • Them being locked behind the amazon prime subscription makes especially little sense considering BHVR's own "no exclusives" policy. What happened to that? I'm fine with people getting something for free that others would need to pay for by having an amazon prime subscription and potentially even getting it early, but it…
  • Hillbilly's Overheat. It brought nothing interesting or fun to the game, all it did was actively take away from what used to be a very fun and rewarding character.
  • Anything that isn't Backwater Swamp or Grave of Glenvale, as Trapper is literally unplayable there :)
  • No. The game gets stale after a while, as they never really mixed up the very linear gameplay in any meaningful way. Sorry, but I can only be asked to do the exact same thing for so long. Plus they have been hard at work to butcher any Killer I found enjoyable to play, so I stopped playing alltogether. I was hyped for…
  • Idk what to tell you, but I've played her. I'm far from great at her, but it was good enough to beat most lobbies I went up against, just took me a while to get that muscle memory down. And I have seen plenty of others play her that were much better than me - people like Scorpionz or ScottJund - that consistently…
  • The entirety of counterplay that exists against Nurse is "hope she screws up and blinks in the wrong direction". You have no influence over that as the Survivor, it is entirely on the Nurse whether she gets a hit or not. That is not counterplay, that is the Killer making a mistake. You also don't call a succesfull mindgame…
  • Can we please stop pretending like failed RNG checks or fuckups from the killer were counterplay to their character?
  • On a break right now because I'm terribly burned out from DbD. You can meet me in TF2 tho, that is my current main game of choice.
  • I play on PC and frankly do not know how this works for console players. However I would assume that it would not change much, as long as you can log into your BHVR account from a console. By doing that and owning both games they send you a code you can then redeem in the ingame store of DbD that will instantly unlock the…
  • I played it and it was fun, I would recommend it. Also you do get a code to unlock a complete skin set for Jake in DbD when you own it, so I guess if you are into skins thats another upside?
  • I think Dredge is fine. It's not the strongest, but it doesn't need to be. It's a viable pick that is a lot of fun to play with and honestly that's all a Killer really needs to be. I only have two complaints: the locker group locking mechanic hurts it a lot without having any counterplay from the Killers side of things,…
  • The stats also say that Dredge is a stronger Killer than both Nurse and Blight. Maybe we should take that as an indication for them not being a good tool to determine balance by themselves.
  • Honestly? Twins. I fail to find a single enjoyable aspect of this Killer, whether I win or lose against them it is always excruciatingly horrible to sit through. I'll at least try against a Nurse, but she is another contender if I had her a couple of times already. Also I DC any time I get send to RPD, I do not care about…
  • Times like these just further serve to show just how necessary the DC penalty system overall is. I've seen so many people ask for it to be removed in recent times, yet any time it is disabled the game becomes near unplayable as a result.
  • If it really does nothing than I am sure you wouldn't have an issue with it being removed, right? It has achieved one thing very well: sucking the fun straight out of this character. Deny it all you want, but ever since Overheat got introduced many (me included) dropped him like a hot potatoe. In other words, I see no…
  • Honestly, just point number 3 is enough. Overheat is what killed him for many, get rid of that and I think he is golden! It's been two years BHVR, please stop ignoring people telling you overheat sucks. Also let Skybilly return, I see no reason not to (unless you have fun ofc).
  • First of all: Welcome back! Haven't seen you in a while and I'm glad to do so again ^^ As for the topic at hand: A lot has changed in the game recently. The 6.1.0 patch in particular came with an immense meta shakeup for both sides and overall was a very good patch IMO, giving Killers some much needed basekit buffs.…
  • Might as well use them while they still have a unique and cool effect. They are about to get absolutely butchered after all...
  • Well, the answer is as simple as you're gonna hate to hear it: licensing. BHVR has proven time and time again that they love to go crazy with these blighted skins, but for licensed content they can only release what has been greenlit by the license holders beforehand. And what license holders always want is to keep their…
  • With the 6.1.0 update Killers now deal an instant base regression of 2.5% worth of the generators max progress on top of starting the normal regression. Doesn't sound like much, but if they keep tapping it you can consistently reapply those 2.5%, which will quickly add up enough so you don't have to worry about them doing…
  • I'd like it to be option 2 tbh. I don't mind outfits being event exclusive, but they should make a return in next years event to prevent them from becomming actual exclusive cosmetics. Also, just a heads up: we actually do have a polls option for the forum! The main upside of this is that it's much easier than writing your…
  • I'd say the rather restrictive way end chat works plays a role in this too. You see, anyone that dies and therefore leaves the game earlier than others can not leave a message behind for them, anything they put in the chat will be invisible to others that joined at a later point in time. And since most people don't want to…
  • The Perk itself is fine, only time it gets problematic is when it is used in a build entirely focussed around it. Make it incompatible with Toolboxes and I don't think anyone would complain about it anymore.
  • Still by far my most played game on Steam, but right now I am significantly more excited about the installment of Scream Fortress XIV than anything DbD related. Though that's got nothing to do with the state of the game or anything like that (it's perfectly fine IMO), it's just burnout. I don't play it on my own anymore,…
  • So what is your suggestion? Just ban everyone that plays SWF under the assumption they might be using Discord? There is absolutely no way for you to prove they are using it, they might just be sitting together in the same room - is that also illegal? Given that it is completely impossible to prove / prevent from the Devs…
  • No. That perk was utterly busted and for the sake of this games health it needed to go.
  • Technically speaking it's to "just do the generators", as the Killer can only pressure one area at a time. They stand on hatch? Then do the remaining gens. They leave to check on gens? Now they are no longer guarding hatch and you can escape that way. They shut hatch? Now we're in the gate phase of endgame. That said, this…
  • Except those comparisons actually make sense? NWO for the Killer does the same thing as DS and OTR would do for Survivors, where they turn an already winning position into an (almost) impossible to lose scenario. DS in endgame is a free escape, so is OTR (unless massive misplays happen ofc) and NWO in a hatch close…
  • Why do you guys feel the need to turn everything into an Us VS Them strawman? Don't you see how stupid that is? You don't even present any argument, all you do is cry over "survivor bad killer good" - it's been done so many times now that it's not even entertaining anymore. It's just boring. Either comment with something…
  • You have already won at this point. NWO is just overkill at this point - it's fine as a last defense mechanism if they managed to complete all the generators, but you absolutely don't need it to crush a team that has already lost even harder.
  • I've always wanted a map with a lake in the middle, preferably with a waterfall feeding into it as well - this could be a neat Red Forest map. To fit more into that relams lore, we could also add the place of Anna's mother's death to it. The unreleased swamp city is also something I'd like to see - to reduce its size they…
  • Yes, I too hate corners. We should round them all!
  • The secret formula is as simple as it is hated by many: SWF. Playing this game together with friends makes it a lot more bearable, because you can take exactly that factor of randoms out of the equasion. Still, seeing the same Killer 4 times in a row (especially if it's a Nurse) all stacking slowdowns just makes you wanna…
  • I'd love if Freddy worked more like Doctor and could swap his Dream Traps using Add Ons - he has the pallets, sure, but I'd want him to have more, like 4 different types plus his basekit (just like Doctor). Of course he wouldn't have access to all of them in a single game, but it would be a neat thing having to discover…
  • Obviously they hint at a new, meta defining, nay gamebreaking mechanic that allows one to sit down on the benches in Garden of Joy.
  • We've had multiple instances of Bugs turning into features, so it is absolutely possible. And given that this is still just an early WIP, it is basically a given that things will change from what we've seen so far and what will eventually be added. So since this is guaranteed to be further worked on, you have a much…
  • It's a really neat Killer! My one complaint about it is its map dependency though.
  • Man isn't it great that we have this mandatory chat filter that butchers every 2nd innocent sentence and is impossible to turn off manually in the options? BHVR have truly outdone themselves here, this is the single greatest mandatory addition to the game ever :) /s
  • Absolutely. I do think the Killer aura aspect should remain tied to the Perk itself, but the Survivor aura reveal should absolutely be basekit.
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