Comments
-
i smell skill diff tbh
-
ii...... idk how to comment on this i have no words..
-
it was planned to be next tuesday but was moved cuz of leaks
-
what shadow drop? stuff got leaked by mistake
-
its been like this for 6 years
-
pain res pop corrupt dead lock no way out are still very very good slowdowns. there is no need to hardcore tunnel whatsoever. i win 7/10 out of my games with mad grit build or whatever. if u lose just move on and win the next one. when it comes to survivor i started getting really good teammates idk i am very lucky…
-
6.7.0 CoH < 6.6.0 CoH and its obvious with new CoH 2+people need to group up and place a boon and then heal which means 2+ people are not on gens in the mean time. old CoH required only one person to get in the boon and heal for 6 seconds longer than a usual heal
-
ive played with spine chill+resilience 80% of my time for 3 years since 2019 and it was really really comfortable i got dedicated very rarely so if it comes back with this boon i wouldnt mind. better this than what we have now
-
thats a cool one i want to get bugged
-
if killer gets 25888 out of 4 envelopes its possible
-
they wanted to move on from ruin and pop. from iron will and self care
-
my favourite part about eruption is that when i play twins people would hold Victor for 5 minutes easily but when its eruption then its nah nah nah nerf it
-
Wesker. damn even his VA for dbd is such a cool dude idk wesker somehow turned out to be so perfect even more than that. i wish infection after unhooks was tied to conspicuous action and thats it.
-
pog log can be forced 3 times in 10 seconds tho
-
they keep mentioning it helps catching hackers but why dont they do it 10 mil bps then.
-
gigabrain idea i like it. its not getting added 100% but cool.
-
WESKER WAY STRONG!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! HE CAN DOWN SURVIVORS????? i am sorry but hes not hard to loop if u played against blight at least once
-
oh yeah i dont know what lucky break is.
-
kicking in to say that it makes yeeting 10000% better
-
basically if u get found first u get chased a bit then u get hit and u vanish. killer loses 2-3 gens chases other survivors cant ever find you ur team ded u escape alone or 2 survivors. its already good for first chase if anything this perk needs a nerf IMO
-
we don't need to buff Lucky Break.
-
sacrifice category needs to be addressed. and brutality for Wesker
-
10/10 the skill ceiling is the best thing but the fact that everyone is complaining about this makes me anxious that they'll change that(
-
they're live)
-
i just dont understand how people want everything for free after playing blight/nurse/dem dem
-
onryo. moris.
-
brave. i dont really remember but i think bhvr didnt know a thing about nft stuff until it happened but i can be wrong
-
basically moving ur head to the right and to the left while crouching was super laggy. they fixed that and accidentally removed nodding(
-
for a year
-
i am pretty sure they will address bp gains as well soon. so we have to wait to say if its band-aid or not.
-
how is it a band-aid tho? i think this decision is great considering incentives are coming back
-
the lower prices are not a lazy change its actually good cuz it makes archives, dailies much better. sure thing they need to increase Sacrifice category gains cuz its impossible to hit 10k rn. just improve ingame bp gains and its great.
-
we'll see in 3 days if u're right. i know that first 3 hours when update releases are tough for killers but we'll see
-
second blink should be 2-5 metres max
-
well.. seems like no killswitch happening
-
9 hooks and 3 escapes makes me feel better than tunneling or securing stages i am sorry! dont forget u HAVE TO TUNNEL!! u have to have to obligated by law
-
ok
-
i hope outfits slay
-
i did this with no mither by not dying in a chase in 2 seconds
-
and then u go quick mode against sweat squads !
-
who doesnt love getting tunneled? ( playing the game)
-
i would love to see people turning off auto aim and then complain about getting spun
-
and spirit xd
-
is the one who plays for money! or the killer ure playing against for the 12th time in a row
-
incentives double total amount of bps you get in a match. if 5 flans used you can get almost 500k bp in one match. if only 1 you can get up to 160k bps. i think score events should be changed + meme add-ons you mentioned i agree. brown-yellow offerings too. bloodweb prices could be cut off by 1k bloodpoints and it would be…
-
wait for next midchapter they'll probably introduce in game pings. i mean i am doing a gen im rescuing iam doing a totem etc
-
i am sure they will revisit botany when they get rid of medkits i mean balance medkits
-
Old newspaper add-on needs to become base kit+ something needs to be done for god pallets but there is already many good suggestions about this. when u spawn on rpd u just lose cuz if u play against 10k hours gods which is each match thanks to sbmm in an asymmetrical game they predrop 2-3 RPD pallets or The Game pallets u…
-
for example if u escape a chase u get 200 points in boldness category so i suggest switching this score event to survival category. if OTHER suvivor heals u u get 300 points just like u wouldve gotten with self heal. mending works just like that right now but not healing