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Map offerings are problematic
I think we all know the feeling when we see the killer picking a map. It is the same feeling killers get when seeing offerings for survivor sided maps. In my early days I thought it was a tool to see more maps because the matchmaking doesn't feel very versatile sometimes. Right now it feels more like a war. If I pick a map…
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When will there be a fix to non Crossplay waiting queue?
I always have been tired of cheaters but after seeing the latest Hens333 video where he explains, that cheaters have millions of free accounts on epic. I just dont want to play with epic users anymore. I already have subtile or not so subtile cheaters in half my matches and its frustrating and annoying. However when you…
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How to limit swf?
As the latest statistic shows, swf players do have a huge advantage over solo q players. These advantages come from matching builds and roles, voicecall, callouts and coordination. Aside from comp players there is little that the average killer can do to stop these teams effectivly and the matches become stressfull and…
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New map variations of Ormond and Yamaoka are terrible
Yeah not much to say theyre both just terrible I thought with the Haddonfield rework they learned how to place lockers. But these new variations are the biggest nightmare for locker related killers like huntress, trickster and dredge. Almost all the locker positions are awfull and you see nothing with darkness revealed…
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Why is the gen balancing so far off?
I just got back into dbd after more then a 4 months break. Let's put aside the gen bug which is absolutely mindbreaking that even almost a week after the update there is no fix for that. I am currently really wondering what bhvr is thinking with their perk balancing. They nerfed almost every gen regression perk (besides…
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Dbd has become a toxic joke
I quitted dbd 6 weeks ago and honestly I have not missed it. I used to play almost every day but now I don't even consider it worth staying installed anymore. Not even new chapters will make up for the atrocious amount of toxicity in this game. A friend talked me into trying it one more time after having such a long break.…
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Nerf Chucky
I get that this killer gets played a lot because he is new. But right now I am beyond annoyed. Chucky aka "The good guy" witholds way too much power and is zero fun to play against. At the current state when playing alone or with friends we consider leaving the game when we see its him. My friends and I are frustrated. The…
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I quit
I've played dbd for 5 years now (which of course doesn't makes me the most experienced player) and I finally reached my personal breaking point. This game is barely fun anymore as a lot of players take it way to personal and serious with toxicity in the game and community being at it's peak. I played both sides pretty…
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What do you think about perk limiters?
As more and more chapters are added to dbd the balancing becomes quite more stressfull especially when perks have potentially high synergie. I thought maybe we can solve two problems with a limit on how often each individual player can use a perk. For example 'Devour Hope' is a strong perk and is only allowed up to 5…
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Is the killer hitbox disabled when picking up a survivor?
From my personal experience I always had collision with the killer when trying to pallet save or something like that. Some time ago I was standing in shack between the generator and a window. So my body should block this path. Yet a survivor appeared out of thin air and performed a flash bang save later claiming you can…
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How would you balance dbd?
I think I am in the high mmr bracket as killer and in the mid maybe low-high mmr for survivor. My experience in dbd never was worse. Every single killer is tunneling with 'pain res', 'grim embrace', 'pop' and 'corrupt' or something very close to this and on the other side I have tactical squad leaders gen-rushing and exit…
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Locker placement on maps
Apparently all maps are under discussion so I'd like to open up a general discussion about lockers. I do get that some maps are better for a killer and some are worse. That's totally fine. But sometimes it is questionable how big the disadvantage can get. My main example is the map of the Skull Merchant. The locker…
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How do you detect subtile cheating?
After playing many hours you kind of get a feeling how fast a killer or a survivor can be and what the limits of the pers are that are acessible in the game. Last match one of the survivors was incredibly hard to catch. I lost sight of him for just one second when he went around the corner but somehow he gained distance. I…
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Add 3 penalty free dc's per day
The idea here is that if the match is not fun because of a killer who tunnels agressiv at 5 gens, the killer holds a three gen from the start or sluggs every survivor for 4 minutes, you can just dc the game and move on. I was against this idea myself for quite some time but with the tunneling becomming more and more…
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What is wrong with survivors???
I'm out here in the wilds of the fog trying to bring good points and valid arguments in post after post to make progress in reducing tunneling and making the game overall less toxic and more fun for everyone. Then I do play a low tier killer (played huntress for a while to nail these snipes and nurse to train my blinks)…
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dbd is at it's downfall || tunneling & matchmaking
Alltough they add new content regularly and the new chapter looks amazing, it didn't even took 5 matches for it to feel stale and boring again. Why is that you may ask? Well let's look at the current situation. A new player join's dbd he get's maybe 5 starter games before mmr screws him over and sells him out to a killer…
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And again Dredge got forgotten by the dev's
I doubted that they would show turkey boy some love but to begin the update with something like "We wanted killers to be less dependant on add-ons; quality of live improvement; locker placement can be bad". That's just like they are making fun of the dredge. It describes to 100 % the problem dredge players face all the…
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Is skullmerchant too strong or are we just not aware enough?
Recent statistics from nightlight shows that she has been far over 60 % for the last months. Current status: I personally do have issues to play against this killer as her speed boost is unpredictable and makes it hard to greed pallets. So looping is limited. She has basekit undetectable when placing a drone which is also…
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Legion should be banned from Lights out
Lights out is about mastering the power of your killer while facing the obstacles and challenges of the darkness. Having no scratch marks and limited vision can make it very difficult to find survivors or spot the killer. The problem with legion is, that the killerpower basically bypasses these obstacles and challenges. On…
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3 days lights out and I don't want to play normal dbd soon again.
I don't get why people claim it's killer sided. Well if you are not up for the challenge and simply take the legion as killer to bypass the obstacles of lights out or you camp around and tunnel then yes, it's killer sided. On the other hand I think I never escaped so many matches ever before. I wasn't frustrated with dbd…
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Lights out exposes how low your skill truly is
It is a refreshing game mode and I whish it would stay forever. DBD finally feels scary again BUT it also feels far less stressfull. No worries about pain res, dead mans switch or noed. No backround player, lithe, sprintburst or unbreakable. It really comes down to your skill and mindgames. On the other hand people are…
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Add diversity to matchmaking
It happens a lot more recently that I'm playing against the same killers multiple times in a row up to playing only vs 3 different killer though playing 12 matches. Maybe we need a subroutine in the matchmaking algorithm that prevents going up against the same killer over and over and over again. Something like a counter…
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Monitor your games, send those reports with evidence. Keep cleaning
I think everyone who played this game for a while had some matches where things where just not adding up. Either the distance the survivor gained while out of sight or the game sense the killer had looking behind that particular rock for a survivor right after entering the area. Well bhvr does take these things serious.…
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Head on needs more stun time
The perk can be quite annoying in a bully squad. I get that. But if you're the average solo-q player, head on does not provide enough distance for you to make it somewhere. You need time to exit the locker but the 3 second stun timer starts at the start of the animation. So you loose that time which is somewhat 0.5 or 0.75…
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Nerf Windows of Opportunity
I think people underestimate how much time this perk actually steals from the killer. The times of survivors beeing overly stealthy are gone and looping is more and more common. Therefor having a single perk that shows you EVERY RESOURCE in your reach is completly broken. When looping a killer resources like windows and…
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Chuckys missed attack cooldown is too forgiving.
Spinning that little piece of trash is hard enough, but you do not gain enough distance to make it anywhere. His cooldown should be longer as it is arleady hard to see him, hard to dodge him and then he can follow up way too quick.
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Pinhead and Letherface can still facecamp and get the kill
Most people will understand why Letherface can still facecamp you and down you a second after you unhook yourself. I think a good amount of people did not know Pinhead can do that too. I don't know if it count's as 'abusing the game system' or if its just part of the game but when you unhook yourself and Pinhead chains you…
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Unprovoked tunneling + proximity camping at 5 gens is default now and it kills the game
Pretty much what the title says. It's not fun for nobody and I cannot imagine a killer is having fun while camping and hardcore tunneling. Most people say "just do gens" yeah its not that easy as expecially in solo q people will try to save the survivor. So you have a max of 2 survivors on gens. Mostly just 1. It doesn't…
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Hillbillys cooldown is too short
Every match against hillbilly is a desaster. If you spin him you gain almost no distance. You jump into the locker last second to avoid the hit, you gain nothing, he either grabs you or he charges through and you go down. So aside from jungle gyms there is almost nothing you can do. As soon as he gets overdrive and gets…
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Question regarding "Lights Out" Event
Killers who are not stealthy basekit benefit the most from this event. But what about others? Will we still hear lullabys, Meyers or Ghostface? What I am most concerned about: WILL THE DREDGE FINALLY BE SILENT? If not, our beloved turkey boy gets left out once more. Because of his intergrated directional audio he would be…
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Singularity needs some love
I know that his pickrate is low and I get that a lot of people struggle to play either as him or against him. I don't want to talk about that. Im talking about the fact that he is one of the very few killers with no special skin. He recently gained the another purple skin which is cool and all but I do miss something…
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Healing bar bug
I couldn't reproduce it yet but it was encountered several times by me and my friends. When starting to self heal either with selfcare or a medkit, the bar never started to fill up. We simply didn't know our healing progress.
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Gen builds/rushing better then meta builds?
I mean sure if youre really good you can buy a lot of time with a meta build. Personally I never run the "lithe, resiliance, WoO, adrenalin" meta as I think it's a boring build. I tried a lot of different builds over the years and included gen perks in a lot of them too. Recently I made a pure gen/genrush build. Since then…
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I am at my end for dredge
I tried a ton of different perk combinations and gave each of them several chances, I try to mindgame, try to learn from streamers/youtube videos. Ultimately I have to admit, I give up on playing dredge. It was my main killer and I still love my turkey boy. But at the current state he is the only thing I can do to win is…
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Toxic killers tunnel newbies now + Suggestion
Imagine you tunnel, camp at the basement and then spam 'ez' in the endgame chat. This game has a serious issue with toxic players. As if tunneling wasn't a thing already. I get that in high mmr you kind of are forced to do it because you don't have a chance if 4 survivors stay in the game for long. But don't come here and…
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Matchmaking in dbd is a pure joke
I don't know how this algorithm is designed but it doesn't work at all. Why on earth do I face swf teams with 18 k hours red med kits all meta builds and map offerings. Tell me how this is anywhat balanced. I just want to have some fun after work. This is just frustrating. It's been 9 games with just swf squads just today.…
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Are we gonna ignore this meta build problem forever?
I have to deal with stuff like this almost every single match. This was a swf team of 4 people. And this is just one example. I get that solo-q players cannot really coordinate their perks but swf's? That's just a joke right there. Why would I even try playing a Tier C killer if this is what I get. I loved to play dredge…
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Are we too addicted to perks? | Survival Game mode
I get that perks are the main selling point for new survivor dlc's and sometimes even killers. Recently I started to question the way this game operates. It seems a lot comes down to choosing the right perks as killer or survivor and making the game about it. It sure adds a variety to the playstile which is good for a game…
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Remove the endurance effect for buckle up target.
Let's be real almost only filthy bully squads use the combo of 'For the people' and 'Buckle Up'. So if a solo q player uses it fine. He risked something to safe his teammate. So gaining endurance is okay. The one who was healed by 'For the people' shouldn't get an extra health state just because somebody else picked him…
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What is the best dredge build?
I love my turkey boy but he is so desperatlly dependant on rng, maps, add-ons and perks that I don't feel like he is fun anymore. Every power can be countered and the element of surprise is completly gone with his integrated dyson v12 and having a locker further then 12 meters from the gen. I don't ask for easy kills. I…
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Should killers be more independant?
Not every killer is nurse or blight and thats perfectly fine. It's actually good to just have a few stronger killers and a lot of Tier A / Tier B killers. BUT Some killers are very dependant on certain conditions and some are not even a real threat if they only use their base power. My main example is the dredge. There is…
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Adding Ranked as Game-Mode into the game.
I thought quite some time about this but I think this is overall a pretty solid idea. A lot of games have casual and ranked modes. This would prevent a lot of frustration in the game. There are players (killers and survivors/swf) that play this gamed like being in a tournament. This leads to frustration on both sides as…
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Skull merchant worse then before.
I know it sounds like a wild shot but hear me out. Yes you can hack the drones and they are down for less then a minute. But she is the only stealth killer who has absolutely no downside. Wraith needs to uncloak, Ghostface can be pulled out of Nightshroud, The dredge (is probably crying about its stealth ability) has an…
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What is BHVR's intending to do against toxic people and when can we expect something?
The last few weeks I started to resent this game more and more. Almost every game (as killer) I get the sweatiest tryhards you can imagine. Everyone is running the meta (lithe, adrenalin, windows of oppurtunity, resiliance). Every pallet you get tbagged every window you get nodded and or tbagged. I don't even start about…
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Remove noise from the dredge
I dont even know why the dredge has it in first place. I mean a lullaby? Fine. Directional audio almost as big as the terror radius???? Are you kidding? What is the point of having no terrorradius in nightfall when the noise sells you out 24/7??? It should be dead silence in nightfall and has no directional audio in…