Home
›
EQWashu
›
Discussions
EQWashu
About
Username
EQWashu
Joined
June 2018
Visits
7,435
Last Active
November 2024
Roles
Member
Points
310
Badges
22
Posts
5,105
Activity
Discussions
2K
Comments
3.1K
Discussions
Moved: 4 years on the forums is crazyyyy
This discussion has been moved.
Moved: Haunted by daylight
This discussion has been moved.
Moved: Haunted by Daylight
This discussion has been moved.
Moved: 2024 Halloween is terrible for survivors
This discussion has been moved.
Moved: Skull Merchant changes are… fine?
This discussion has been moved.
Moved: Cypress Mori compensation timeframe
This discussion has been moved.
Moved: Concept advice
This discussion has been moved.
Moved: Has Devotion been forgotten about?
This discussion has been moved.
Moved: The grudge
This discussion has been moved.
Moved: Ghost face buff idea
This discussion has been moved.
Moved: Let us get old deep rift cosmetics
This discussion has been moved.
Moved: The Skull Merchant Rework. (Just Idea)
This discussion has been moved.
Moved: To Devs - do you have any input on Aura Reading options?
This discussion has been moved.
Moved: Killer Concept: Pyromancer
This discussion has been moved.
Moved: A third add-on slot concept
This discussion has been moved.
Moved: What do you think about new Predator and Zanshin?
This discussion has been moved.
Moved: BRING BACK DEEP RIFT COSMETICS IN SOME WAY!
This discussion has been moved.
Moved: Respectfully I have a request.
This discussion has been moved.
Moved: New killer idea
This discussion has been moved.
Moved: Unhealth hooking mechanic and interaction is why killer choose KnockOut
This discussion has been moved.
Moved: Modifier/halloween idea (Ghostface fan party)
This discussion has been moved.
Moved: Potential Casting of Frank Stone DLC Chapter for Dead by Daylight - Fan Concept (SPOILERS)
This discussion has been moved.
Moved: 3 Killer Perk Concepts
This discussion has been moved.
Moved: Blood lodge auto haven map bad for onryo
This discussion has been moved.
Moved: My concept for the survivor for the FNAF chapter
This discussion has been moved.
Moved: Dying Light
This discussion has been moved.
Moved: Removal of prestige level in lobbies makes prestige feel meaningless now
This discussion has been moved.
Moved: Nemesis Add-on ideas
This discussion has been moved.
Moved: All characters need in-game voice lines
This discussion has been moved.
Moved: The lack of variety for status effect perks tires me
This discussion has been moved.
Moved: New Rain skin
This discussion has been moved.
Moved: Zombies
This discussion has been moved.
Moved: The repair speed of the generator is too fast
This discussion has been moved.
Moved: Let killers see hook stages
This discussion has been moved.
Moved: Speaking of the item limit… another bloodweb request
This discussion has been moved.
Moved: Dracula very good
This discussion has been moved.
Moved: Finisher mori, what about basekit unbreakable?
This discussion has been moved.
Moved: We should have a better match report.
This discussion has been moved.
Moved: What licensed personage doesn't resemble their lore?
This discussion has been moved.
Moved: breakable walls removal or rework idea
This discussion has been moved.
Moved: Dredge Hasnt Eaten This Good Since Maurice!
This discussion has been moved.
Moved: Trapper's 2v8 Buffs should be basekit
This discussion has been moved.
Moved: Devs! Just a few more days 🥹
This discussion has been moved.
Moved: Medic needs a buff
This discussion has been moved.
Moved: The new Ui for characters is horrible
This discussion has been moved.
Moved: This 2v8 mode is how this game should've been since the beginning
This discussion has been moved.
Moved: 2 Vs 8 ... survivor & killer POV
This discussion has been moved.
Moved: Add more killers to 2v8.
This discussion has been moved.
Moved: The casting of frank stone physically
This discussion has been moved.
Moved: This event is probably the least fun I've had in DbD since Mettle of Man meta
This discussion has been moved.
More Discussions
Activity
Discussions
2K
Comments
3.1K
Official Dead by Daylight Channels