-
End soloq toxicity : Introduce clubs , internal matchmaking and reporting system
Players should be able to create clubs where people can have smaller communities made of trusted members , who play nice. It should have an option to internally match-make. Dbd reporting system should be integrated into this so they can moderate their own members. At least chat. Maybe even mandate their own rules of play.…
-
Accidental sandbags and "justified" bm and toxicity in the game
You know when after hundreds of hours and once in hundreds of matches it happens to a person to drop a pallet, without realizing that a short sighted team mate just popped into the wrong place at the wrong time, while you are looping the killer indoors ? A genuine mistake obviously but then it ends up with the survivor and…
-
A mistake persists into the release despite the feedback about Dracula's lore
In dbd bio : He sought out the fabled Crimson Stone as a way to cheat death, but death trapped his soul inside the stone, granting him eternal life as a vampire. On freaking Castlevania wiki itself : Crimson Stone page : As it turned out, Mathias Cronqvist was in the midst of re-creating the gem. He had Death absorb Walter…
-
Anyone getting random disconnections ?
I was about to open a 99'd gate for Nic Cage as Singularity was chasing him but the moment I touched the gate my char DC. No idea what happened later. The very next match the gates were powered I just finished healing someone when my char DCd again. My internet connection seems fine. Anyone else ? In the post match screen…
-
Add basekit unbreakable (unlimited tries) when down to 2v1
The most complained stage of the game is when the killer slugs 1 survivor to get 4k near the end. There is no counterplay to this. The final survivor either can keep picking up the survivor and risk getting down too or hide and wait for bleed out. This will force the killer to hook and begin the hatch endgame.
-
Give Nemesis his 3rd zombie back
Years have passed , engine and code improved, new features added. I think that it is about time to once again test the feature that was originally cut from this killer. It won't really buff him much but it will round him up as a decent killer with a bit of extra info and pressure.
-
Shadow flag toxic players and put them into a separate matchmaking pool
So they can play among themselves. First have behind the scenes reputation system for one's account and make that reputation go down when reported for bad behavior (that is proven). Also severely further down when posting toxic and insulting comments, these are all already logged. It should not be insults alone but all…
-
Dracula from Castlevania is a bite far too big for Entity to chew
Dracula as a killer is just … realms above entity in power. I mean literally he is someone who can boss beings like entity around. He already has done so before in over 30+ games with all manner of evils and gods alike. Him being a "vampire" lost any meaning ancient time ago. He is endlessly more now. Some facts of WHAT he…
-
Why the game has no advanced tutorials that all new players can benefit from ?
I mean BHVR could make 2 pages of tutorial levels that handle so many issues that are being complained about by newer players. This could raise the low tier pool quite a bit and make new players much more competent , even reduce the negative stigma of the solo q. How to avoid being tunneled with tips and objectives. Give…
-
Anybody remembers House 2 : The Second Story movie ?
Slim would be a perfect skin for Deathlinger . Given that DBD is collecting horror movie villains , I'd say why not. The movie villain undead cowboy Slim Reeser :
-
When survivor is hooked -> all survivors see each others aura for 5s
This can help soloq so they can tell who is the closest to the hook for rescue. A very weak and small basekit kindred but a nice step to reduce swf gap.
-
Why do we lose our items , addons , offerings when server fails to load a match ?
Server disconnect at loading kicked all 5 players before the match could even load. All items , addons and offerings (even with me using a white ward) were gone. There should be compensation to players during this patch for this nonsense, because we are not at fault here.
-
Make READY button permanent and lock loadout changes, and no lobby dodging
To prevent survivors switch to p100 and flashlight at the last minute there should be a fix. When you hit ready it is permanent and cannot be removed. Also you cannot edit your loadout or change characters. Killers nor survivors cannot lobby dodge anymore. They have to play the next match-up or face timeout. This fixes…
-
Add option to name builds and add more slots
Name field next to the build number would be nice. Also more slots for the builds would be good too.
-
Themed survivor builds
Do you know or use themed builds on survivors where all four perks do the same thing but empower each other ? Like a build where each perk makes your teammates see auras. Or the killer. Or all four focused on gen speed. Or on healing , unhooking etc.. They may not always be worth it but can be fun nevertheless. Any ideas ?…
-
Do you eat pallets or do you try to mindgame ?
Which do you think is better and how does it fare for different killers ? Sometimes I feel I lose too much time looping on a single pallet and wish I just made them drop it and broke it right away. Is it efficient to just break them at every opportunity and not bother with mind game at all ?
-
How about we as a community call out toxic teammates when playing as a survivor ?
It would be a nice project and even a routine. If the killer was not toxic and one of our teammates was we should confront them on it. If they insult in chat and tb at the gates we should tell them not to do it or just call it out as a petty and lame behavior while complimenting the killer. This has happened a few times so…
-
Why no in game personal stats ?
Seriously , why doesn't dbd have a menu that displays personal player history for survivors and killers , escapes , kills etc. BHVR already tracks all this info. Why hide it from players ? It's 2023. For online live service games this should be mandatory.
-
Make Nemesis T Virus contamination attract zombies from a certain range
T-Virus gives survivors more than it gives to Nemesis. Wesker has a stronger virus when compared to Nemesis and is better at covering ground and looping. Not only that but both zombies and Nemesis must hit survivors 3 times because of his T-Virus. It literally acts as a shield for survivors rather than a deadly disease !…
-
Anyone's killers wait and dodge before the last second ?
I started noticing a trend where killers wait and only go ready if all four survivors have hit ready. If any of the survivors do not confirm before the very end they just dodge. Kinda wastes time to everybody , I guess its because of survivors switching from p1 chars to p100 with flashlights in the last second lately.
-
What new "more depth to gameplay" feature do you want to be added to dbd ?
DBD has been playing safe with development since release 7 years ago. The gameplay loop is still the same and changes have not been monumental but rather smaller and incremental (like totems , endgame collapse etc). So since I doubt that devs would dare risk it and add a major feature like a new game mode or something big,…
-
If 2v8 mode was a thing , which killer duo/ map combos would be scary/funny/useless to you ?
Double the map size , two killers , 8 survivors and 14 gens (10 to complete). As stated in the title which killer duos would be something you would not wish to face and on which map most ? Which two would have the worst synergy ? Which two would make the game very funny ? Post your opinions below. Trapper and Hag on…
-
What should devs do to fix/cripple toxicity ?
Add your suggestions on how a small update can massively change the the player experience for the better. Rules : it should not require major reworks and changes. And devs should not have a logical counter argument to it. I'll toss in a few suggestions to start : - Perma disable chat option inside options. This will…
-
Lightborn is fine and needs no change at all
Given that many are trying to get this perk nerfed so they can have their """Fun""" with killers , I'll contribute with a post against it. One of the best toxicity counter perks in the game that actually improves the health of the community. Nothing better than forcing bully squads to play the game the way it is meant to…
-
What's the plan for maps and keys ?
They got stale and barely used. A proper refresh is needed for these items.
-
What is the official balance for killers against players using external apps for comms ?
It is obvious cheating . Did devs give killers something to balance this ? Or should killers be able to use external apps as well to counter this ? Its absolutely fair. Devs may not know if swf is using chat but nevertheless there should be something to counter this for killers. Some basekit buff that depends on how many…
-
Why BHVR did not introduce Dracula and a Werewolf yet ?
After all these years the most iconic horror icons are still missing. And both require no license. Werewolf can adapt to any map so it can easily be a killer only chapter. Dracula can feature his castle which would be an iconic map that could have interior , upper towers, courtyard , crypt with a coffin etc.. (Just imagine…
-
Would you play "Random Perk Mode" if devs added it ?
It would be a normal game but random perks are forced on all survivors and the killer . I think it would make games rather random and unpredictable . Might be fun for a change from all that meta stuff.
-
Nicolas Cage's Dracula ?
We all have been asking for a vampire (Dracula in specific) for a long time and now that BHVR is sponsoring Cage , they could use this opportunity to license his Dracula character too . The movie may not have performed well but we can all agree that Cage was the spotlight in it. And in the game the reception would be…
-
Add a hard killswitch for chat in the options
This can only bring more good than harm. Most toxicity happens in the chat and while people can disable it with a click, most will turn it back on. Some will guess whether to see it depending on what happened in the trial. Consoles have no chat and they do not suffer for it. A ton of verbal abuse would be avoided in the…
-
Killers should see survivor auras sporadically as a counter to swf coms
There is no counter play to coms and they are a major non-dev implemented workaround to the gameplay. Therefore the killer should have a buff that gets stronger the more swf members are in the survivor group. 2 survivors = reveal random survivor for 4s every 3m 3 survivors = reveal random survivor for 4s every 2m full swf…
-
Improved build for Freddy over his original ?
Freddy was originally bundled with perks that gained power as the trial progressed. Fire up made him faster the more gens were finished ; Remember me made the gates take longer to open the more the obsession was injured ; Blood warden would delay escape if someone was hooked when gates were open. But now with over 100…
-
Entity should be more present in the trials
It would give this game even more uniqueness. Right now , hooks and endgame collapse are not that immersive. Survivors need to feel the presence of this being during the trials. Perhaps it could have a mood meter in game ? Players could do things that might impress it or make it more curious. Or do things that would make…
-
Post funniest names you have encountered in the game
People tend to be quite humorous with in game names so please share with everyone the names that made you laugh the most.
-
Do devs ever ban players for insults in chat
There is a strong and established belief that devs never bother with banning people for says horrible things to others in post game chat. Often they will outright say that there is no punishment and that this is ignored so they can insult as much as they want. Is this true ? Are only rare cases responded to like if popular…
-
Give killers bloodpoint multipliers depending on how many swf were in the team
Not all swf use voice chat but killers should be compensated against organized teams. Group of 2 : 20% bloodpoint bonus Group of 3 : 50% bloodpoint bonus Full swf team : 100% bloodpoint bonus and no pip loss This way they will be better motivated to play against them and less likely to complain.
-
The best anti camping and tunneling solution yet
As discussed in the main thread one suggestion was made by Omans to make survivors who are hooked in consecutive fashion will be sacrificed much slower. I can add more details to it. This could work like basekit reasurance for that survivor. It will be disabled if the killer hooked another survivor , thus safrifice will…
-
Survivors should be able to power the gates by the time one is face camped to sacrifice
Prove me wrong but a buff to gen repair speeds if a killer is camping would benefit the game. It would punish killers who face-camp by always making the remaining 3 escape. If the killer decides to spend minutes next to the hook , the remaining survivors should get motivated and speed up the repair as nobody is stopping…
-
Block a player from future match-makings
What does the block function does in the game ? I can see it in the match results when you click a players name. Does it only blocks them from contacting you or does it prevents them from being matchmaked with you again ? We need a function to block a toxic player which will guarantee that they will never be able to play…
-
How do you react to players holding keys and maps in the lobby ?
What do you think about them ? Some think that only noobs have those so they leave the lobby. But players holding the key might have killer tracking add on, or those with the map might have the add on that makes everybody see the map reveals. I feel like there is some stigma against these items when seen in the lobby.. If…
-
How to dodge or avoid forum issues when editing ?
It is quite annoying to see your post or comment disappear when you edit it . Apparently it waits for approval or something and by the time that happens it gets lost and buried under newer posts/replies. What are the rules about this , which/when a comment gets to disappear and wait for approval ? I usually just fix typos…
-
Can zombies benefit from bot programming ?
If we will have inteligent bots capable of doing much more complex gameplay , can zombie ai be improved too ?
-
Should killers tunnel out the first survivor in 4 man sfw matches ?
I've been playing with Freddy recently and the last 6 matches I had full 4 man sfw. 3 times all escaped , two times I got 1k and one time I got 2k. Now I am thinking about the strat that many use and even recommend , which is to make the match 1v3 as soon as possible and then play as usual. Is this strat used by many , is…
-
Universal Classic Monsters
So after years of nothing we finally got our first monster from the classic universal lineup. And of all of them it happened to be the one that was the least likely to show up in dbd , the Black Lagoon Creature - the Gill Man. Given that he did not have any remarkable feats , he is more then fine as a legendary skin. That…
-
Should mmr rank be shown to the player?
What do you think , should bhvr make your mmr visible on your char screen ? I do not really see the cons to this. It would be a nice indicator to how well we are playing with that character. Of course it would only be visible to you and nobody else. We already have player level and prestige level shown so why not. It would…
-
Zombie dogs/mr.x/zombies toggle
Give nemesis addon revamp what will give him different types of supporters. Each offer different type of gameplay support. 3 zombies , slow but improved ai. 2 zombie dogs, faster but can only inflict mangled and hold on to survivors like cenobite chains or that little twins fella until they are stunned for a while. 1 mr.x…
-
If a player DC on the first hook - make a random gen autocomplete
Another major issue in the game is when survivors DC right at the start of the match when they are hooked for the first time. Damaging the chances and game experience and fun for the rest of the team. If the player DCd on the first hook AND was stage I during that , make a random generator autocomplete. Thus giving the…
-
Which moris would you want reworked ?
Which characters do you think could use an improved or completely different mori animation ? Which are the least interesting and which do not match the characters good enough ?
-
Great anti-toxic fix : Make lightborn basekit with a cooldown
This will both allow the killer to act once (like hooking a survivor) and will allow the players to perform a preventing action in the cooldown period that follows a prevented blind. Toxic players will no longer be able to abuse the killer and killer will no longer be able to dominate using his own abusive tactics. Both…