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Buff Sacrificial Ward
If I bring a Sacrificial Ward and it cancels out a map offering… That map needs to be blocked from the roulette altogether. It's just incredibly frustrating to use an extremely rare offering, think you've countered someone's map offering… and then still load into that map. It's a bit tilting, and kind of makes me want to…
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Yun-Jin Lee wonky
Hi! There is something from with Yun-Jin and that might have been the case since release. Surprised not more people talk about it. Whenever she exists on a map, just looking at her face, you can see the eyelashes detaches from her eyes, and very often too. Just something is off and it's so weird.. even when she is hanging…
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So Skully just gets Freddy'd huh?
I've never actually been this mad about changes before and Ive been PISSED off at some things BHVR has done. But this? Butchering Skull Merchant to a barely playable state with NO compensation? Thats your plan? Just nerf her so harshly that everyone stops playing her so you wont have to deal with the complaints? This…
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Teamwork perks shouldnt have a special title.
In addition to only having two perks despite existing for over 1 year and 6 months, usually when perks have "Word:" in front of their name they have a special property. Like Hex, Boon or Scourge Hook. But teamwork perks dont really have that. They aren't conceptually that different from something like Blood Pact. It would…
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Worst patch of the year goes to...
Execution of SM (absolutely one sided overkill nerfs I ever witnessed on any killer in my 8+ dbd years) Nerf to Unknown (overall its a nerf, even if small) Nerf to Twins (why?? nobody plays them anyway) Nerf to Hillbilly (okay fair but when you add it up with other nerfs its all just nerfs nerfs nerfs this patch for…
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Distortion nerf opens a possible change to other perks
Hear me out. Distortion has been to go-to for a lot of stealth plays, to the point it's getting nerfed for being too potent. I propose more perks should have the addition of hiding auras, in meaningful ways. For example: Perks that hide scratch marks also hide your aura for the duration. Examples being Dance With Me,…
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8.3 Feedback on proposed Distortion changes
"Dev note: Distortion counters a lot of Perks & Add-Ons. The token system and recharge mechanic makes Distortion far too effective and allows Survivors to go unseen for the entire match." Huh? It TEMPORARILY hides your AURA, it doesn't make you invisible. It has ZERO effect if the killer isn't using aura perks, such as…
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My Suggested Skull Merchant Changes Based On Feedback I've Received
Short and sweet Here's what people hate most about skull merchant. 1. Undetectable 2. Free Health State 3. Not being able to remove lock on stacks Suggestions. Remove Undetectable, Make is so disabling a drone gets rid of 1 lock on stack, and remove the free health state. What's crazy is her current notes keep ALL 3 Of…
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Dracula has perfect Counterplay, people just refuse to learn and complain right after release
Some people were saying that the 2.5 second cooldown was somehow making Dracula stronger, but that literally makes no sense because they didn't change fundamentally how any of the powers actually work. The only thing this cooldown does it make Dracula feel WAAYYYY more fluid to use. Which is true, his biggest issue was…
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Flashbangs Need Counterplay
I'm tired of needing to run Lightborn in every single match because of how prevalent Flashbangs are in higher elos. When someone knows the timing of them, there is absolutely nothing you as a killer can do to avoid being blinded besides slugging everyone. I get being blinded while breaking a pallet. I get being blinded if…
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Distortion </3
I’ve been playing dbd since release. (With breaks, of course) survivor main. I never really liked playing killer. Used to have more than a team full of friends to play with but over the years they quit playing due to how toxic the the community is and/or because of the hackers and perk changes. Distortion Is a perk I…
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shift to walk or always run toggle please
please add the option so that instead of holding shift to run you hold shift to walk. I don't know about anyone else but holding shift during long chases sometimes causes my pinky finger to cramp up. Other games have this feature it would be nice to have it dbd. thank you.
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dbd. how about making tunneling impossible.
kill otr and decisive. have a timer. make it so the surv cant interact with gens, pallets, or the killer. so they cant go down lets say 20 seconds or sum after being hooked but they cant fly thru gens at the speed of light at the same time. so then healing is pretty guaranteed after a hook and the killer has time to apply…
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Corrective Action rework can't go live (very dangerous)
SWF groups very easily abusable. Jump on same gen with two guys who will keep missing skillchecks with toolbox and hyperfocus to get infinite value and gen rush ezi.
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Add long hair cosmetics for male character
It's really sad only seeing like 1 long hair cosmetic ( David) , almost all male characters don't have one at all. They just have short hair changed by a bit. It would be nice to see some diverse picks other than regular short hairs. Perhaps adding mullets, bobs, wolfcuts , dreadlocks
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Retire Lights Out.
This'll be the first event where I am actively playing DBD but won't be finishing the tome. Games are samey and boring with no chases. The novelty of a game where you're basically just handed grabs wears off fast. In addition, the rift is exceedingly unfair if you don't own Dracula (I'm saying this as someone who does).…
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The Distortion Nerf is a slap in the face for all solo players BHVR
well, one of the developers once said years ago: Playing with aura reading can be very interesting. Honestly? There is now far too much aura reading in the game. Regardless of whether it's perks or add-ons. Playing with Aura Reading is uninteresting, but feels like cheating and requires no skill ! It's just far too much…..…
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I feel like new lights out is just not balanced in the slightest and also not fun
This game mode feels like it is not balanced and while mechanically everything works well it feels like it was just not playtestested for balance or fun. Here are my thoughts: The first killer tome challenge is to break 4 pallets. It took me 3 games to get that. For 4 pallets. Survivors can't see what loop has pallets or…
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Video: Discussing Merchant PTB Dev Notes
Hey everyone, welcome to the video, we’re going to have a close look at Skull Merchant’s changes in the PTB and discuss it a little bit. Except…We’re not doing that. The thumbnail is a lie. The video’s title is a lie. This video is a lie. Along with Merchant’s PTB being a lie. This comment on screen now is from a Person…
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that commitment to transparency: you are doing it wrong with patchnotes/devupdates.
So everyone is talking about SkullMerchant right now, and the reason is that you seem to be removing all possible painpoints from a Killer while leaving their players behind and destitute. if you read the part on Skull Merchant you can clearly see it reads like a usual balance adjustment, which implies bHVR thinks…
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Why is this game so unfair and unfun to play as killer
I legit can’t go one game where survivors body block, gen rush, loop me for 5 gens, and just straight up being toxic like I feel like I wasted all my money in this game and can’t have fun. My rank is the lowest it can be and I can’t get any kills the Mmr sucks in this game why does the killer vault speed in this game have…
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Dracula Shapeshift Cooldown Buff was Overkill - Bat is Too Strong
After a few days of playing with and against the buffed Shapeshift cooldown, I think I can safely say that I feel Bat is waaaaaaay overtuned now. The cooldown was honestly pretty fine and balanced before the buff. Shapeshift NEEDS a cooldown, thanks to Bat's speed and ability to completely ignore vaults and pallets. With…
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Don't nerf SM, wait for her rework instead
SM atm is not strong killer, she is not needed to be nerfed and omg she absolutely doesnt deserve to be butchered like the is 2x stronger than Nurse. Dont rush her like this. Wait for her rework and then change her, not just nuke her to remove her from game. Do not change her now, wait few months and then comeback with a…
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How I Would Re-Design Skull Merchant...
Ive seen a lot of people discuss that Skull Merchant is getting reworked and how it is necessary (including myself), and Ive had a few people point out that "you say they should be re-designed, but how exactly would you re-design them?" which is a completely fair argument to make. So here is the certified "Iron" rework for…
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New Lights Out is a joke
They gave 60secs of Endurance to survivors? 32ms of anti-camp range? 20% repair speed????????? How is this fun for anyone??? Guess I'm not touching this ish. Good luck in lobby simulator guys. I advise killer players not to touch this crappy game mode. Idk what happened last Lights Out to warrant THESE kind of changes but…
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Distorsion (Best alternative)
It doesn’t take much work, you just need to remove the starting tokens and let the survivor earn their 3 tokens. There was a problem with Distortion from the first version, you start with 3 tokens without having done anything. Allow a maximum of 3 tokens, but no token should be free, so go get chased.
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Nurse Nerf Suggestion/Discussion
Nurse is obviously very strong and as a result she has likely hindered many helpful/fun features and perks from coming to killer as a result of her strength because of them being too strong on her. So I have an early stages idea to tone down her strength revolving around light burning. Basically, I would bring back light…
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Nerf distortion then adds more aura?
Its kind of crazy to nerf an anti aura reading perk then rework a couple of killer perks to give them aura reading. If anything that is more reason to maintain distortion. There are an insane amount of killer aura reading perks already, never mind the aura reading addons as well. Maybe make it so tokens are charged by…
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Distortion will be useless.
“Previously, Distortion would shield the player from having their aura revealed to the killer, using a token each time it activated. Now, the perk has been adjusted to last longer each time it activates, but it will only work once per match. The single charge can be restored by being chased by the killer.” -Copilot I was…
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Animation banners and badges
If we aren't going to get cool neon charms in tomes anymore, can the banners it awards be animated at least? I'm not really interested in the static ones.
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Lights Out - Some Suggestions
The #1 thing I want changed is to make it so players can bring offerings that increase bloodpoints. All other offerings should be restricted. The amount of bloodpoints gained for playing this mode is pathetic compared to even the regular game mode for this reason. And there is no reason it should be. It's not like more…
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Chucky needs mini skins
I don't care what it take, I need to see Chucky running around as mini Xenomorph, mini Demo, Mini Ghost face etc.
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Killer changes I‘d like to see
Please fell free and leave a comment about what you like and dislike. Mentioned killers are killer pig, Sadako, dredge, Ghosty, Myers, Doctor and Chucky. Pig I see pigs traps as a very cool mechanic and I‘m very sad about the fact how useless they are. My goal is to increase trap kills mainly. Buffs: Huntress lullaby and…
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Unknown doesn't need partial Blurry Photo
I was excited(but anxious) about their changes, and I gotta say I'm underwhelmed. Sure, Blurry Photo is one of their best addons(#3 imo, preceded by Vanishing Box and Captured by the Dark" but this just feels unnecessary. I see a lot of sentiment that Unknowns teleport is his real power and that UVX sucks(I disagree with…
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New Lights Out might be even worse than the previous one, seriously. It's bad.
Very few good things, a lot of painful points for both sides: Hooks having such strong anti camp and anti tunnel mechanics is a guaranteed ticket for a hit and run and 4 man slug fest, because survivors really struggle seeing everything. Candelabras are worse than nothing, it's better to stay injured to have the chance to…
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New Skull Merchant MUST NOT go through to live
The Merchant changes are as bad as the planned Twins rework and will genuinely remove everything that makes her enjoyable. Literally all BHVR has to do to make Merchant better is implement Pixel Bush's suggestions from this video which I will signal-boost again:
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A Better Set Of Skull Merchant Tweaks
I know it's premature to really make this kind of post until the PTB feedback section is up, but the dev update has inspired me to really drill down on what's wrong with those sets of changes for Merchant, and the most constructive way to do that is to provide a workable, healthy alternative. So, we're operating within…
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The nerf to tapping on Unknown is completely unnecessary
Instead of slowing the killer down for simply tapping their ability to better place their teleport, make the uvx animation start like a quarter second afterwards so long as the button is HELD DOWN. There, problem solved. If you aren't holding the button then the animation for uvx doesn't start, and the poor defenseless…
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Respectfully I have a request.
Can we please perhaps get a Castlevania map like maybe inside Dracula's Castle? There are so many great areas within the Castle in the games, personally, I like The Tower of Sorcery in Castlevania 64, one of the less popular Castlevania games but the Tower of Sorcery is so visually appealing, there's also the Cursed…
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Lights Out Tome
Last time around you could complete the tome outside of the game mode. You never had to touch lights out and I didn't. Frankly I don't care about lights out or any other alternate game mode. I like making my own dumb builds and playing without one is is extremely disinteresting to me. Please let folks like me complete tome…
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My Suggestion For a Skull Merchant Rework
It's the hot topic lately, and here's yet another opinion from a killer main who hasn't played Skull Merchant! I haven't ever touched SM because her power, to me, is so boring. If survivors know how to counter her power effectively, she's an M1 killer. If they don't, she's a mostly passive but oppressively dull killer to…
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Do not remove the aura reading from Lucky Star.
I really don't know why they decided to remove the aura reading, there was nothing overpowered about it in the slightest, it only helped solo queue players and I'm really mad that they are removing it. I was pretty happy with it now muting grunts of pain for as long as you are in the locker, while it stays with you for 30…
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What is the PTB ultimately trying to bring about?
It may be pointless to discuss this while the PTB has not yet started and only patch notes have been released, but I already have a few things to say, so I'll write As for Perks, there is not much I can say right now due to the number and the number of changes. I think the distortion is reasonable. Finish-Mori, I had some…
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distortion overnerfed
with all perks and add ons combine killers have nearly 100 things to see survivors aura, they can easily make a build to have a permanent wallhack the entire game and you just gutted the one single thing survivors have to counter that. great job bhvr you've just made survivors experience even more bad and awful for…
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For the love of God do not nerf Distortion and then leave Weave Attunement untouched for MONTHS
We all know if Distortion sees any significant nerf people will be spamming Weave Attunement + Franklin’s and there’s nothing I can do to counter that as a solo queue player. I will not be playing teammate item babysitter simulator for 2-3 months.
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We need prestige Milestones!
Why does my p30 plague look the exact same as my p10 plague? Incentize your long term playerbase. You added p100 for what? People don't care about numbers, we want to look cool while playing. K mini rant over
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We should have a Scooby Doo cross over
Dude it would be sick as hell to see shaggy running from wesker or get reversed bear trapped by the pig
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Player Safety Issue That Needs Addressed
Yesterday in a match my character, a female, was in a dying state and instead of picking her up and hooking, the killer instead attempted to simulate sex on her. And did not stop despite male character teammates coming in to try and get in the way. I botted, and the killer then proceeded to do the same to the other female…
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Dead Mans Switch Rework Will Become Useless and easily abused.
Because it now only works on the first survivor to let go of a gen, survivors will literally run past a gen with no progress, tap it, and let go. Then boom 50 seconds of a perk wasted… What could make this better if it was all gens but instead of 50 seconds it was 30…. Oh wait. It already is that. Imo Dead Mans Switch was…
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Rewarding fair play as well as punishing bad play to make a less toxic gameplay loop
Everything in the game feels like you get slapped on the wrist when you do bad but then gives you no incentive whatsoever to play fairly. The game should have built in rewards for spreading hook stages and chasing different survivors so that the killer is incentivized to play fairly and make the game more entertaining.…