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9.3.0
I can't find anything to say about all the perk changes and the removal of everything that gives durability, especially the destruction of items, the evil of the new loop areas... Everything that can be done to weaken the victims has already been done, congratulations, the game has become terrible.
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Can the "Play Map Showcase" mode be made into a permanent/recurring feature for achievement hunters?
There are many achievements that require playing on a specific map, which older players could probably get easily, but newer players will suffer now that map offerings are nerfed from 2025. The top 2 hardest trophies as a result of this would be: Outbreak Breakout: escape from Racoon City by opening the exit gate…
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The Artist Is being Left to Rot... It’s Time for an Artist Rework.
As an Artist main, it’s getting to the point where matches don’t feel skill-based anymore - they feel like I’m fighting my own power more than the survivors. There are entire areas on some maps where her crows just won’t spawn, even with nothing blocking them - it’s frustrating. On top of that, there are long-standing…
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Splitting the Queue for new maps
ok, for Freddy Fazbear something like this makes sense. but for Super Green auto map and its variants, please no. and certainly not for THREE DAYS! this just is not needed. can we please stop splitting the queue so much? please never do this again. XD
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Give an option to select "None" in the Voicelines-Setting
There is a new setting where you can decide the language of the Voicelines ingame. Currently only English, French and Chinese (?) are available. I think this is a cool thing overall, even tho I prefer my game in English, but it helps accessibility since not everyone might be fluent enough in English. However, why is it not…
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Suggestion: Visual Accessibility For Spirit
So the issue with Spirit is the lack of accessibility for those with hearing disabilities. The issue is if you incorporate a visual accessibility feature, it can be abused by anyone who turns it on to have a hard advantage. But I think I have a balanced way to accommodate those with hearing loss. When Spirit is phasing, if…
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The new update makes loops unreasonably weaker for survivors
Now there is basically no strong loops any more only 50/50s, the maps should have some strong and soms weak ones
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Latest patch killer perks changes to make them more usable and offer variability
Killer perks lately were not treated well to any of them become truly a higher pick, they may be at least more viable: Houndmaster → All shaking thunders: Increase lunge distance by 100 % and make it so the perk activates untill lunge is performed similiar to coup. Once lunge is used, either hit or miss, it will deactivate…
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The match lock after abandoning feels unfair.
I'm a beginner who's been playing Dead by Daylight for about seven months, with only around 100 killer matches under my belt. When playing as the Killer, most matches pit you against high-level Survivors, making it difficult to even get a down and leading to the generator being powered up in no time. I'm putting in the…
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2v8 in custom matches
Allow us to do 2v8 in custom matches which are permanent, I would honestly love this addition to the game.
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Prestige Should Be an Overlay for All Cosmetics
Prestige visuals being locked to default outfits makes them almost impossible to use. Making Prestige an overlay that applies on top of any cosmetic would instantly fix this. What an Overlay System Would Fix If the Prestige effect simply layered over any outfit, players could: Show off their Prestige without sacrificing…
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When are we getting a Blighted skin for the ARTIST? Hopefully in 2026
One of the originals, The Artist, who debuted back in 2021, is missing from this roster. She often flies under the radar, yet she has some of the coolest skins in the game. It’s time she gets the recognition - and a proper Blighted skin. 🩸 Dead by Daylight — Blighted Skins (November 2025) Survivor Killer Dwight Fairfield…
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Low tier killers and Solo Q survivors need buffs
Nerf SWF and high tier killers. We also need to look at addons and perks. This is why this game needed a huge balance team department at HQ especially now that the game is growing and getting more killers and survivors. The updates are waaaayyyyy too slow for a game like this.
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Smart solution for purchasing items in the bloodweb (‘Favorite item for bloodweb’)
ENGLISH : Hello, the new bloodWeb system adds the ability to pass several levels instantly, which is good, but there is a problem, and this problem completely ruins this feature. Let me explain: When you click in the middle of the automatic blood canvas, it buys items in order from cheapest to most expensive... it's really…
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Fog Density Idea
I've had this idea for a while now, before the two Pallet Density stuff, but just now, I've finally gotten around to putting it to paper. I know this idea will ruffle feathers, especially with the second coming of Pallet Failure, but just try to imagine Pallets are okay and most things are holding hands and singing…
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Stranger things
I feel like the models for Steve and Nancy should be updated. Kinda like what they did with Quintin
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Can we have a report button for bully squads/duos? or for people running builds to make killer dc?
I can't queue into a game where two people keeps following me and keeps bully me and taunting me can we have like a basekit where if a survivor is in the killer terror radius and they keep crouching and uncrouching they get exposed effect that grows in second everytime they do it like 5/10/15/20 seconds. Why I get…
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This is so ridiculous..
Actually two things.. 1st) If we Killer Mains always get what we want then the pallet density update never would've happened. 2nd) We were begging for a rollback! With even many of us saying that some maps should keep the new pallets (Haddonfield and Borgo for example). But no one.. Literally NO ONE asked for a rollback…
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Stagnation of 2v8
After playing latest iteration of 2v8, I gotta be honest, it's beginning to feel pretty empty. It is still infinitely more fun, but it's getting pretty dull because of how little effort is there. This iteration, we got 2 new killers, lost 1 killer, and got a nerf to slugging. That's it. This is all that's different from…
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Chapter: "Cruel Judgment"
Maniac: "The Judge" Characteristics: Height: Tall Movement Speed: 4.6 m/s Terror Radius: 40-32 meters Backstory: For many years, Lucien de Sangrelev fought for peace and the traditional values he believed must not be defiled by outsiders. He considered the signing of the peace treaty and the mass admission of refugees from…
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Allow us to rename loadout presets
This is something so obvious and simple, that I just know it will never be done, despite the fact that it could literally be implemented in an hour.
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Please for the love of god, bring back ranks already.
You saw the title. I am sick and tired of the SBMM(Skill Based Matchmaking). Every since the ranks have been gone and around, i was a Iri rank 1 player, and it was fun because since it was based off ranks back then, the worst id get would be purple 7 rank people. Ranks were balancing this game, making it fun for both…
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It occured to me since a new Stranger Things License is about to get added...
i doubt this is a Bug but the news that the next licensed chapter is a second from Stranger Things reminded me that while the return of the Original Stranger Things Chapter did bring back the associated perks as teachables… it did not return the corresponding Achievements, such as Adepts, and the one specific to using the…
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Favor/offering idea - "it's all in the bag"
"Calls upon the Entity to dress the crows in various stylish headdresses." For example, sombrero, bicorne, cowboy hat and others.
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Killer omniscience
Don't know what happened since Wed (11/26) evening. But playing tonight (11/28-29) was obscene. 3-4 friends playing together as survivor. At least 10 matches and we only escaped once when the killer decided not to hit anyone (freebee). Killers knew where we were at all times. Multiple different killers/builds. Can't…
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BHVR DBD DOES NOT HAVE TO BE MISERABLE FOR WEEKS
revert the pallet density and fillers back to pre pallet density but keep the universal tiles it’s really that simple me and my friends have not touched dbd since the new update and I want to play but I’m not putting myself through the new update can you guys just accept it’s a terrible update and you guys should’ve tested…
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Unknown "Stare Down" Rework
its no secret that how easy it is for survivors to cleanse weakened and just how punishing unknown can be to play if you arent perfect is its biggest frustration and pain point - i want to suggest a change to help with this other than just increasing numbers in order to "stare down" the unknown, a survivor and the unknown…
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Pallets on 'Forgotten Ruins' map, Decimated Borgo
No idea where to put this because you have closed all the categories and threads for map feedback, despite repeating that you want feedback and that feedback is important. Pallets should never, ever spawn like this around the killer shack. This setup cost me the entire game. There is nothing at all I could do to manage…
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DC Penalty needs to be reinstated.
Survivors are just DCing every game now. The worst part is that's barely even an exaggeration, even just watching DBD streams 1v4 has a DC almost every single game against every single Killer it's insane. There's 0 excuse for making DC penalty more lax.
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Hot take: Fillers SHOULD be weak to loop
The main tiles (like TL's, jungle gyms etc.) should be the preferred loops for survivors, whereas fillers should just be…well…*fillers.* I think it's fine as-is.
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Chat intégré console
Bonjour, Je joue à Dead By Daylight depuis maintenant plusieurs années et je suis déçu de voir qu'il n'y a toujours aucun chat intégré pour les joueurs console comme en bénéficient les joueurs PC. Je trouve ça dommage que nous, les joueurs consoles, soient laissés de côté de la sorte. Je suis conscient des efforts faits…
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There NEEDS to be a better reporting system
Far too many survivors are being extremely hostile, toxic, and rude to killers just trying to play the game. I'm tired of every single game being another cycle of a SWF being on comms or a bunch of people on PC spinning at mach ten and i just can't keep up. And after getting dogged for 10 minuets; After having to kick over…
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For the winter event, a proposal: Killswitch powerful killers/Syringe and bugs
I think to make this winter event more bareable maybe we could consider encouraging more fair play on both sides, make a fun event: -Maybe turn off iri addons on both sides -Make it so the S-Tiers can't be played -Maybe more problematic perks at a push? I'm not saying all of the above, but DBD is in a delicate situation rn…
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Trapper Rework
I think its pretty safe to say Im not the only one who thinks Trapper is not that great of a killer, and the biggest reason for that is a lack of consistency and the over reliance of RNG. Not only is he incredibly map dependant because of his status as a basic M1 killer, but also there are certain maps that make traps…
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The anti-slugging system should become active only when two survivors remain.
The implementation of the anti-slugging system was postponed because having it active from the very start of the match would disadvantage the killer. But how about activating it only after the number of survivors has been reduced to two?
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Map changes
whatever you did to the maps please revert it! There’s one pallet followed by long stretches of dead zones and the pallets that are left are ALL UNSAFE!! Not to mention unnecessary changes to fun/safe loops like the ramp in the Hawkins map where the vault was moved and a drop down was added making the entire loop unusable.…
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Regarding The Styptic Agent Rework
It’s objectively worse than the Bandage Add-on which is a common rarity add-on. The live version just increases efficiency to yourself by a measly 15%. Why not just make it 25% healing efficiency for yourself and your teammates?
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Concept art skin assassin (skull merchant)
this is possible? I think many people will love it. Thanks. Credits/Author: Skill Chess Merchant.
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Where's our Anti-Tunneling and Anti-Slugging?
I get that it is a tricky situation, but we won't know how well it will work unless it gets put out in live. Having adjustments made a bit can make things better. If you look at the Hit Validation, that took a long progress and when it went live it had some issues, but over-time it got improved and changes were made. The…
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Please fix the broken Tome challenges
Especially now that Tome challenges are no longer a thing of the future (since Quests replaced them), please fix the bugged Tome challenges. I've done the Devotion to the Unseen challenge from Tome 7 Forsaken Tier 1 several times now and it still has not popped. I've also seen plenty of other people talking about it, even…
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Prestige hiding and Automatic Recovery
I have some feedback about the auto recovery in place, so I honestly think there should be an option to disable it/enable it just because people like me would like to be able to recover on our own terms as well as being able to recover to 99 so that our teammates only need to tap the button and we are fully recovered (with…
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Inactive Warnings
The inactive warning system currently in place is banning me and others unreasonably. I will come back from playing a match that I 100% participated in and will still receive an inactive warning. At first i thought it was for sitting in lobby for too long but come to find out its about doing the “objectives” as well and…
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9.3.0 Pallet Density Changes (Awful maps nerf)
What in the hell have you done to loops in this patch? Why most of the loops not even 50/50 but 70/30 in killers favor where you guaranteed a hit with 1st BloodLust or even without it. Why touch Haddonfield pallets at all when there's no decent windows. Look: Like what is that? How patch that should've helped survivors…
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Waiting times and deadlines
Hi Behavior, lately I’ve been paying attention to the Rift Pass. Most players finished the pass several weeks ago and already have the rewards. The pass lasts way too long compared to typical battle passes like in Fortnite, three new battle passes have already come out and we’re still on the same one. This doesn’t motivate…
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Can you explain how these two legendaries equate to the same effort and quality?
Can you explain to me why: Matches: We need to have words on the value and quality disparity of Legendaries. We keep asking for updates to certain ones for years now, characters who defined the Horror genre and deserve more respect. Can we please look at bringing the legendaries to the quality Tiffany has? Please?
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New Pallet Changes
There was no need to change the pallet layouts.. it doesn’t seem fair having a 70/30 chance. i understand it may seem necessary with the new survivor buffs but looking at it overall, it really doesn’t do much and just makes the game dreadful to play when you can’t even play it all since there aren’t anymore good pallet…
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A change in the game's current direction is needed
Last year has been an experience to say the least. We had a balanced game last year which was fair to both sides, but every step taken this year has been towards an unbalanced state. It all began around the Springtrap release. The healing meta made a comeback and in a strong way. Survivors only taking 5 seconds to heal…
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Change the name of "Anti-exhaustion syringe" to "Galvanizing syringe"
Anti-hemorrhagic syringe was a good name, but anti-exhaustion seems kind of trite. "Galvanizing syringe" makes a lot more sense in terms of getting rid of exhaustion while also feeling characteristic in my opinion.
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Victor Solo Mori
I would like to see Victor able to solo Mori ONLY the last downed survivor to save everyone time in case Charlotte is across the map.
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The attempt at a constructive rant
Ok. Here we are. I try to write this down in one go as straightforward as possible without being too destructive. As all of the forum users, people who watch Twitch, Youtube and use social media should have seen by now, the mood within the community seems at a new low with yesterday's update the latest. The reasons seem…