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the powerscaling is insane
this new class just enables bully squads to be even more ruthless to killers. I consider this a huge downgrade from the last 2v8, which had actual well-balanced gameplay to it. queuing up as a killer to wait 20 minutes just to see 4+ flashlight users that’ll inevitably gang up on you and your duo as they perform the unholy…
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Inaccurate Flak Vest Proportions on Chris Redfield Skin
I implore BHVR to consider making some minor adjustments to the proportions of Chris Redfield's M69 flak vest, particularly by removing the 'sleeves' that appear to been incorporated into the vest's design. Such a mistake could have originally been dismissed as a developer oversight if Albert Wesker's S.T.A.R.S. skin…
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Trail of Torment does not need "Fixing"
I just saw this line in the patch notes email I got. Please revert this on the next hotfix or update. Trail of Torment was already a niche perk that required a whole build and playstyle around it, utilizing blocking generators with Thrilling Tremors, in order to give more Undetectable than perks like Unforseen. A very fair…
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Resident Evil Brad Vickers & Barry Burton legendary outfits for Leon
In my opinion, these two would be cool additions to Leon Kennedy’s skins to round out the S.T.A.R.S. roster.
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Torchbearer perk
I do enjoy running this perk, however it comes with many consequences. The amount of camping and tunneling is outrageous. Other than that the game especially 2v8 is great to play. I also just wished I knew how to properly use the flashlight. But it takes practice and time.
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Nicolas Cage Voice Line Question.
Can we please get a increase or a setting option to increase to voice lines frequency with Nicolas Cage's voice lines? I really enjoy them but it sucks that some matches can go on, and not a single one plays because of your luck. Thanks.
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Two GhostFaces in 2v8
I think we should allow two players to play as Ghostface, even tho dbd ghostface is adaptation of Ghostface mask from Funworld. But does it really matter who's under the mask? Anyone can be the Ghostface killer . As the killer Ghostface isn't too much overpowered and having both of them could let to many funny moments…
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These extra pallets need to be removed.
These extra pallets are completely ruining the game. This density of pallets, which adds more pallets to the maps, is completely destroying the players' skill. Basically, you no longer need the skill to use the pallets; just pre-dropping them randomly and praying it works is enough now. This removes all skill from the…
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2v8 feels very survivor sided... But I don't really mind it?
This is a weird one for me. I'm mainly going to focus on 2v8 balance, and my views don't reflect the base 1v4, but I feel like survivors just have a LOT going for them. Between the increase in pallets, strong abilities, good gen spread to avoid any lockdowns (as far as I'm aware of at this moment) and the introduction of…
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More Customizable Badges
I think it'd be cool if badges were seperated into layers. Background colour border and then the iconography itself. This is because i find myself seeking the first two elements when looking for what badge to combo with my banner. Then i just have to accept whatever the icon is unfortunately.
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2v8 Dual Terror Radius Sound is Awful
Firstly, I think it's a good idea that there's something when there's two TRs overlapping but the current noise is genuinely awful. It's too one tone, sounds like a far distant fire alarm in another room and is really irritating. Please consider changing this to something that has more variety to it, or is less of a…
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Huntress Buff
Simple changes: → Increase amount of hatchets to 10 (was 7) → Decrease wind up time to 0.7s (was 0.9s) → Increase hatchet speed by 25 % → Increase movement speed while charging hatchet to 3.8m/s → Decrease lullaby from 40m to 30m → Increase movement speed to 4.6 when out of hatchets
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Steve Harrington's Original Scream, Please restore to 100% chance
I appreciate the steps taken in patch 9.4.2 to increase the frequency of Steve Harrington's original scream. However, I originally purchased that character because I loved his original scream and having that be just an easter egg is not very satisfying. I'd just like to leave this request here to voice my opinion that I'd…
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Re-visit the For Honor crossover?
When the For Honor crossover happened, I was excited to fight the killers in For Honor. I was, however, disappointed that DBD only got the warden's helmet as a charm. Could you guys reach out to Ubisoft and see about getting a skin for the knight? Apollyon fits so well over Tarhos it's crazy.
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The automatic camera needs to be removed and the hit collision needs to be improved
The automatic camera is literally destroying the killers' gameplay. It hinders hits that were meant to catch and completely destroys the killer's mobility during chases. It needs to be removed from the game immediately. The lack of hit collision also needs improvement. There are several hits that should be connecting, but…
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2/10/26 Nancy's face is still bad after patch
How did they get Steve's face right on the first try years ago and they just can't replicate Natalia Dyer's face? I've seen some genius fan renders and I'm lost as to how its that hard. Looks like I'm waiting for another bug fix patch because this one isn't good Her face shape is definitely better but her eyes and just the…
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Updates on negative TWD / Richter / Dustin and Robins Height feedback?
When the walking dead chapter released, Rick & Daryl had placeholder screams & grunts that were so far off from the characters that we reported it as a bug carried over from the PTB. The answer recieved was that it was not a bug and was intended, and recommended leaving feedback, which was left as mostly negative. Aside…
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Stranger Things Chapter 2
Please consider adding the Mind Flayer in the sky while in Worldbreaker mode when playing as The First!
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DC Penalty
Forgive me if this has been discussed a ton already, I'm new. But I have decent internet and only get disconnected like once a week or so...except for 2v8. Now, I'm having 15+ minute penalties to join a game, despite 2v8 offering 3.5x bloodpoints because it NEEDS survivors to queue. All I'm saying is, I get that…
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Leon Skin Update
Hello Behaviour developers, how are you? I would like to make a suggestion that could be beneficial for you. I am a Leon main in Dead by Daylight, and he is my most played character. One of my favorite skins for him is his Resident Evil 4 version. However, I understand that at the time Leon did not yet have his Remake…
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Pallet bashing simulator
What's going on with the game? It's unplayable as a killer now, just looping and pallets. You could counter the looping, the number of pallets now is insane. I'm done until this gets fixed, beyond frustrating. Stop bowing down to weak surv players
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Make scene partner exclusive to stevegull
We all love Steve’s iconic scream, it’s fun to mess around with and I don’t think having the chances increased is gonna work for everyone. So the best alternative is to have his old scream locked to scene partner.
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Hatch prevention
I've noticed lately that when there's 2 survivor left that have been twice hooked, A LOT of killers are downing the second last survivor and leaving them there instead of hooking them, to stop the last survivor from having any chance at all of escaping through the hatch. There should be some mechanism where if there's only…
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rework idea for survivors' hooked animation
Did the team ever consider changing the hooked animation of the survivors? It seems nearly every animation in this game has changed over the years but this animation too, in my opinion needs some adjustments. I think it needs to be a bit longer animation with varied struggling movements which also can contribute the hooked…
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2v8 HUD & audio supposed changes
So I was wondering why in the 2v8 mode, the survivor HUD portraits are so zoomed-in from the survivors' perspective while playing killer, they are normal size. This has been like this since a few 2v8's ago. Aditionally, I was wondering why the survivors don't start to scream when they are placed on a 'floating hook'. It…
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Suggestions of Changes to the new killer "The First"
Vine Attack Overpowered With the current Vine Attack, the cooldown between each Vine Attack feels a bit too fast, getting a Vine Attack every 3 seconds it is so easily spammable and I've seen it being used repeatedly up to 7-8 times within 1 short chase. I've seen people complain about it and myself playing against it feel…
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Suggestion - Nerf to The Knight Killer
Good Day, Writing this as I normally don't complain about killers, but I created an account just today after having played DBD since 2016, and HIGHLY suggest a nerf to the Knights Ability, Guard Summon. He is able to summon guards WAY to often and makes the game quite annoying and very unenjoyable having to run back and…
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Ideas to make Teamwork perks actually usable
Teamwork: Power of Two: Old effect: Whenever you finish healing another Survivor, both you and the healed Survivor gain +5% Haste for as long as you stay within 8/12/16 metres of one another. This effect lingers for 4 seconds once out of range and resumes upon re-entering it before that timer elapses. New effect: Whenever…
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Survivor voice chat
I think survivors should have a team voice chat because it is near impossible to communicate with your team witch makes playing survivor by yourself frustrating at times and I think voice chat would be a great addition to the game
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Unknown buff
Simple changes: → Weakend duration 12s (was 10s) → Removal of stare buffer (was 1.25s) → Max range to stare down 32m (was 25m) → Cooldown 5s (was 7s) → Increase amount of Hallucinations to 6 → Teleport cooldown 20s (was 25s) Those few minor tweaks might make Unkown way more enjoyable to play while keeping him in good…
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Change Hatch
Please change how the hatch works… Last week I played several matches as killer trying to do adepts (Achievements) and always 1 escapes throu hatch. Why if I destroy a whole team 1 must escape? why do they deserve it if they didn't even make 1 gen? I don't want to slug to get the 4th kill, that's boring asf. So heres my…
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hud customization update
Add the ability to customize the HUD further. Such as opacity, the general layout, and horizontal survivor portraits. Adding things of that nature would be a quick, simple, easy and positive change for the game!
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Ghostface Chase Theme
To be honest, i think Ghostface deserves a new chase theme. His theme is way to simple compared to all the other killers chase themes. I think it deserves a little more attention.
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Match Details menu, key rebinding
I am maybe the only crazy person crouching using tab but…. let us rebind the key to open the match details menu as fast as possible please I cannot crouch anymore (and it is way more painful to rebind such important key that I have always used instead of this non-essential menu). furthermore the menu would be better with a…
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Changes To 10 Horrible Survivor Perks
Got bored one day and decided to brainstorm ideas for 10 of the worst Survivor Perks in the game. Now, I did have some rules when selecting, namely, nothing from a Perk Category, so you won't be seeing any Teamwork Perks on the list. The Perks I have chosen are: Low Profile Corrective Action Clean Break Visionary…
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The Skull-Merchant Remake idea suggestion
Power: Eyes in the Sky The Skull Merchant starts the trial with 8 Drones. Drones can be toggled between Scout Mode and Sentry Mode via the Radar. Scout Mode: Deploys two scan lines with a 16m radius rotating at 105°/s. If a standing survivor is detected, a Claw Trap is attached, and the drone enters an inactive state.…
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The Nemesis buffs & feedback
Contamination For every contaminated survivor, zombies receive the following: +0.25 m/s movement speed. +1.25 detection range. +3 Field of View. Zombies The Nemesis now has 3 zombies instead of 2 zombies. Zombies give a small amount of mutation points when they succesfully hit a survivor. Zombies have a 12m AoE detection…
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Skull Merchant Rework/Change
Considering what I myself think and what I hear from other skull merchant players, she desperately needs buffs and/or a rework. Since the killer balancing survey is online, I thought this was the right time to adress this. To my mind, her chase version was wrongfully hard nerfed into the state she is right now. What I…
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Some suggestion for Buffs and Quality of Life for the Knight
Hi! Hope everyone is doing fine. I've been playing the Knight for some time and i have some suggestions on how to improve his kit to make him more viable in the current state of the game: The Knight need some form of buffs while the guard is chasing someone, specially now that guards hunt timer deplets 3x times faster when…
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Slaughter Strike is wildly unnecessary and doesn't even fit The Shape.
So, I managed to get my hands on Myers before he was made unavailable for purchase and finally decided to start trying him out recently, seeing the rework of his kit for myself. After a good number of relatively easy games, minus getting styled on in first match or two because I'm too stupid to think of trying a game…
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Concerns About No-Terror-Radius Killers & Match Balance
I’d like to start a discussion about killers that have no Terror Radius (or can suppress it frequently). It feels like in many matches, players are picking these killers because they offer very low counterplay in solo queue. Without audio warning, survivors don’t have enough time to react, especially on indoor maps. I…
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Improving survivor readability & identity via team-unique character passives
Problem Statement Survivor characters are largely indistinguishable during a match. Their identity is primarily driven by perks rather than character selection, resulting in: - low gameplay readability for Killers - Survivors feeling interchangeable - character choice being motivated mostly by perk unlocks or cosmetics…
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Game Crashes and Deranking
The game typically crashes once a session (every day), which is kind of ridiculous in and of itself, but I'm losing rank when this happens too. Can you not detect a crash? The Unreal engine seems to know … Fix your game.
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Good Behaviour Incentives
I think with all the negativity from 2025 we should reward players in game for well meaning/vigilant actions. Here's a few situations I think could be expanded on, rewarding post trial actions with bloodpoints to foster a healthier community and in game economy. Successful Player Report These trials tend to force a…
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Killer changes I would love to see in mid-chapter
NERFS: Nurse: - increase power cooldown by 1-2 sec for each blink - Hide auras while holding the m2 Blight: - Increase cooldown of each token by 0,5s - Nerf speed addons The Ghoul - Increase recharge time of power by 2 sec - Make the vault slower - it's still very quick The First - Increase power cooldowns by 2 sec! Don't…
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Changes and buffs to the Wraith
Helloo! I hope you're having a good day/night and like Dbd as much as I do ❤️ I'm reposting these changes because I wish they were added to the live servers and I wanted to know what people's opinions were! Thank you in advance 😉 I wanted to talk about a killer that is very simple, but nonetheless so much fun to play as:…
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More Aura Color Options
I think it’d be really cool if we could change the aura colors. Yes some killers have add-ons or perks that make gens white instead of red, but that’s so boring. Like if you’re playing survivor against Trail of Torment and Blastmine, or if you’re using Windows and Bond. Basically, I’d love to be able have purple gens, blue…
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New killer idea
Me and my friends have recently started playing the game, and enjoyed it very much. I have an idea for a new killer, The thing from the movie The Thing. It would have the power to mimic one of the four survivors having the same skin and item, but the other survivors could tell if it was mimicking by some factor like an…
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Days Gone Collaboration
I don't know how easy it'll be since it's owned by Sony, but a collab with Days Gone adding 2 of the main characters as survivors (Deacon St. John and Boozer) would be a great idea as it fits into the theme of the game perfectly
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The Knight's Add-on Rework idea suggestion
The Knight: Add-on Rework Proposals Jailer's Chime: During a Guard Hunt by The Jailer, the Auras of all Survivors within 16 meters of The Jailer are revealed for 5 seconds. Healing Poultice: Increases the movement speed of all Guards during a Hunt by +0.1 m/s. Reduces the Patrol range of all Guards by 1 meter. When a Guard…