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Chaser...
Chaser: Remaining within a close (16 meters) proximity of a hooked Survivor will reduce the quality of this Emblem over time. So... if at gate opened i stay near the only one survivor i catch, i loose emblem points. If i have 3 ppl on the basement and i patrol, i loose emblem points... if 2 ppl are remaining and i know one…
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The Change To Balance All Levels of Play: Dying State 2.0
I’ve owned the game for 13 days and when I found out that injured survivors don’t lose health when the bleed effect triggers, I was disappointed. Hold on, hear me out. So here’s the quick reference guide for the change. It’s very extensively thought out, so you’ll need this to navigate. 1.) Reason For Suggesting This…
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anti achievement
Hey, i would like if we could have some anti achievements to be proud of. for example: Survivor you will learn it... * find 50 traps with your feet ...or maybe not... * find 150 traps with your feet bad place to hide * be pulled 50 times out of the locker unlucky * within one minutes step into two different traps antimate…
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New Map
Halloween 2(1981 version) would b a awesome map added. Hoping you can use Lery's Hospital for map format.
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Survivor Perk idea
False Trail Pressing the secondary action button causes a set of scratch marks to extend 10 meters in the direction the survivor is facing. This perk has a cooldown of 60/50/40 seconds. Balance: I see this as the reverse of Dance With Me. It would definitely reward mind games and stealth play.
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Check out this killer (Easter idea)
Can we do a killer like this for easter.. A Jackalope style or even without the antlers . Just killer bunny this idea from this video is so good looking... https://www.youtube.com/watch?v=cS1XjYf0WtI Just an idea .. btw im new to DBD on pc.. im sure someone has had this idea before but here are some visuals for the idea
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The Holiday Cosmetic We Need for the Clown
I'm pretty sure you can see where I'm going with this, but... what better skin for the Clown, but a Santa costume. Like, a dirty, old mall Santa. Fake beard browned, coming apart and falling off; torn red and white hat; and a sharpened candy cane as his weapon. It's perfect.
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xbox one x ehanced patch
xbox one x ehanced patch plsease! 60f want please please :(
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Pyramid Head, or the Rabbit.
We need us some yummy silent hill action. That yummy spooky silent hill neighborhood map and either the Rabbit or Pyramid Head. Now thats a DLC map I’d be excited for.
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Practice Mode
Training Grounds: Players can queue up in the following categories: * Train With Friends * Train As Survivor * Train As Killer Upon joining the lobby, all players will have access to all addons, offerings, and perks. Players choose which map they want to play by using map offerings in their offering slot, or can choose to…
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patch notes
so in the patch notes it says under balance "Adjusted the spawning rules to reduce the possibility for Survivors to spawn next to a Killer" not under bugs. so this was intended to happen and since it is reducing the possibility does that mean it can happen again???
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Bloodlust Nerfed: The Creation of More Infinites
One of the most baffling balance decisions I've ever seen was the nerf to Bloodlust when most major window loops were specifically designed around the killers: a.) being several magnitudes slower than survivors at vaulting windows b.) going off of ledges with momentum and sliding a further distance than they intend to drop…
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Trapper issues : Deviousness BP category & Trap resetting
Hello everyone, I used to be a huntress main before the hard nerf of her hatchets (which is revert, I know). At this time, I had no issue to gain point in all 4 categories. However, now that I play as the Trapper, the deviousness category is a big issue... His power comes from survivors mistakes and in higher rank…
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Matchmaking based on Region/ping
I would love the matchmaking to be based more on region/ping than rank. Sure, a rank 20 survivor shouldn't go up against a rank 1 killer, but it would be nice to have the ranges increased, so you wouldn't have to dodge lobbies due to high pings as much when you hit rank 1. Rank doesn't really reflect skills that well…
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Revert Pallet breaking animations <3
I had a lot of fun during this PTB, the new hook animations need a bit more touch but are good. The survivors scream fully now instead of a half scream which is even better! But one thing that bothers me at the moment is the pallet break animation. The old pallet break animation for killers was really nice looking back…
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Special event items and prestiging
It always has been a thing that you lose all of your items after prestiging. I think that it would be a good idea to keep only the special event items after prestiging. So you can still enjoy them whenever you want.
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Thoughts on Balance and changes to Killers?
Let me start off by saying, I'm not the best killer, nor am I the best survivor, however, I have put many hours into this game alongside watching streamers/youtubers play this game a lot, play almost all killers, play in mid-high ranks for killers, and low-high ranks for survivors, as the friends I have don't put as much…
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Totem Change Idea
This is pretty simple, and it could make early game totems a little more reliable. Don't have the totem light up until the effect of the perk is first seen. For example, Ruin would not be lit until the first survivor gets a Ruin skillcheck. After that, the totem is lit. This makes it less frustrating when a totem crumbles…
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Prestige Benefits
Now that Prestige outfits are starting to become outclassed by store cosmetics, I think it's about time we add another incentive to prestiging. This has been suggested before, but I feel like it's relavant again. For every prestige, you should earn an additional 1% bonus by gain each match. This makes the grind a bit…
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Gen regression and Kicking Gens
One thing I feel like that need to relooked or rebalanced is Gen regression. Currently a regressing Generator loses 0.25 charges per second, while a standard solo survivor creates 1. So it takes 4 times longer to regress the process of a single survivor. Additional to that kicking gens takes time and a regression can be…
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New Emote Idea
A new emote has been asked for for quite some time, but I have an idea that might go with the developers vision a bit more than the more commonly asked for emotes. The [3] key should be used as a "killer" emote. This emote would have the survivor, either mockingly or seriously, act out a motion to display who the killer…
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NOED change
I just saw that they’re adjusting NOED in 2.3.0 and got very excited! Then I saw all they’ve done is make it so the exposed status is now at all levels. So, I want to explain how I think NOED should work :) This would be the tier 3 version: “You are animated by the pressure of losing your prey when the survivors are on the…
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friends
can you guys make it possible to add other people on the forums as friends? or make clans and groups or something?
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YOU TOOK MY MONEY!
Yesterday on 9/30/18 I wanted to buy some auric cells the $5 one and it said error and it charged me 2 of them so it charged me $10 and I didn't even get a single cell to this day
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Pallet changes
I had a lot of fun during this PTB, the new hook animations need a bit more touch but are good. The survivors scream fully now instead of a half scream which is even better! But one thing that bothers me at the moment is the pallet break animation. The old pallet break animation for killers was really nice looking back…
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Dying State 2.0
https://forum.deadbydaylight.com/en/discussion/16907/the-change-to-balance-all-levels-of-play-dying-state-2-0#latest It might look like a lot to read but it’s explained extensively. You should not get confused. Use the table of contents to navigate, if you want the short version, read the first segment, then skip to the…
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Dying State 2.0
https://forum.deadbydaylight.com/en/discussion/16907/the-change-to-balance-all-levels-of-play-dying-state-2-0#latest It might look like a lot to read but it’s explained extensively. You should not get confused. Use the table of contents to navigate, if you want the short version, read the first segment, then skip to the…
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Dying State 2.0
https://forum.deadbydaylight.com/en/discussion/16907/the-change-to-balance-all-levels-of-play-dying-state-2-0#latest It might look like a lot to read but it’s explained extensively. You should not get confused. Use the table of contents to navigate, if you want the short version, read the first segment, then skip to the…
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New rules about the hatch
My suggestion is simple: killer can close the hatch, but another spawns in a different point of the map after 60 seconds!
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FFS
Hopefully the DS change not being implemented means their going with allowing the obsession only to get off the shoulder.... if they dont change this perk it's truly going to be bad a lot of the community want this perk changed...4 people (yes it doesnt always happen but it's the fact that it can happen) using this perk is…
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Buff Brand New Part
You either put it to do at least 50% of a gen and keep/lose the toolbox, i don't really care, or you can turn it into Common rarity because it's absolutely trash, hell, you can even remove since is basically useless. And it's still an Ultra Rare, the hell ? So, here you have it : ** -One Brand New Part can do 50%, the…
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Killer idea: The Ginosaji!
The most horrifying weapon ever is in his hands! The Horribly Slow Murderer with the Extremely Inefficient Weapon! The spoon! He hits you over, and over, and over! Leaving ... bruises! Maybe knocking out a tooth! He cannot be killed! He cannot be escaped! Think you can break his spoon? He has more! Think you can run? He…
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How I would <3 Surveillance
I would like to see Surveillance this way: When a generator is regressing, you see its aura white in a range of 16/24/32 meters. Easy rework - very helpful for big maps & walls.
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Grabs (especially unhook grabs) are broken
It happens more and more that I have the chance to grab a survivor, I see the animation start and then suddenly it transitions to an attack. This is especially annoying when survivors rush to the hook knowing you can't stop them from saving someone because in that situation grabbing is literally impossible (also thanks to…
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BBQ&CHILLY feedback
Buff(Fix): When Survivor Disconnects you will get a token, like sole survivor. Nerfs: -When generators are repaired it won't reveal auras anymore. ^-Before generators gets done, while aura reading is active auras of all generators will be visible as if they aren't repaired.
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Item addons on GUI
I would be awesome if the addons on an item would how as small icons beside the item for survivors. The biggest reason for this is when you loot. The first item you receive never shows you the add-on unless you drop it and pick it back up. I guess it could be nice for killers to know as well, but not as important. It's…
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Survivor and Killer perks are switched around
(Thread inspired by @Tsulan) Even the (supposedly) weakest Survivor perks grant massive buffs compared to Killer perks. Additionally, there are several perks on the Survivors' side that grant them self-sustainability. This is strange in an asymmetrical game, where the numbers side is supposed to rely on teamwork and the…
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Killer idea: The Werewolf
We have only Human kind of killers, what would you think about something else? like a Werewolf. I gathered some ideas how it could look like * The Chargejump you can Jump around 10 Metres forward which has a chargetime like the nurse has with a cooldown of 5-8 seconds, if you hit a survivor with it, he gets injured (Ultra…
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urban
this needs to be nerfed as of posting this i have a survivor holding my game hostage with this stupid perk and due to it his able to hide everywhere and due to the 32 meter terror range theres nothing i can do about this hatch is open 1 gen is left and his holding hostage so this needs to be nerfed
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Last survivor
Hey devs I understand why you don't let the last survivor on hook struggle, because it make the game unnecessarily longer. However I constantly feel that I am being robbed of my struggle points because of this. I feel not only should we automatically get ALL our due struggle points when we are sacrificed but also receive a…
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Losing offerings when a killer disconnects
Ive lost so many escape cakes and bloody party streamers because killers like to disconnect the second a game starts. If there was a way that when a killer disconnects within 60 seconds you could keep your offering. Please fix this problem me and the people a play with are so tired of losing our items when a killer decides…
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new mask for the shape (myers)
since the new movie of halloween comes out the same day as the new halloween event comes out, it would be great to be able to get the same mask as the new movie, like an ultra prestige or reward for he event, would be great
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Survivors' unique powers!
You can play the Wraith with Trapper's, Hag's, Pig's and Doctor's perks, but nobody, except him, can ring the bell to become almost invisible or run at his speed. On the other side, to play Claudette or Jake makes no difference: different figures, identical powers. I think survivors should have something special, about…
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Could you reintroduce Moonlight Offerings, please?
You removed Moonlight Offerings from Bloodweb, saying you need a more control about brightness of every map, but reducing or increasing the fog changes the visibility of props and characters not less than reducing or increasing the moonlight: please, reintroduce Bouquets, let players face this tactical issue as they do…
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Luck broken
So we decided to test something. 4 surivvors in match all of us used purple luck. Guess how many worked...ZERO. No real surprise...That said, I think they either need to be modified or taken out of game. They are at least to some of us a waste of BP. ANd before the streamer killers come in here to go no no no. Its just my…
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DBD Merchandise To Canada?
I am a huge fan of this game. I play on ps4 and have sunk quite a few dollars into characters, outfits etc and woukd love to show my support and pride for this game in a bigger way. I noticed that the merchandise section has some great DBD items to collect, however there is no shipping to Canada! :( Please do something…
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Luck broken
SOmehow this got posted TWICE by accident so removed it. Stupid drafts..
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Help me want to vs an swf group?
What I'd like to see is the game keep tabs on how large the swf group is, then add a bonus to me according to how many are in swf. Blood points, xp, kept addons, kept offerings, stat boosts? One, some, or all? I've been playing a few weeks and already i want to dodge swf groups. I've almost not played killer outside of…
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Last Game's Stats
Hi, This is less of a gameplay wish and more a quality-of-life one: I'd like to be able to re-display my last game's results after leaving the end screen. Also, I saw a beta screenshot of a detailed analysis where the player's points came from: hits, hooks, escapes and so on. Basically all scoring events in a list in order…
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Overcharge shouldn't have a warning sound
As a survivor, if u repair a gen which has been kicked and hear the warning sound right off the bat u know it's gonna be overcharge. Overcharge skillcheck is quite easy to hit, so it's almost a wasted perk slot, at least in high ranks.