Survivor Item Concept: Smudge Sticks
General
Smudge Sticks are a one time use item that have a time of effect after activation. When activated, a smudge stick disables any current curses on the survivor and their effects. They also have an area of effect around them to affect nearby survivors.
For example you can place an activated smudge stick on the ground next to a gen and during active effect time Hex: Ruin wouldn’t regress that gen, or you activate it when Haunted Grounds gets destroyed to not be exposed.
This would also affect negatively effect Soul Guard, you wouldn’t be cursed while in area of effect of activated Smudge Sticks.
Rarity
Rarity will increase the time of effect and/or the size of the effect area.
Addons
I can’t really think of something special here other than some more effect on time and size... Maybe a second use.
Maybe you have an idea, what addons can do on this one.
Possible addons could of course be different herbs that may be added to the sticks.
Background
Another item concept inspired by Phasmophobia (like my Salt Pouch) but again another effect suited for DbD.
especially with the current Ruin+Undying Meta it gives another possible counterplay while the one time use doesn’t make it OP (imo).
My other concepts (Feedback and suggestions always welcome):
Killers: The Ice Queen, Hannibal, Charlie(The Darkness), The Blair Witch, The Firebreather, The Photographer
Survivors: Aria Morrison, Lukas Schmidt, Paitoon Saeli
Survivor Items: Piece of Chalk, Pocket Knife, Walkie Talkies, Lighter, Water Bottle, Sling Shot, Spray Paint Cans, Salt Pouch, Smoke Bomb, Voodoo Doll, Smudge Sticks
Game mechanics: Expanded survivor objectives, Exhaustion Rework, Spiderwebs
Comments
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Incredibly interesting idea I'll say so, question.. if you place it by a totem with a hex on it will it do anything to the totem? And also can killer's break the stick?
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didn’t think about that. Maybe it could deactivate the totem effect for the active time!
sounds pretty strong though? So maybe that’s something that an ultra rare or super rare add on might add.
i don’t think killers should be able to destroy it, but it has just a limited time of usage once activated! But if it turns out to be too strong then this could be added of course
Post edited by Mooks on1 -
From the sample, I would say placing it near a gen wouldn't stop Ruin, as the effect is on the gen, not on the survivor
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Maybe it should only effect the totem itself then or the survivor is not affected by any Hexes while the sticks are burning. I don’t know how to handle gen s in ruins case though, maybe:
any gen that would Regress but was last touched by the survivor doesn’t Regress while the survivor is in the area of effect of the smudge sticks.
i guess it would also be a question on how it’s implemented in code..
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you could probably say that survivors or objects within stick range are not affected. but that sounds like a lot of work. like pallets near a stick won't get blocked by the Bight perk, gens not by ruin and survivors not by lullaby etc
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As with my other item ideas, I have added a quick and dirty icon and rephrased the text a little bit.
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Curses have far too many interactions. Some simple status checks, such as gaining Endurance while Exposed could be incorporated into the Voodoo Doll as an addon.
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This could be implemented as a Boon Perk. Maybe? It could be too strong though then, making a timed item a better idea.
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