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Garden of Joy is worse than old Haddonfield.
The main building has three very strong windows, with one bordering on a literal infinite. There are also many areas where it's nearly impossible to see survivors, especially on console where brightness is much lower. The Greenhouse loop is very strong, and it's easy to lose survivors with the weird geometry. The collision…
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Should RPD be deleted from public matches entirely?
Personally, I don't know anyone who likes this map. It has next to no skillful loops, and the pallets are all either too safe or too unsafe. Totems are impossible to find, many killer powers barely work on the map, and it has horrible flow. Am I the only one?
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I miss old DBD for the simplicity of matches.
I've gone on a bit of a nostalgia trip and looked at some old videos and old clips. I've always thought the game was more fun in 2017-2018, and I now understand why; the simplicity. There were only ~10 killers, with the majority of people playing the first 8 to release. Chases and chase powers were fairly simple, and…
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New Dead Hard is even stronger against a lot of killers than it was before.
Picture this; -You hit an insane curve as Hillbilly. -You hit a sharp flick as Blight around a tight loop. -You throw a perfect hatchet as Huntress. -You perfectly guess the survivor's pathing as Hag. In all of these situations, your mechanical and/or decision making skill is invalidated by the survivor pressing a button.…
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I think role BP bonuses are one of the biggest band-aid fixes in DBD history.
If there are way more people playing one side than the other, then it shows there is an issue with your game itself. It doesn't matter if it's "more balanced." In any game, especially a more casual game such as this, fun takes priority. And when one role in your game is so unfun, and your game's grind is so unfun, that you…
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What happened to the matchmaking incentives?
They were working fine for the first day of the update, and now they're gone. Killer queues are 8+ minutes so it can't be that the queues are balanced. Bug? Server issue? Change of mind?
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Coming from a killer main, these bloodlust changes are too much.
Bloodlust is already a crutch for most killers, as most strong tiles have been nerfed heavily and the entity blocks windows. It was a tool for bad killers to get unfair hits on junk pallets, or skillful combining of tiles like L T's. Bloodlust should be completely removed, or only have tier 1 remain. It is a crutch and…
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Why would you ever use Dark Devotion when Hysteria exists?
For one, it works on any injure. So many more killers would benefit from it, like Legion or Blight. Two, it can be used far more frequently and works on hitting any survivor. Why would anyone use Dark Devotion instead of Hysteria?
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They are going to run out of perk ideas soon.
We can already see this starting to happen. Older perks were very simple, while many recent perks are complex and usually have cooldowns or activation requirements. Unless they start adding more basegame mechanics (totems, chests, etc) we are going to get more and more useless, niche, or extremely complex perks. I've been…
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Jolt should activate when grabbing survivors.
Jolt does not activate when grabbing survivors or pulling them out of lockers. It should. It is a relatively mediocre perk on most killers and this is a minor QOL improvement.
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I hope that the BBQ and WGLF changes remove their bloodpoint bonus.
I know the title sounds repulsive, but hear me out. Every time a new chapter comes to the live build, I feel locked out of playing that character until I get BBQ tier 3 or WGLF tier 3 on them. Sometimes that may be 20 bloodwebs, sometimes that may be 100. Either way, it's feels very discouraging. And even once I get it, I…
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Temporary Special Gamemode Test: No Unlockables
Both sides love crying about OP perks, add-ons, and items on the other side. Some of the complaining may be correct to an extent, but there's no denying that both sides have some bullshit stuff. I propose a 1 week test where both sides cannot bring any unlockables, add-ons, or items. This should help identify what side is…
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Save the Best for Last is by-far the most overrated perk in the game.
I've seen many builds from content creators big and small promoting using STBFL, even in winstreaks where every second counts. And I can't help but think to myself, "Why?" It's a good QOL perk like Brutal Strength or Enduring, but it is almost never going to give you the same value as even the worst slowdowns. If survivors…
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Why were Wraith's old expressive animations replaced with dull ones?
If you look back on old Wraith gameplay from ~2017, you'll notice that his first person animations had much more character to them. His strides would move his weapon dramatically, and it was slightly tilted to more accurately match his third person animations. I don't know when specifically this was changed, but it was a…
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Is there an estimated release date for the new prestige system?
I want to try to be a completionist and get as much of the "exclusive rewards" as possible, so I'm rushing to get a few characters to P3. Have we gotten a projected time that this will go live, or go into testing? e.g. late 2022, early 2023, etc
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Why do some people say that Dead Hard is a fair perk?
I know that this is a dead horse, but there are STILL people who think Dead Hard is fair, even against fatigue-based killers such as Nurse or Billy. There are people who say you can bait out Dead Hard for distance, or bait it out as Nurse when in fatigue. Do these people not play killer, are they trolling, or is there…
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Blight's back-bumping issue should be addressed before his techs / exploits are fixed.
Coming from someone who has poured well over 300 hours into playing Blight, and has participated in many 1v1s against him, I can say that Blight's issue regarding back-bumping should be addressed first. In case you don't know; back-bumping refers to when you try to start a rush, but instead instantly bump on something to…
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What causes queues to be so consistently unbalanced?
I live in NA East. I've noticed that in the morning and early afternoon, survivor queues are instant while killer queues are very long. On the contrary, in the late afternoon and evening, survivor queues are very long while killer queues are instant. Originally I chalked this up to survivors preferring to play with their…
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Why does everyone try so hard during events?
It seems like in every bloodpoint event, especially now, both sides try ridiculously hard and BM much more than usual. There are a bunch of tunneling nurses with insane tracking perks and slowdowns, and Legions with 4 slowdowns and the strongest add-ons. There are survivor squads running 4 toolboxes or 4 med-kits, with the…
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Why are there invisible walls everywhere, to the point of interrupting the flow of chases?
There are so many main buildings with invisible walls that completely ruin chases. Ormond, Thompson House, and many more. I understand that this is to prevent players from hopping on objects to get sudo-invincibility, but the thing is.. this happens even when there are absolutely no objects around. ESPECIALLY on the new…
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Why don't we get more control options, especially on controller?
It's no surprise to anyone that the game is hard on console. There are many precision-based killers or highly mechanical killers that require vastly different sensitivities. If you want to have any chance with Billy or Blight, you need to use a very high sens. If you want any change with Huntress or Trickster, you need a…
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Loading Screen Tips - Legion
Legion has a loading screen tip stating he loses feral frenzy meter progress when stabbing a survivor. This no longer happens.
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The Legion's purple "Filthy Blade" add-on is effectively the same as the yellow "Defaced Smiley Pin"
Filthy Blade - Increased time required to mend by 4 seconds. Defaced Smiley Pin - Inflicts "Mangled" on a survivor who self-mends after being hit by Feral Frenzy. This increases healing time by 25%, or 4 seconds. This isn't a big deal, just something I noticed that I think the balance team didn't. Both add-ons on paper…
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Crossplay has only hurt this game.
As someone who plays on both PC and console, and watches a lot of streamers, I can confidently say that crossplay has done significantly more harm than good. No matter what platform you're on, you aren't able to chat with a significant amount of players. You also aren't able to check profiles, or communicate in any way. It…
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NOED Rework Idea
No One Escapes Death You are enraged by the idea of your opponents escaping, with every down bringing you hope for victory. Once all generators have been completed, the perk activates. Your base movement speed is increased by 2% for every remaining dull totem on the map. Every time you down a survivor, your movement speed…
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The totem on the upstairs of Ironworks of Misery needs to be removed or changed in some way.
I don't know how this hasn't been addressed yet, but it is absolutely ridiculous that there's totems up there in the first place. Even for hexes it's a little obnoxious, but for boons it's completely busted. It takes at LEAST 20 seconds for an M1 killer to run up there, find it, kick it, and drop back down to pressure…
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Why Weren't Content Creators Banned for Advertising the OoO exploit?
Many content creators (I don't think I'm allowed to list names) were advertising the OoO + Blood Pact exploit on YouTube explicitly, showing how to do it, and using it in actual matches If using exploits, and ESPECIALLY advertising exploits is against the rules, why was nothing done about it or no warnings given? And will…
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How would you buff Trapper?
With his main issue being team coordination among survivors, how would you buff him?
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I don't like Billy's forum profile picture
It's zoomed out compared to in-game and his shoulders are so broad it's uncanny. That is all.
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Is Every Developer On Break or Something?
Blood Pact + OoO is running rampant in almost every game, Nurse is still having issues, and we still haven't gotten out rank reset rewards. Is there not a single employee at BHVR on weekends that could killswitch or fix things?
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Do new tomes come out Tuesday or Wednesday?
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What is it with BHVR and not listening to the community?
We've seen time and time again that they refuse to listen to the community, and it comes back to hurt them. SBMM, chat filter, various balance changes, LACK OF various balance changes, etc. And whenever I see something like this brought up on the forums, the discussion ends up getting closed. For example there was a thread…
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Billy's Rift Outfit has a broken pallet break animation
When you break a pallet without using your chainsaw (the normal interaction) with Billy's milkman cosmetic, it plays a different breaking animation that looks very awkward. I'm not sure if it's the pants or the torso.
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Anyone Got Their Rank Reset Rewards Yet?
They should've been given out by now and haven't, has there been any statement from BHVR or anyone who has gotten them?
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Can any console killer players give me tips?
I switched from PC to console a few weeks ago for various reasons and I don't understand how people play decently with such awful controls. If you play on high sensitivity, killers like Bubba or Trickster become ridiculously hard to play. But if you use a lower sensitivity killers like Blight or Billy you're put at a…
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Lockers Are Far Too Loud
It feels like I'm the only one experiencing this, but it feels like overtime lockers have gotten louder and louder. I remember back in ~2019 they were dead silent, but now I can hear a survivor entering one while I'm 15 meters away. Don't get me wrong, I don't like immersive gameplay in the slightest. But if they want to…
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Would anyone truly be upset if RPD was removed?
I think a majority of the playerbase can agree the map is ass. As survivor, most pallets are either extremely unsafe or god pallets, and there are no loopable windows. As killer, the map is way too big and convoluted to pressure well, mobility killers are impossible to play on it, and boons are basically a free win to the…
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The lack of a gamma slider, especially on console, is unacceptable.
Any modern game you can think of has a gamma slider, even horror games (which DBD isn't really one). With how dark some recent map reworks are, I think it would make sense to add some sort of gamma or saturation slider. It doesn't have to be extremely robust, just a simple number you can change like with sensitivity or…
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Is performance on the Xbox Series S much better than the Xbox One?
I've been playing DBD on the original Xbox One for a while now but every update the frames get worse and worse as you may have seen detailed in my prior posts. I'm looking to stay on the same platform seeing as how cross-progression is nowhere to be seen and the Series X is impossible to get your hands on. So to anyone…
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How's the game on next-gen consoles? And what can a former PC player expect?
I went down a rabbithole of save injecting on PC and got myself HWID banned, looking for another way to enjoy the game and play it more casually. I used to play a bit on last gen and primarily played on PC, with the former being nearly unplayable now. How is the performance on PS5 / Xbox Series X? Is there anything I…
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How are more people not talking about the awful console optimization?
Let's get it out of the way; all console players are at a massive disadvantage to PC players, and that's coming from a PC player with 1.5k hours on PC and 800 hours on console. Last gen consoles barely manage to hit a consistent 30fps on most maps, and constantly drop whenever any in-game event happens (unhook, down,…
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Cheaters Aren't Taken Seriously Enough
As everyone knows there are a ridiculous amount of blatant cheaters, especially for content creators. I get blatant cheaters (it isn't copium, literally flying and running at 400% speed) once every about 30 games as killer. I play Blight at a high-ish level, and believe to be towards the top of the MMR "pyramid" if you…
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Flashlight Clicking & The Accessibility Problem it Causes
At least 1% of the population has epileptic seizures caused by, or at the very least worsened, by flashing lights. Those are estimates and I theorize that a much higher percentage has them, but that's besides the point. Flashlight macros are extremely common among the community and unfortunately seem to be looked at…
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Man, what is going on with these killer queue times?
I know a new chapter recently came out so a lot of people are rushing to play Pinhead, but my queue times are worse now than the day the chapter came out. I've tried killers who I know I have average MMR with, and killers who I know I have high MMR with (blight, who I've probably gotten 1 exit gate escape with out of 50…
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This MMR is great for killers with a chase power, and miserable for killers who don't (RANT)
I played ~15 Blight matches with MMR on and had a blast. Every game felt like a real challenge, and I frequently got 2Ks rather than the constant 4Ks I got before. I actually felt challenged and engaged. Then I played a Pig match, when I hadn't played Pig in months. Gens started flying but I managed to bring the game back…
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My Billy Change Idea, And Why Overheat Can Be Good For the Game When Made Properly
The overheat mechanic as an idea is good, it punishes players for misusing the chainsaw and adds some resource management into the game. The problem is that it also punishes players for using the chainsaw properly or trying to use it in creative ways. As an avid Billy player myself, and someone who also enjoys 1v1ing…