-
What tier is Bubba?
In my opinion Bubba is a very strong killer. Great perk synergy with bamboozle allowing for easy pallet burn and the instant-down potential. (Assuming they aren't total bamboozle brained). Combined with Chili and Engravings (Can be argued base kit) his chase potential in the right hands become truly powerful. Along with…
-
What's the balance of the new map like?
I always hear people saying how nice Greenville square looks. But I'm not hearing what the balance looks like.
-
Does the Unknown have same Dredge background?
They both are on the same isle sure, but aren’t both also the culmination of bad thoughts?
-
Is the speed at which guards get on you changed or bugged?
The guards seem to get on you much faster, has it changed or am I rusty playing against Knight?
-
What is the balancing reason for Skull Merchant Drones to turn back on after a disable?
Personally, this is the most frustrating aspect for me about current Skull Merchant, every other killer who has to do some form of setup actually has to worry about their traps/teleports getting disabled. But Skull Merchant? They'll simply turn back on after a little bit, which makes them as spammy as they are and removes…
-
Does Adrenaline deserve it’s upcoming changes?
Big topic would like to get numbers on this.
-
Which anti loop abilities do you think have good design with strength, knowledge, and fairness?
While it is important to realize that behavior has overdone this and created some really awfully designed killers in this regard when trying to make anti loop powers or give some anti-loop, I think it's important to see which are good and to stick with that. While there is the classic case of Demogorgon having good…
-
An option to watch a replay of matches would be very good for the game.
It would be great for bettering your looping and decision making by seeing mistakes, also being able to see the actions of your teammates and the killers would be huge. But would also good for helping to better catch cheaters. I know this isn't on this years list but next year it would be really good for the game.
-
Why is it basically impossible to get max hook bloodpoints?
I’ve noticed that the other three are easy, but that with hooks you can play clean, get 12 individual hooks on each survivor, but you’ll only get to 7900 with max, and the only way to max it would be some endgame hooks which is very complicated. So why is it so hard to get 10k hook bloodpoints?
-
From my experience Skull Merchant can still 3 gen
From my games I’ve noticed majority still will immediately go for the three Gen strategy and from my survivor games (Solo Q) can’t be broken easily, anyone else have this?
-
When will the killer bots for practice mode be introduced?
Just curious, would really help out.
-
Can y’all share your tips on how to face Chucky?
I’ve learned to absolutely loath facing a Chucky. I just find a way to doge his power since he’s slicing, short, and had third person. I would take legions of Nurses and Blights over Chucky. Help me pleases
-
Hillbilly is looking super again!!!
Lord knows that Billy mains the few left have suffered, left to the dust a shell of his former glory. I’m so happy that he not only lost the overheat, but also gained a new ability and had his hitbox cleaned up, I can care less now that Save the Best for Last is dead(RIP Pig again) Hillbilly has returned.
-
Should Billy’s engraving add-ons not have the charge penalty?
So, this issue tears me. Because on one hand Billy hasn’t been that popular in a while, these are already his best add-ons, so that could help. And other killers like Oni and Blight who have speed add-ons don’t get a penalty like this. But on the other hand it’s been here a while, and maybe it’d be too strong, and maybe it…
-
What’s the new Meta?
Hello there, I’ve been returning to the game read the basics on new chapters and balance changes, could someone explain the new meta for me?
-
If this update goes through it will be a major disaster, ruining it’s potential.
While it does bring about a plethora of changes some good, like major perk nerfs and map changes. The stronger killers just got stronger, the weaker killers are still weak, healing got absolutely demolished, they nerfed Billy’s engravings because they felt like it. And many of the killer changes and perk changes are…
-
Why did they nerf renewal?
As one of the three people who uses the perk, why was it nerfed?
-
Why I believe the Solo Q changes will be huge for balance
One of the big reasons for Solo Q struggles would be the lack of coordination. Say One survivor was hooked, two survivors are working on gens while the other is getting chased, this causes and infamous case where the two survivors on gens aren’t going for the save because they think the other has it, or both leave and no…
-
It is easier to play Nurse then other killers
While it is important to realize Nurse does take good skill for good results, there are killers who need to sweat more and know more to get even close results to a Nurse. Take Hillbilly he has to manage an overheat, recognize hit boxes for curves, learn about every individual loop with those hitboxes in mind, deal with…
-
Map offerings shouldn’t be a thing.
The game’s map design is too unbalanced that these things wouldn’t be used without some major issues, they can just give one side just too big of an advantage you know it and have seen it, the SWF who burns the Pied Piper with the best meta perks maybe balanced due to the drops and such giving a pre game advantage, or the…
-
Word of advice Solo Q teammates when facing Bubba.
Don’t loop around basement, it doesn’t matter how good you are, no one can save you if you go down in basement against Bubba, so please for the love of god stop looping around basement.
-
My Solo Q teammates have gotten worse.
The healthy ones hide too much, they aren’t as efficient, and for some reason people on death hook are going for saves, it make zero sense why some don’t have this knowledge, and the usual run away while I have We’ll Make It, how did some base changes make them this much worse?
-
In my opinion there are two changes that should be made with Nurse
In my opinion basekit Nurse should remain, but I believe that she some synergies too insane and her add-ons are too nutty. So I believe her blink attacks should be counted as special attacks, it makes no sense she has instant down potential considering her kit when Blight doesn’t, and considering Nurses don’t need to worry…
-
Has this new patch killed Solo Q?
Yeah, so there’s been a lot of people saying with gens nerfed and second chances nerfed and some slowdown perks buffed, that Solo Q has been ruined. I do not know yet, haven’t had enough time. But, what do you think?
-
Should Hillbilly have his overheat removed?
In my opinion overheat isn’t necessary because Hillbilly has a very versatile kit but those elements of his kit aren’t the best in the game allowing for counterplay, also with map design becoming seemingly anti-Hillbilly with maps like Eeyrie and Garden with hard to curve loops, weird hit boxes, and increased clutter…
-
There’s one quality of life Oni should get
Why do grabs not give him his power? Like you’re injuring them you should get blood. I feel like it’d be a good Quality if life change
-
Two disappointing things that the devs didn’t decide to address
While in the anniversary they did announce huge changes that will improve the game. Two huge design issues were left out map design and spawns. Why is it acceptable to have maps like Badham, Fractured Cowshed, Groaning Storehouse, Family Residence, Eyrie of Crows, and Garden of Joy, maps where minus top few select killers…
-
Why are dog-bone maps still around?
They’re terrible design they either force a killer to stick to an immediate three gen and proxy camp or loose the game because of impossible gen defense otherwise or the chance for exit gate spawns legit other side of the map. And this also makes the experience lame for survivors because half the game would be just…
-
Perks you’re surprised won’t get changed
Unbreakable is the biggest shocker surprised it escaped the changes. Other one to surprise me are Prove Thyself and Dead Man’s Switch, which one surprised you?
-
I’m glad with all the perks the devs are changing
Like yeah some are pretty weird choices, like botany I think it’s good, but otherwise they have all the problematic perks marked down so hopefully they’re good changes seeing Dead Hard and NOED on there made me so happy
-
Garden of Joy is more poor map design
It’s like very survivor sided again and is a repeat of poor map design, first it’s big so once more no speed or teleport good luck, the stealth is very good with all the foliage, the loops are very chained and gens spread. But, the worst offender that main building, it’s disgusting, hard to track in there, a gen that’s an…
-
More changes Trapper absolutely needs to receive
So he had some a little back that were good but he’s still one of the worst killers in the game. Trapper should have all of his traps at the start and remove the possibility for survivors to escape in the first few tries. And perhaps some add-ons basekit
-
For those calling for Legion nerfs
I hate this killer with a passion I think the design isn’t that good. But they finally aren’t the worst killer in the game and can actually be a threat to those who make mistakes. So stop making mistakes I can conclude the issue isn’t Legion but a skill issue.
-
Here’s why Boon Totems need a rework with my rough proposal
At first I thought it was only COH being so strong even OP against certain killers. Then I realized the flaw in the whole design of constant resets mean the Boon perk will either be like COH super oppressive or like the other ones situational like Shadow Step or Exponential or just flat out trash perk like Dark Theory. So…
-
Oni can’t use his power
When getting hits he can’t trigger his power
-
Should NOED be changed?
In my opinion yes it simply will cause a loose loose situation consistently unless you’re the top SWF. But what do you think?
-
The Game just doesn’t really bother me much
I don’t know why it just doesn’t really get to me the gens I find quite nice to defend the pallets just don’t annoy me as much.(I’m well aware that for some killers there’s no hope just a weird thought I have). Maybe it’s my mains Hillbilly shreds pallets, Hag can care less, Oni will get the on hit and then it’s downhill,…
-
Is Hag still bugged?
Last I heard cam swing was messed up. Anychanges?
-
Dear Plague mains
Stop playing her please I run every heal perk but COH. So please stop.
-
I dread when my teammates run flashlights
Because they rush making it obvious what they’re gonna do and don’t hide well and they prioritize it over other important things. Flashlights kind of become a hinderancr since very few do it right
-
What are three things you refuse to do in DBD?
For me Run Dead Hard Run Noed Burn map offerings(unless new map comes out)
-
Artist should be made 4.4, but have birds buffed to compensate
So she can rely on using her power more often and not sometimes have it come down to simple 4.6 gameplay. Also think it would make her true S tier. Which we need more of
-
The devs largely following statistics for balance is why the game is struggling
Besides a rather slow work pace. This is the other great reason the game is held back blindly following statistics is why the balance is all over the pace. Take example that Mid-Chapter patch where the devs deemed Wraith was a “Wee Bit OP” obviously this was only in lower MMR. But, they for some reason thought a viable…
-
Floods of Pain and MYC could be a godly combo
Quite simple you get 32 meters away wait for unhook the aura allows you to find them in time also even with slower killers. Should be nice to see
-
Should Hillbilly’s engraving add-ons have the charge penalty anymore?
I normally play without them. And gave them a spin. Yes the speed does make a difference and sometimes goes in your favor. But, also many times you’re better without them. Such as when you’re next to a pallet or window and the longer charge has your break or vault instead. And with his overheat it happens much more even…
-
Game been lagging more for anyone?
Yeah there’s been a lag increase for me. Not RE bad but it’s getting a little worse. The RE chapter lag was the most infuriating time I had playing DBD
-
Which developers are responsible for the design of each killer?
Any one know?