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VPN / High Ping Players
Seeing as you are dealing with Qol … How about you sort client side / ping. I mean, at least try and match ping? It's so dull seeing 200 ping Huntress cheaters and so-on. It's not that difficult to ban VPN, or filter ping from lobbies. Match high-high.
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Trapper Rework Idea
Instead of having to pickup his traps at random spots on the map, make workshop benches stationed near each Generator where he can pick them up. Have all workshop benches share the same number of traps. Let him keep his haste from setting them up. Give him a secondary power/trap involving building barbed wire at a work…
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A compromise variant of the 9.2 update.
The following is a bunch of alternative solutions to the idea in Patch 9.2, ones that aim to try and fix the unintended consequences. This is coming from a person who plays about 60% killer, 40% survivor. I'm open to and kind of looking for critique. Anti-Slug: Problem it's trying to solve: Slugging that's unnecessary, and…
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A Plea for BHVR to Add Inventory Management
With the recent rework of maps and keys, several add-ons for the two items were retired. While they are no longer able to be brought into the trials, these add-ons are still visible in Survivors' inventories. BHVR's stated reason for this was to allow players who are collectors to still be able to see their collection of…
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Michael & Merchant
Hello, I am very excited to try the Michael rework, I feel like this rework will be interesting and fun Michael myers is an unstoppable force not much slows him down, he always catches up especially when you least expect it. Hopefully since his rework came early maybe we can get skull merchants rework early as well. I…
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Save Immunity on first hook
this is an idea i had a while ago but with the upcoming slugging changes it seems a bit more relevant and possibly important. the killers first chase is often the most important and pivotal, and having your pressure taken away from you on the very first earned down can be extremely frustrating and sets a losing tone for…
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2v8 needs more
First off, I just want to say that "play while you wait" feature is absolutely superb, 11/10, it's a great solution to killer waiting times. The new items (except smoke bomb because it got nerfed into oblivion) add a bit of veriety for survivors, especially keys, which are really good for chest looting. However, there are…
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Can we change the name for outfit presets?
I know that on the ptb where they first added the the extra presets for outifts and loadouts we could change the name of both the loadouts and the outfits presets. I noticed that for some reason we could only change the name for the loadouts presets when the update came to live. I would personally really like it if we…
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Sadako Deserves a Rework; My Suggestion
I'm reposting here because I mistakenly posted in General Discussions first, apologies. I've been thinking about this recently because I honestly feel like the way condemn works genuinely cripples her design space. Condemn is both exceptionally powerful and exceptionally inconsistent. That power prevents her from having…
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Twins
The upcoming update (despite hopefully tuned down) will massively hurt Twins. The current design of Twins is forced to slugging, as Victor you can't hook survivor and as Charlotte you have to travel long distances to pick up which might be already too far before heal or recovery happens. If this patch comes live then Twins…
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Nemesis should say his "S.T.A.R.S." line when initiating chase with Jill, Rebecca or Chris
not just when performing a mori on them or pulling them out of a locker.
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My alternative Anti S&T proposal to retain player agency
This will likely be shot down or ignored, but no one can say I didn't at least try. Bringing back an old idea with some extra stuff too. Anti Slugging While in the Dying State the survivor will progressively move up to 20% faster over 30s. While in the Dying State, if a survivor is at 95% or higher recovery they can press…
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Myers rework feedback
First of all I agree on identity loss and nonsense dash as 32nd dash killer in game (overreact). → Keep the idea of switching pursuer and stalker mode (stalker grants him undetectable and he can see aura within 32m range, pursuer grants him speed actions buff) → Once he fully stalk someone, he can mori them without any…
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9.2.0 feedback
Slugging reduction update: → there is nothing good about this idea, the game is based around teamwork and those flat overbuffs make solo survivor capable of doing everything on their own. If you slug for pressure, them getting on their own after some time without intervention of other player isn't pressure Solution:…
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Last stand
I feel like the perk needs a change. 90 seconds in terror radius is just not it, efficient team is able to finish 4-5 gens in that time. One use of a perk isn't really great too for saving - I can bring background player and save people every 20 seconds with flashlight.
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Upcoming Changes - One Potential Exception?
Hey there, I know there's a lot of upset about the upcoming changes - this is not that. I'm looking forward to the PTB and I have faith that if certain elements go poorly, they'll be reworked or removed before live. However, there is one killer that I really think some kind of exception or rework is necessary for: Sadako.…
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Menu Music Volume
The menu music is way too quiet. Its something thats been bothering the hell out of me for a while now and I don't think Ive seen anyone else talk about it. The menu sound effects (bloodpoint in particular) being as loud as they are doesn't help. It would be nice if the audio could prioritize the music more, or if there…
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When Marketing Drives Game Design: DbD's Absolute State
BHVR's decision to replace Strahd with Vecna might seem like a minor change, but it actually highlights everything wrong with how Dead by Daylight is being managed. Their reasoning was straightforward enough: they didn't want two vampire characters back-to-back with Castlevania coming right after. Fair point on paper. But…
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Body Blocking Wraiths
An invisible wraith shouldn't be able to body block. A survivor should be able to go through them.
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Deathslinger customization
Deathslinger as John Marston from Red Dead Redemption would be cool!
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Some overall buffs to killers I'd like to see
Basic movespeed → Every killer base are 5 % faster when in chase → Every killer is 15 % faster when out of chase (this will have 10s cooldown after landing basic attack when in or out of chase) Basic lunge → base value increased by 30 % so it's sorta works like mini antiloop at unsafe pallets across killer roaster Basic…
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Nerf Oni 360° flick
After playing enough 2v8 against legions assisting Onis to get their power quick, I would very much like the flick to be nerfed. It is completely unfair that you can't do anything against that. Oni was fine the way they were before. The new 360° flick is insane. Billy doesn't have it.. why play billy if you can just easily…
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There should be update that prevent hard genrush too so the killer truly doesn't have to tunnel
While 9.2.0 provide some interesting changes it doesn't change the core issue which is that half of the killer roaster can't compete without playing super sweaty and running full slowdown and iri add ons. Solution p.1: 5 gens remaining: Survivor repair at 1.0 charge/s, heal at 1.0 charge/s 4 gens remaining: Survivors…
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Please add Play While You Wait to the normal game
What I would honestly love more than anything for this game, would be a 3rd queue option on top of killer or survivor, a quick match option. One that lets you queue up as the faster wait time role. This queue, however, would also offer a play while you wait for the slower queue role, regardless of whether it is killer or…
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"Special Traversal" should be a thing, like Special Attacks
9.2.0 has been and will likely continue to be controversial, but I just want to focus on one thing at the minute, specifically the last part: ^ I think we can all agree this seems clumsy, right? I don't remember any other time universal mechanics like this have been specifically nerfed only for the games' strongest…
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Map offerings need a rework
For several months now we’ve had the new system with a 20% chance of getting the map you want. Personally, I don’t think this change works very well. My idea would be to replace this system with a map token – an item that lets you pick the map you actually want to play. This way, offerings from maps people don’t really use…
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Offering Overhaul
Right now, there are so many bad offerings, it's unbelievable. So, this is my attempt to fix that. General Change: • Remove the Secret status from all offerings beside Map offerings, Shrouds and Moris. • This is especially necessary for the Hatch Blueprints, as they can be an especially unfair advantage if they will keep…
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Survivor items changes
Medkits → no longer allow self-healing → no longer synergize with perks (fe. Do No Harm and Ranger Medkit result in 50/100 % bonus based on hooks, Botany now works only with perks like self care, strenght in shadow, We'll make it etc.) → Healing bonus is capped at 150 % Flashlights → blinding killer carrying or picking up…
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About PTB9.2.0
Please do not implement this patch note, otherwise your player base will plummet.
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Can killers get a basekit weaker pain resonance instead of a weaker pop goes the weasel?
I know the ptb isn't out yet so we don't know the numbers , but I think we all know that a stronger gen kick with a fresh unhook will be really usefull on some killers, while basically useless on others. How do i know this? Because it's already the case in the live game. Low mobility killers can't really user pop goes the…
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Visceral Cankers
Hello! I have pretty recently gotten into DbD. And I play it daily for hours and hours. I love the game. I would LOVE if we could get a new Tome with Visceral Canker challenges. I really miss being able to play with them in game, and I wasn't aware if I completed those 3 Tome 5 challenges that I'd never be able to touch a…
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What We Need Instead Of Play While You Wait
Instead of trying to implement a function that: 1; may get less use because if people are queueing for a role, they want to be that role. 2; may clutter queue times for others (make others wait a long time if you really do keep your spot in line, I don't want to wait 10+ minutes additionally to my queue time as killer…
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Scout should be more lucrative in 2v8
Scout doesn't earn many blood points playing his role. Paint killers for teammates Resurrect pallets for teammates Ideas Immune from reveal ability when generators are kicked. Allows Scout to better play role of painting killers. Multiplier on Bold. Being within killers terror radius without being downed. Earn more BPs.
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Extra Batteries Challenge Needs Update
With the recent change to Streetwise, this challenge is no longer possible to complete based on the current wording, “extend the usage of Survivor items by 4 second(s) while using the perk Streetwise as Nea Karlsson.” Please update the wording to either reflect the actual requirements or update the challenge so that it may…
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Regarding the update of version 9.20
Hey, everyone in the DBD team! I want the killer to be strengthened with the update to version 9.20. I think it would be better not to implement an increase in the crawling speed of survivors and the ability for survivors to heal while crawling.This is because when Twins or an Artist takes down a survivor, there is a…
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Who’s Feedback Gets Heard Most in DBD?
I would like to share some feedback about the direction of balance decisions in Dead by Daylight. I trust the development team’s internal testing and do not want to argue about specific numbers or details. My concern is about whose voices are being heard the most. Killer players, especially experienced ones, are very vocal…
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Y are some players POS? :(
Last Night's 2v8 match was Crazy. I was Doing 2v8 with some friends and One survivor who was a Toxic pos was blocking everyone from trying to get me off Hook. even Killers where trying to help. Dude is rude as Hell and toxic they even made fun of me doing a charity event i was doing. Like y are some players like this? the…
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Dropping/Vaulting pallets should be considered a Conspicuous Action
mostly this post is targetted at the strength of OTR but it could be effective in certain parts of the map with weaker pallets for some smaller perk effects. imo the way endurance it is right now, complete and undeniable safety within its timer, is far too overtuned for how common and lengthy certain endurance effects are.…
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(Update 9.2.0) possible changes and ideas
Safe to say the upcoming changes coming to the PTB this week are interesting to say the least. Whilst they look to be a good indication of the devs taking a more hands on approached when correcting balancing, I believe that many players (including myself) may have some possible suggestions to improve the overall concepts…
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Anti Tunnel Suggestion/Feedback.
Change the number from 6 hooks to 4. That way it punishes the hardcore tunnelers. Change the UI so killers can see survivor hooks. These changes would help to keep hardcore tunneling killers in check while give wiggle room for when a survivor just simply makes a mistake and you punish them for it. It’ll also help the…
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Don't extend a game mode or event if it has bugs and other feedback on 2v8
This is mostly about this 2v8 mode but in general if people are reporting bugs during a game mode or event don't extend it. Nemesis zombies spawning on a rock on Yamaoka making them useless, Greenville locker bug where a survivor can land on it preventing killers from hitting them, Deathslinger's harpoon gun animation not…
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Dev Update Good + Bad + Suggestions
Anything I do not mention as a Remove/Adjust I think is a fine change that I would be okay with going through. Slugging Reduction Update: Adjust: If a Survivor is left in the Dying State for a total of 120 seconds during a match, they gain the ability to pick themselves up after fully recovering (was 90 seconds). Remove:…
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Let's Fix Tunneling ... together <3
So, i've been thinking. The Game, feels pretty stressful right now as Killer. And you kinda feel forced to use slowdown Perks, in order to have a chance of winning. But Survivors, hate Slowdown Perks. They wanna get their Gens done. So what do they do? That's right, they play more efficiently. "Genrush" as some People like…
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Extend the expiry date of the compensation
It'd be very helpful if you guys could extend the expiry date to the end of September or at least mid so that it's been at least a month since the incident, I personally can't play for some reasons and I don't think that there's a reason not to extend the expiry date, I and probably many others would be grateful. Thanks
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Xenomorphs motion sensors are definitely outdated
Springtrap is finally in DbD and with him a power, that is very similar to Xenomorphs ability to traverse the map. Both Killers have pre set "Portals" they can use to move around the map very quickly. However one of these abilities is way stronger than the other. While Survivors have no clue which doors Springtrap is gonna…
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The 6th Hook rule is actually genius design!
Because why is it that us Killers tunnel? it makes the game easier, but why? 3 people are easier to manage than 4. So to make the power gained from tunneling worthless what do you do, well all it would need to do is rebalance the game from 4v1 to 3v1, this is why the 6th hook rule is so brilliant and not a nerf or a buff…
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The upcmong patch will discourage people working as a team even more
DbD is a team game for survivors When I started in DbD in 2019 there was no basekit BT, hud info, hook grabs were still a thing. Yet majoirty of games everyone did their part, helped each other and made smart descions.I have gone back to my old streams an it's night and day how different players are. Selfish or dumb…
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The devs need to come out of the closet: Just admit you want survivors to be the power role.
I don't know where this design philosophy came from but it's getting ridiculous. The devs are literally forcing killers to play the way the reddit/Twitter survivors say the game should be played. Over the last few years the devs removed hook grabs, killed "unfun " unique killer playstyles, added regression limits amongst…
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The anti-tunnel and anti-slug ideas are overtuned.
Look, im not interested in raging like a maniac or cursing at anyone, im just going to say my part here. I play this game since 2018 and although I play survivors with my friends I enjoy the killer gameplay much more. I have all the killers at least on prestige 3 and and spend money regularly on the game. Not a whale by…
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Give us the ability to pin Tomes the same way we can pin Quests.
What the title says. It would be useful to be able to pin our Tomes so that we can see what we're working on while in a match. Being able to pin Quests has been great, and Tomes would be even better because I always forget what I'm working on mid-match.