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My thoughts on August Developer Update
The new Developer Update, so more notes from me, a random player. Dredge: The number buffs are nice, but I feel most are unnecessary. Not because he doesn't need a buff, but because it's problems aren't numerical. Lowering the sound is a nice change, but I feel a better one would be that during Nightfall, it became silent.…
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Giving my thoughts on the 2v8 mode announcement
As before, my opinion is limited in my knowledge and skill. Limited Maps: Honestly, this makes sense. Most of the newer maps have too many balance issues comparatively, so focusing on the older maps that are well studied is for the best. Extending their size shouldn't be too difficult for the devs. Survivors repairing 8/13…
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My take on the 8.1.0 update
I know it matters not to most, but here's my two cents: Knight Changes: The only changes that I really like are the base-kit MotR and Mead, and the time switch on Carnifex/Jailor. I know what they want Knight to do, but I also know that strategy, at least in his current form prior to these changes, it would never happen.…
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Obsession changed in my latest match... no perks were designed to change it. Hack/Bug/Feature?
Is there a mechanic in DbD where the obsession will just… Change at a whim? I was playing Plague on her home terf, and had secured 9 hooks with 2 deaths. The last 2 were hiding as much as possible. Turns out they both were working on adept, so my bad. Anyway, When I finally found and hooked one of them, after about 5…
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I totally didn't realize this, but Pig got a nerf with the Mangled changes
Because it makes sense that something actively shoving rusty spikes into your mouth only "temporarily" makes you mangled. I get that you wanted Mangled to be a temporary debuff that discourages healing until a later time, but if I might remind you, these debuffs get removed when the RBT gets removed. So you know……
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A 24 hour retrospective on the update
Aestri Yazar: Decent perks, but nothing that is truly going to shake the meta game. Will be good for some specific builds, but nothing defining and forcing a reaction on any side. The Lich - Power Mage Hand is definitely the bread and butter, while everything else is filler while Mage Hand is on cool down. There are…
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Idea for a new Mori system
This is similar to the tested Mori system, but with some changes designed to benefit well executed play on both sides: A new object spawns in the trial that only the Killer can see, a Memento Mori. When activated, the gameplay pauses. Generators, Exit Gates, Hatch all become blocked. Any Survivors in hooks become Paused…
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Any plans for adding in-match compensation for DC abuse?
Currently, Survivors will commonly abuse DC for denying killers the activation of Blood Warden and/or Scourge Hook Perks. I've had this occur numerous times, and I've had many matches where the Pain Resonance would've actually led to a 4k if the regression would've occurred, but due to the DC, they were able to get an exit…
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Boon Totem Change Idea
Boons: Anyone can now bless a Totem. Every totem has 100 Charges of Blessing. If the killer snuffs the totem, it removes 50 charges of Blessing. Upon running out of charges, the totem breaks. COH: While not performing any actions, or moving faster than a walk, consume 35/30/25 charges of 25/20/15 seconds to fully heal the…
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OoO, DS, and the UI
OoO: thank you for opening up the discussion towards your players. I know you guys read more than you let on, and I hope you will trust your players more. The majority of us aren’t trying to make the game unbalanced, or unfair for one side or the other. I for one will do my best to benefit both sides rather than one. The…
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A simple way to fix Freddy and Spirit
With all the talk of Billy and Bubba, people are now bringing up the idea of nerfing Freddy and spirit. I’m not opposed to this, but I do believe it needs to be done tactically. More specifically, it needs to tackle the components that make them oppressive, not the components that make them fun, unless that is the…
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Changes to dbd (Feb update)
I want to give my opinions on these changes: Doctor: Madness not passively going down is QOL, saying your best madness gain is blast, which now always tiers up, so good! I don't think this fixes the chase issues he's always had, but it'll help with Madness, which is a plus. Plague: this doesn't really change much of…
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Changes to dbd (Feb update)
I want to give my opinions on these changes: Doctor: Madness not passively going down is QOL, saying your best madness gain is blast, which now always tiers up, so good! I don't think this fixes the chase issues he's always had, but it'll help with Madness, which is a plus. Plague: this doesn't really change much of…
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Should Bloodlust be removed on newer maps?
Very touchy subject, as I know everyone is currently finding any reason to bash the devs for ruin change (I'm frustrated too, but am going to trust them for the time being). In the newer maps, which are known to have very short loops that essentially require stuns to be effective, bloodlust almost never occurs for me. I've…
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So who is Suzie?
I'm guessing they meant JULIE snatched the wallet as SUSIE was chasing the man?
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Doctors chase music is...
Honestly bad. It's extremely repetitive, and completely out of theme. Like, add a horn into it playing a weird melody, and it would be better on clown. Did you guys rush the music through development? Because to be quite honest, don't release it with the game and leave him as a "heartbeat" killer until you up the quality.…
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As a response for you
To respond to this Peanits, you need to understand how badly your PR team screwed the pooch. You made an announcement for this mid chapter patch where you made it very clear that newer Survivors are who you care about (them not being annoyed/struggle with difficult gameplay.) Maybe this wasn't the intention, maybe you are…
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A different reason to Prestige
Someone was talking about making perks that are teachable perks have higher levels based on Prestige level, and this got me thinking about a different idea: One of the big issues I've always had with DbD is there's no reason to play the different survivors other than cosmetics. Thus, I think I have a solution: Each…
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Screw it, whole Killer Wish!
I've come up with a full killer to put on here, because why not? If you decide to use it, no need to credit me, just love the idea. The Arsonist: Terror Radius: 16m-32m Speed: %105-%125 Height: Medium Ability: Molotov. The Arsonist prepares a Cocktail for setting an area on fire. After preparing it, he can aim and throw…
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Whispers changes?
Right now, I'm not upgrading Whispers past Tier 1 on any of my killers, due to the inherent strength of it during 1v1 EGC. Sure, during the match itself it's weaker, but if you get to the 1v1 EGC, having an extra 16 meters of detection is God-Tier busted. Exits that are slightly further apart than comfortable for killers…
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The Freddy Rework: My thoughts.
So the Freddy Rework was in the DBD 3YA stream. I want to give my thoughts on what they described. Falling Asleep Over Time: This is good. This is something many community members suggested, and I love it. Invisible at a distance while survivor is awake: Awesome. This makes him a lot better against awake survivors because…
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Can we have a "1st person" toggle on Moris?
So after playing several games as Freddy, Spirit, Legion, Plague, and seeing Ghostface, I've began to wonder why they have 3rd person perspectives for their Moris, yet all others don't (specifically for the killer perspective.) So I was wondering, is there a way we could have a toggle that allows us to view either their…
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In the Balance of "Blacklisting..."
This is probably the wrong area for this, but I feel this is probably the best place for this anyway. Reports atm feel pointless. Across the board, reporting someone for doing something toxic does nothing, I never hear of anyone getting a temporary ban, full ban, or any ban for anything other than exploits. As I've found…
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My idea for a Freddy Rework
I love Freddy, and I'm excited knowing that potentially soon, my dream haunting, evil laughing, body fingering (that didn't come out right) killer is getting a rework. Here's a rework idea I had, and figured I'd post it and see what people think. The "putting people to sleep" power feels... Lackluster. It's not thematic to…