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[Balance Changes / Survivor Item] Key needs some love
Key is an extremely situational item that has very very limited use. Having a perk that makes you drop it (Franklin's Demise), not to mention how difficult it is to find again after dropped; I think the key could use an add on to counter dropping it. Considering if a player is aware of the "formula" for the hatch to appear…
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A small cosmetic change which people'll definitely like.
In the post-op screen, every person who was sacrificed/killed should be shown injured, and for those extra cool boy points, those who disconnect shouldn't even be shown.
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The biggest balance problem
Hey there people of the fog, I don't want to give you much to read. I think the biggest problem DBD has, is "Survivors are too strong in a group, but too weak on their own." When there are 4 people doing gens, the game is over in 5-8 Minutes and theres a frustrated killer. When 2 people died, it's really hard for the rest…
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D-Strike into an item? Overcharge baked into standard (Balancing idea)
Is it possible to turn D-strike into an item instead of a perk? Or make DS, in general, only affect the killer once? Also I love the perk Overcharge, but it's the kind of perk that might be better simply baked into the game. Regressing generators have a skill check to start progression. Just ideas....
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MAYBE a good decisive strike rework (doubt it)?
An interesting idea I came up with (In my opinion at least) was make it so that when the killer carries a survivor through a pallet, said survivor has a chance to pull it over onto the killer getting a chance to run. It would be a game-play feature instead of a perk. I'm not sure how practical it would be.
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Decisive Strike Idea
Okay, I've been playing Dead by Daylight on console for the past 6 months basically and I have been looking at PC gameplay as well to gather data. From what I see and what others say (Including devs), Decisive Strike gives way too much value for being a perk. So I'll like to suggest a perk rework and say the pros/cons of…
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Award benevolent for successful sabo saves.
Sabo has been neutralized as a potential way to rank up, however, I might have an idea to put it back on the menu. When somebody sabos a hook, the should be an invisible area around the hook, if the survivor struggles out of the killer's grasp inside of that area, it should reward the Saboteur some Benevolent points.
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Hag Buff Ideas (No not 115% movement speed)
-The portion of the animation where the Hag crouches to place a trap before actually drawing it is reduced to half a second down from 1 second. --The rest of the animation is sped up by 5%. -Fix an issue that considerably reduces the Hag’s lunge speed immediately after a teleport. Her speed after teleporting should be…
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When we report bugs, please quote our usernames!
Like on stream, when you guys say "we fixed X bug", please say "thanks you Sir Nickname for reporting this bug", that would make us very happy <3 .
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New player levels
on stream 101 you mentioned player levels, every time you level you’d get shards. I was wondering if that means player level is infinite?
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Having that simple AI you showed off be implemented
I'd love for singleplayer to be a thing, i'd play both that and multiplayer. You can just implement it, then evolve it by observing the results people give you for playing against them.
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Freddy's fog shouldn't be alterable
Fog items shouldn't work on Freddy's dream world. It's already very think, and if one is used to increase it, it completely ruins his vision.
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Give randos some of the info swf does?
I remembered you guys wanted random people in a game to have the same information that a swf has so what if you guys make it so at any part of the map survivors can hear a gate being opened and have a icon that a gate is opened or if someone is opening a gate. Also make the sound directional (if it isnt already)
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Adrenaline not be used as I'm picked up?
Would be nice to not have adrenaline wasted because it gets used as I'm being picked up.
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Weather conditions as a possible offering
Has any thought been given to possibly adding a variety of weather conditions levels into the game such as heavy winds and rain that could effect the movement of both killer and survivor at different times during gameplay? Other conditions could be thunder, lightning or dust tornados as options for offerings that could…
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survivor perk idea: ability to see scratch marks
Just throwing this out there. I'm sure it's probably come up in discussions before. And I'm not even sure if this is something I would want, but I'm just curious: Has there been serious consideration given to putting a perk in the game that allows a survivor to see scratch marks just as killers do? Would this be…
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Suggestion about TIPS and the spoils they give
Hey guys. Not sure if anyone noticed but when you are loading before a game the TIPS give away wich Killer you will face in the next match and its a huge spoil, takes aways the surprise factor. You should make the TIPS 100% random.
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My QOF idea
honestly I know I might be the only one bothered by this and want something to help but while not in a lobby or game on console can we just click like back trigger to swap to killer or survivor. It is just something I have wanted.
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Game Mode Idea
Pretty simple without many changes other than creative match making... I was playing some games as a survivor and won a match against the Shape, then the Hag, then the Wraith... And I thought that it would be really cool to have a mode where you face off against each killer in succession.. just trying to survive against…
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Only One
Hey, Dead By Daylight is great, so please keep it as it is. Please never make a second DBD or something like that, just improve the first one, the key to success! Deathgarden wasn't a good idea in my opinion. I didn't enjoy it. It's DBD in a shooter form with a boring objective.. it feels empty.. I don't like it. Please…
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The Pig: Camping or Bodyblocking?
Now, I saw this through a "Funny Moments" video and I have used it a few times... and by a few times I mean many times. The trick is to put a reverse bear trap onto the head of a survivor, sneak outside of the basement, and come back to block the stairs as the timer goes down, preventing them from escaping. Now the…
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Hex equivalent for survivors
Thinking that Hex-Perks are a thing through which survivor can basically destroy strong killer perks (like devour hope and ruin), making them unusable for the rest of the trial I loved the Idea of a similiar mechanic for strong survivor perks (like self-care). Now please, let's leave the pitchfork where it is for now. My…
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Ruin in the Shrine
Honestly, Just put the damn thing in the shrine already. I've been waiting weeks and weeks for it to appear and it just hasn't. It hasn't made an appearance once this year and we are almost half way done with it. Make it appear before the roadmap and shrine rework. I ain't got money to buy the Hag and I don't have the time…
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Survive with friends changes to make less toxic
Im a survivor main and think that survive with friends is very toxic.. Dead by Daylight is supposed to be a horror game a fear of the unknown where is the killer and such.. But with survive with friends you can just hop on discord and tell everyone where the killer is at and the killer is at a huge disadvantage.. It…
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Get Rid of BP Cap!
What's the point of the 1 million Blood Point Cap? Why can't I have 1,000,001 Blood Points? Before a Chapter release I like to stock pile Blood Points so I can spend all of them on the new killer/survivor. But, wouldn't it be awesome if you could literally just save up blood points for 3 months until the next Chapter…
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Blood Warden
Are there any plans for buffing Blood Warden? Since the timing between the opening of the gate and leaving is to short. Making it an activatable perk by pressing a button like E, 1 or 2 would make it perfect.
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Remove cap or at least increase iridescent shards cap in trial.
With the addition of the shop and being able to use iridescent shards to buy skins, the cap of only 10 shards per game is harsh as there are going to be many cosmetic options of which will be 100-300+ each.
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Sprint Burst
Ok, so let's discuss Sprint Burst - one of, if not the strongest and most OP perk in the game. My suggestion is that we need to balance it with Lithe and DH first of all, to create more variation among exhaustion perks. WHY NERF SB? I believe Lithe and Dead Hard are very well balanced perks that require skill, can be…
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Advanced graphics settings
As a PC player with an old 700€ potato laptop, i sometimes have problems running this game. I usually have to play on low quality settings with resolution near 0. I fell in love with this game around mid-2017 and got it in later the same year in christmas. I've spent almost 700 hours playing this game with terrible looking…
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that matches didn't start/ended if a survivor d/c's within 15 sec of starting
Like how Overwatch does it. I'd rather wait for another queue and load screen than do a gimped match.
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A Random Mode
I would love a random mode in the game. Nothing much to it, just that you load out as a random survivor or killer, with random perks, items, addons, offerings, etc. It would be cool to have people improvise based on what they turned out with and it would force some of those survivors to stop running Self Care and Sprint…
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Adrenaline Not Taking Effect While Being Carried.
I love Adrenaline. But one thing that really bothers me about it is this. In the perk's description, it says the perk will take effect unless you are disabled at the moment. It will take effect once you are free. But, that's not true. If you're being carried by the killer and the last gen pops, adrenaline kicks in. The…
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Hag rework coming....ever?
Ok I was just wondering if the hag rework is still coming.(I hope this is the right sub-forum) I mean as we know I bet wraith is more likely to get a buff and/or freddy. however freddy will be in a better situation after the perk rework happens (self-care will hopefully not be as powerful which gives a whole lot more power…
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Some thoughts on current Meta Perks from someone who plays both sides.
Hello!, name is yoonz, I've been playing Dead by Daylight for a good amount of hours as both Killer and Survivor player and would like to have an open discussion about the current "Meta" but I would also like to talk about Maps. "Meta" refers to the current mainstream used items, perks, add-ons and Characters in the game.…
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Swivel hooks
Why are "swivel hooks" swivel only when survivors are interacting with them? Let the killers hook from all angles, as the survivors can unhook from all angles.
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Freddy able to "wall hack", in more ways than one
Yeah, I know Freddy is able to wall hack already, as in he can see players through walls if they are into the Dream. But that is an ability that really helps in chases. It's good to plan ahead does not help in executing anything. Freddy doesn't look like the owner of the Dream world. Give him the ability to wall hack, as…
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Old Killers Makeover
Mainly the Trapper, Wraith and Hillbilly Killers these days are much more animated than the original Killer trio, best comparison is Bubba's moving tongue, while the Hillbilly's is just fixed in place. It would be nice if you could revisit the old Killers and give them some love animations-wise, making them more lively.…
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Prestige / Legacy toggleable
so with the new cosmetics shop and stuff there will be lots of diversity on the survivors and killers. And I know the devs said they won't do it, but I thought since they put a lot of effort in all the new cosmetics, why not add the prestige as toggle with an invisible layer above the normal clothing texture... tbh it…
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Badham Preschool needs a pallet rework
I'm sorry, but several 100% safe pallets inside the School building with a very long vault loop is NOT needed. It's an utter joke. I tried closing the loops down with traps, but of course they got all disarmed by someone who kept following me around, so that when I actually chased someone through the school, no traps were…
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Regarding the Removal/Reduction of Vacuums...
While I think this is a very good idea, there is one thing in particular I am concerned about: Pallet saves becoming a new meta. So previously, pallet saves have been nearly impossible due to the extremely large vacuum range on pickups for downed Survivors. With the stun radius and timing being so lenient it may still be…
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Fractured Cowshed map needs to be reworked
The big red barn is very survivor sided. I honestly have to just leave if someone runs to it. I think it's an infinite against the huntress because she's slow and can't port like the hag.
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-75% Less Auric Cells for rage quitters?
Can we do something like rainbow 6 does to rage quitters? Users that rage quit too often get a cut on the new currency that is coming? Probably a system where it counts the percentage the user leaves a match before it ending, for example 50 games-leaves 38 matches he gets a cut on the upcoming currency. What do you think?
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This sound added for Myers...
Instead of the guitar riff that plays when a killer moves after using his Insidious, I would LOVE this to replace that sound and play during The Shape's mori: https://youtu.be/hGJXpLjytgc?t=1m3s
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Way to improve the Killer's Power?
Hey everyone! Have you considered ways to improve the killers power? For example, as a brand new killer, it starts at level 1. As you prestige the killer, the power levels up to 2, 3, and at Prestige 3 it would be titled "Fully Awakened Power", with a new bonus effect possibly. Would be cool if you could possibly do this!…
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Alert Perk Change Idea
I figured that this would be the best place to put a topic like this so here it is. I think Alert’s cool down time should be decreased to 20 seconds, similar to Quick and Quiet. Alert is most helpful in chases and being alert (teehe) of where the killer is, which I think would work better with a faster cool down. This is…
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Sell offerings, Items and addons for bp
I was thinking, why can we have the options to sell stuff that we dont want? I mean, usually we have to waste some bp on items, addons, offerings that dont want to get another blood web so... Why there isnt an option to sell them? Like for 50% of its value... That way also we could get more bp sometimes looking for items…
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Balancing certain Perks and Mechanics. [Feel free to share your ideas aswell!]
!Feel free to share your thoughts in the comments! With this post I want to share some of my thoughts with you, about balancing certain things. Think about it as a fan-made patch note :D Survivor changes: -Make decisive strike a single-use Iredescent item, that can't be dropped, can only be found in somewhere in the match…
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Remove Wraith's speed decrease
when the Doctor came out, his speed would be decreased when switching between punishment and treatment mode. Now look at him, that small little tweak made him a good killer to play. I think we dont need these crazy ass changes to Wraith, just small things like this. honestly i think wraith should just be the fastest…
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The Chaser Emblem is broken, and I have an idea
According to the emblem values, you get 5 points for finding a survivor, 55 for hitting a survivor, and you can get 90 points for hitting a survivor within 15 seconds. I've been told that the latter point gain is segmented into 2 chases, so you can get 180 points for ending a chase in 30 seconds. The total is 295 points.…
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Live stream/video of devs and friends playing.
I think it would be pretty cool to have a live stream once in a while where the get together and play while talking about the game. I should be a pretty chill thing where the people involved just play the game while talking with chat and whatnot, no special announcements, just the devs playing. They could play the game at…