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Iridescent Head rework idea
* Inflicts dying upon the victim, when hit by a fully charged hatchet * moderately decreases hatchet wind up time * reduces maximum carried hatchet amount by 2
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Choices of Menu Music
I know I've mentioned this variously around the forums, so why not make it apart of the wishlist? Music is really influential when it comes to setting a certain theme, and lately with the Clown Music and Scorching BBQ, I've really lost the sense of horror in this game. Because I expect the new chapter to have a new theme,…
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New killer idea?
Posting on behalf of my 9yo daughter who is in love with this game. For your viewing pleasure and consideration.
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color blind mode
hi all, i know there has to be more who have protonopia (red green colorblindness) and it makes playing killer so hard. survivor scratchmarks are all but impossible to see for certian maps like bog or honestly anything with green grass or ground. please show support for this to help those of us who cant see key gameplay…
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Blood Point add-ons for Killer
The add-ons for Killer that increase bloodpoint gain are not very effective, as most killer games you can get 8k bloodpoints in deviousness if you play right. For clarity, I am mainly talking about speed limiter and padded jaws, but the same thing applies for every killer except for Pig My idea is that instead of…
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Léry's Memorial Institute hooks
There is a lot of times when times when hooks spawn too far away and the fact that you have to go through pretty much a maze to get to it you end up getting "stuck" in doorways and unable to go forward(killer keeps moving left to right and unable to move forward due to an opening being so small) while carrying a survivor…
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Makes Save the Best for Last affect Pig's ambush attack
Pig's ambush is pretty similar to a Windstorm Wraith: you walk with no terror radius, survivors get an auditionary clue you're about to attack, you start slower, then your lunge covers a longer distance than usual. In a chase, a good Pig will try to use their ambush a lot in order to mindgame at loops, like a Windstorm…
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A scary atmosphere
and no, i'm not talking about the killers being afraid to get Dstriked.
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Bloodlust
Please fix bloodlust. A lot of times while chasing a survivor it goes away while you have the survivor in your view. It's extremely common for Doctor I know it goes away when you switch to treatment but it's not the case. It stops in a middle of a chase .
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DLC Character prices
I got suggestion from someone on my Wiki and like to pass it onwards: "I wanted to ask the developers to lower the Iridescent Shard prices for DLC Characters, for example instead of 9000 IS, to to 7000 IS, so to be more accessible to low level players that don't play the game as often as others. You could leave the prices…
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Lighting filters for the store
An option to change the lighting in the store to the various lighting options we have on each map, so we can get a feel for what something is going to look like on the MacMillan Estate, for example.
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Splitscreen mode
Plssss ass a two or four player splitscreen to this game. That would be awesome and much to play together!
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1 Devotion point = 1 Ultra Rare cosmetic of our choice
Currently, we don't get any reward for Devotion. The fact the grind of Devotion is really tough makes it feel like Legacy. When you see someone wears Legacy, you don't think "this person is skilled", but, "this person was dedicated enough to THIS character to grind their prestige when it was still unbearable". Hence, I…
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Makes Save the Best for Last affect Pig's ambush attack
Pig's ambush is pretty similar to a Windstorm Wraith: you walk with no terror radius, survivors get an auditionary clue you're about to attack, you start slower, then your lunge covers a longer distance than usual. In a chase, a good Pig will try to use their ambush a lot in order to mindgame at loops, like a Windstorm…
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Why Self-Care is Broken Beyond Belief, and How I Would Fix it
Self-Care; In case you're new to DbD and don't know what this perk is: Self-Care is a perk that allows survivors to heal themselves infinitely with no item, at 50% of the normal healing speed. This means that, as opposed to the 10 second heal from fellow survivors or self-healing with medkits, Self-Care takes a survivor 20…
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Alternate character select portraits for p3-50
So on the character select sceen it shows pictures of each character with their level (and prestige logo if they are prestiged). How about when they reach prestige 3, rank 50 the level# text and prestige logo is removed and the normal character portrait is replaced with a their full bloody prestige 3 version? Here's a…
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Boil Over Buff/Rework
This perk is SO useless and a trash. They should increase the obscure to see hooks within 10/15/20 meters or something like this. Or they should change the effects of struggle with slowing the killer's movement by 6%/12%/18%. Like agitation but reversed.
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Perk Idea for Killer and Survivor.
Killer Perk - Controlled Escape; enables the ability to close the hatch, but will automatically power the exit gates. Another generator must be repaired for the hatch to open again. Tier 1: Ability to see the hatch when within 20 meters of the killer. Tier 2: +After closing the hatch, get an audio notification when the…
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Vigil Buff
Recovers from status ailments by 20% when standing still, and when running you now recover from exhaustion and the rate is increased by 150% (40 seconds to 100 seconds if running the entire time)
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hag, decisive strike, sound, the game map, killers and survivors
vou dar minha opinião sobre coisas que devem ser melhoradas no meu ponto de vista 1 hag precisa de nerf nas traps pois começar com 10 traps é um absurdo, tem mapas que são quase impossiveis de serem vistas e isso acaba tornando ela muito quebrada, acho que 8 traps seriam suficientes 2 decisive strike está muito pequeno…
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🌲 Another Red Forrest Map 🌲
Another Red Forrest Map
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Make these perks right.
Left Behind, Sole Survivor, Dying Light, the dreaded D-strike, Wake Up, Up the Ante, Surveillance, Fire Up, and help me out with killer perks (I haven't had time to start maining killer yet) have your killer perk buffs here, love to hear your ideas Left behind: Okay the sole survivor wanna be should be something close to…
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Escape hatch re-disign
Just came out of a game as killer where 5 gens where powered, both doors where opened, but the last survivor wants the escape hatch and makes me wait for 15 min just to get the hatch. all i can do as a killer is littearly wait for him to leave. This is a poor design and i would ask you kindly to PLEASE, re-think the hatch!…
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Ground markers of the beginning position
It will be nice to know where every players begins a trial because sometimes killer can find you for 2 seconds after the trial was start and you didn't understand why it's happened (late start or right way chosen by the killer or close location). The appearance of the marker may be a "circle of salt" on the ground or…
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Is this intended or another exploid?
I'm talking about survivors pushing the killer out of his hook animation (we all know its possible, at least 80% of you saw the "funny random moments" montage vids where this is pulled off multiple times). here is what hapened: i got one guy in the basement and catched another guy around the basement. as i walked down the…
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Loading Screen
Hello, How about if you could unlock Loading Screens? The Loading Screens can either be purchased in the shop through Shards / Auriccells or you can unlock the Loading Screens through the Player Level! That would be so cool if Dead by Daylight would do that.
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New function!!
Excuse me. I'm Japanese PS4 user.I hope to sale function of ADDONS and OFFERINGS left over. In the worst case, can't get BP. Please keep this in mind.I'm sorry I interrupted you.
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Urgent player feedback
Hello, I'm an average player really liking this game. Though I do feel like the killers are a little overpowered. While I understand in movies and such the killer typically is rather overpowered, but I do feel like this is ruining the game for most people as there is almost nothing you can do when on top of being…
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FIX Survivors quit from the game to never lose addons
I am so tired to see toxic survivors with purple flashlight etc on each game but if sacrifice them they disconnect before die to keep addons, this is unfair and promote toxic game. A survivor that leave or die in the game deserve to lose all addons.
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Hopeful for this map idea.
So since the devs like to connect maps it would be really cool if they did an addition to the suffocation pit and added a coal mine map. Instead of the birds they can replace them with bats.
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New game mode idea
I feel like there should be a game mode where neither killer or survivor can use perks and the maps are very dark with no terror radius, chests, basically just generators and hooks.
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Thanatophobia REWORK
Thanatophobia The idea behind this rework is to promote a pressure playstyle with meaningful values. Tunneling survivors one at a time will not allow you to get a lot of tokens, at the opposite of switching targets often. At most, it will give a 45% debuff at the end game (because of the large amount of hits/tokens…
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Rank Reset Button
I feel like i need two dbd accounts to have fun nowadays. I get stuck sooner or later in high ranks and just have constant bad games. I know other killers feel this way especially. Why not let us reset our rank and just leave something cool at rank 1. Like something like glowing black killer eyes and glowing white survivor…
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No Mither Changes/Buff
A buff or change, however you may like to call it for No Mither could be when you get hit you get the state of "Borrowed Time", for 20 seconds you can run untill you heal up, i think it would be a good change for No Mither and it may be more usefull perk/used perk
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In my opinion they should change Monstrous shrine and Territorial Imperative.
Monstrous Shrine in my opinion just isn't that great, even the game tutors have rated the perk an F on their tier list, which is the worst possible rating, so it certainly could use a buff, and there is something that is perfect for it. One from Territorial Imperative. I suggest they should ADD to Monstrous shrine perk;…
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A killer with a flashlight like effect
That could be interesting
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New idea for the scene we get when we open the game
I think it would be awesome to have the trailer for the current chapter show when we enter the game. For an example. When chapter 9 comes out, the last cut would play. That way things would stay relevant.
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Host Connection
I'm quite new to the game so I'm unsure if this question is asked a lot so forgive me for asking but why is the killer the host? Why aren't there actual servers for this game since it is three years old. Why is it reliant on the killer as that enables lag switching from what I've seen on PC and also abysmal games when…
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Make bios on the forums and link in-game achievements! If possible!!
:)
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Surrender option for Killers and Survivors
Identity V has this and it's amazing, for survivors when everyone is downed/incapacitated, survivors have the option to vote for surrender, which required everyone voting yes in order to do so. On DBD when everyone is on the floor and there is no DS, no unbreakable etc its already a loss, having a surrender option would…
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Support Live Chat
While having a Support team in the first place is generally good, it'd be more efficient for your team and the customer to have some sort of live chat for quick solutionfinding. Since there are people there, working at the support desk, why not put in a small chat window, where people that have issues can just text the…
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Remove the current "chase" condition on Lithe
For two reasons: * Chase mechanic is bugged, the game sometimes think you're not in a chase anymore because you juked the killer for several seconds * Lithe is the ONLY exhaustion perk that can't be used outside of a chase in order to travel the map faster. Because of the exhaustion nerf, it's a risk to use an exhaustion…
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D/C and rage quit penalty system
I play on both pc and ps4 and it seems that across the board there is a huge increase in rage quits and disconnects. I think this problem is easily solvable. A penalty tier based system would be an excellent deterrent. A blatant d/c mid game should warrant a 5-10 min penalty for re-joining a lobby. 2-3 d/c in a 24 hour…
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Why is Self Care and Pallet action on the same button when playing on PS4?
Just seems daft to me. As I have been caught out trying to hit the killer with the Pallet for it to start healing me. Just seems a bit silly to me.
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New Chapter Trailer BEFORE PTB
As simple as that. I wish you released the trailer for the new chapter BEFORE the PTB so we can see it before the new content is released. Otherwise is just pointless.
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Light-Sensitive option
A checkbox in the menu that changes the flashlight blinding to black, instead of the bright white screen. Actually going blind is more than inconvenient.
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New Score Event Idea, plus Slight Change to 'Generator Completion' and Dark Sense
Dwight is my preferred Survivor, and I always take the Leader perk with me. Nothing like a little extra 9%, to speed the game up 'just a little bit'. But what I dislike is that if one to three of the other Survivors are working on the other generator, with no room for me, I don't get rewarded for it, and I sure as hell…
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this game doesn't have long playtime why you devs not to try buff gens and nerf ruin
you said ruin is totally essential cause gen rushing is unblockable for wm1 killers i think play time of each rounds are mostly less than 10mins isn't it too short for a multiplay battle game and you devs insist to avoid buffing gens directly its not even close to smart hahaha.. people of korea laugh at you devs have no…
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Remove Collision Between Survivors
Why don't we prevent Survivors from having collision with each other? I'm not saying they should be allowed to move through the Killer - only allowed to move through each other. This would easily prevent sandbagging if a Survivor was just allowed to walk right through another one without being stopped, especially if the…
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An attempt to debunk why matchmaking is broken (or so it seems) - in my opinion.
I think this is the main reason why matchmaking is broken is because its horribly imbalanced. The matchmaking's conceptual game design from the perspective of game balance is flawed. They admitted on dev stream #59 that addons, perks and equipment can affect performance hugely, so obviously this means that it can affect…