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Leatherface buff ideas
So I know that there are other killers in more desperate need of buffs than Leatherface, however I still feel he needs some love. I think his main issue is that his chainsaw is far too unreliable especially compared against a killer like Hillbilly. What I mean by that is that up close, Hillbillys chainsaw is still better…
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Saboteur Suggestion
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buff idea for freddy/trapper/doctor and their add ons
trapper starts with 2 more traps trap set speed increase by 35% add ons wax brick survivors can't wiggle 3seconds after trapped secondary coil first escape attempt have 0% chance, it stacks *if blocked successful attempt "ting!" spring bounce sounds plays oily coil block two escape attempt, it stacks *if blocked successful…
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Lery's and Preschool and Haddonfeild
Ok as a killerb main none of the maps are the least bit fun but lery's is just hell for most killers and as nurse its pretty one sided. Too many rooms and hiding spots and I think the map needs a total rework and preschool that map is also rage inducing because of all the survivor safe zones. Haddonfeild also isnt fun…
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Rework for Halloween Sequel this year?
Hey Devs! This Friday, Blumhouse is going to release the official trailer for the new Halloween sequel that will be continuing from the first Halloween film. It would be awesome to see another Chapter or rework of Michael Myers and Laurie Strode! It would be awesome to have another ability and play mode for Michael Myers,…
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[Suggestion] Blindness Effect
Could we make it affect the Red Stain? Blindness currently either affects solo survivors extremely well or groups of Survivors not at all; adding this effect would create some degree of equity, removing some safety of external communications while increasing the difficulty of escaping prolonged chases in solo/makes helping…
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3rd seal balance idea
Atm hex:3rd seal is a very bad perk. It can be cleansed, has a very weak effect, has very harsh conditions to activate + people get informed that this perk is active when they get hit. I think it should be balanced/changed this way: **A Hex that hinders one's Aura reading ability and makes it's prey blind. Hitting a…
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Time to fix self care, for real this time
This whole I don't need no item or team perk needs to die and die hard. I suggest we change it to say reduce the rate of med kits you use on your self by 50/75/100% So it gets a kinda buff but you require and item to use it giving the killer some means to counter it
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Perk idea to "counter" pallet looping
Pallets within the terror radious of the Killer will be unusable after "x" time. Bloodlust would work as intended and looping would be solved.
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Minor Skill-Indexed Leatherface Buff
Suggestion If Leatherface taps M2 instead of holding it, he will feign revving his chainsaw for one second (looks and sounds as it would if he really were revving), but he will neither rev his chainsaw up nor be slowed down. The effect is purely aesthetic, and has a very brief delay before it will work again to prevent…
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Bloodpoint-refund when having gone overboard before prestiging.
I always preferred levelling all Characters equally instead of putting all my Bloodpoints into the same one, which resulted in me generally being reluctant to prestige a Character back in the day. Now I have several Characters that I would like to prestige, but don't really want to simply because I've levelled them way…
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Reasonable, non-game breaking Killer buff
I main survivor, but I know how frustrated decent killers are with the game. I main survivor, but do play killer. In low ranks killers are strong and powerful, whereas in the higher ranks...not so much. The rumors for the big killer buffs probably going to make playing survivor extremely difficult, or at least the buffs…
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Maps Revamp
There are a ton of maps that are absolutely in favor of the survivors and they need a huge fix-up because of their gross amounts of safe pallets. And I am saying this as a dude that plays 50:50 killer to survivor (both at rank 1 or red ranks). 1) Thompson House/farm maps = auto-loss for killer at high ranks (too many safe…
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Removing Killer Loadout Visibility Until the Game is Over
This is a very obvious, very old, and very easy problem to fix. Killer loadouts (perks, addons and offerings) should not be visible until the last survivor is dead or has escaped. Too many times many Killer's have been punished for being good, that is, sacrificing someone early. It's even more of a problem when you…
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possible solution to imbalance complaints?
Just a thought. I kind of suck at Dead by Daylight, and I've never agreed with any of the complaints that I feel like I'm constantly reading about on this forum and the DbD subreddit. But a lot the imbalance complaints seem like they're in reference to game play at the higher ranks--or at least higher than my level of…
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Casual Gamer
Fulltime job, father of 3, side business. As a casual gamer, I see some definite issues keeping me from playing more often. This was my main game with Rainbow 6 for about five months. In that time, I loved this game, but things have changed and rarely play it anymore. 1) Disconnects is huge. Ruins the entire game. I…
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Make Brutal Strength effect the time it takes to kick generators.
Currently the only perk that effects the time it takes to kick a generator is fire up which we all know is a pretty garbage perk. Why not make brutal strength kick generators faster aswell? Seems like a pretty logical decision.
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People can currently choose to not rank up (and that's a problem IMO)
Hey there, i wanted to address something that is a particular pet peave of mine on both the live server and the PTB - the survivor option to choose not to rank up. You're probably questioning wether or not this is a real thing, but unfortunately it is. We've all known the problematic situation about unhooking people right…
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Scary perk
I would like to see a perk that reduces the terror radius and make it actually possible to surprise the survivor. Pretty much something like monitor and abuse, but focusing on the terror radius reduction and no FOV increase
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Another idea to change pallets
Every time a survivor slides over a pallet it breaks faster and if they slide over it more than 4 times in a short while it just breaks.
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Proposal to solve the hatch problem
My suggestion to solve the whole free escape or hostage situation: * remove the hatch * if there´s only 1 survivor a 5 minute timer starts. While the survivor is doing a gen or in the terror radius or chased, the timer stops. * once the timer reached 0 the killer gets every 30 seconds a "ping" showing him the exact…
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Can we just build the BP boost from WGLF and BBQ into the base game?
These perks basically make it so that as a leveling player (90% of the player base) you are heavily pressured into using this perk. On the survivor side this means that you are down a perk slot. On the killer side this makes it a massive BP loss to play any killer that doesn't have this. So if you want to switch killers…
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Idea that might eliminate the hatch stalemate (and open up other possibilities)
Quick note: this post was originally from the section "Killers" but I moved it here because it fits here better. I also don't see any way to delete the original so maybe a moderator can do it for me? After yet another hatch stalemate that forced me to lose a sacrifice, I did some thinking on how we might be able to finally…
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More meg hair colors
I like the new colors I see for options on the test server but the blonde I like isn't in the longer more feminine styles. Can we get all hair styles in multiple colors, including light pastel pink?
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Little change for Quick and Quiet
What would you think about Quick and Quiet staying active for 3-5 seconds once you trigger it? Very often I come into situations where I can quickly jump into a locker but cannot go out (quick or slow) because it makes too much noise. It would also be very helpful for vaulting windows twice (vaulting while killer chases…
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Quick Clown tonic buff idea.
I just had a quick idea, when a survivor gets hit by the tonic's gas they are unable to vault or use a pallet for 1 second or 2. The same thing as The Doctor when he shocks a survivor.
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A little buff to Technician
I really like this perk, even though it's niche, but I feel it's lacking something. What I would love to see, is that when repairing a gen that was regressing the sparks caused by the regression don't disappear instantly, but after x seconds after the gen is not repaired. That could make this perk amazing in a 3 gen…
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Console report abuse (didn't know where else to put this)
On console after the end of a match survivors who lost often denounce killers with language and saying that their play style is wrong this almost always followed by a report these reports use the reasoning that the player can't play right or that their a camper this caused automated banns that can ruin the play experience…
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Perk ideas for the perk rework
In the far future we shall have balanced perks, so the prophecy has foretold. I come up with ideas for perk balance all the time, since we finally have a forum, I think I should share my best ideas so far. Fully-fledged perk balance ideas Self-Care: While Self-Care has at least one token, unlock the ability to heal…
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Question about new maps
Since the clown doesn't have his own map but he is a travelling killer would it be possible to design a new swamp, hospital and red forest map with the same circus in it somewhere like the one we got on crotus prenn?
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An idea to "fix" survivor in some ways
So, last night i was thinking about it and i always thought that one of the reasons survivor can be a little bit boring is that, even if you change to bill from claudette for example, in the end, you're gonna play him the same way, so it's just a reskin with different unique perks that you can pass from one character to…
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Get rid of 3 and 4 man SWF.
I think it is safe to say the devs will never consider segregating SWF into a separate queue or removing it all together but at the very least would it be possible to get a concession on this issue? Entirely remove the ability to make 3 and 4 man SWF games. 3 and 4 man SWF is what begins to make games hellishly toxic.…
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Azarov's Resting Place exit gate location suggestion
In this map the exit gates can appear only at the extremities of the bone-like shape of the map. This can lead to some unbalances in the late game: -if they appear on the opposite side from each other, the killer will have some serious difficulty at patrolling them since even the most mobile killer can't go from one side…
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More Support for Console Version?
I play Dead by Daylight on console, and I always tend to have a fun time whenever playing. The only thing I am not satisfied with is the FPS console players are receiving; making it impossible to play as Huntress, Hillbilly, and Nurse. If you could fix the low FPS for the console versions of the game. It would make me very…
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The reason why the game can’t be balanced.
Survivor balance is in a pickle, no ALL balance is in a pickle right now. Lots of people say looping, camping, etc. are really big problems...but why are t they being tackled. Here’s why; SWF. SWF throws balance out the window, not only does it make survivors strong....but the main core problem......now 3 sides need to be…
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Killer Aim Assist
Look, I agree that the killers should get a little bit of an aim assist, but right now, it is pretty overpowered. For example: If the killer swings a full 360 circle when a survivor is within lunge range, it is an almost guaranteed hit EVERY TIME, and the only time the hit registers, is AFTER the entire 360, meaning the…
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remove survivor 360s
its obnoxious and shouldnt be a thing
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Reform Iron Will for against Mr.clown?
Just a thought in mind. Played as a survivor for a while in PTB, finding it's so hard to survive against Mr.clown. (I also watched a lot of against-clown videos on YTB.) High rank clown could be really scary. Besides blurry vision and slow down, the clown's bottle also makes survivors cough. So, he could just predict…
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Perk changes that should/need to happen.
Killers: Beast Of Prey: Each stage of Blood lust triggers 1/2/3 seconds sooner. This effect can only trigger every 120 seconds. Brutal Strength: At rank 3 it will now cause any pallet that stuns you to instantly break. Fire Up: Same but all numbers are 3 higher Monstrous Shrine: Same but also selects 0/1/2 random hooks on…
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PSA : People Don’t Realize Their Bias, Don’t Blame Them
They want their side to have an advantage. It’s just human nature. I play 50/50, but I’m not free of bias, no one is. Always remember someone’s intention when they post balance suggestions. Form your own opinions, whether they’re are not reasonable or otherwise is your choice.
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Make Self-Care a limited use perk
Having self-care as an infinite use perk is very powerful on its own since it doesn't make you rely on your teammates or to scavenge for a med kit at any time. I feel like self-care should be one of the perks that should be used only if you really need to, similar to how Unbreakable only allows you do get up once, but…
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2.0 Exclusive?!
Honestly, I'd love to see something for everyone who played before 2.0 like a cosmetic as 2.0 is quite a large change to the game and considering we had to deal with boring cosmetics for a whole two years, I think the community would appreciate that c; (for the main characters, claudette, meg, etc).
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Some Myers changes I would like to have
Make STBFL like it was pre-patch, just don´t let it stack with unrelenting. Give back his multistalk ability or: 1. Adjust the amount of evil needed to get his addons working. Since he cannot multistalk anymore, it takes forever even for a tombstone piece. 2. Adjust the drain of evil if he stalks multiple targets. You left…
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I wish for the game to be balanced.
I want fun and intense games. Not wait for survs to join my lobby after 15+minutes to have them only gen rush and end the game in less than 5. Thanks :chuffed:
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Purchased DLC
Since a lot of us already have ALL the Character DLCs purchased, would anyone else like to see any sort of reward once the Shop patch goes live? Maybe a boost in cells, shards or BP? Id be down if i got a bunch of bloody party streamers instead of just being handed currency(though, like birthday cards at my age...).. Or…
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Hatch change suggestions?
The killers ability to close the hatch is not ballanced at all. You're lucky to make it that far in a trial to begin with, let alone complete one more gen to re-open the hatch. It will be nearly impossible to get a hatch escape with the killer just patrolling the last remaining gens. Here are my suggestions on making it…
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Decisive Strike balance
https://clips.twitch.tv/ChillyFunSalsifyHeyGirl The skill check will be the size it is shown in this video, but only at the start of the match. Using Decisive Strike will make it so you cannot be healed to full but still make noise and leave blood trails, as discussed in the full stream of the clip shown above. The…
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Sock Dwight
This one is pretty simple, with the skins where Dwight wears socks, could you add a different sound effect when he walks and runs so that it will actually sound like he’s wearing socks?
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After the Hatch shut
Greetings My fav Devs! Here is suggestion for hatch shutting. Advantage to survivor 1)So when killer shut hatch survivor get advantage that every gens on map will available to work on it I mean if it was like 3 gen 1 hatch then it will remain same but all gen will available so which give killer a little difficulty but…
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Offical DbD Tournament?
Hello fellow survivors, Well I know, there is a lot of tournament (or at least some) going on, but none of them made by the officals. So it would be kinda cool, if there would be some offical tournaments, because it can reach more people, the offical rules maybe get set, and some kind of competitive segments of the game…