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Skin, Clothing and cosmetic improvement?
Yestersay i streamed the PTB. The shopsystem is a pretty good job so far ;) Me and my viewers had an improvement for the skins. It would be nice if the prestige could be a second skin layer, so that you can put the blood over your burchased skins and dont have to choose between new skin or prestige. What did you think…
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What about the Self-Care and Sprint Burst reworks?
I recall a dev, in the Discord server, said they the team was considering on reworking both of these perks, so they'd work like: * If you stop the Self-Care action before fully healing yourself to healthy state, the progress of the Self-Care action would be reset. * Sprint Burst only activates after running for 3 seconds.…
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Huntress Iridescent Head Offering
Hey.. So, some may think I am whining and stuff but seriously I feel like Iridescent Head is a bit.. Overpowered. Myers has to wait such a long time to get EW 3 and then he can only melee and down. With this Huntress offering you don't need to wait and you can have a ranged insta-down.. I just played a game against one…
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Reward Stealth
As a survivor, my main goal in any game is to try and allude/avoid the killer as much as possible. To the point where they will walk past me multiple times in a match without even seeing me. This is all while doing generators, unhooking where possible and healing other survivors. However, the game will end, will usually…
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There needs to be a rank restriction for SWF.
At rank 14 I've been getting a lot of high ranked survivors paired with low ranks, only for it to turn out they're a SWF. It's really not fair having a rank 8-9 paired against a rank 14 with their drooling Rank 20 friend coming along with them.
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Sprint Burst needs a nerf or a change.
150% speed for 3 seconds with only a 60 second cooldown is too short of a cooldown. It doesn't require any other activators like Adrenaline and Powering the exit gates or Lithe while vaulting in a chase. It's frustrating playing killer against it becase it virtually has no downsides, and it's one of the most meta perks in…
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Music variety <3
Something I've had on my mind after playing this game for a while is the fact that there's really no difference in Killer music except for Michael, terror radius, and Freddy's terror radius. And I think something that would give the game a new feel is more music. Maybe different chase themes for different killers? It's…
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The Clown Impressions
I'm not here to definitively say the killer is OP or super weak, I just want to know how everyone is feeling about The Clown in their first impressions. Me personally he seems pretty weak, mainly due to the affects of the bottle being so brief that it doesn't even matter. Again though, just a first impression I am not…
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Slow gen regression if no Survivor is fixing it
Some slow (slower than if the Killer broke the generator) gen regression would probably help in slowing the trials without forcing Killers to use Ruin, I'd think. Dunno if the devs already tested that.
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Hex perks
The idea of Hex perks was, to give survivors additional objectives. Something else to do instead of only holding M1 until the gen is done. Hex perks were supposed to be a "high risk, high reward" thing. But the reality is sadly different. Most Hex perks are a medium reward at best. Not even because they get cleansed in the…
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Leatherface’s Chainsaw [REPOST]
I have already posted this in the killer section, but i feel like it would be more appropriate here: Leatherface at release was a brilliant killer, as few knew how to counter his chainsaw. Now, at better ranks, his ability seems near useless, the chainsaw doesn’t really help in a chase unless there are no windows or…
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Do not let The Clown fall to Freddy levels of garbage
So far I really really like this clown. The way he can slow survivors during loops and completely shut off areas is what I've wanted for so long but im scared when he comes out in the main game hes going to be garbage or nerfed to oblvion.. p l e a s e don't let this happen. I feel like killer and survivor are a lot more…
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The two things that The Clown needs to make him a great killer.
* Survivors cannot interact with pallets, vaults and other spacebar interactions whilst intoxicated. Sort of like how you can't throw down pallets when recently shocked by doctor. * Have him throw his bottles like The Huntress. Not in an upwards position but straight forward. This would shorten looping around…
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pLeaZEE dEVs
buff the Blood Warden, to the max of 90 seconds … we cant do nothing with 60 seconds :/ tier 1 - 30 sec tier 2 - 60 sec tier 3 - 90 seconds what do you guys think?
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A "Museum" Mode
I enjoy games that allow you to experience the lore of the game as much as I like reading the lore in those games. There's something about being able to learn about not just the lore, but the history of the creation of the game that has always interested me. So I would like to suggest a museum mode. now what I mean by a…
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[Balance Changes / Survivor Item] Key needs some love
Key is an extremely situational item that has very very limited use. Having a perk that makes you drop it (Franklin's Demise), not to mention how difficult it is to find again after dropped; I think the key could use an add on to counter dropping it. Considering if a player is aware of the "formula" for the hatch to appear…
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A small cosmetic change which people'll definitely like.
In the post-op screen, every person who was sacrificed/killed should be shown injured, and for those extra cool boy points, those who disconnect shouldn't even be shown.
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The biggest balance problem
Hey there people of the fog, I don't want to give you much to read. I think the biggest problem DBD has, is "Survivors are too strong in a group, but too weak on their own." When there are 4 people doing gens, the game is over in 5-8 Minutes and theres a frustrated killer. When 2 people died, it's really hard for the rest…
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D-Strike into an item? Overcharge baked into standard (Balancing idea)
Is it possible to turn D-strike into an item instead of a perk? Or make DS, in general, only affect the killer once? Also I love the perk Overcharge, but it's the kind of perk that might be better simply baked into the game. Regressing generators have a skill check to start progression. Just ideas....
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MAYBE a good decisive strike rework (doubt it)?
An interesting idea I came up with (In my opinion at least) was make it so that when the killer carries a survivor through a pallet, said survivor has a chance to pull it over onto the killer getting a chance to run. It would be a game-play feature instead of a perk. I'm not sure how practical it would be.
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Decisive Strike Idea
Okay, I've been playing Dead by Daylight on console for the past 6 months basically and I have been looking at PC gameplay as well to gather data. From what I see and what others say (Including devs), Decisive Strike gives way too much value for being a perk. So I'll like to suggest a perk rework and say the pros/cons of…
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Award benevolent for successful sabo saves.
Sabo has been neutralized as a potential way to rank up, however, I might have an idea to put it back on the menu. When somebody sabos a hook, the should be an invisible area around the hook, if the survivor struggles out of the killer's grasp inside of that area, it should reward the Saboteur some Benevolent points.
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Hag Buff Ideas (No not 115% movement speed)
-The portion of the animation where the Hag crouches to place a trap before actually drawing it is reduced to half a second down from 1 second. --The rest of the animation is sped up by 5%. -Fix an issue that considerably reduces the Hag’s lunge speed immediately after a teleport. Her speed after teleporting should be…
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When we report bugs, please quote our usernames!
Like on stream, when you guys say "we fixed X bug", please say "thanks you Sir Nickname for reporting this bug", that would make us very happy <3 .
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New player levels
on stream 101 you mentioned player levels, every time you level you’d get shards. I was wondering if that means player level is infinite?
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Having that simple AI you showed off be implemented
I'd love for singleplayer to be a thing, i'd play both that and multiplayer. You can just implement it, then evolve it by observing the results people give you for playing against them.
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Freddy's fog shouldn't be alterable
Fog items shouldn't work on Freddy's dream world. It's already very think, and if one is used to increase it, it completely ruins his vision.
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Give randos some of the info swf does?
I remembered you guys wanted random people in a game to have the same information that a swf has so what if you guys make it so at any part of the map survivors can hear a gate being opened and have a icon that a gate is opened or if someone is opening a gate. Also make the sound directional (if it isnt already)
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Adrenaline not be used as I'm picked up?
Would be nice to not have adrenaline wasted because it gets used as I'm being picked up.
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Weather conditions as a possible offering
Has any thought been given to possibly adding a variety of weather conditions levels into the game such as heavy winds and rain that could effect the movement of both killer and survivor at different times during gameplay? Other conditions could be thunder, lightning or dust tornados as options for offerings that could…
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survivor perk idea: ability to see scratch marks
Just throwing this out there. I'm sure it's probably come up in discussions before. And I'm not even sure if this is something I would want, but I'm just curious: Has there been serious consideration given to putting a perk in the game that allows a survivor to see scratch marks just as killers do? Would this be…
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Suggestion about TIPS and the spoils they give
Hey guys. Not sure if anyone noticed but when you are loading before a game the TIPS give away wich Killer you will face in the next match and its a huge spoil, takes aways the surprise factor. You should make the TIPS 100% random.
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My QOF idea
honestly I know I might be the only one bothered by this and want something to help but while not in a lobby or game on console can we just click like back trigger to swap to killer or survivor. It is just something I have wanted.
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Game Mode Idea
Pretty simple without many changes other than creative match making... I was playing some games as a survivor and won a match against the Shape, then the Hag, then the Wraith... And I thought that it would be really cool to have a mode where you face off against each killer in succession.. just trying to survive against…
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Only One
Hey, Dead By Daylight is great, so please keep it as it is. Please never make a second DBD or something like that, just improve the first one, the key to success! Deathgarden wasn't a good idea in my opinion. I didn't enjoy it. It's DBD in a shooter form with a boring objective.. it feels empty.. I don't like it. Please…
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The Pig: Camping or Bodyblocking?
Now, I saw this through a "Funny Moments" video and I have used it a few times... and by a few times I mean many times. The trick is to put a reverse bear trap onto the head of a survivor, sneak outside of the basement, and come back to block the stairs as the timer goes down, preventing them from escaping. Now the…
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Hex equivalent for survivors
Thinking that Hex-Perks are a thing through which survivor can basically destroy strong killer perks (like devour hope and ruin), making them unusable for the rest of the trial I loved the Idea of a similiar mechanic for strong survivor perks (like self-care). Now please, let's leave the pitchfork where it is for now. My…
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Ruin in the Shrine
Honestly, Just put the damn thing in the shrine already. I've been waiting weeks and weeks for it to appear and it just hasn't. It hasn't made an appearance once this year and we are almost half way done with it. Make it appear before the roadmap and shrine rework. I ain't got money to buy the Hag and I don't have the time…
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Survive with friends changes to make less toxic
Im a survivor main and think that survive with friends is very toxic.. Dead by Daylight is supposed to be a horror game a fear of the unknown where is the killer and such.. But with survive with friends you can just hop on discord and tell everyone where the killer is at and the killer is at a huge disadvantage.. It…
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Get Rid of BP Cap!
What's the point of the 1 million Blood Point Cap? Why can't I have 1,000,001 Blood Points? Before a Chapter release I like to stock pile Blood Points so I can spend all of them on the new killer/survivor. But, wouldn't it be awesome if you could literally just save up blood points for 3 months until the next Chapter…
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Blood Warden
Are there any plans for buffing Blood Warden? Since the timing between the opening of the gate and leaving is to short. Making it an activatable perk by pressing a button like E, 1 or 2 would make it perfect.
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Remove cap or at least increase iridescent shards cap in trial.
With the addition of the shop and being able to use iridescent shards to buy skins, the cap of only 10 shards per game is harsh as there are going to be many cosmetic options of which will be 100-300+ each.
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Sprint Burst
Ok, so let's discuss Sprint Burst - one of, if not the strongest and most OP perk in the game. My suggestion is that we need to balance it with Lithe and DH first of all, to create more variation among exhaustion perks. WHY NERF SB? I believe Lithe and Dead Hard are very well balanced perks that require skill, can be…
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Advanced graphics settings
As a PC player with an old 700€ potato laptop, i sometimes have problems running this game. I usually have to play on low quality settings with resolution near 0. I fell in love with this game around mid-2017 and got it in later the same year in christmas. I've spent almost 700 hours playing this game with terrible looking…
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that matches didn't start/ended if a survivor d/c's within 15 sec of starting
Like how Overwatch does it. I'd rather wait for another queue and load screen than do a gimped match.
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A Random Mode
I would love a random mode in the game. Nothing much to it, just that you load out as a random survivor or killer, with random perks, items, addons, offerings, etc. It would be cool to have people improvise based on what they turned out with and it would force some of those survivors to stop running Self Care and Sprint…
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Adrenaline Not Taking Effect While Being Carried.
I love Adrenaline. But one thing that really bothers me about it is this. In the perk's description, it says the perk will take effect unless you are disabled at the moment. It will take effect once you are free. But, that's not true. If you're being carried by the killer and the last gen pops, adrenaline kicks in. The…
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Hag rework coming....ever?
Ok I was just wondering if the hag rework is still coming.(I hope this is the right sub-forum) I mean as we know I bet wraith is more likely to get a buff and/or freddy. however freddy will be in a better situation after the perk rework happens (self-care will hopefully not be as powerful which gives a whole lot more power…
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Some thoughts on current Meta Perks from someone who plays both sides.
Hello!, name is yoonz, I've been playing Dead by Daylight for a good amount of hours as both Killer and Survivor player and would like to have an open discussion about the current "Meta" but I would also like to talk about Maps. "Meta" refers to the current mainstream used items, perks, add-ons and Characters in the game.…
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Swivel hooks
Why are "swivel hooks" swivel only when survivors are interacting with them? Let the killers hook from all angles, as the survivors can unhook from all angles.