-
Can we get a description more accurate for add-ons?
Since Legion, almost none of the new killer add-ons say if they stack or not. Knowing the exact %s for each add-on without looking it up on a wiki would be awesome, but knowing if they stack with each other or not is ok too.
-
Ideas to improve Survivor Bloopoint gain
As everyone knows collecting bloodpoints as survivor feels very slow and awful and getting the things you want takes quite a long time (especially as a person that mostly or only plays survivor. To make it easier getting bloodpoints as survivor i would suggest the following ideas: -Every great skill check should give you…
-
Rework of the survivors.
I´m moreless recent DBD player, and I have been getting a lot of information about the game and I have observed that there comes a time when the people who put in a lot of hours lose the desire to play basically because if you get a single build of perks that you can use with all the survivors, it makes the image of the…
-
Ghostface addon/ability readjustment : (plus a lil on myers)
I'm going to keep this as brief as i possibly can to like make sure its as easy as possible to read: Ghostface power recovery : Buff from 30s to 20s default. Ghost face power recovery addons : Nerf from 4s to 2s, 6s to 3s and 8s to 4s. Most power recovery stacking will result in a 13s recovery time which is 2 seconds less…
-
Pig Addon Reworks
A lot of them suck, and a large saturation of bad addons make progression feel a lot less rewarding. Going to go through every one of them that I would change. Workshop Grease: Moderately increases Jigsaw Box Skill Check Trigger odds. (20%) Survivors that complete Great Skill Checks on Jigsaw Boxes are not rewarded with…
-
Broken hitboxes
This is annoying to the point this game is crippling itself the devs have so much time to add cosmetics and rifts that they should be focusing on content and mechanics
-
FIXING CLOWN
Clown is the worst Killer in the entire game, but he doesn't have to be so bad. I am going to suggest many changes that could be made to make Clown a lot better. Base Stats Movement Speed: 115% (4.6m/s) Terror Radius: 32 meters Height: Tall Reload Movement Speed: 70% Reload Time: 3 seconds power changes Clown no longer…
-
Can we remove Docs flashing lights side effect?
I know this may seem like an “pls fix too op” type of question, but The Doctors madness side-effect where the screen flashes constantly can be harmful to people with epilepsy. Could you remove this feature or rework it so that it doesn’t flash? Maybe like something that covers your screen until you come out of madness like…
-
Need Advice: Object of Obsession.
Greetings, everyone. Just now I had a completely awful game as Freddy vs 3 SWF who ran that exact perk and could see me all the time. The map was the swamp, which contains a lot of good loops and with them running that perk those loops had become completely unmindgamable, to the point where not even the Snares can be of…
-
Hope, Off the Record and Red Herring | Fixing the Perks
These perks are very interesting and some even very useful, but these perks have a couple of disadvantages that spoil the impression of them. If these disadvantages will be fixed, then the Perks will be much better and more profitable. here are my suggestions for improving these perks Hope The growing odds of a successful…
-
Can't escape with an item at the exit gate
There's an issue when someone DC's whilst on an exit gate, if they have an item it will drop right next to it and if you are trying to escape in a close situation the game automatically makes you pick it up, now yes, you could pick it up and open it or drop your item, pick it up and open it, but when in a tight situation…
-
Add more animations for Survivors
Adding new animations will help players who play solo a little better to communicate with other survivors for example, developers can add these animations: quiet! NO YES Stop!
-
Here's an idea to nerf the inherent mori offering whilst still keeping it... balanced??
Using a memento mori offering will not allow mori'ing after first hook. instead this becomes a finishing move when the survivor is on death hook (this applys to all moris). The mori's main effect (Across all mori's except the yellow cypress) Is to have survivors start the match off in a pseudo injured state. This injured…
-
BHVR, I just got matched with a swf team that was playing on PC. I play on the switch. FIX THE GAME.
So I decided to play a game of Demo because he's a fun killer and I like the way he plays. I was alone in a lobby and then four survivors popped in at the same time, 3 with little internet symbols besides their names and they were all wearing these glowing cosmetics that I know for a fact aren't on the switch. And another…
-
About the challenge
Could dev plz fix, which we can accept a challenge for killer and survivor separately. It’s bothering me, I have to switch the challenge every time I want to switch a role.
-
Will there be proper support for ultra wide monitors in the future?
As of right now I play connected to a tv with a controller and I only play survivor due to this. When I play on my ultra wide monitors the resolution is not supported and the game does not add black bars to the sides of screen to compensate. As a result the image is zoomed in to an almost unplayable amount since I lose my…
-
I'm done. You need to fix this broken game.
I have spent over 700 hours on this game. I can honestly say that DBD doesn't reward you for the time you put in. Play survivor and work to get higher ranked? You are rewarded by other survivors at higher ranks who suicide because they don't like the choice of killer for that round and as a result the chances of you and…
-
How to solve toxicity?
E.g. teabagging after every window/pallet or tunneling/camping. I hate people ruining the game experience like that. Yea, just ignore it, but it still bothers me... Why not introduce a feedback system where players can rate other players. And if a certain player gets a too low rating too often they receive penalties like…
-
Trapper Bear Traps
These Trapper quality of life buffs are really wonderful so far, and its made him less bullyable. That said... Bear Trap escapes being completely RNG is kinda absurd, and makes it frustrating to play around. Yes, sometimes it comes in clutch, but more often than not, survivors are escaping on their first or second attempt,…
-
Disabled ability to jump in the opened hatch in a critical state
As Devs never inform correctly players with their 'patchnotes', I will warn it for them: They have disabled the ability to go out by the opened hatch in a critical state. The command doesn't respond correctly whereas you was ON the opened hatch. Always for the fun I guess... I have made this experience today, they don't…
-
If Keys were removed... What would replace them?
I've seen threads about keys and moris and how it would be really good to remove both, because it's a fair and square, but wouldn't you need a replacement then? At least for the keys itself.. Well, I have an idea. There's a lot of people who have a ton of key add-ons. Removing the keys is also getting rid of said add-ons…
-
Improving Challenge Selection (The Archives)
Instead of selecting an individual challenge, allow players to select a Tome Level. Advantages : Avoid having to select a new challenge once one is completed. Avoid having to constantly change between survivor and killer challenge Allow players to try Master Challenges and avoid point 1 and 2. This keeps a sense of…
-
The Imp! This is how we balance SWFs
The imp is a 6th player. An assistant to the killer provided by the Entity. The imp is a short, fast little creature that is unable to injure or hook survivors. However, he can help out in other ways: He can attack survivors to interrupt actions (like sabo) and make them scream. This does not cause injury. Hitting a…
-
Nothing
Dead Discussion cuz am no smart
-
Hillbilly
I have an idea to improve the power of hillbilly , when he run with his chainsaw you will have to press the S or W key to adjust the speed of the chainsaw and if it goes fast, then it will turn more slowly
-
With new map changes to come
With you guys discussing putting breakable walls in more maps in the future please consider removing the ability to see the breakable walls with the perk windows of opportunity. I really love the perk and being able to see the walls as survivor isn't needed and confusing! Thanks for your time.
-
Potential change for the Doctor
I had an idea for the doctor and wondered what you all thought about it. As The Nightmare and The Pig have counter active solutions such as the clock to wake up with Freddy, I think it would be a good add on/design for the doctor to have similar! This could be used to remove the madness effect and should be called an…
-
The Rift ---- Payment Pass
Hello, I have an idea about "The Rift" and it is the following, in all the games that have this "Payment Pass" they have a bonus in points to upload the same "Payment Pass" which in this case is "The Rift" , in games like Fortnite, Apex Legends... You get a point multiplier and an extra bonus of XP, that being said my…
-
Heeeeey, Devs.
All I want for Easter is a nice batch of optimisation for the PS4, it's really hard to have a good time as killer when during a chase I lose a third of my frames, especially when swinging. Special mention to vaults because on PS4 they seem to be useless. That's all I ask, as a player in you're largest player base, c'mon…
-
Spider killer
I think it would be cool as hell to add a half spider killer into the game like vagary from doom only more scary. Or something like darth maul from the clone wars when he has spider legs. Whats your opinion on this killer idea? What would it’s abilities be/what makes it unique?
-
New killers
I have two ideas for killers that may interest you, a killer that has the power to become a survivor, an illusionist, and another killer that I thought would be interesting would be a mumia where this mummie could enter the cabinets that would be replaced by sarcophagi, and inside that sarcophagus the mummy could travel…
-
Suggestion about swf
I think swf groups has too much advantage against killer. I think swfs should use 16 different perks(or 8). (if they are 4 person) Because 4 ds is not balanced. (sorry for bad English.) :(
-
Windows/pallets and dedicated server issues
I've noticed, more and more I play since dedicated servers, I get hit through windows and pallets far more than I used to. They used to be safe areas, where I could vault and get through safely, but now, the vast majority of hits I take are through windows, where it looks like I clearly should not have been hit. 2-3 steps…
-
Changes for PTB
Can you decrease the gen speed when being alone too? because now the meta will be everyone alone on 1 gen and if the killer chase one guy 3 gens will pop so it may be worse with the changes.
-
Better Together Problems | Upgrading The Perk to Almost Best Solo Queue Perk
better together is a decent perk from the stranger things chapter But it also has several problems that it is desirable to solve so that the perk is more in demand. what problems does the perk have? Small radius of the generator's aura. 32 meters is clearly not enough to unleash the full potential of the perk. In terms of…
-
New killer with camping play style or new improved trapper
We need more one shot killers, need one that is a pro camper, big sword or axe (could be a gladiator spirit, Minotaur, cyclops). The only thing they really need to do is knock down multiple players in one swing if they are to close. So when a survivor comes in to save while another one tries to block your swing, but this…
-
Increasing Perk change
All perks should be level 1 on all characters you own if you've unlocked them. You wouldn't need to unlock neutral perks because any character can have that so they start at level one. Teachables obviously can't be on your characters until they've been unlocked. This is to reduce the grind but more so makes it easier to…
-
Ds change(any opinons welcome)
Okay so i know what your thinking "oh wow another one complaining about ds" but i belive that this is actually very balanced for both sides. So here it is Decisive strike activates once you are saved from the hook if you are in the killers terror raidus the desicive strike is active for 20/30/40 seconds then is deactivated…
-
Hook camping needs to result in slowed hook progression
This has been a much needed change for this game since its release. Behavior, it is time. According to the lore, the Entity is pleased by the mouse and cat aspect of trials. Killers camping hooks does not please the Entity in line with this logic. You need to make it so that hook progression is massively decreased (upwards…
-
Why I think Deathslinger is a strong killer and needs tweaking.
First I would like to say that I am indeed a survivor main with a very small amount of killer games played. However, this discussion is not meant to be a salty rant about how stupid broken he is, but more so identifying this killer's strengths and how one could play against him. I am open to any new advice, thoughts, and…
-
Breaking the fake walls system
Breaking the fake walls is definitly a bad idea there's why : YOU DON'T HAVE TIME You'll get gen rushed , just imagine a trapper or a hag if they had to trap and then break the walls , that's a 2/3 gen lost It is a very bad idea
-
Overcharge should apply to ALL regressing generators.
Title. What do you think? Would this be too OP? Devs have said that they don't want Killers to just stack game slow down perks but I think Overcharge desperately needs a buff. This would work wonders with Hex: Ruin and Surge.
-
Dear Dead By Daylight: Flashlight Changes (Excerpt)
Hey everyone, You've probably seen this stuff floating around for awhile on the forums, but in case you didn't know, I uploaded a document (and accompanying forum post) titled Dear Dead by Daylight about awhile ago which has been getting incredible feedback from you guys here in the community, but the biggest suggestion…
-
New genereator speed table with Prove Thyself
Hi, I made this table containing the new required times to complete a single generator with and without Prove Thyself. Maybe this will help someone.
-
change gen speeds or bring back old Ruin or make smaller maps
Playing at red ranks now is just way too stressful mainly because of gens getting popped every.single.minute. You chase a survivor gen gets popped, hear something across the map and go and investigate gen gets popped. So i have thought quite a bit about this. Would bringing back Old Ruin be all that bad? The devs said…
-
Bloodpoint Offerings
The flower and wreath set of offerings provide little to no effect, even if you earn all 8000 BP in a single score set. Due to the costs of these addons, the common series only awards 1000, the uncommon only awards 2000, and the rare awards 3000. Meanwhile, the envelopes can provide up to 4000 extra bloodpoints provided…
-
Can we have some stats for the period post Ruin rework and before the next PTB?
With the changes that are incoming, I think it would be nice and helpful to make it available to the community a fresh round of stats. Yes, I know everybody had their own opinion about the previous batch of stats and that's all fair, as far as I'm concerned. However, I would also be able to form my own opinion about how…
-
Dear Dead By Daylight: Stealth and Sabotage Changes (Excerpt)
Hey everyone, You've probably seen this stuff floating around for awhile on the forums, but in case you didn't know, I uploaded a document (and accompanying forum post) titled Dear Dead by Daylight about awhile ago which has been getting incredible feedback from you guys here in the community, but the biggest suggestion…
-
Autoaim hits for Killers is killing it
I'm literally done with playing killer (and thus the game, since I prefer to play killer). It's not enough that SWF make gen repair time fly, that you also can't as killer be as efficient as could be. Autoaiming when swinging M1 has been so erratic lately that it's become frustrating. Specially when attacking a survivor…
-
Slenderman
Slenderman is a really good character known for being horrifying and catching most of his victims. Never has he joined in on any video game and I see him as underrated by most. He'll be a great for dead by daylight.