Yggleif

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Yggleif
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  • Yeah soloQ is probably the most miserable it's ever been, I still escape occasionally but I feel like it's because the killer is either unbelievably bad or just against a lower tier killer like ghost face or legion. Some of it is just survivor players like the decision making of most survivors is questionable at best but…
  • I'd be a lot more willing to buy into the survival horror framing if maps weren't bright af, everyone wasn't running around wearing neon and "surviving" meant more than holding m1 on a gen. The fact I've heard that many people that play this game are not especially into horror normally is not a coincidence. I know most…
  • I am because that's not interesting, it's the same reason I don't find clown or blight interesting to play against. Because there's nothing interesting about "I win because my numbers are way better than yours" mechanically speaking. Also it doesn't implicate that many killers tbh? Clown, SM, Freddy, Blight, Chucky,…
  • I forgot how ######### blue Macmillan used to be. Honestly I feel like something was lost in the map updates where they're nowhere near as creepy as they used to be. Like people think DBD is dark now without filters? I wish those people could experience the old version of bottom floor Gideon, you couldn't see #########.
  • And it still isn't enough to kill Chris.
  • I suppose I'm using fun as shorthand for being interactive. Freddy I don't think is interactive because either they hit you with the snare and after you're hit there's not really anything you can do because you become glacial or he misses and then he's back to being sharp hand joe until he gets his power back. Which I…
  • I'm a Hag/Twins main, believe me I'm the last person that wants BHVR to stop releasing the same killer over and over because original killers are awesome but that's my point. Freddy is literally just Clown and SM all over again, it's not really niche to be a killer where their power is slow the survivor down we already…
  • Hag is one of the killers that needs perks the least. When Hag gets stomped it's because survivors know how to counter her power and no perks can really help you if that's the case cuz she has poor synergy with most perks. However 9/10 survivors barely know what hag does and aren't very careful so she destroys most randoms…
  • -Hag becomes 115 -More Boons -Swamp rework (added points if it includes an actual swamp at least give me ankle deep water) -More monster killers -Nurse gets reworked into something that isn't completely busted.
  • Honestly I just think they need a range increase, 3/5 booms encourage you to loop the killer in the boon area and I don't want to practically show the killer where it is just to use the perks. Even just increasing it to a 30m radius would be great. I don't think boons are even that bad, at least not as bad as people…
  • But do I run anti-Garden or anti-Badham is the real question 🤔
  • Freddy is just clown with built in slowdown because you have to go to a clock every other minute now lol. I don't think Freddy is OP or anything far from it but I feel like he's everything that makes a killer not fun to go against rolled into one.
  • One or two more cosmetics like this and if the rework makes her remotely powerful like even like B tier and I could see SM's pick rate being top 5-6. It's sad cuz I don't think previous SM was that bad they just had to not give her every status effect in the game. Keep the way drones the way they were but only have claw…
  • Skull Merchant looks like a monster hunter character (for those that play it really gives me odogaron armor vibes) while Jane has neon outfit 283 with dumb ribbons that give up any possibility of stealth. SM and it isn't remotely close, it genuinely makes me wish the killer camera was 3rd person cuz it sucks you wouldn't…
  • Can only give my opinion of how Freddy feels to play against. The snare feels like looping a more threatening Doctor, it's very possible to dodge but you should get hit if you don't in most scenarios and feels pretty fair. Dream Pallets are a joke, very easy to make them out and dodge, they're hardly a factor in my…
  • Broke as in imbalanced or broke as in bugs? Tbh the answer to both is DBD is always like that lol.
  • Probably because outside of the Huntress skin which is great this rift is kinda mid. Can we stop with the neon already?
  • I mean this is true but it's not like Kate and Ace don't get cosmetics fairly regularly outside of the rift.
  • I was in soloQ this morning and got paired with the same survivors 3 games in a row. I'm not sure it means anything but the odds of that happening just seem so small because I know the player base is much bigger than that even in the morning. I can totally believe you're running into the same survivors for multiple games…
  • Presumably new rift and lunar new year cosmetics is tomorrow, there's no event and it's being replaced by something else in February and Blood Moon is I believe in March.
  • Oh so it works pretty much how I said it should, it's kind of win more perk now but I like it thematically at least.
  • It's good it was an error but that being said still compare it to Unforeseen or even ToT, I think it's still the worst undetectable perk by a mile due to a lot of killers never triggering bloodlust to begin with. It would have to be 60 seconds to even be worth the conversation about it and even then it'd be really finicky.…
  • I'm convinced BHVR wants this perk to be a meme tbh.
  • Compare Beast of Prey with Unforeseen. Perk is still a joke lmao.
  • So it seems like devs didn't approve of sole survivor/wake up combo lol. I think there were ways of fixing this without straight up dumpstering the perk like do this but then increase the speed for each survivor in your radius. As is nobody is gonna use this perk now.
  • We'll see what FNAF brings it's a chapter I've wanted for a while just cuz I have good memories of watching Game Grumps and Two Best Friends Play videos on it even though I think I personally only played the first one once but I'd say FNAF and Slenderman horror gaming phenomenons I grew up with (Idk if grew up with is…
  • That's supposed to be gens, if they're working on Hens or with Hens you probably just lose regardless.
  • A lot of SWFs are beatable honestly I kinda feel like it comes down to the map a lot of the time there are some setups you can't beat quickly enough like on suffocation lot sometimes the middle of the map is mid other times it all connects perfectly and you wonder what you're supposed to do. Same with Chapel, the main…
  • Botany/Kindred/Strength in Shadows/Wicked Botany let's you heal teammates fast when you go for unhooks giving you more meat shields and combined with SiS gives you very fast self-sufficient heals, Kindred makes randoms brave enough to actually save you and Wicked is good anti-tunnel and the ability to unhook yourself if…
  • The license BHVR lost was actually Jeff from the Overwatch team and there wasn't a way to implement the power in a balanced way because the power "Wrestle with Jeff prepare for death" just always insta-moried survivors. His weapon was Roadhog's 1.0 hook that was also too strong because it always hit around corners, even…
  • I get what Almo is trying to say but I think "camping and tunneling" is the wrong way to put it. I played VHS for a short time and Monster was miserable to play because of the teens were coordinated it felt like you were the one that had to run away from them so that already felt bad because you're the side the doesn't…
  • I generally don't like tunneling unless there isn't really another option, usually if I'm not already in a chase I'll go back to hook to interrupt the heal but go after the unhooker and rotate hooks that way so nobody is going on the hook twice in a row. I'm not really talking about single instances of endurance either.…
  • Thank you for not actually reading my post I appreciate it. I understand how endurance works I'm saying when survivors are stacking endurance and multiple survivors are taking hits for the survivor being chased multiple times per game that's rather problematic because there isn't a ton a lot of killers that can do anything…
  • I miss Gen Z by a couple years but I'd say Slenderman also, Marble Hornets was pretty popular.
  • 3 gens in a 3v1 isn't unwinnable if someone has a good chase but at 4-5 it's unwinnable but like so what? It's still fun to see how far you can get. Why is everyone's willpower so weak these days?
  • Okay but does painting and strap stack?
  • Considering the most popular killer in this game is charge hatchet, throw hatchet, yeah they kinda are. Don't get me wrong I get it, someone like Singularity or Unknown should come with an instruction manual and unless you want to one trick them there's not a lot of reason to get involved with that complexity. That being…
  • When you're bad in chase and get destroyed by this perk and you're typing real hard in the post game chat to let the killer know you're mad they got value off the perk but then the server closes and you're still mad so you make an account on the forums to type about how you're still mad about it and how much you hate the…
  • Yeah I definitely play DBD for a PvE experience
  • It's actually faster than someone else healing you so it's quite good you just have to be careful about the killer being around the basement and scout out where the basement is beforehand cuz sometimes it can be inconvenient but I do think it's quite good for the most part and aura read you get after is nice.
  • BHVR gives auric cells to Fog Whisperers monthly, they could absolutely give this guy the cells back if they wanted to.
  • Nah once is concerning but twice is disgusting. Admitting to gutting Skull Merchant on purpose and just leaving it at they'll fix her in the future and now taking people's money for cosmetics that they can't use but not refunding it because it'll be available "at some point". BHVR is getting way too comfortable taking…
  • Calling using a perk that exists "abuse" will never not be funny to me. Slugging is part of the game but BHVR does need to start creating more anti-slug perks if this is going to become more common.
  • I disagree with Tru3 on a lot of things but he's correct in this case. It's been noticed a ton in Asia especially that slugging is actually more effective than hooking with the current state of the game especially on certain characters like Twins, Singularity, Onryo, Unknown, Oni, Billy, Plague, Wesker, Freddy, etc. It's…
  • I know the perk would still be bad then that's just the bare minimum it would take to sometimes get a hit with it. The perk really needs to do something entirely new.
  • I've waited so long for them to buff this perk and this is such an absolutely garbage change. How do you look at a perk that you know is never used and it's finally time to do a pass on it and you just do this? Bloodlust to trigger is just a concept that doesn't work in general but even if you wanted to do it this way the…
  • I'll be honest I think a lot of these changes are hard to accurately visualize and we won't know until we play with it. The pallet explosions especially are really interesting but hard to tell how practical it is.
  • Beast of Prey I'm confident the buff will happen in the next 5 years.
  • We're getting to the point where this was necessary, give it another couple years and there's going to have to free weekly character rotations and maybe you can only level them up to 15 so you can try a full build but nothing past that.
  • Tbe only thing I care about is if Snares and Pallets share a resource. If they do I'm sure BHVR had to have learned their lesson from Clown and upped the count dramatically to around 8-9.
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