Comments
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They had a limited time killer with the demogorgon when you think about it.
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I wouldn't worry about it since the game is peer to peer and the host disconnects whenever you're winning.
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Operation Health but it's just doctor buffs and nurse cosmetics for feng
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deep wounds is a metaphor for the bleeding of players hehe
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If anything, they still need buffs lol
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i just want them to be faster and have more feral frenzy duration, personally :^)
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I disagree ever since they decided that iron will should trump stridor. Killers have strong perks but the meta is preventing the game from being over in a flash while survivors get to use their strong perks. Killers get the 30 seconds that they lose from an optimal dead hard back from slowing the game down. If killers had…
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oh no it's now loud enough to drown out my forum posts too :D but for real, getting into a chase with someone with iron will and legion music blaring makes it 100x harder to find them than on other killers.
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the only thing i hate about it is that it's loud enough to drown out a lot of survivor actions lol
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The 6 is a question mark upside down, clearly we're getting The Riddler :^)
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If anything legion still needs buffs. Super fun to play now but base feral frenzy duration's rather low lol
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Windows store game pass version :)
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I can tell you straight up that her lullaby has got to go
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Hey gamer, survivor and killer perk metas achieve two different things right now: Survivor meta perks either undo mistakes, force the killer into a mistake, or a combination of the two. Killer meta perks generally slow the game down so they have enough time to actually accomplish their task of killing survivors of all…
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you have my toy sword
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Twins were in a perfect spot once they got some love around April last year but were then made a chore to play. I still love them but current meta + all the changes put them in a bad position where on paper they sound strong, but in reality they have the narrowest edge to balance on. You cannot make a mistake once while…
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Yeah pretty much. Lullaby was overkill.
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Lethal Pursuer basekit but it shows you members of SWFs for the first 9 seconds and honorable solo queue gamers get to hide :^)
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Down someone with victor's pounce from 30m away within 15 seconds of them triggering the perk "Hoarder"
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No one got beat over the head by Twins players since we're so rare and they got nerfed too :^)
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Learn Blight/Nurse and never let them teabag you again, gamer :)
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It still gives 2 perks to 3 teammates all for the low cost of one perk slot. Nothing's going to change until boons are completely reworked or ditched. My perks make it so you can't do a generator for like, 30 seconds lol. There's no way any of this is comparable.
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None of the midchapter stuff really does anything for me personally. My twins keep getting nerfed. Mid-tier killers like pinhead get nerfed. Nemesis' addons that made him almost function correctly got nerfed because too many people were using them. Chapters are supposed to bring people into the game and mid-chapters are…
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corrupt always, ruin so i can goop it up with pyramid head and get a free torment
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MMR works best if both sides want to play the game but as there has been a mass exodus of killers for whatever reason (coh? boon totems? that entire month where survivors could hop into a snowman? who can know or speculate as to why) it doesn't actually work out well since the asymmetry is now lopsided. People obviously…
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I want a dread knight or a corrupted paladin of some sort with a big ole claymore and they can have the dark souls roll as a mobility option :^)
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Remove negatives from obsession perks on the killer side. (This would fix m1 killers almost instantly and do almost nothing for nurse/blight) Corrupt Intervention/BT is now base kit. Circle of Healing/Dead hard nerfed or deleted. Map rebalancing to fix a lot of the troublesome maps that either blatantly unbalanced or just…
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I learned about this my first week of playing and I was up versus three TTVs in a 4 man swf around February last year. I was sent to haddonfield by them and they literally had one of their members with OoO up on the second floor of a house calling out my every movement to them. I somehow managed a 2k out of it but…
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i get to listen to music while they're in the basement. it's chill
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give us cute pictures we can put in place of the grades like an ingame avatar or something since they kind of clash with the aesthetic imho :)
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I've already seen what survivors type to me, I'm not sure my twitch would last a day if they had open mics fr fr 😅
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one day they'll remember twins exist, nerf them again, and deprive us of our cute victor outfits for another year :(
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alien but their power is something like "tail whip" or "bite" and they're an m1 killer
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Herd behavior, probably.
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I don't mind survivors playing with their friends. I just hate the current meta and the vicious cycle that buffing solos indirectly buffs SWFs harder, just as buffing perks buffs blight and nurse. Ever since I started playing last year we've gotten buffs to Borrowed Time, Dead Hard, pallet hit evasion, the crazy boil over…
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Let's add 2-3 generators extra for the survivors to do, would solve everything as I hear they love to hold m1 and prove thyself exists ;)
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If anything it's going to need more nerfs and an outright change to boon totems ngl
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Posting on the forums is better than queueing with the current meta :)
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I think for most killers if mobility isn't part of their kit there should be some kind of macro mechanic or ticking clock for survivors to deal with and that most of the cast needs outright buffs. Sadako's release has shown that there's a huge disconnect between what the devs want from their killers and how it actually…
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Condemned for her seems like such an afterthought. She should straight up be able to start the viral infection by hitting a survivor or being seen, like a reverse ghosface, or balance it by spreading it amongst each other for thematic reasons. It's overly manageable and doesn't do much even with the buffs.
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Circle of Healing must be the funnest perk in the world for survivors to willingly wait 5-10 minutes in queue at primetime to use it so I can imagine this is the conflict the devs have with removing/nerfing it. As a lot of other people have touched on, CoH's existence/the threat of CoH means that the winning condition for…
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I wish they would implement elevator music for survivors getting camped in the basement or give us the option of turning on a radio for them.
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This is just going to get twins nerfed again :(
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if this leads to RPD being disabled again, I'm for it
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I think medkits need a nerf but the main issue with CoH for me is that it's almost always a time save for everyone and makes healing not a limited resource. Once medkits are depleted, survivors have to actually find each other and take a goodly amount of time to heal one another which lets the killer patrol and stumble…
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Pretty much. Before the hatch change it was bomb 4 gens and get everyone out with a key leaving the killer feeling silly. Now it's put up a boon totem in the corner of the map or on the top floor of a building and celebrate if the killer doesn't work around free infinite medkits.
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i play gimmick starstruck builds with undetectability so people get instant downed when they try to body block for their friends or I tunnel people out of the game. either way works :)
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They can't nerf pyramid head's addons by numbers as each one of them is uniquely bad and so we all use a spectrum of them lol
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We saw boon totems being a problem way out in advance and you guys are getting 2+ months of them. I hope dead man's switch stays like this. Hell, i hope it gets even more buffed. >:)
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I'm still playing twins out of spite, personally