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Hook Suciding | Should I Report?
Pretty simple question. If someone decides to kill themselves on the hook immediately, should I report them? I mainly ask this because there's a DC penalty and by hook suciding, they are basically DCing (prematurely quitting the game). Of course, hook sucides are contextual, and know all the different reasons as to why…
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Removing Camping / Tunnelling w/o Bizzare Anti-Camping Killer Changes
Introduction We will be addressing camping, without the need of basekit killer changes. This will even out the playing field across the board, without quirky killer effects when near the hook. Camping Changes ▪︎Survivors can no longer cancel the unhook action. ▪︎Killers can no longer grab survivors who are unhooking.…
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Horrible Hook Counter | Feedback
Hook Counter When playing as the killer, you may opt in to use the hook counter. It's a little unique feature to display how many hooks (or specifically hook states) you accumulated across the trial. HOWEVER... I find it straining to understand when information is shown across a circle, with each block equalling one hook…
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Survivors: Which do you prefer to lose?
How do you prefer to lose? Before the endgame? During the endgame? With your answer, if you don't mind, explain why you feel this way. Just gathering some results, seeing what perspectives I can get from this post.
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Let's Talk About NOED!
What this thread is gonna be about So, I noticed a lot of fog travelers saying this perk is either a crutch or is completely fair as you can cleanse all 5 dull totems. I wanna shed my opinion on how we can make the perk feel strong to the killer but remaining fair for both sides. Cleansing 5 Dull Totems is NOT fair to a…
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Killers | Take the sacrifice, you earned it
Introduction I'm not sure if I'm the only one who does this, but whenever I face a baby killer or a skilled killer who just got unlucky in general, I usually let them sacrifice me. They deserve at least a 1K for trying, but 90% of the killers don't want to sacrifice me when I'm literally pointing at the hook. They will…
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Simple questions | Yes or No
Introduction I'm going to ask a series of questions, please answer with either yes or no. If you would like to put reasoning into your comment, try to keep it separate from the answers, it would be greatly appreciated. Q: Are you fine with the hatch spawning conditions? — Current Spawning Rule: More completed generators…
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Why do killers hate Soul Guard?
Soul Guard I been getting a lot of games where the killer would BM me and I'm assuming it's because I absorb hits from my teammates, you know since I have Endurance. Apparently killers don't don't like this, or something, I don't know but I feel like I'm missing something because I can't see why Soul Guard would aggravate…
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Apparently The Pig has a power meter?
Power Meter Essentially this, what's going on? I was playing a normal game and see the power meter around the icon. I'm not sure what's going on, but I have the strange feeling it's intentional. Am I the only one who has this? This gives me a terrible feeling.
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Perk Design Talk
Quick-Read: Please skip the first three topics within this thread. Prologue — Perk Design Talk Perk Design Perk Design Rules PROLOGUE — Perk Design Talk With there being seeminglessly endless amount of perks in Dead by Daylight, and even more to come with the future chapters, I really want to talk about perk design with…
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Perk Changes | Huntress Lullaby | Bloodhound | Remember Me
PROLOGUE — PERK CHANGES Welcome to a thread series where I change three perks, alternating between survivor and killer perks, making them more practical to use. Hopefully, with these changes, players will consider using them more often or potentially shaking the meta. Note: Numbers are just numbers, they can be modified to…
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Community Consensus | Blindness Status Effect
PROLOGUE — Blindness Status Effect The more I been playing this game, the more I came to realize how problematic the blindness status effect truly is. Either it works like a charm or it does absolutely nothing depending on if you're facing solo queue or not. It's also pretty boring to go against if you're solo queue.…
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Overhauling Survivor Ranking System
PROLOGUE — Survivor Ranking System With the introduction of the Emblem System over the past years, it continues to be improved. However, it's still far from perfect and doesn't truly represent how you performed in the match. To solve this, I'm creating scoring events that purely relate to how much YOU contributed to your…
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Dead Hard Discussion
Introduction — Dead Hard I saw this perk around the community, it's probably the most discussed thing in the community — and I know why, players can't decide if the perk is healthy / balanced for the game. Many players want it nerfed, some believe it's fine, the general opinion seems to be everywhere. There's no majority…
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The Legion | Changes
PROLOGUE — The Legion It's pretty much common knowledge, most players in the community can agree The Legion pretty boring to play against and doesn't have a high skill ceiling for the veteran players who want to squeeze as much as they can from them. My goal is to make them fun to play as and against, by making them more…
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Perk Changes | Wake Up | Left Behind | No Mither
Prologue — Perk Changes Welcome to a thread series where I change three perks, alternating between survivor and killer perks, making them more practical to use. Hopefully, with these changes, players will consider using them more often or potentially shaking the meta. Note: Numbers are just numbers, they can be modified to…
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How Trickster Should've Been
Trickster Rework He's pretty underwhelming, as a 4.4m/s killer because his power doesn't do anything that warrants him being slow than the average killer. Therefore, I'm going to rework Trickster to make him enjoyable on both sides and to give him a true reason for being 4.4m/s. Unique Blades Trickster can use unique…
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[Rant] DBD Balance Problem
PROLOGUE Disclaimer: This is a rant about the balance of DBD, I will sound passionate because I want the game to thrive. However, with that said, I will phrase my thoughts and ideas in a civilized manner. The state of DBD is very unstable, and it's very exhausting to see happen. With every update, I feel like the game is…
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Killer Basement Mechanic | Suggestion
PROLOGUE Essentially, the killer's basement is a place where the Entity's presence can be felt the most. However, you don't really see this when you enter the basement; sure — lightning and noises are nice, but there's more potential for the basement to have. Upon making the basement visually more appealing, there would…
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Exhaustion Perks | Killer Perks
PROLOGUE I had an idea a while back to add an exhaustion mechanic to killers, similar to how survivors have theirs own. Wanted to quickly share this and see where it goes, if anywhere at all. 😁 General Idea The goal is to make major cool-down perks cause exhaustion to the killer, but the perk is much more powerful and…
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Thoughts on the Twins... | Do you think they are at a good spot?
PROLOGUE Been playing the Twins and they are pretty fun, love them. However, I'm not sure on where they stand at within the game, fun and game balance are two completely different things... Therefore, I ask the community to discuss where you think they stand in the fog and if anything... What do they need to be more…
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Serious Topic | What's Happening With Solo Queue?
Introduction A while back, we were told from the developers that the solo queue experience would be getting improved by bringing solo queue closer to SWF, then compensating killers accordingly. I appreciate the obsession mechanic being basekit, giving solo queue more information and always making the killer take a risk on…
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Chapter Idea | Bloody Connections
PROLOGUE This is a fan made chapter, it's something I really look forward to the developers adding in the future since it's so iconic in the horror franchise. My fan made chapter comes with the following: The Werewolf [With 3 unique perks] Tetra Bethany [With 3 unique perks] Moving on, let's start with the killer! The…
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Share Your Loadout | Killer and Survivor Friendly
PROLOGUE Okay, let's let some steam out and share a loadout that you enjoy, we all have our own playstyles! 😁 Survivor Decisive Strike Killers have been getting too comfortable after the perk has been balanced, so I use this just to make the killer take a risk with tunneling other survivors and to actually punish them if…
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Totem Rework into ACTUAL Secondary Objectives
PROLOGUE The game could really use something to slow down the game and allow some fun matches. We seen many ideas to achieve this, but one of my favorites is to make totems more threatening. Totems, at their current state, are pretty underwhelming, so much that survivors can practically ignore them. The main problem with…
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Enhanced EGC
Prologue I believe we can all agree that the EGC is one of the most adrenaline rushing points in the entire game, you feel this with the environment decaying and seeing the collapse time getting closer to the inevitable. I have some ideas to make this event even more terrifying, making the EGC a true life or death…
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Obsession Mechanic | Decisive Strike
Obsession Mechanic Okay, I'm not sure if this was intentional or by design, but why isn't there an obsession in every game? I know that if neither the killer or survivor is running an obsession based perk, there will be no obsession selected. However, with the rework of DS and soon to be more balanced, it would be nice to…
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Amanda Young | Revamp
Prologue Amanda Young, The Pig, is a pretty fun killer to play as and against — she's very unique. However, there are some things that makes her less likely to be picked up and I want to address those issues to make her fun for everyone. Reverse Bear Traps (abbreviated as RBTs) They are unpredictable and can be frustrating…
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Problematic Killer Add-ons | Rework
Huntress: Iridescent Hatchet Successfully landing a hatchet on a survivor refunds you a hatchet. Lockers no longer restock your entire hatchet inventory, but instead give you one hatchet per search. Can reward the huntress with extra hatchets, but can be an unforgiving add-on if you miss hatchets. Myers: Tombstone Piece…
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Emblem System | Killer Edition
Prologue I noticed ever since the first iteration of the emblem system — both sides have a vague win conditions. The side I'm going to work on revamping is the killer's portion of the emblem system because I see it has the most flaws compared to the survivor's portion. General Community Consensus Most of the community…
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Remodeling Weak Perk | Killer Edition
Prologue Are you tired of having a collection of perks that you'll never use because they are either super situational or bad at what they do? Or generally, just awful? Well, fear no more because your perks are about to be remodeled! Monstrous Shrine When picking up a survivor, a random hook within carrying range will be…
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[The Darkest Curse]: Chapter Idea
Killer: The Sorcerer Movement Speed: 110% Terror Radius: 24 Meters Body Height: Average Power: Sinister Magic Special Ability: Transformation Hold the ability to charge a stream of magic; the longer you hold, the faster the stream travels. If the stream of magic makes contact with a survivor or splashes onto the survivor,…
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Key Revamp: Balancing Hatch; Revamping Aura Reading; Adding Additional Mechanics!
TL;DR ⏭ Skip to Unlocking The Hatch, Aura Reading, and Using Dark Magic. PROLOGUE With recent news of the developers changing keys to be more healthy for the game, I wanna quickly pitch in my ideas to making them fun to use while keeping their legacy! 😊 Identifying Key Problems (Spoiler) Keys are primarily known for their…
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[Perk Combo]: Appraisal + Plunder's Instinct
PROLOGUE I haven't played DBD for a while (9 months to be exact) and figured I would try out the new chapters that I've missed — Apparently a lot has changed! Perk Combo The main thing that caught my eye was Appraisal because it effectively doubles the amount of items you can find within a trial (assuming all three chests…
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The Hatch (Fun + Fair)
Introduction: Hatch Currently the hatch is really frustrating for both survivors and killers alike as they lead to the games lasting too long. The Hatch was meant to be for the last survivor, their last ditch effort to survive! However, instead, it's a staring contest in which the killer has nothing else to do but wait or…
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Haven't Touched DBD Since March — Might Come Back!
Prologue I haven't played DBD in a while since I needed a break from it and another game has gotten my interest! Ever since I stopped playing, I kept in touch with the game's development and seen how it progressed! After seeing some interesting updates, such as the graphics update and perk changes, I think it might be…
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Xenomorph? Would it fit Dead by Daylight?
Since we already have a humanoid killer called the Demogorgon, this could open way to other humanoid killers! Assuming at the time you are reading this we have an equal balance of original and licensed killers... What's your stance on Xenomorph being added to Dead by Daylight? I'm not making this poll anonymous because I…
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Can we get more emotes for both roles?
This would be amazing, I could image a Myers dancing in front of me while I'm on a hook. Maybe a survivor laughing at me when I mess up on a skill check. Perhaps the emotes can be scary like a Trapper popping his knuckles or a Wraith admiring his weapon! There are so many possibilities to this, just imagine anything and it…
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How thick can the fog get?
If everyone including the killer used a murky reagent. How foggy would the trial be? It would be funny if you couldn't see your survivor in your third person camera :)
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Ultimate Balance: Changing Keys & Mori
Prologue Keys and Mori are the most powerful things in the game; it can make a losing game turn into a winning game. They are pretty common for players who grind the game or stick to a main character to level up. Therefore, my goal is to make both of these items fun while keeping the core aspect of what makes them…
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Dead by Daylight Mobile
Prologue I been playing Dead by Daylight Mobile and it really surprised me on what it has to offer. Everything was great, but the main highlight is the loading tips — they are excellent! 🙂 I haven't played DBD in two months, but I'm pretty sure they don't have these types of loading tips. I believe these types of tips can…
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You BECAME a survivor in DBD... What's your perk(s)?
Prologue You was having a casual day until suddenly, the Entity snatched you from the overworld and into its universe. Knowing what comes next, the Trials, what perks will you have to aid your survival? Nick's Unique Perk Last Stand You seem to carry a blessing with you wherever you go. After completing a safe altruistic…