CheesyGuy

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CheesyGuy
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  • If you wanted to pip, there are several things you can do. If you see a group of survivors that has 2-3 toolboxes, just leave the lobby and get the new one. I usually avoided the lobbies where there are more than 2 toolboxes because BNP is really strong and average killers can not do anything against it. Other than that…
  • Most of the problems are due to poor map designs. There are plenty of pallets that you can not mind game the survivors and some of the maps have that kind of pallets a lot. Other than that, I believe some of the add-ons must be removed from the survivor side, especially the BNP which is the biggest problem if you ask me.
  • I think they are gonna use vanilla survivors(Dwight, Meg, Claudette) and the movie will be about how they get caught in the Entity's realm and their stories, their escapes and etc... The killer will be the vanilla killers probably. They will check the overall excitement and I think if they succeed in the first movie, they…
  • He can 3 gen oppressive and stall the game. There are knights that can do it but other than that, I think he is a fine killer. Yeah, you can not stall the loop, so go to another loop. Most of the maps are pretty safe and if you leave one loop there is always another one close to it which is safe and Knight has to wait for…
  • Well, the game is designed for fun and people play that game for fun. But as a survivor when you get tunneled or your team gets tunneled or as a killer when gens pops too fast, the fun is over. I don't know about others but for me the most fun part of the DBD is the chases and overall chase factors. That is what I enjoy…
  • This was I think one of the best explanations for the MMR system and I personally thank you for that. I am also working in the field of Data Analysis and creating machine learning algorithms and I know that there are several input factors, loss weights, and variables that affect the overall model. I am glad there is a good…
  • I do not believe the new system is calculating the right amount of MMR. I have been faced against a team that has over 7k-8k hours in the game while I still have 1k hours. On the other hand, I faced people that have not even have 100 hours. So yes while the old system has its flaws, the new system does not change that…
  • Well, if I wanted to play chill either the killer will tunnel me or the survivors will gen-rush the entire map and the match will be finishing under 3 min. It is the people that created this situation and enjoying to create it. It is the system of the game that forces people to play like this. They need to add something…
  • I was lucky that I did that achievement on my first try. One of the survivors was friendly and let me kill him for the achievement. Other than that, if you sent a map, especially one with safe loops and lockers, well good luck with that. It will be a real pain. I am glad you take the achievement thou.
  • Well, the same goes for Freddy, Pig, Twins and etc... Most of them are nowadays hard to find, and barely saw people play them. Other than that I can say that Billy is still a viable killer, not the best one but still has his magic. I did start playing Billy after his nerfs and I am not a master of him and I can say that…
  • I believe the BHVR team is working on some ideas for P100 but I do not think we will see that idea soon. However, for P100 they can make a T-Shirt with a P100 badge on it or they can make something funny as a cosmetic. But I do believe that they will soon create an idea for P100.
  • I feel you but I also understand why it is a mechanic. Imagine you did well and your team does not and you wanted to escape. On the other hand, the same applies to the killer. He did good and manage to get 3k and wants his 4k. What will be the fair option? Let it to the chance. Hatch is the chance factor in this scenario.…
  • My point is not even about winning or losing. I just wanted to play different maps. I know BHVR has an update for that but even that update questions me in some content which worries me
  • Maybe they can create some kind of Legacy skin for P100 killers & survivors. They did the legacy skin once, they can do something similar for P100.
  • I press the enter quite early lol XD
  • If you are new to this game, take your time. What I suggest is that play as much as possible and watch some videos of the survivor mains and get some ideas from them. You will get used to playing better once you manage to read the killer's mindset. However, sometimes even with great playing, due to map designs or no safe…
  • Sadly Freedy's dream might be useful only for snares. Or if you are sure to play against the Solo-Q the dream pallets can be quite devastating for Solo-Q but can be easily avoided by SWF. I think they should buff Freedy because I barely see any Freedy players nowadays.
  • Well, the classic I see. People find something they dislike and start to say boring, meta, etc... This will never end.
  • I will explain. The total gen process is the overall gen process. So let's assume you completed 20% of the gen out of 100%. With an Eruption perk total gen progress will be lost to 10% so in that case you will lose 10% total and it drops to only 10%. So in general with total gen loss progress, you lost half of your…
  • Many people in the comments explained the mechanical part of the game and why the killer sees the survivor and why can not survivor see the killer. I am gonna explain the different part which is related to the lore of the DBD. The Entity is the one that traps the survivors and the killers in his realm. The Entity's goal is…
  • I do not think there should be a difference between Solo-Q and SWF. I play both sides and yes while the SWF has a huge advantage, not all SWF uses voice chat or any other device and not all of them are doing map offerings and etc... However, I admit that I hate it when the whole SWF team chooses the map because I knew that…
  • Thana is one of the best if you ask me because you can injure survivors quite fast with the legion and thana will decrease their healing, cleansing, and repair speed. For keeping the gen pressure either use Ruin or PGTW. Other than these 2 you can mix nearly everything. There are many perks you can combo with legion but…
  • 9 - Desperate Measures from Felix. For each injured survivor it increases your unhook and heal speed for %14 at tier III which can be quite fast if many survivors are injured. 10- Many killer can understand that survivor is saved due to interface so that is kinda pointless.
  • First of all, I see that you aim quite low. When I use Plague I usually aim more upper and spread my mouse during corrupt purge because even the small puke will be counted as a hit during the corrupt purge. Secondly, take your time when you use your vile purge. You need to charge more and be a little bit more patient. If…
  • -Well is NOED unfun to face against? Yes -Does NOED need skills? No -Is it need to be nerfed? NO Here is why. First of all, it is a perk which only active when the last generator is completed. So the killer can not benefit from a perk slot till the end of the match. Moreover, there are many items and perks that survivors…
  • I see why you made a post about it and I feel the same way as you. Boons are extremely easy to replace and give a huge advantage to the survivor side. However, instead of breaking the whole totems, I got some ideas like this. They can apply in different ways and not all at the same time. You can check some of them below.…
  • I once played against the Otzdarva and then I watched my stream when he was facing my team. During that time I was not a good survivor but not a bad one as well but I can only tell one thing and that is Otz is really good at this game. He knows the weak spots of every map and he can easily identify the team he is facing…
  • To be honest I hate NOED when I am a survivor. When I play killer I do not use NOED as well. However, I do not think it should be nerfed. It is a perk that only activates at the end of the match and gives advantages during that time. Moreover, many survivors can destroy NOED if they cleanse all of the totems which is…
  • It is not the patches or nerfs that are hurting the killer but it is the dependency that is killing the killer gameplay. First of all, I play both sides and mostly survivor-sided but I also play killer quite a time. I can say easily that killers are really dependent on their add-ons, perks, powers, and maps. Without decent…
  • I play both sides and I am rank 1 at both sides ( sometimes I depip but it is usually rank 1-2). The thing is if you wanna know how to loop killer, understand the strong loops, overall killer power and etc... you must play killer. If you know the killer you will know the other killers. Same applies for killer side. If you…
  • Why does he removed exactly. From what I understand he mocked another Fog Whisperer in some way by reading the forum? Can someone tell the exact reason?
  • I think take either Blight or Deathslinger. I really love Deathslinger myself and play with him. Blight is also really good killer and have great mobility + aggressive gameplay. You can also think Oni for that same reason. But my advice is either Deathslinger or Blight.
  • What kind of killer do you want and are you playig console or pc? Deathslinger is a good killer with small terror radius and can be deadly but you need a good aim. Blight is the overall one of the most powerfull killer that you can get. Oni is also a good killer that is enjoyable to play and really good at punish survivors…
  • To be honest I cleanse them whenever I see them because yes while you can do gens at that time and it might be seen like a waste of time, NOED can really punish people at the EGC, I think it is better to be safe than sorry at least that is my idea. However not many high ranks uses NOED so I feel safer at red ranks however…
  • So no matter what they will give me a cosmetic right? If they give me a cosmetic that would be great at least.
  • They mentioned that idea during the 5th anniversary stream and they said that they will encourage people to play other side if needed at that time and mentioned that they will give some bonus for that. I think it is needed and it is a late decision but I hope with new RE update we will see that.
  • Not all SWF uses comms nor they know each other's perks. That would be really unfair to many people. Beside there can be 2-3 people SWF so it is not a great idea. I understand it is hard to face againts SWF but nerfing their gameplay or make it harder will not solve anything.
  • Most of them are "OK" perks but they are beyond replacing most of the well known perks. However the Flashbang and Blast Mine can be fun to use and I think that is what many people are gonna use at the later at the game. Other than that the other perks are not that great.
  • I think they will add Mr.X as Legendary skin. Because they mentioned there will be new skins and etc.. for the new killer and survivors so probably we will saw that skin maybe at late times.
  • Well using the corners and obstacles are the best way to counter DeathSlinger. If he does not have a clear shot area he cant shot you or many Deathslinger will hesitate to shot unless he is really a good one and know every little trick and object where he can shoot. You can counter Deathslinger but with his small terror…
  • To be honest I dont think it is the reason. When I play killer I dont even see the people's charms due to 1st person look at most of the time. So I dont think it is because of your charm but because many killers nowadays tunnell and camp.
  • I dont call it "toxic" but I found it more "annoying". Group of survivors that have key,maps and hatch offers are mostly annoying to play againts. Same goes for 4 toolboxes with brand new part. Not to mention most of them are (at least according to what I see) really act unsporstmanlike at the end chat. They are the…
  • I watched the 5th anniversary of the stream where they mentioned about the new "ban" system. From what I understand it is not like the immediate "autoban" but more likely it is a system where if a player recieves more report it is more like "Let's first look at that person cause he has X amount of report" thing. What they…
  • I found the new DS quiet balanced and I think that extra 2nd DS option can ruin the game for both killers and survivors. Killers will know the DS users and start to slug the entire match while some survivors will trust the 2nd DS chance and make more uncalculated movements. I play both sides( Rank 1 Survivor, Rank 3…
  • It can be bad if you have no token and you try to heal a dying state teammate and skill checks pops up. That can causes problems for that person. But other than that it is fine but I think with med-kits you can do nearly same job as Autodidact was. Personally it seems rewarding but actually it is not that much.
  • Spirit because out of all killers she is the one that requires luck for escaping. For Nurse you need to study hard to master but Spirit is like coss a toin. Either you escape or she gets you and there is no way to counterplay her if she uses Stridor which most of them did. Other than that I dont have any problems with any…
  • He is talking about the archieve left behind achievement. For that just bring a hatch offer and wait your teammates to escape so that you can escape from there. Other Steam achievement well good luck doing that it is not an easy one.
  • Well if people wanted to be pricks they will act like that. Most of the time when I lose I will see the chats like "GG EZ EZ EZ NOOB KILLER EZ" and etc... The thing is I really dont care and I found it kinda silly to be honest. If you get triggered by t-bags,clicky flaslights and etc.. then it is an another issue that you…
  • Well I dont want to be the bad guy but bodyblocking is a thing and it is not only about BT but survivors do it a lot which is normal. They cant create a situation for only BT effect and imagine the same person can done the same thing with Syptic Agent add-onn or MOM so what you request is actually adress to bodyblocking…
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