The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
The November Developer Update is now available: https://forums.bhvr.com/dead-by-daylight/kb/articles/481-developer-update-november-2024-ptb
Comments
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I wish i have a boss like you. Just take it easy, it's not like it affects significantly all of your players. Personally i'm not mad because of the bug (at this point is the most normal thing to expect), i'm mad because of the lack of updates. Just keep people informed. Hey, it's taking longer because of "insert whatever",…
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Inner Strength, Unbrakable, DS, Adrenaline. There you have an anti-tunneling build if you hate it so much. You have options to avoid this situation. DS is fine at it is now.
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jmn
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Some people don't have lecture comprehension. I agree, they're good. What i'm saying is they're not High rank material (mostly).
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People don't heal (themselves) on high ranks.
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I am concerned about 9 perks being useless. I don't really care having an op perk (surv or killer) as long as it changes the game a bit. I'm tired about the same perks over and over. The last useful perk was head on and it's more about it being fun than useful. I hope a perk like letting you instaheal a teammate when…
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I would remove the sprint but made it heal 2 states (from dying to full health).
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You have either to go to the other side of the map (where the clock always spawn), or fail a skillcheck. It costs you more than a few seconds.
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This. It is bugged (sometimes), i don't know how it is so hard to notice and work on it. I stopped using it because of his inconsistency.
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Self care is not as common as it used to be. I don't run it since Legion and i'm doing ok.
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No, that's not gonna happen. Will need 3 protection hits and just activates if you're injured. The devs said it in the last Q&A. Yes, it's a big nerf.
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WGLF for sure. Just make it the equivalent of BBQ, a perk which gives points plus a decent other thing, probably something related to saving or healing a teammate.
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The image they show to everyone is that they're not professional. You can't throw things live and then change it a few weeks after so so so so so so often. What game does that? Just dbd. It's a very bad exclusive to have.
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It will be used on synergized SWF, it's dead for solo survs (on high ranks). Protection hits should be "random", not a thing you force -talking in terms of efficiency in-game-. If you try to force them, you're more than likely losing time you could use to do gens, and i'm not even talking about the time you have to waste…
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In fact i'm a rank 1 surv with +2k hours and 100% achievements (all DLC buyed)... so i kinda know what i'm saying and doing (i can be wrong, of course). If you're interested, i'm currently using MoM, DS, Head On and BT. I will switch MoM for Adrenaline after the nerf, i'm not gonna die, i'm just disappointed for getting…
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First of all, thanks for the answer, i appreciate the feedback you give. The PTB version it's fine, the only getting stacks from protection hits, it's not. I will be curious to see if people use it after it's released though; i may be wrong, but it's the way i see it. At least i prefer a lot of other perks than this one if…
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And now is too difficult, great balance... a couple of random guys will get you a decent solution in 5 min. I don't get why people getting paid just go on with "solutions" like this. Another trash perk to the list, i don't even remember the last usable survivor perk on high ranks, honestly. It's getting boring af to play…
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If a good nurse blinks at the right spot, you can't do anything, specially with 3 blinks. That's how broken she is in good hands. If the killer is not that good, of course it's beatable and mind gaming going back works.
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I would have been very disappointed if i watched it. If they want to do a special (which they aren't forced to do), it should show shocking things. Like actual decent gameplay of Freddy, a new map concept, some new cosmetics which we don't know about, maybe even the concept art from the next original killer... but just…
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Nothing if he gets to the door before 60 seconds. Annyway you should try to go for the unhook guy before the hooked one, as most likely he will have BT anyway (not always, but is common).
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Didn't know this.
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The totems should appear to look like dull totems until the first hook.
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But you try to kill them. How dare you? /s
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With the destroyer build and the best add-ons. Yes (imo). Spirit Fury + Enduring + Bamboozle + Brutal Strength (or BBQ). And add-ons the one which lets you see auras on invisible mode, the one that let your go super fast on inv. mode or the ones to cloack or reapear fast... he's really fun to play with if you put your…
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God please no. Top tier killers shouldn't be the boring ones that rely on a power to slow the game (Plague, Legion, actual Freddy, Pig). Hate that game mechanic. The killer should be able to track you down and down you, not force the surv. to mend, take out a helmet, drink from a fountain, escape the dream world... it's…
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They want money to keep doing those cosmetics. I totally get it, so should you. If you want the new cosmetic NOW, pay; if you wait enough it will be buyable with shards.
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I enjoy being camped with Insidious against leatherface from time to time, i find it funny. But yes, saves against a facecamper leatherface are literally impossible and frustrating. But it's they way it is, part of the diversity of the lore.
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If they want to make it as hard as getting 3 protection hits, at least it should work against any kind of hit, not just M1. Chainsaws, hatches, etc. too. It wouldn't be worth it anyway, but at least you would be guaranteed to take profit from it.
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So giving 3 free hits + having to heal 3 times because yes, it's worth an extra hit? I don't think so. If they change MoM to 3 protection hits it will become trash tier inmediately. I don't get the why there are so many useless and situational perks in the game. Barely 10% are worthy.
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Tomorrow is the day.
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I think it needs a slight buff. Something like "when you're the last survivor alive, the killer can't read the gates auras for 10 seconds after closing the hatch" for example".
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At this point they're obviously waiting for the servers to start punishing DC's.
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I think it's a good idea, just make it usable only when there are still 4 survs alive (maybe 3 too?) when the last gen is done. Otherwise it won't do anything.
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100? Wow, on PC it's 20 and i consider it too much; it sucks. Best you can do is using iridescent and aim to a hooked surv. or be friendly and get someone on a gen. Doing it playing "normal" it's... well, absurdly hard, specially using a controller.
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What they are saying to everyone is that you better not buy any DLC with money because, as good as it might seem, they can nerf it in a few weeks. So yeah, i'm 100% achivements and have all DLC but that's it. If you can't test a perk before launching it, you are telling what kind of work you are doing. It's highly…
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Imo the doors should be at red light 1, in that way it's more difficult for killers to know at which door you are waiting and only know for certain you are there when you get the 2nd light.
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Just did it. Hopefully it's an easy fix.
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The user is "kayauce". My bad (couldn't edit the post).
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The most of the time is useless because you escape before using it or you die on your 1st/2nd hook. The rest is the perk not being useful because the killer uses M2.
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@SnakeSound222 Thank you! Exactly my thoughts.
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"People without BBQ/WGLF won't be able to capitalize". Obviously, as it is now. What's the issue with giving the stack? Are you mad people gain more BP with that perks? Use them. You don't use them, why do you care if they get a stack or not? It's a way to compensate people who use a perk about gaining BP to not be…
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Because DC and quitters should be punished, not the other way around. If the killer just tries to play the game and wants to get the 4 stacks, he shouldn't be punished because a selfish survivor decided to quit before he can even hook him. If DC gives a stack, there's one less reason for a surv. to DC, as some of them do…
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Fair.
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Agreed, it's unfair for the killer.
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tl;dr. Legion is a Wraith without the cloaking ability. His power is just useful when you see 2+ survs, and maybe it isn't even in that situation.
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@SlinkyJinky Well, i'm thinking of Borrowed Time / Decisive Stike / Unbreakable, but i'm still thinking about which perk is more worthy as most of the time it goes unused. Probably Borrowed is the most worthy, specially since the last buff.
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You gain if you heal yourself for in-game reasons. Like being healed after being hooked or after losing, while injured, the killer in-chase (and then healing). But giving away a free hit just to force it to work is a waste of time imo.
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If i give free hits to the killer to force the activation, then i have to waste time healing myself, which counteracts the utility of MoM, which is make a chase longer. If i waste the time that i get from make a chase longer, healing, what's the point?
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This. They should try to kind of buff the rest of killers, perhaps giving a bit more speed to the less powerful ones would do it.
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It's waaaaay more difficult and you need to use the best add-ons every match, but still possible. But yeah, it was better before the update.