rooCraah

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rooCraah
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  • The basic/special attack dinstinction has always seemed weird. Not the terminology, but the fact that there are perks that are basic attack only for seemingly no reason other than gatekeeping some killers from using them. Exposed, sure, gatekeep that so that Huntress doesn't become a long-range camping god with Make Your…
  • Maybe it's just a skill issue. Maybe it's a build issue. Maybe you're doing just fine and have been conditioned by streamers with thousands of hours to think that you're not good enough if you can't get a 4k every match. Given you're running Blood Warden, gonna give a pro tip. Others have said you should probably stop…
  • IMO Decisive Strike was overnerfed. Survivors got basekit BT, with both BT and off the record extending the durations, but those effects don't stack with each other. Back in the old days of early 2022, and going as far back as 2019 IIRC, if you tried to tunnel someone, you usually got the double whammy. Your first hit…
  • Doctor and Legion are the main ones, but seen them mentioned a few times already. I absolutely love playing Nemesis but am neutral on playing against him. If there's a killer that's the opposite, that has to be Hillbilly. I dislike playing as him because I'm terrible at using the chainsaw, but he has to be my favorite…
  • More information is a good change IMO. It closes the effectiveness gap between solo queue and SWF, basically letting the devs balance around survivors having SWF-level information without leaving solo queue players in the dust. If the immediate result of increased info is survivors being too strong, the devs can give…
  • My thought too when I first read the idea. The Distortion perk and Killer Instinct mechanic both debuted at the same time, with Darkness Amogus, and I've always interpreted that with a new category of survivor anti-information perks, KI's whole point is to not be countered by Distortion and other stealth effects (like…
  • The fact there's even a debate whether the grind legitimately got reduced means it's not a good grind reduction. When the grind got reduced in 2016, there was no debate and it was unanimously seen as a good update. The size of bloodwebs was greatly reduced at all levels; old level 30 bloodwebs have 30 nodes, more than the…
  • Thinking about it now, it must be scary for the Spirit just how easily she could get an infection from massive perpetually open wounds. She could fall over once in Backwater Swamp and die. Mentally, multiple killers are killers because it's a coping mechanism or form of escapism. Wraith can't be doing very well at all imo.
  • Depends on the killer. BBQ is still strong on high-mobility and teleport killers, especially as those same killers tend to use Lethal Pursuer. BBQ nerf is good for making more kilkers think about what perk is best for their build, rather than BBQ for BP.
  • I was just thinking about how, post Lightweight buff, Bond is the last survivor perk I can think of with an effect, and numbers, identical to what it had on DBD's release in 2016. (I hope I'm not wrong on this) Bond has never needed, and still doesn't need, any change. Survivors that are ######### can use it in chase to…
  • I feel bad about how much effort went into this considering your idea for Trapper is to reduce how many bear traps he has and give him 125% movement speed. Never give a killer more base movement speed as a buff. If you thought Trickster should be 4.5m/s (112.5%), sure, but no killer should ever be permanently above 115%…
  • My condolences. Can't be worse off than the buff babysitter/guardian crowd, Guardian's speed boost off the hook got made basekit, and while Guardian could still have increased its duration, said feature got stolen by BT.
  • Freddy is both less unique and less fun than release freddy. Stronger than release freddy, sure, but of all the "chase/stealth power and map teleport" killers he's my least favorite. His most unique feature is the fact that survivors can actively make themselves immune to his chase power, despite it being a worse…
  • Off The Record is new meta for giving more BT than BT, and comes with 80 seconds of iron will after each unhook.
  • Lightborn should not stop survivors from receiving flashlight score events. Makes it obvious the killer has it.
  • Why is this a nerf empathy post and not a buff autodidact post?
  • Fearmonger had a major downside: letting sprint burst users run between gens or run to hook without having to waste SB, by giving them a convenient source of 5 second exhaustion. Still a good perk on stealth killers and Pain Res/DMS though. After the update, I will run Fearmonger in my Overcharge/Dragon's Grip gen defense…
  • If this is is a troll post it's my favorite one yet. Imagining someone genuinely in love with their perks losing sleep because their favorite, hex: ruin got nerfed.
  • I once tried Ante with Pharmacy, got a styptic agent. Didn't get to use it, but was still neat. Next game, I got a green addon that reduced its charges to below what a single heal requires.
  • The grind was never that bad for 1 character players. The all characters all perks grind was the one growing at an exponential rate. 1 character all perks required, for each new dlc, leveling one character to 40 and then leveling your main 5 times. Should take less than a week every 3 month cycle, and during the current…
  • Good change. Killers that ignore pallets, or can break them with their power, tend to be higher tier than killers who have to kick, and killers who only M1 tend to be lower tier than killers with powerful M2s. Arguably the 6 strongest killers in no particular order: Nurse, Leatherface, Spirit, Legion, Blight, Hag. Pallet…
  • Scourge hook count should be 4-6 depending on the map size, and I think there should be a script to ensure they're spread out (not just a random set of hooks)
  • Agree on Kindred 100%. Though as long as LOS coding is good, it should only be within the hooked survivor's LOS and for 1 second after the killer leaves it, with the kindred perk removing the LOS restriction Devs have gone with 5 second BT instead of 10, I don't mind either way. If you want DS, run DS. Not sure I agree on…
  • I rember Enduring working on decisive strike (and therefore being the #1 killer perk) but not it working when pallet stunned while carrying a survivor. It being a bug for only a few patches sounds right. And Enduring is fine without countering pallet saves.
  • Play Legion with Enduring and the uncommon pallet stun mixtape. Try it for like 5 games. Never respect allets when rushing. If you get stunned, not a big deal, rush again (if survivor is healthy), if you hit the survivor and they drop the pallet late, free down. Just turn around immediately ready for the pallet vault. Most…
  • More convincing as a nerf nurse argument than a buff oni argument tbh I'd like an oni addon pass/rework, but Oni's base kit is fine.
  • That's the problem. What are survivors supposed to do against an oni that sees their auras at the start of the game and can immediately demon dash to them? On gideon, sure, they can predrop pallets until your power is gone and never get downed, and they might be able to run you for 30 seconds on Ormond or some Autohaven…
  • I wouldn't mind an addon that gave his power 50% charge at the start of the game, maybe rolled into an activation speed addon. Would let you use your power after the first M1. Having his power fully charged at the start of the game, though, is a pass from me.
  • Chase builds are based. You wouldn't want to run Brutal Strength on Nememy, but STBFL is viable and Enduring is very strong in some loops, especially with Spirit Fury as having to tentacle a pallet after a stun is awkward. Have you tried I'm All Ears on nemmy? Can lead to fun shots over windows near shack and long wall…
  • Least entitled killer main. It's 12.5% extra gen time and an indirect buff to Jolt, Eruption, Pain Res as they all regress a percentage of 90s instead of 80s as before. Killers that run mainly chase and info perks literally only got buffs. Try running I'm all ears instead of pain res on your nurse.
  • The worst loop as Oni is the long straight junk pile you get on some Macmillan and Farm maps. Anything longer or curvier, and you get more than enough demon dash value. Anything shorter, and you can fake one way and go the other like Pig and usually catch the survivor. Long wall jungle gyms are also a pain, but the…
  • 40% nemmy main here I always use BBQ for BP and tracking, Corrupt for early game. other perks i'lI use often in random order: Lethal Pursuer (yes, with Corrupt, together they let you predict which gens everyone will settle on) No Way Out Hex: Ruin (defended in early game by either Undying or Lethal Pursuer, but I generally…
  • Nemesis contaminating someone with hit tentacle shouldn't grant them a speed boost. But the thing about M2 is every killer has a different one, so dunno how or why you would give a cooldown reduction to every one.
  • The devs decided that having endurance is such a good effect that survivors shouldn't need tonpay a perk slot for it. Survivors will have more perk variety. A big problem from a solo survivor POV is the obligation to run BT so you don't farm your team when the killer is canping. This is no longer the case, as survivors…
  • Somevof these addon changes are missing the best part of Legion's and Ghostface's addon reworks. The fact that each now genuinely has 20 unique addons, instead of having a common, an uncommon, and a rare addon that all have the exact same effect with slightly different numbers (GF's old recharge addons I see you) IMO…
  • The point usn't to nerf BT. The point is to reduce BT's usage. This is accomplished both by implementing 5 seconds of baseline BT, and by buffing Off The Record. I prefer Off The Record meta to BT meta, as it lets survivors choose for themselves whether endurance off a hook is worth a perk slot, rather than needing to…
  • There is no point to purchasing perks from SoS though. Just as the current system is, the future Shrine of Secrets will be a method to unlock perks from characters you don't own. Buying SoS before leveling a character, knowing that you will level the character, is just being wasteful.
  • Depends on the killer. DH can no longer juke the Legion out of their power, cross an active bear trap, or (shockingly, this has happened before) avoid either of Doctor's powers. Not to mention, Deathslinger absolutely counters the DH buff. Endurance doesn't prevent him from shooting you, and will expire by the time he hits…
  • Hex: Ruin on Legion, usually only with either Undying or Lethal Pursuer to ensure it lasts. Mending survivors can't prevent Ruin from regressing gens, and injured survivors are more easily pressured off them. I often run Hex: Plaything on some agressive, non-stealth killers. This is less because I believe Plaything is…
  • Boring answer: Make her blink like Oni's power, or Corrupt Purge Plague, a 115 killer that would have to unlock her blink. You'd have unlimited blinks and 3.4m/s chain blink window, lasting 15s without addons or until you injure a survivor. I say boring only because we already have a lot of killers with long-cooldown and…
  • People are saying Blight, Legion/Bubba and Nurse would be blocked, which is partly true, but I feel like a lot would block based on their build. Green medkit with Botany = block Plague; Distortion stealth build = block Doctor and Legion. Also, quick maths: assuming Nurse is the most hated killer. 7.5% of the playerbase is…
  • DS got nerfed from 5 seconds to 3. That, and the fact that Endurance doesn't stack (you can't tank two extra hits by having both BT and OTR) means the way to punish BT bodyblockers (tunnel them) is easier than it is currently. Don't forget lowered hit cooldowns and speed boosts either. I'm personally not worried. Worst…
  • Leatherface has two basic attack only perks. Leatherface, the chainsaw killer. Plague used to have the same problem with corrupt purge not triggering Infectious Fright, until devs realised that's dumb.
  • Ditto for old Freddy. Current freddy feels so bland, just clown with long cd teleport. Although a big draw for old Freddy (intermittent invisibility while falling asleep) is now a Sadako feature and is done way better on Sadako. Wraith and Executioner addon rework. After playing new Legion, Ghostface, Dredge, Sadako, all…
  • 4 chapters per year, 8 characters on average. 8 characters = 800 prestiges = over 2 prestiges per day just to keep pace. Unless playing DBD is your full time job, not happening.
  • I'll agree when medkits are nerfed. For now, though, even 2 medkits in the lobby make Franklin's Demise always better than Sloppy Butcher.
  • New grind is still preferable for the freedom it gives for most players: Previously, you had to decide whether you really wanted prestige cosmetics, and if you did, you had to prestige 3 before you could even get started on all perks. If you decided you didn't really want prestige cosmetics, you could get all perks faster,…
  • If there wasn't an event, yes. However, as is, prestiging a killer that has 50 flans is too painful.
  • No. As a killer, I obviously would rather the survivors use Self-care than circle of healing or a medkit. Also as a survivor, no. I do not want a teammate to spend 45 seconds doing nothing.
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