-
Should Ghost Face have a 24 meter Terror Radius??
This is something I've been going back and forth on since Ghostie released. The most recent cooldown changes were quite welcome, but I still feel like it's kinda in that sweet spot of being just a little bit too long in basekit to feel like a reliable stealth power against more experienced players— especially on smaller…
-
A couple more Ghost Face tweaks to make him perfect!
It's not my intent to make Ghostie the most OP killer ever, but I do think the buffs we got during this patch could have gone a bit further w/o pushing his power over the edge. As a long time main— here are just a few tweaks to maximize his fluidity during gameplay and allow him to be a bit more consistent w/ his very…
-
why even is there a bloodpoint cap
All it does is serve to inconvenience the player, since bloodpoints are given hand over fist these days. 2 million bloodpoints is not much within the grand sceme of DBD, but they also take forever to spend, forcing the player to not queue in order to spend 10+ minutes clicking on things. At the very least, a spend all…
-
Hot Take: Stuns Should Temporarily Disable Nurse's/Blight's Powers
Survivors need a bit more when it comes to dealing w/ the two best killers in the game. Rather than directly nerfing their powers numerically, why not introduce a mechanic for the two that disables their power for something like 3-5 seconds? Stunning both of these killers is already harder in comparison to other killers…
-
DBD's Monetization Is Still Bad
I already made a post on this before, but as someone who has to restart their account because there's no cross progression— making DBD essentially locked behind a $500 paywall for me— the monetization in this game is still bad, even with the recent shop changes. It genuinely makes no sense that this game is monetized like…
-
Cross Progress, PLEASE
I'm aware that BHVR has comment on this about a year ago, but could we please get more info other than "we want to but we can't"? I want to play this game, but I started on PS4 and it simply cannot handle the game anymore. I moved to PC and don't have any plans on upgrading to the PS5 right now. The game is legitimately…
-
A (Hopefully) Not-Boring Rework of the Skull Merchant
New Skull Merchant dropped and she's still pretty lame IMO. Here's a more radical rework idea that maintains the drone hunter identity and also aims to make drones a cooler and more active part of her kit. _______ GOALS: cement identity as an aggressively anti-stealth tracker allow drones to move around the map at-will and…
-
We Are Stuck in a Time Loop
Disappointing chapter release, players give criticism, BHVR says they're sorry, everyone forgets, license drops. Disappointing chapter release, players give criticism, BHVR says they're sorry, everyone forgets, license drops. Disappointing chapter release, players give criticism, BHVR says they're sorry, everyone forgets,…
-
The Nurse Nerf (v. 60,000)
Usually I like to preface my discussions with a bit of a lengthy introduction for the topic, what issues I have or what I like, and some other feedback I've seen, and then jump into things I'd add or change. However, this is The Nurse, and most (normal) people can seemingly agree that The Nurse is less of a cool character…
-
DBD's Monetization is Terrible, BTW
Dead by Daylight's business model has always rubbed me the wrong way, regardless of how much I enjoy the game. Though, among the sea of terrible monetization models in modern day gaming DBD can seem pretty innocuous or inoffensive, I think it's pretty bad and unfair overall and should be changed. Double-Triple-Quadruple…
-
The Knight is just what Legion should have been...
The Legion was first introduced as a band of 4 killers and their power is to run around and stab people, but hey, you can play them in male or female flavor I guess. The Knight is technically one killer, but he gets three more for free that all have their strengths and weaknesses that help him smite his foes as they are…
-
BHVR’s Map Design is Still Pretty Terrible
And they never learn their lesson. Evident in the Garden of Joy, with the map being entirely too big, with an extremely safe and large main building, connected loops, increased pallet volume, and lack of readability for both sides. The Game is somehow unchanged in DBD, which makes for a mind-numbing experience for killers…
-
New Main Menu UI Is Kinda Bad
Just allow a toggle to switch between this version and the other for supported languages (English). The new version leave so much dead space and is visually unappealing. Everything is now lopsided with the killer being basically mostly off screen and survivors being super close to the middle. It also seems like this was…
-
The anniversary killer is… hear me out…
It’s totally a repeat of year 4, which of course means that the new killer will be… Obviously. ;)
-
4 added variables to make MMR actually mean something.
Even with the MMR changes, it doesn’t solve the fact that an escape or kill is not a good indicator of skill in isolation. Even if other variables were purposely excluded due to there being a plethora of variables when it comes to skill in DBD, I don’t see why these 4 would be helpful in solidifying its meaning. In…
-
I thought the “Ringu” Chapter was supposed to be based on the books?
Instead it’s some weird amalgamation of both the book and the movie where it’s stripped of everything that make the book interesting and also tragic. Yoichi is the survivor which is good, but then there’s no mention of Sadako being intersex (which is a huge reason of why she was an outcast) and it’s eluded to that her…
-
Hand-Waving and Leatherface // BHVR's Slow and Ineffective Action
In fear of not being taken seriously, I have to preface this with the fact that yes, I am black. I have been the target of racism in online video games as well. That's all to say that... Removing Leatherface's customization options does absolutely nothing to solve the issue of the rampant racist targeting of our black DBD…
-
Should Perks Be Less Impactful?
I’ve always had the idea that nerfing/changing many of the perks to be less impactful on the outcome of the game would address DBD’s longstanding balancing issues. In a world where for instance, Pop only regressed generators by an additional 10% while Sprint Burst made survivors run at 110% speed, we could really strip…
-
The Artist is Unfair and Unfun, But Not OP
While I understand people saying that The Artist is unfair and at times unfun to play against, she is not overpowered, though she’s a bit close to it. The Artist has a few annoying mechanics that at times can create binary decisions for survivors, or put survivors in lose/lose situations. Putting a crow at certain loops…
-
I feel like Hillbilly could get massive buffs and still be balanced.
I feel as though Billy is a well enough conceived killer to where he could get a slew of giant buffs that put him above his old self while also still being balanced. Right now, there are numbers and weird add-ons holding him back, making him what I consider to be honestly one of the worst killers in the game, which is sad…
-
A Health Chapter Shouldn't Be a Scary Idea for BHVR
Devs sometimes just need the time to do things that better help the overall health of the game, as adding more new content on top of what's already broken or bad will just cause what's new to suffer more.
-
How To Make Breakable Walls An Actually Interesting Mechanic
Of course, this will require a few placement adjustments and a bit of map rebalancing-- especially on Dead Dawg-- to make it feel more meaningful. Simple: what everyone was saying before, survivors should build them, but there's a catch. Survivors have to use broken pallets in order to make breakable walls. Let's call…
-
The Rift Pass Is Pretty Bad
Since maybe Rift 2 or 3, each subsequent Rift Pass has felt like a notable downgrade in terms of the quality of the rewards. The two main culprits for this crime? Recolors and charms. Let's talk about the latter first. 80% of the Charms are Bad Charms were a neat little gimmick addition until 50% of the Rift Pass rewards…
-
“Totems Are the Survivor’s Second Objective”
Okay, so then let’s actually treat totems as if they are a true secondary objective. Add a totem counter into base kit. Incentivize survivors to cleanse totems (but don’t require it). Something like bonus bloodpoints or slightly faster coop healing— any small effect— would encourage survivors to spend a bit more time on…
-
Dead Hard is Overrated and Overhated
Okay, hear me out... Dead Hard's effectiveness is completely overblown, IMO. I think it's only the third best exhaustion perk. Sprint Burst is just better in almost every way and Lithe gives more distance and is much more consistent. I admit that when used smartly, Dead Hard is pretty effective at extending loops, however,…
-
I'm So Sick Of Hearing "NOED Is Fine"
It's not. Let's say in this fairly realistic hypothetical scenario: Bubba immediately finds, downs, and facecamps a survivor to death about 1 min into the game. In those 120 seconds it would take for Claudette to die as well as the additional 60 seconds from before, an average of 3-4 gens would be completed. Cool, almost…
-
Can We Rework Myers Already?
It feels like with each passing month Michael Myers feels more and more antiquated and buggy. With a power design that hails from the early days of DBD and has hardly been changed since, Myers could use quite a few changes to make him as menacing as he was previously, as well as a more viable choice to play. Of course, the…
-
The Incapacitated Status Still DOESN'T WORK
On Victor, it's supposed to prevent survivors from leaving with him on. As soon as they get hit, they can leave. On Pinhead, it's supposed to prevent chained survivors from leaving. As soon as they get hit, they can leave. The Incapacitated status has this random side effect of preventing afflicted survivors from leaving…
-
I KNOW WHO THE NEXT KILLER IS 100% CONFIRMED
ITS CANDYMAN LOOK AT THE REFLECTION!!!!!!!!!!!
-
DBD Forum Users Are Really Bad at Having Meaningful Discussions
Following at thread of mine from the other day, I noticed that DBD forums posters are really bad at engaging in any meaningful discussion, and it gets very annoying, and completely ruins many threads. So-- with that being said, here are a few friendly suggestions when engaging with a topic so that discussions can be…
-
Yes, Springtrap Can Work in DBD
Since this patch cycle seems to be the most people have ever talked about Springtrap in DBD (though I personally think next chapter is Candyman), I wanted to jump in on the discussion. YES, Springtrap would be a great fit in DBD. In fact, he’d be one of the best additions. I legitimately don’t see why people don’t think…
-
Ideas to Make Trickster Actually Fun AND Good
Not gonna lie, I'm not excited to be back after the ban, but when strange balancing decisions arise I must talk about them. So... Trickster went from terrible to overpowered to alright and still remained boring throughout. In all of those iterations he also still had very glaring flaws. Here's some ideas to make him fun…
-
If You Dislike Linked Cosmetics, Stop Buying Cosmetics
I implore those who dislike the forced linked cosmetics to just stop buying cosmetics altogether. BHVR only listens when we make it clear through our wallets that we don’t like something. I won’t be spending any more of my money on outfits until BHVR stops linking sets.
-
PSA: Playing the BOTS TUTORIALS RESETS ALL COSMETICS
After playing the tutorials with bots, your customizations will be reset for survivor after playing the survivor trial, and killers after playing the killer trial. Still free bloodpoints, but a heads up for those who don’t really care about them!
-
The New Chapter Is Nearly Unplayable
The lag. Oh my god the lag.
-
Game Crashes Are “TOTALLY” Related to the New Map
I’ve crashed 5 times in the past 2 days, and so have numerous of my teammates. What in the hell is going on with this update?
-
The New Chapter Is Off To A Very BHVR-like Start
I don’t know whether I should laugh or be upset at this point. Pipping system is broken AGAIN LOL New map crashes games and is now disabled. New update in general makes people across all platforms stutter and lag when anything happens. New cosmetics are not only linked but also the headpieces are the same default ones AND…
-
Devs Still Didn’t Tell Us How MMR Worked, So The “Discussion” Was Useless
Epic. Devs said they’d have a discussion on how MMR worked out, and we still don’t know how it even works. Stop commenting on things if you’re not even going to tell the players what to expect or how something works. Your vagueness is aggravating at this point and this recent “discussion” was completely useless to us. You…
-
Throw MMR In The Trash And Never Bring It Back
It’s been what, five tests now? Can we just except that the MMR system is garbage, especially since we don’t even know what it’s being based on? The MMR system is bad, and does not work 80% of the time. Please stop.
-
Ideas To Make Spirit Fun and Still Strong
Blah blah blah, yeah we all know that many people have problems with Spirit. Her main issues are: There is no effective way for survivors to be able to read what exactly she is doing. Her skill ceiling is fairly low for how strong she is. Some of her add-ons are still insanely too strong. So, my aim is to fix these problem…
-
Legion Rework #4768 - Introducing the Group + Add-On Changes
Hello and welcome to what seems to be like the 7 millionth Legion thread. In this thread, I'll be constructing a very radical Legion rework from various ideas to make what I would consider the IDEAL Legion. If you aren't too keen on bigger changes for Legion, then this thread may not be for you, however, the changes I…