Comments
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The remake model was 100% a reference, but for sure not a direct port. There are notable differences in the face and overall body shape. (excluding legs because of BHVR needing to downscale Nemy) As you can see, the "stitched" eye is more covered with no visible socket compared to DBD's, and the chin is more defined.
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Eruption is not even the real problem. It only becomes tedious when the killer's entire build revolves around Call of Brine + Overcharge.
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I'm seeing alot of great tips on chases with guards, but no one is really giving pointers on set-up. When you're approaching a location you assume or know a survivor is nearby, path a guard not directly in the tile they sit in, but around it. Corral the potential survivor from the opposite side as they are alert of the…
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The only thing Wraith has is mobility. Ghost Face is more silent and doesn't need to wind down in order to attack.
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This also includes Cenobite's possessed chain and even the passive chains if a survivor was caught by one in a gate. However, Wesker's gate blocker via Bound is much weaker than Cenobite and Twins' vs Healthy survivors.
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That's correct my bad, but it is one way for him to immediately find the lament configuration. In that case, it's simply luck or Lethal value.
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It boils down to Cenobite having either Lethal Pursuer or his very-rare add-on, Chatterer's Tooth. Nothing wrong here.
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I run it for fun here and there, but it's quite a weak ultra-rare without another add-on: Shredded Notes. Shredded Notes reducing recharge time and overall total Rush tokens by one (4 instead of 5) makes reaching the final token easier and thus having better chances at insta-downing a survivor with Iri Tag. The biggest…
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Seeing how there isn't many other perks that you can just regain because of no gain of value, the nerf was fine and the small buff placed it in a great position. No need to complain about losing BM if you can just reactivate it faster.
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Add-ons aside, yes he plays relatively normal at tier 3 having a 32m TR, but that's fair for what he's compensated. Outside of tier 3, survivors have to pay attention for his presence when tier 1 is pure stealth and tier 2 being pseudo stealth with a deceptive 16m TR. Basic attack only killer sure, but it's his hinderance…
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You could argue with such add-ons and the lowest base Terror Radius in the game, The Shape is one of the more efficient non-mobility killers in the roster.
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Ghost Face, Cenobite, and Blight. Something about their grandiose dramatic nature stands out to me.
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More or less it's slightly better. The grind reduction only really benefits those that have several prestige 3 characters on hand, therefore significantly dropping the amount of BP required to spend because all of the prestiged characters' perks are instantly shared across the entire roster regardless of level.
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This is the 4th iteration, and yet it's the same current version, but slowed at the last two phases. It's really rough sounding now.
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I'd say the only weakest licensed killer would be The Nightmare in both gameplay and kit. The Shape is outdated yes, but he still has the smallest terror radius out of any killer, has great vault speed in tier 3, good add-ons, and instadown/mori potential in his kit. These tools make up for the fact that he is an M1 killer…
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The volume was 100% the issue, and this isn't their first attempt with a volume change. It was the last thing they did before replacing it with the newer version.
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If you're someone who can avoid being hooked for a long period of time, Aftercare's map wide aura range is far better. Bond is a good alternate if not available in your loadout.
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When a new killer or survivor releases soon, I make sure to reach cap BP so I can dump it on one of them to instantly start off at level 36/37. Otherwise just spend it on add-ons or items you need for other characters.
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Rework/add-on pass, whatever. As long as the devs can do a good job with the material involved, I'll take it. I will genuinely be upset if GF doesn't get music, because it's a given that Legion will receive it.
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Actually you can, it just takes proper timing of flicking the stick to do so.
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That was when he was released, not how he currently stands now, which is far better and near equal to that of a PC Blight. If you're gonna talk about poorly optimized killers for console, take one long look at Trickster please.
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"You can't flick"? Console Blight's have been able to flick for quite some time now, ever since they buffed controller sensitivity.
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I never ran the combo let alone even use them often because I never had the belief that he was reliant on them. I stuck more to crouch speed and Mark Duration. Better for his kit imo
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All I'm gonna say is stick around for Mid-Chapter...
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They need to stop designing killers that were made for PC players anyway.
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I know what it does. I'm saying sometimes, it just doesn't even activate.
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Sadly no. Mobile forums has its kinks. As described, regardless of the Chain Hunt build up, it will sometimes just not happen. I'm uncertain about the benefits of The Cenobite using the box while a Chain Hunt is active, because it either does nothing or disables it altogether.
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Blight is terrible on that map TO YOU. If you're struggling on Lampkin as Blight, even though he can shut down just about 90% of the map with experience, especially fence tiles, you are definitely doing something wrong.
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Trapper, Deathslinger, and Blight exist.
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The whole zombie bit at the start was honestly a really bad take, sorry. Either way, we still have Ghost Face as a killer in the game, because the importance of the person under the mask is ike Spider-Man: anyone can wear the mask.
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Both are actually not difficult on controller at all (for Blight mainly thanks to his previous controller sensitivity buffs a few patches back), but Blight requires more skill and knowledge to master. I'd say get Oni first and then Blight when you are feeling for a challenging, but very rewarding killer.
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Ghost Face doesn't need the Scream license to be good. IMO, it was better off that only the mask was acquired if it meant they could create an original character of their own beneath it. As far as I'm concerned, Ghost Face was one of the most requested killers in the game, not particularly one the 7 killers who donned the…
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IG he was a chapter for the fact he was an Anniversary release? I'm still confused to this day about that too.
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The point is when they don't have a key.
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It's very amusing to me how there's meta perks, great perks, bad perks, and then there are perks like Lightborn and Franklin's Demise that are designed purely to spite item/flashlight users.
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He doesn't really suffer on Underground Lab imo . The Laboratory's hallways and most rooms are wide enough for playable use of his Rush, unlike Léry's thinner, cluttered halls and cubic tiles.
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RPD becomes alot easier to navigate and run loops on the more you play and learn the tiles.
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About 80% of Ghost Face's add-ons are viable in their own right, the exceptions being those that increase stalk movement speed and maybe the killer instinct duration types (not including Victim's Detailed Routine). There's the running gag that he's add-on dependent, but that comes from GF players too addicted to the…
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Cruel Limits must've been designed toward indoor maps as it shines on maps with various amounts of windows like Léry's. Otherwise, it has no virtual use on a vast majority of outdoor maps, where there's maybe a window or two in widespread locations.
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All this hate for RPD smh. People had the same exact issue with Midwich Elementary School. The more you play on the map itself, the more of a cakewalk it turns out to be later on. RE fans on the other hand have more of an advantage already as the layout is near 1:1 to the remake of RE2. BHVR is likely waiting for…
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Michael is probably the most in-character licensed killer in the entire game, from his playstyle to his power. You're thinking too much of sequel Michael, where he's more like Jason in terms of strength/durability, whereas DbD's interpretation of The Shape is based on his less Jason-esque portrayal in the 1978 original.
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Nemesis' music for its intensity, Blight's carries the evil villain vibe so well it's downright terrifying, and Michael's 'The Shape Stalks' chase music being crap your pants scary.
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The Pustula Flower has to be my favorite.
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I would say Blight, but if you're a console player atm, don't get/play him yet with how broken he is from the recent patches. Get Oni.
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But in the case that you're already injured taking a FF hit?
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I'd say it's situational in terms of its weak value. Had a game on Léry's where a survivor was infected by a zombie across the map, and I was too occupied kicking a gen to see which zombie performed the hit, given they were both opposite of my location.
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If you don't like sets, STOP BUYING SETS if you're gonna cry about the skin being too fluid to mix and match.
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I've crashed 4 times across The Game, Léry's, Dead Dawg, and RPD.
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Came across a camping Nemesis on RPD before it got disabled and I asked him why he face camped when he were straight clueless on gen locations alone. I kid you not, his answer was: "Because I can."
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Depending on tiles, pallet placements, and placement of the survivor you triggered HBF with shows how it really shouldn't be a Hex perk with its weak values. Only value you can ever find out of it ranges from - punishing a pallet camper (very funny actually) - Triggering BF while you down them in the pallet, countering a…