-
New chapter: The Predator Chapter(Updated)
I myself believe that the predator would be a very unique and fun killer. His main attack weapon can be his wrist blade. You can have him cloak, but he can't hit and his vision switches to thermal so he can detect survivors' heat signature. He could use the smart disk as a second ability, he could throw it and by using the…
-
Game/Event Mode Wishlist
REGULAR MODES Free Play- Regular 1 vs 4 mode. Obsession- Capture all 3 of killer mementos and bring them to other side of map. The fear from holding the item makes you visible, so drop it where think killer wont find it or pass it to another. Objective Rush- As time goes on get objectives summoned for killer and survivors…
-
Make maps more interactive for killers
For example: ability to tie downed survivors up to beds in hospital so they can't crawl away. Survivors can rescue a person from the bed but it takes longer than getting someone out of bear trap. Orr.. ability to kick the burning bin that creates short path of fire that puts survivors in temporary injured state until…
-
Fix Chaser For Instant Downs
Specifically instant downs and Trapper's Trap. The former only count as one hit for Malicious and Chaser, the latter doesn't count at all. It is impossible to balance around both without counting instant downs as two chases worth of hits for Malicious and Chaser. It's like the difference of Power A allowing you to hit…
-
A Concede Option for KIllers
I'm sure all players who have played killer have experienced that one (or many) excessively long game due to survivors remaining in the trial after one or both of the exit gates are open. It would be a small QoL addition I think would help the community.
-
Instead of complaining, let's talk about SWF
How you want to nerf it ? My idea was to make gens repairing and opening the door a bit slower for every party member. More you are on a single premade, more times you'll need to make this actions. I heard sometimes "delete SWF pls, so op" but I think it's not a solution. What do you think ?
-
Up-vote to Give Ace Finger Guns!
The community as a whole would go wild if Ace was given the ability to emote with finger guns. All jokes aside, it would be a simple emote and would cause so much joy that even retired players would return to the game. Just simply hit the designated emote button and Ace uses finger guns to point in a direction. Community…
-
Ghost Face Concept
devs please make this a reality
-
Survivors seem slower
Normally I play killer but one of my friends wanted to play a round of survivor with me, and when I was running away from the killer (it was a huntress) my character seemed to have a very slow running speed and the hunterss was able to catch up and run in front of me and they admitted to not having bloodlust yet. Is anyone…
-
Hex Perk Ideas
So while I don't play much killer, I don't like that if your hex perk gets destroyed your essentially playing with one less perk (or more if you're totem happy). Especially when I have personally spawned on someone's Ruin a lot. So I was wondering what if hex perks had an active and passive ability so to speak. Both would…
-
Coulrophobia perk should affect "Snap Out of It"
DOCTOR CUBE: "Snap Out Of It" is now classified as a form of healing. This means it is affected by perks such as "Botany Knowledge" or "A Nurse's Calling," status effects such as "Mangled", and other effects concerned with healing." Currently Thanatophobia, Self-Care, Dying Light etc. affects on "Snap Out Of It". The perks…
-
New pallet mechanic to add more depth to outplay potential on dropped pallets
I've often wondered why interactions such as kicking a generator or mori'ing a survivor are cancellable, whereas kicking a pallet is not. Kicking a pallet is a two-step process. My idea is this: Give the killer the option to cancel the pallet kicking interaction after the first step. If a survivor vaults such a pallet in…
-
Shirtless Survivors.
How come you don't put shirtless women survivor characters in the game? You have a David who is shirtless? So if it is an issue with seeing nipples... then you've already got that. You have a Hag that is shirtless... So it can't be that you are afraid of putting in a topless female character. You've based this game on old…
-
D-strike and Sruvivors sprint boost when hitting them.
Why does D-strike stun u for 4s? it's just too op! It should go like this: For T1 it is a 1s stun, T2 is 1,5s stun and T3 is 2s stun, since most of the time survivor hits D-strike, stuns u for 4 ######### seconds and SB's away to the other side of the map. It's just 2 op and needs a nerf Not just "not gonna be able to…
-
About genrushing/tunneling and crutches/camping
In my opinion, when survivors or killers play the game as intended and try to finish their objectives as efficient as possible, then the game is really not fun anymore and others agree with me and call this out as "genrushing" or tunneling. Note that this is only about the playstyle and not the perks/stuff you bring into…
-
Trying To Stop Camping.
I love the game and I play both sides and it makes me sad when some killers have to camp to try and do well and I don't mean when the gens are all done because as killers we can't do much else at that point but while there is even 1 gen still to do Killers should be hunting for Survivors that's what I do and it works well…
-
what i want for dead by daylight
balance
-
More lockers on swamp maps
The title. For huntress. There are like 2 place on the entire map besides the basement where you can refill
-
Do something about survivors
Ban them for their toxicity, they should have some manners, for god's love. Really, this is ######### annoying, when bunch of 12-year old kids are running around you the whole game, you kill 3 of them, the last one uses A FREE WIN AKA THE HATCH, and they start spamming "EZ" at the chat, cry how they "trolled and owned"…
-
Teabagging fix
How about giving a Survivor a 4% chance of stumbling uppon using crouch wich will increase the chance moderatly if used multiple times. for example first crouch attempt 4% second 8% stacking up to a max of like 50% and reseting after 3 seconds. Giving the Killer an visible and audio and stunning the survivor for maybe 1,5…
-
New Canadain survivor & Japanese killer
I know claudette is Canadain but i would love to see another . For the survivor the a first nation character would be interesting. Its rare to see a first a nation as a in horror games . For a Japanese killer something like a yandere would be fun . i would say a Japanese ghost but seeing how we have a ghost already i dont…
-
Sprint Burst
Sprint Burst would be balanced if it could not "recharged" while running, but instead if u run you cannot get out of the exhaustion. only crouching and slow walking would "recharge" the SB. And also the exhaustion should take 60s with T3 not 40s. 40s is not enough. This would really help the balance of this annoying perk…
-
The entity gets more involved at higher ranks
Hi All, I have noticed a lot of feedback regarding survivors are favoured at higher ranks(i know this is constantly debated) however what if the Entity gets more involved with some new mechanics? Such as: * The Entity now blocks windows after two vaults * The Entity blocks lockers are three or four constant opens * The…
-
Generator Repair Speeds
I genuinely feel like the repair speeds of generators need to be slowed. Games are ending too quickly, especially for low mobility killers. You've basically forced killers to run Ruin as a mandatory perk and 90% of the time it's found within the first minute of the game rendering it completely useless.
-
Post game objectives for survivors?
The game can be finished in 200 seconds, if somebody keeps killer in check (80 second chase + 120 on hook camp). Then survivors can proceed to exit gates, but don't have enough point normally. Killer has even less. How about post-game objectives? If exit gates are powered and opened (or only powered) survivors can receive…
-
A perk to counter Camping?
So, Ive been breaking my head over that. I absolutely dispise camping and Tunneling, but I can understand that the devs cant do ######### about it. Because what shall they do? Ban everyone? 90 % of the Players would be gone. Ive been thinking and thinking and since we are slowly getting perks to counter every possible…
-
Total Rework of Gens Rehash
It has been almost a full fortnight sense I last brought this up, So I bring it up again to try and gather even more support in a way to slow the game down in a fun and fair way. So my idea has has been changed slightly to make room for the upcoming hatch change, from the last time but willing to take advice to tweak it to…
-
New generator's red aura intensity
Hello, I'm not sure if red aura intensity on generators should be that strong, it's misleading and causes real issues and confusion, especially when being in a chase. The aura is almost the same as an aura of a survivor that is healing or a survivor that is seen on BBQ&Chilli. I know that you can still tell the difference,…
-
Hatch only for ONE
The hatch should be the method of escape for the ONE and LAST survivor. A desperate way of getting away against the odds. So why does the hatch open if other survivor already escaped? This hurts especially the Pig. Hatch escape with a RBT on you? Ok, but being the 2nd or 3rd escaping just by waiting for the hatch to…
-
Any more merch options?
Any chance of you guys getting some DBD Pop! Figures?
-
Windows Vaulting Hitbox
Hi I've seen many videos and happened to me MANY times...the hitbox of the killers... When survivors vault a window and they are at the other side, the killer magically hit the survivor Are the Devs gonna fix it some day?..
-
[Consoles] Reduce ‘Skilled Huntress’ Achievement/Trophy Requirement
Hi devs, Is it planned to reduce the ammont of times you need to down survivors with Huntress’ hatchets further than 24 meters on consoles? Will it be fixed when the 2.0 patch comes on consoles? Down 100 survivors further than 24 meters are way too much, especially on a controller to aim. I played hours and hours with the…
-
new totem locations are somehow worse than before
they planted everywhere even in the landmark of the maps and still they spawn on hills
-
can we get a penalty when people disconnect?
there needs to be something that happens when people disconnect apparently if you do it enough you get a ban but what happens for the people in the game that just got screwed?? nothing thats what sucks. the person that disconnects pretty much gets away with it unless they do it way too much. i dont have any specific ideas…
-
Freddy Rework Idea
Can hit healthy survivors which will injure them and put them into the dream state While in the Dream State, survivors repair and heal at 70% speed and do vaults at 70% speed They also move at 96% speed. The Dream State aura reading is scrapped. You can only exit the dream state by being woken up by another survivor, being…
-
Xbox One X and PS4 Pro enhancement
This would be my ultimate wish for this game. Playing other enhanced games and seeing the differences between dbd now would be amazing and make a world of difference seeing as how the pc version runs compared to consoles.
-
The Reason Dead by Daylight isn’t Balanced
Survivor balance is in a pickle, no ALL balance is in a pickle right now. Lots of people say looping, camping, etc. are really big problems...but why are t they being tackled. Here’s why; SWF. SWF throws balance out the window, not only does it make survivors strong....but the main core problem......now 3 sides need to be…
-
Conversion rates
Not sure if this is supposed to be here? But I just checked, and if people are paying 3.75 pounds for 500 auric cells... Converting that to euros, they would be payign 4.25 euros, while I have to pay 5 euros. Meaning it is cheaper to pay in pounds? Am I getting something wrong here? Isn't that a bit unfair then?
-
Lets talk about camping, My oppinion about such unnecessary complain <3
Killer main here(?) [not really but love more playing killer...] Well most people get frustated when camped but there two different situations: a, when a killer hooks and he sees other survivers forcing an unhook, it's a stale then, no one wins! b, killer camps because feels threatened (i know #########, but he's a player…
-
Pallet and window changes are buggy at times.
It seems that pallets and windows are buggy sometimes when interacting with them post patch. On thee swamp map Mothers Pantry I had a pallet near the building going up the hill that when I went to use it actually threw me backwards towards the killer and made me re vault it. The pallet 20 yards or so away was the exact…
-
Do you think The Clown should be rewarded beyond Bloodpoints for hitting a Survivor with the bottle?
If so, what advantage should it give The Clown? If not, why is that? In my opinion, The Clown is on the verge of being a great Killer amongst the ranks of Huntress and Hillbilly. The change Clown needs to get him there is rewarding the Killer with hitting a survivor with his bottle. This change would not only give him a…
-
Trapper QoL request
It's been mentioned that Trapper is being considered for a minor rework, particularly the addons. Also in the notes of the 2.0.0 update some changes to auras were made: Generators being red now is great. Hooks show auras even if you have LoS to them. The notes say that hex totem and trap auras were changed, but I honestly…
-
Perk idea for single-use cooldown reduction
Perk After hooking a survivor, the killer's next successful hit has the cooldown reduced by x/y/z. (This idea was proposed on Hybridpanda's twitch stream by a subscriber, but their suggestion was that the cooldown reduction never went away, and continued to stack with each subsequent hook. That seems a bit unbalanced. The…
-
some ideas
up speed limitr, nerf ruin(great skill checks make normal progression), re-make predator, balance hantress (she looks too good now with new models), rebalance ace perk(open handed)(make it decrease killers aura -1/-2/-3 m and increase survivor aura +3/+6/+9), this is not happening will make all skill check bigger(not only…
-
Claudette Black outfit back pls
Hello. In the PTB Claudette have the last Full outfit in Complet Black. And now the outfit is Gray. 2 gray outfits! Why? I need the black outfit back please :(
-
Add a second pick-up animation
I've shown in a previous thread how the removed grab vacuum can be potentially exploitable: https://forum.deadbydaylight.com/en/discussion/1836/why-removing-the-grab-vacuum-is-a-considerable-killer-nerf/p1 Inspired by that and some suggestions I've read, I would like to suggest to add a second way of how a Killer can pick…
-
Boil Over Change/Adjustment
I have two ideas to make this perk less underwhelming: 1. Add a faster wiggle effect, it wouldn’t have to be much, but I was thinking between 5%-15% faster wiggle. However I see how this could be a problem in certain instances so I had a second idea that could work better than this one. 2. Increase the hook aura disabling…
-
New 3 Survivor perks Idea
Crushing Force * Passive: Reduce killer's Endurace againts your pallet stuns by 10% * Your next pallet that will stun killer will increase stun duration by 1,5 / 2 / 2,5 seconds * Causing Exhoustion for 60s / 50s / 40s Feeling of Presence * See killer's aura for 4 seconds when you enter in killer's terror radius *…
-
Give the Clown the Ability to Underhand throw his Bottles.
The clown has a big problem with indoor loops. His killer power can't be used when there's a roof or tree branches above his head. Here is a video that demonstrates this problem of indoor looping very succinctly: [url] https://youtu.be/Q5cbm83v2pE[/url] It gets worse if you consider the fact that the preschool still has…
-
Army David!
I feel like David should have a Camouflage outfit, It just seem fitting for him. I think the outfit would have: A military hat, or short hair A army camouflage Jacket Camouflage Pants and boots.