Balance
Treatment Theatre map changes
The following changes were done based on PTB feedback where it was found that some window vaults were too strong in the large rectangle rooms so we reduced the strength of those window loops and increased the strength of the pallet loops in those rooms to compensate:
- Tile Rec_Bath_1P_01: Reduced window loop safety, increased pallet loop safety to 80+.
- Tile Rec_Bath_1P_02: Reduced window loop safety, increased pallet loop safety to 82.
- Tile Rec_Bed_2P_01: Reduced window loop safety, increased pallet loop safety to 82.
- Tile Rec_Wait_1P_01: Reduced window loop safety, increased pallet loop safety to 80+.
Bug Fixes
- Fixed an issue that caused the movement extrapolation system (tested during the 3.5.0 PTB) to have a slight effect on Survivors movement (although it was meant to be fully disabled).
- Fixed an issue causing the Alpine Ski Vest Meg cosmetic to be automatically granted to all players. The cosmetic will now be granted after reaching level 35 in The Reckoning's Rift.
- Fixed an issue that caused Nea's prestige torso to be missing the effects on her arms.
- Fixed an issue that caused The Plague's vomit splashes to be very loud.
- Adjusted the distance and intensity at which players would hear the fireworks SFX from hooks and generators.
- Fixed an issue that caused The Legion's Fairview Varsity Jacket (Graffiti) to play the wrong audio if a Julie or Suzie body cosmetic was previously selected.
- Tentatively fixed multiple crashes relating to the Archives The Doctor changes.
- Partially fixed an issue that caused The Doctor's Iridescent Queen add-on VFX to be displaced in front of the Survivor if they were moving. The VFX is still displaced when turning.
- Fixed an issue that caused Survivors not to see illusionary pallets created by The Doctor's "Order" - Cater's Notes add-on.
- Fixed an issue that caused the Decisive Strike perk not to work against The Doctor if the Survivor has an insane skill check.
- Fixed an issue that caused succeeding a Snap Out Of It skill check to grant extra progress.
- Fixed an issue that caused The Hag's red stain to change brightness when teleporting to a trap.
- Fixed an issue that caused The Nightmare's Dream Snare placement animation to be slower.
- Fixed an issue that caused an impassable gap between a hooked Survivor and a hospital bed in one of the hallways in the Treatment Theatre map.
- Fixed an issue that caused Survivors to get temporarily stuck when cleansing a specific totem in a bathroom in the Treatment Theatre map.
- Fixed multiple collision issues on the second floor of the Shock room in the Treatment Theatre map.
- Fixed an issue that caused the Entity VFX to be missing on a specific hook in the Treatment Theatre map.
- Fixed an issue that caused multiple unreachable totems and pick up spots in the Springwood maps. Shortly after the 3.5.0 update, the maps were removed from the rotation because of these unfair and exploiting issues. With this bug fix in 3.5.1, the maps have now been re-enabled.
- Fixed an issue that caused an invisible collision on the right side of the basement stairs when exiting the basement in The Underground Complex map.
- Fixed an issue that could cause party members to see a corrupted lobby briefly after the Offering burn sequence.
- Fixed an issue that caused the Distortion perk not to lose any tokens.
- Fixed an issue that caused hook auras not to fully display on the hooks in the Treatment Theatre map.
- Fixed an issue that caused some of The Doctor's head cosmetics to clip through the camera when performing the Shock Therapy or Static Blast actions while looking up.
- Fixed an issue that caused The Doctor's Maple Knight add-on not to indicate the area of effect for the Interview Tape add-on.
- Fixed an issue that caused female Survivors not to play an open mouth scream animation when shocked by The Doctors Shock Therapy or Static Blast.
- Misc optimizations in the Treatment Theatre map to improve frame rate.
- Fixed an issue that caused the "Killer" text to be missing in the camera sensitivity controls settings menu.
- Fixed an issue that caused the Hex: Ruin perk not to apply to the host of a Custom Game lobby if they switched roles to be a Survivor.
- Fixed an issue that made it impossible to vault the windows of the Doctor's office tile in the Treatment Theatre map.
- Fixed an issue that caused Survivors to be able to walk into hooked Survivors when the hooked Survivor spammed the Attempt to Escape action.
- Fixed an issue that caused The Doctors arm to play the Static Blast or Shock Therapy animations when immediately vaulting after completing the action.
- Fixed an issue that caused The Ghost Face's pallet break SFX to be out of sync with the animation.
- Fixed an issue that caused Survivors afflicted by the Oblivious status effect not to be affected by The Doctors Static Blast.
- Fixed an issue that caused The Shape's camera to become slanted when canceling the Kill action.
- Fixed an issue that caused The Doctor's Iridescent Queen add-on to apply Static Charge while the Survivor with it was in a locker.
- Fixed an issue that prevented Killers from interrupting Survivors on two chests in the Treatment Theatre map.
- Fixed an issue that caused The Doctor's Shock Therapy not to play if Static Blasts cooldown ended at the same time.
- Fixed an issue that caused the beam length from The Doctor's Interview Tape add-on not to affect the range increasing add-ons.
- Fixed an issue that made it impossible to achieve the Dead Hardy Challenge in level 1 of the Archives.
- Fixed an issue that caused multiple vault points in the Treatment Theatre map not to become contaminated by The Plague's Vile Purge.
- Fixed an issue that caused The Trappers bear trap auras to be blocked by multiple assets in most maps.
- Potentially fixed an issue that could caused Killers to get permanently blinded by the flashlight. Added addition logging to help identify the issue.
- Fixed an issue that caused multiple Killer belongings to be offset or floating when spawned on the watch tower in the Mount Ormond Resort map.
- Fixed an issue that caused The Legion to perform a basic attack on the first hit of Feral Frenzy if activated while being blinded.
- Fixed an issue that caused The Legion to instantly down a Survivor with Feral Frenzy if blinded after activating it.
- Misc cosmetic improvements.