6.5.1 | Bugfix Patch - BHVR
<main> <article class="userContent"> <div class="embedExternal embedImage display-large float-none"> <div class="embedExternal-content"> <a class="embedImage-link" href="https://forums.bhvr.com/home/leaving?allowTrusted=1&target=https%3A%2F%2Fus.v-cdn.net%2F6030815%2Fuploads%2F0IE2JURVJYNG%2F651banner.png" rel="nofollow noreferrer noopener ugc" target="_blank"> <img class="embedImage-img" src="https://us.v-cdn.net/6030815/uploads/0IE2JURVJYNG/651banner.png" alt="651Banner.png" height="300" width="1000" loading="lazy" data-display-size="large" data-float="none"></img></a> </div> </div> <h2 data-id="features"><strong>Features</strong></h2><ul><li>Survivor activity HUD now shows Generator progress.</li></ul><div class="embedExternal embedImage display-large float-none"> <div class="embedExternal-content"> <a class="embedImage-link" href="https://forums.bhvr.com/home/leaving?allowTrusted=1&target=https%3A%2F%2Fus.v-cdn.net%2F6030815%2Fuploads%2FYP2ALJBC5RL2%2Fpatchnotesdivider.png" rel="nofollow noreferrer noopener ugc" target="_blank"> <img class="embedImage-img" src="https://us.v-cdn.net/6030815/uploads/YP2ALJBC5RL2/patchnotesdivider.png" alt="PatchNotesDivider.png" height="20" width="1000" loading="lazy" data-display-size="large" data-float="none"></img></a> </div> </div> <h2 data-id="bug-fixes"><strong>Bug Fixes </strong></h2><p><strong>General</strong> </p><ul><li>The game should no longer crash on exit. </li><li>Switching to a loadout with the same Add-On in a different position will no longer cause disconnection from a lobby. </li><li>Items on sale in the Store display the correct discounted Iridescent Shard price. </li><li>Customization Reward notifications will now correctly appear. </li><li>The copyright year has been updated in the intro trailer. </li><li>Simultaneously levelling up and swapping character should no longer trigger a soft lock. </li></ul><p><strong>Custom Games</strong> </p><ul><li>In a Custom Game, changing to Survivor after having multiple players in the Killer role now displays the correct role to all party members. </li><li>Bots will now hit regular Skill Checks correctly.</li></ul><p><strong>Killer Bugs</strong> </p><ul><li>The Knight can no longer break an un-dropped Pallet that was reset by the Perk Any Means Necessary. </li><li>Survivors will no longer remain stuck in the the Remove Chain action when chained by The Cenobite's Summons of Pain or Chain Hunt. </li><li>Lethal Pursuer will no longer inadvertently reveal Auras while Blinded. </li><li>The Hillbilly’s Chainsaw no longer risks going silent when using the Apex Muffler or Off-Brand Motor Oil Add-Ons. </li><li>The Whispers icon no longer appears lit before its first activation. </li><li>The frame rate has been stabilized during Killer Moris. </li><li>The Nurse will now gain Blink Charge correctly while using Jenner’s Last Breath. </li><li>Status Effects from The Pig’s Add-Ons will no longer remain after a Reverse Bear Trap has been removed. </li><li>Killers will no longer receive Merciless Killer after Killing fewer than 4 Survivors. </li><li>Killers will no longer get stuck in the Shattered Square Map. </li><li>Fixed an unreachable Bear Trap placement in the Gas Haven Map. </li><li>Killers can no longer climb on the Vat Room rails in The Game Map. </li><li>Killers can no longer completely body block access to basements in the Autohaven Wreckers Realm. </li><li>Exiting a locker as The Dredge while a Survivor is moving away no longer causes a sound cut. </li><li>The Blight will no longer keep William Birkin’s voice in the menu while changing to another Outfit. </li><li>The Knight's Enchanted Plates and Frosty Eyes outfits no longer disappear while he is using his Power. </li></ul><p><strong>Survivor Bugs</strong> </p><ul><li>Female Survivor legs will no longer clip through the ground during The Nurse’s Mori. </li><li>The Red Envelope of a dead or disconnected Survivor will no longer remain visible. </li><li>The Breakout Perk icon is now correctly visible to Survivors being affected by it </li><li>Carried Survivors are now able to see if they are affected by Iron Grasp. </li><li>Missing a Skill Check when letting go of a Generator will now lead to a loss of Potential Energy Tokens. </li><li>The Map Item no longer allows for indefinite Aura reading. </li><li>Survivors using the Glass Bead Add-On can now make Markers as intended. </li><li>The Healing Hud icon will not activate when a Survivor is in a Cage of Atonement. </li><li>The HUD Indicator should now reveal accurate Generator progress information. </li><li>Fixed an issue that may cause Reverse Bear Traps to remain floating in front of the Jigsaw Box after being removed. </li><li>Reverse Bear Traps will now disappear correctly upon being removed. </li><li>Survivors who bleed out or die to a Killer’s Special Power (The Onryo’s Condemned, etc) will no longer see the Escaped Result on the End Game screen. </li><li>The Item of Obsession Achievement can now be unlocked as intended. </li><li>Survivors can no longer trap The Knight’s Guards inside lockers with a rushed exit. </li></ul><div class="embedExternal embedImage display-large float-none"> <div class="embedExternal-content"> <a class="embedImage-link" href="https://forums.bhvr.com/home/leaving?allowTrusted=1&target=https%3A%2F%2Fus.v-cdn.net%2F6030815%2Fuploads%2FX2SM76TT0VBJ%2Fpatchnotesdivider.png" rel="nofollow noreferrer noopener ugc" target="_blank"> <img class="embedImage-img" src="https://us.v-cdn.net/6030815/uploads/X2SM76TT0VBJ/patchnotesdivider.png" alt="PatchNotesDivider.png" height="20" width="1000" loading="lazy" data-display-size="large" data-float="none"></img></a> </div> </div> <h2 data-id="known-issues"><strong>Known Issues</strong> </h2><ul><li>The Mastermind can't go up the stairs and vault smoothly when using the Virulent Bound ability in Dead Dawg Saloon. </li></ul> </article> </main>