4.6.0 | All-Kill - BHVR
<main> <article class="userContent"> <div class="embedExternal embedImage display-large float-none"> <div class="embedExternal-content"> <a class="embedImage-link" href="https://us.v-cdn.net/6030815/uploads/NP6DFW4E4SPK/460banner.png" rel="nofollow noreferrer noopener ugc" target="_blank"> <img class="embedImage-img" src="https://us.v-cdn.net/6030815/uploads/NP6DFW4E4SPK/460banner.png" alt="460Banner.png"></img></a> </div> </div> <h2 data-id="features">Features</h2><ul><li>Added a new Killer - The Trickster</li><li>Added a new Survivor - Yun-Jin Lee</li><li>Added Party Privacy options - You can now set your party privacy to automatically block join requests from strangers, allow friends to join without approval, etc.</li><li>Added the Chat Filter feature</li><li>Added an error message when a user fails to add a friend because he has too many friends</li></ul><h2 data-id="content">Content</h2><p>The Blight</p><ul><li>Adjusted his first person animations and camera position to be higher up</li><li>Reworked the collision detection for his power. It should now be consistent with basic attack obstruction and no longer result in sliding off various surfaces.</li></ul><p>The Wraith</p><ul><li>Increased his cloaked move speed</li><li>Decreased his move speed while uncloaking</li><li>Reduced the Windstorm addon move speed bonuses to compensate for the above speed changes</li><li>Removed the uncloaking move speed penalties from the Windstorm addons</li></ul><p>Accessibility</p><ul><li>Colorblind modes have been added and can be accessed VIA the Options menu. </li></ul><p>Perks</p><ul><li>Decisive Strike - Now deactivates when performing certain actions that are not part of evading the Killer</li></ul><p>HUD</p><ul><li>Increased the visibility and size of the negative status effect timer fill.</li><li>Made adjustments to the player status timer bar to be more accurate and added back the glows to indicate when the timer bar is paused or requires attention.</li><li>Improved performance.</li></ul><p>Menus</p><ul><li>Updated the accept and cancel buttons on Friend and Group requests to have a greater visual difference.</li></ul><h2 data-id="audio">Audio</h2><ul><li>The warning and max stingers for Laceration Meter (from Killer's perspective) have been changed</li><li>The bat swing attenuation was reduced for Survivors</li><li>The 2D scream on the Mori was fixed</li><li>Main Event cooldown now has SFX support</li><li>New VO for The Trickster while in Chase mode</li></ul><h2 data-id="visual-update">Visual Update</h2><ul><li>Visual Update for the main Lobby, Store, and Tally</li></ul><h2 data-id="bug-fixes">Bug Fixes</h2><ul><li>Fixed a crash in the initial interaction screen.</li><li>Fixed a crash in the Play as Killer lobby that could occur when repeatedly holding the Ready button to cancel the search.</li><li>Fixed an issue that could cause lockers to play loud noise notifications when slowly entered</li><li>Fixed an issue that prevented Killers to drop on top of the chairs in Ormond's chalet.</li><li>Fixed an issue that could cause a crash when using Victor to pounce on a survivor as they exit the trial.</li><li>Fixed an issue that could cause Victor to stay stuck inside the hills unique to the Red Forest maps.</li><li>Fixed an issue that caused the infected VFX behind the survivor icon to not be fully completed when the Survivor is affected by Broken status effect.</li><li>Fixed an issue that could cause Survivors to remain standing until they move when downed from a Deep Wound status.</li><li>Fixed an issue that caused Killers and Survivors to be seen floating in certain spots on hills in Asylum maps.</li><li>Fixed an issue that caused the Survivor’s health bar to no longer flash when the timer is paused.</li><li>Fixed an issue that could cause the Trail of Punishment of the Damned sound effect to keep playing even if no trails were left behind.</li><li>Fixed an issue that caused Survivor to not stay on the ground after dying status animation has occurred</li><li>Fixed an issue that could cause players to spawn inside a collision (therefore not being able to move) when loading into the Dead Dawg Saloon map</li><li>Fixed an issue that could prevent repairing a generator from the light post side in Grim Pantry</li><li>Fixed an issue that could prevent Survivor health bars from being visually accurate (bar would appear empty before Survivor dies).</li><li>Fixed an issue that caused the item's icon on the ground to overlap with the progress bar when equipped with some specific items (only if the In-Game HUD scale is 85% or lower).</li><li>Fixed an issue that would rarely cause the in-game UI to appear when entering spectator mode while the last survivor reaches the tally screen</li><li>Fixed an issue that caused the Trapper's bear trap to clip into doors</li><li>Fixed an issue that caused a collision between statue and a hill on Sanctum of Wrath map</li><li>Fixed an issue that caused the Nurse to blink out of bound in the killer shack</li><li>Fixed perks appearing as Tier 1 in the Match result screen of a Custom Game</li><li>Fixed an issue in Spectate mode where the player could see the remaining generators left instead of the Exit Gate objective when the hatch is closed</li><li>Fixed an issue where a player could lose pips when leaving during loading</li><li>Fixed an issue that could cause the server to crash If multiple Survivors spam the heal interaction while crouching</li><li>Fixed an issue that could prevent the Killer from picking up Survivors along the edge of the Exit Gate</li><li>Fixed an issue that could cause disconnected players not to count towards progress on the Devout emblem</li><li>Fixed an issue that could cause lockers to become horizontal</li><li>Fixed an issue that could cause two survivors to swap positions if they quickly took turns attempting to unhook the same survivor</li><li>Fixed an issue that prevented Hex: Blood Favor from showing survivors the "cursed' status when activated</li><li>Fixed an issue that could cause the Legion's Feral Frenzy power to end incorrectly after hitting a second survivor</li><li>Fixed an issue that could cause survivors hands to become misaligned when using the exit gate switch</li><li>Fixed an issue that could cause survivors to gain interaction progress when successfully hitting a skill check from the perk Oppression</li><li>Fixed an issue that could cause the Blight and the Demogorgon to stop moving while dashing if the menu is opened</li><li>Fixed an issue that could cause hooked Survivors to float off the hook if the Killer downs an injured survivor attempting to unhook them.</li><li>Fixed an issue that could cause Victor to remain suspended in the air if a Survivor disconnected while Victor was attached</li><li>Fixed an issue that could cause the Blight's rush to hit an invisible collision where a Hatch could later spawn</li><li>Fixed an issue that could cause camera snapping when quickly starting and stopping generator repairs</li><li>Fixed an issue that could cause the perk Tinkerer to activate when the last generator is completed</li><li>Fixed an issue that could cause survivors to become stuck in lockers in network conditions with high packet loss</li><li>Fixed an issue that could cause the Killer to completely block the access to a specific hook on Disturbed Ward, Lery's Memorial Institute and Gideon maps.</li></ul><p><strong>Switch only:</strong></p><ul><li>Fixed an issue where selecting an Archive cinematic would briefly play a few frames of the last previously viewed cinematic.</li><li>Fixed a crash that may occur when holding both buttons to switch between Survivors in Spectator Mode.</li><li>Fixed an issue where the HUD could display the same buff icon twice</li></ul><p><strong>Stadia only:</strong></p><ul><li>Fixed an issue with the UI prompts showing for a wrong platform when using a keyboard and a controller.</li></ul><p><strong>PS4 and PS5 only:</strong></p><ul><li>Fixed an issue where if a player using a PS5 invites a player using a PS4 the invitee can't accept the invitation.</li></ul><p><strong>Xbox Series X|S only:</strong></p><ul><li>Fixed an issue where the application would crash when accepting an invitation sent to a signed-in but inactive account.</li></ul><p><strong>Xbox One only:</strong></p><ul><li>Fixed an issue where Recently Played With XB1 players can enter a Public Lobby without requesting to join the Party</li><li>Fixed an issue where the player could be soft-locked after disconnecting the Xbox Live profile while being in a Play as Survivor lobby.</li></ul><h2 data-id="known-issues">Known Issues</h2><p><strong>Stadia only:</strong></p><ul><li>Description of The Nightmare's power states he can accumulate 5 Dream Tokens instead of 8.</li><li>The DLC exclusive cosmetic for Chapter 19: All-Kill will not be awarded upon purchase. The cosmetic will be automatically applied to eligible players once this issue is fixed in an upcoming patch.</li><li>(TENTATIVE) Missing string for Chapter name for DLC banner in in-game Store Featured page.</li></ul><p><strong>Windows Store only:</strong></p><ul><li>The game crashes when revoking consent on the Microsoft Store version of the game</li></ul><h2 data-id="changes-from-ptb-to-live">Changes from PTB to Live</h2><p><strong>The Trickster:</strong></p><ul><li>When activating Main Event, The Trickster will automatically throw Blades</li><li>It is now possible to cancel Main Event by pressing the Ability button</li><li>While in Main Event, the ammo count no longer decreases. If The Trickster had 50 Blades when it was activated, he will have 50 Blades when it ends.</li><li>Improved visual feedback for Showstopper's cooldown after Main Event has ended</li><li>Added additional states to The Trickster's power icon when in Main Event and when in cooldown after Main Event.</li><li>Improved the Laceration Meter UI readability around the Survivor portraits</li><li>Updated the Trick Blades add-on: Blades will now ricochet twice. Ricochet hits will grant bonus Bloodpoints. Ricochet hits no longer deal double laceration.</li></ul><p><strong>Perks:</strong></p><ul><li>Smash Hit: Duration increased to 4 seconds</li><li>Self Preservation: Now also hides pools of blood & grunts of pain</li><li>Starstruck: Exposed effect now refreshes any time the Survivor enters your Terror Radius, and the effect persists for 26/28/30 seconds after leaving it. Cooldown reduced to 60 seconds</li><li>No Way Out: Now has a base time of 10 seconds, +4/6/8 seconds for each token</li></ul><p><strong>The Blight:</strong></p><ul><li>Updated rush hitbox to be higher and narrower in order to reduce collisions with objects on the edge of the player's screen or out of view</li></ul> </article> </main>