4.4.0 | A Binding of Kin - BHVR
<main> <article class="userContent"> <div class="embedExternal embedImage display-large float-none"> <div class="embedExternal-content"> <a class="embedImage-link" href="https://us.v-cdn.net/6030815/uploads/8XPFGKLEHUX0/440banner.png" rel="nofollow noreferrer noopener ugc" target="_blank"> <img class="embedImage-img" src="https://us.v-cdn.net/6030815/uploads/8XPFGKLEHUX0/440banner.png" alt="440Banner.png"/> </a> </div> </div> <h2 data-id="features-content">Features & Content</h2><p><strong>New Chapter: A Binding of Kin</strong></p><ul><li>Added A New Killer - The Twins</li><li>Added a New Survivor - Élodie Rakoto</li></ul><p><strong>Live Updates</strong></p><ul><li>The Nightmare on Elm Street DLC is now available through the in-game store on the Nintendo Switch, Windows Store, Stadia, Playstation 5, and Xbox Series X|S. The full DLC will start to appear on each platform's respective store shortly.</li><li>Rite of The Ghost Face Daily Ritual has been simplified: "Mark 4 Survivors".</li><li>All Daily Rituals that were worth less then 30k bloodpoints are now worth 30k bloodpoints.</li><li>Sabotage Ritual now requires 4 Hooks to be sabotaged.</li><li>Blight's Adrenaline Vial addon now makes Rush Tokens regenerate faster than in the previous release.</li><li>Blight's Soul Chemical addon has a new function: During a rush, the moment you enter the 16 meter radius around a Survivor who is repairing or healing, trigger a tremendously difficult Skill Check for that Survivor. Can activate once per Survivor per Rush. Does not trigger for a Rush starting within 16 meters of the Survivor.</li></ul><p><strong>Visual Update:</strong></p><ul><li>Visual updates to maps in Ormond and Junkyard.</li><li>Visual update to the Hatch and Totem.</li><li>Visual update on the Twins Lobby.</li></ul><div class="embedExternal embedImage display-large float-none"> <div class="embedExternal-content"> <a class="embedImage-link" href="https://us.v-cdn.net/6030815/uploads/MGZLMNBORAYY/patchnotesdivider.png" rel="nofollow noreferrer noopener ugc" target="_blank"> <img class="embedImage-img" src="https://us.v-cdn.net/6030815/uploads/MGZLMNBORAYY/patchnotesdivider.png" alt="PatchNotesDivider.png"/> </a> </div> </div> <h2 data-id="bug-fixes">Bug Fixes</h2><ul><li>Fixed an issue that caused the player Cloud ID to be missing from the ban message. </li><li>Fixed an issue that caused daily rituals to be consumed even if the claim of bloodpoints for a completed daily ritual failed.</li><li>Fixed an issue that caused unavailable Archives cosmetics to appear on the Feature Store section if all the cosmetics were already purchased.</li><li>Fixed an issue that caused a short freeze when opening a chest. </li><li>Fixed an issue that prevented survivors from being able to start unlocking a chest from its side.</li><li>Fixed an issue that caused survivors to be able to steal items from chests opened by other survivors.</li><li>Fixed an issue that caused the animation of mending another survivor to be missing.</li><li>Fixed an issue that caused the animation of waking up another survivor to be missing.</li><li>Fixed an issue that caused firecrackers not to destroy Hag traps.</li><li>Fixed an issue that caused Hag traps auras not to be visible while they are being burned by a flashlight.</li><li>Fixed an issue that caused survivors to be able to see through walls when using a flashlight and hugging the wall.</li><li>Fixed an issue that sometimes caused killers to be stuck inside a generator after damaging it.</li><li>Fixed an issue that allowed survivors to sabotage hooks through walls.</li><li>Fixed an issue that allowed survivors to complete a sixth generator when failing a skill check while the fifth generator is completed.</li><li>Fixed an issue that prevented killers from damaging a breakable wall after getting stunned while breaking the wall.</li><li>Fixed an issue that caused notifications bubble not to appear when completing a generator inside a building in Badham Preschool.</li><li>Fixed an issue that caused Nurse blinks to be unreliable around the Blood Lodge.</li><li>Fixed an issue that caused the corrupted Pool of Devotion sound effect to be heard in the beginning of a match against the Plague.</li><li>Fixed an issue that caused the camera to pan left before panning right when entering the title screen.</li><li>Fixed an issue that caused the Hillbilly's chainsaw to disappear during the pallet stun animation.</li><li>Fixed an issue in windowed mode which made it sometimes possible to resize the window when rotating the camera while holding M1</li><li>Fixed an issue which made exclusive cosmetics available to all</li><li>Fixed an issue on various maps which showed extremely bright lighting in various colors</li><li>Fixed an issue that may cause The Legion not to down survivors when hitting them while in Feral Frenzy when equipped with the Frank's Mixtape add on</li><li>Fixed an issue that caused the confetti of forth anniversary items to trigger in the tally screen</li><li>Fixed an issue that caused invisible collisions on the stairs leading to the Killer Basement on the Hawkins National Laboratory map</li><li>Fixed an issue that caused The Spirit to see flashlight beams during Yamaoka's Haunting</li><li>Fixed an issue that caused survivors' camera to clip through the generator pole when repairing a generator</li></ul><p><strong>Xbox One only:</strong></p><ul><li>Fixed a crash on Xbox One when trying selecting 'View profile' of a XSX account</li></ul><p><strong>Switch only:</strong></p><ul><li>Fixed an issue where the players would run at a slower speed when looking in certain directions</li></ul><div class="embedExternal embedImage display-large float-none"> <div class="embedExternal-content"> <a class="embedImage-link" href="https://us.v-cdn.net/6030815/uploads/X7TV7ER0DTIL/patchnotesdivider.png" rel="nofollow noreferrer noopener ugc" target="_blank"> <img class="embedImage-img" src="https://us.v-cdn.net/6030815/uploads/X7TV7ER0DTIL/patchnotesdivider.png" alt="PatchNotesDivider.png"/> </a> </div> </div> <h2 data-id="known-issues">Known Issues</h2><p><strong>The Twins:</strong></p><ul><li>Victor may become stuck if he pounces on a locker with a healthy Survivor inside. Charlotte will be unable to search the locker until Victor is recalled.</li></ul><p><strong>The Twins' perks:</strong></p><ul><li>Coup de Grâce: Missing visual feedback when performing a modified lunge attack</li><li>Hoarder: The notification does not always work when Survivors pick up items in the basement</li><li>Hoarder: The perk currently does not lower the rarity of items found in chests</li><li>Hoarder: The perk currently does not spawn 2 extra chests</li></ul><p><strong>Élodie's perks:</strong></p><ul><li>Appraisal: The perk grants the "Chest Unlocked" score event when performing the Rummage action</li><li>Appraisal: Survivors keep rummaging through the chest for a brief moment after the action is completed</li><li>Deception: The UI does not function as intended</li><li>Deception: The feint locker animation may interfere with the rushed locker entry animation</li><li>Deception: Various issues may occur when using the perk with high latency</li><li>Power Struggle: The perk can't be used while actively wiggling</li><li>Power Struggle: The perk cannot be used immediately if the wiggle threshold was reached before wiggling</li><li>Power Struggle: Stunning the killer with this perk will sometimes snap the killer to the other side of the pallet</li><li>Power Struggle: Survivors may become stuck inside pallets after using Power Struggle</li></ul><div class="embedExternal embedImage display-large float-none"> <div class="embedExternal-content"> <a class="embedImage-link" href="https://us.v-cdn.net/6030815/uploads/5RPA3V51K7BI/patchnotesdivider.png" rel="nofollow noreferrer noopener ugc" target="_blank"> <img class="embedImage-img" src="https://us.v-cdn.net/6030815/uploads/5RPA3V51K7BI/patchnotesdivider.png" alt="PatchNotesDivider.png"/> </a> </div> </div> <h2 data-id="changes-from-ptb">Changes from PTB</h2><h3 data-id="the-twins">The Twins</h3><ul><li>Allow Victor to be recalled after having been on a survivor's back for 45 seconds</li><li>The Twins' Spinning Top add on now causes the survivor to drop any held item when hit by Victor's pounce attack</li><li>Increased Victor Pounce charge movement speed (from 2.0m/s to 2.4 m/s).</li><li>Modified time it takes to reach 2.4m/s (From 0.25 sec to 0.75 sec)</li></ul><h3 data-id="the-twins-bug-fixes">The Twins Bug Fixes</h3><ul><li>Fixed an issue that might cause Victor's movement speed to be permanently reduced</li><li>Fixed an issue that caused Victor to be unable to see the exit gate aura</li><li>Fixed an issue that caused Victor to be able to see scratch marks left while Charlotte was controlled</li><li>Fixed an issue that allowed Victor to pounce through the exit gate entity barrier</li><li>Fixed an issue that allowed Victor to leap past the closed exit gates on some maps</li><li>Fixed an issue that might cause Victor to be temporarily misaligned after latching on a survivor's back</li><li>Fixed an issue that caused Victor to remain stuck in the air if a survivor disconnects while Victor is on its back</li><li>Fixed an issue that might cause Victor to be stuck when landing on chests</li><li>Fixed an issue that caused survivor's screens to turn completely black when The Twins use the Knock Out perk</li></ul><h3 data-id="perks">Perks</h3><ul><li>Coup de Grace: Reduced the values from 60/80/100% to 40/50/60%</li></ul><h3 data-id="other-ptb-bug-fixes">Other PTB Bug Fixes</h3><ul><li>Fixed an issue that caused Appraisal's Rummage's action to be influenced by other perks affecting unopened chest unlock speeds</li><li>Fixed an issue that caused the sound effect to be missing when entering a locker with the perk Deception</li><li>Fixed an issue that caused the extra chests not to be spawned when using the Hoarder perk</li><li>Fixed an issue that caused players to be able to perform an action when another character stands in front of the interactable object</li><li>Fixed an issue that caused survivors to not have any dying animation when The Huntress hits them with an hatchet that put them in the dying state</li><li>Fixed an issue that caused survivors failing a skill check not to be woken up from the Dream World when playing against The Nightmare</li><li>Fixed an issue that caused Balanced Landing's Haste effect not to display a timer</li><li>Fixed an issue that caused The Trapper not to have any sound effects when stunned</li><li>Fixed an issue that caused The Nightmare, The Hag, The Trapper and The Demorgorgon not to be able to place traps or portals inside the Blood Lodge</li><li>Fixed an issue that caused a sound effect to play continually when holding a flashlight on a blinded killer's face</li></ul> </article> </main>