4.6.1 | Bugfix Patch - BHVR
<main> <article class="userContent"> <div class="embedExternal embedImage display-large float-none"> <div class="embedExternal-content"> <a class="embedImage-link" href="https://us.v-cdn.net/6030815/uploads/9TPXD1VEXP6F/461banner.png" rel="nofollow noreferrer noopener ugc" target="_blank"> <img class="embedImage-img" src="https://us.v-cdn.net/6030815/uploads/9TPXD1VEXP6F/461banner.png" alt="461Banner.png"></img></a> </div> </div> <h2 data-id="content">Content</h2><p><strong>The Trickster</strong></p><ul><li>Increased movement speed while in the throw state and while actively throwing Blades</li><li>Decreased the recoil intensity and angle variation while throwing Blades</li><li>Removed the spread while throwing Blades</li><li>Decreased the Blade wind up time</li><li>Increased the Blade wind down time</li><li>Increased the time before the Laceration Meter begins decaying</li><li>Increased Main Event movement speed</li><li>Decreased Showstopper's cooldown after Main Event has ended</li><li>Modified the Trickster's Laceration meter artwork so that it is more clear when the meter is full vs partially full. </li></ul><p><strong>The Trickster add-ons</strong></p><ul><li>Decreased the effects of movement speed addons to account for the baseline movement speed increases in the above section:</li><li>Killing Part Chords from 0.054 m/s to 0.04 m/s</li><li>Caged Heart Shoes from 0.13 m/s to 0.1 m/s</li><li>Iridescent Photocard will now injure survivors at maximum laceration</li></ul><div class="embedExternal embedImage display-large float-none"> <div class="embedExternal-content"> <a class="embedImage-link" href="https://us.v-cdn.net/6030815/uploads/0QAZJVWZNJ3Q/patchnotesdivider.png" rel="nofollow noreferrer noopener ugc" target="_blank"> <img class="embedImage-img" src="https://us.v-cdn.net/6030815/uploads/0QAZJVWZNJ3Q/patchnotesdivider.png" alt="PatchNotesDivider.png"></img></a> </div> </div> <h2 data-id="bug-fixes">Bug Fixes</h2><ul><li>Fixed an issue that could prevent pallets from stunning killers under certain circumstances.</li><li>Fixed an issue that could cause pallets broken with the perk Spirit Fury to leave a collision zone behind.</li><li>Fixed an issue that prevented the Trickster from earning brutality points when injuring or downing survivors with blades.</li><li>Fixed an issue that prevented the Trickster to earn Chaser Emblem points when injuring or downing survivors with blades.</li><li>Fixed an issue that could prevent the add-ons Inferno Wires and Tequila Moonrock from increasing the duration of Main Event.</li><li>Fixed an issue that could cause a small delay in the activation of the Wraith's post-uncloak speed boost.</li><li>Fixed an issue that could prevent Decisive Strike from deactivating when a survivor unhooks another survivor once the generators are powered or the endgame collapse has started</li><li>Fixed an issue that could cause Pyramid Head's power cancel animation to play while charging Rites of Judgement if the charge is quickly cancelled and restarted</li><li>Fixed an issue that could cause the Oni to have incorrect rotation speed after hitting a survivor with a demon strike attack or after a demon dash.</li><li>Fixed an issue that could prevent survivors from hearing the sound of the Blight's slam</li><li>Fixed an issue that could prevent progress towards "Healthy Obsession" when healing the obsession.</li><li>Fixed an issue that could prevent "Nerves of Steel" from properly tracking successful skill checks</li><li>Fixed an issue that could prevent progress towards "Near Death Experience" if multiple survivors were downed during the match</li><li>Fixed an issue where rank and pip changes in a public match are not correctly displayed in the Scoreboard if the user quits the Game.</li><li>Fixed an issue that caused invisible collisions to block players on the side of exit gates in Red Forest maps.</li><li>Fixed an issue that caused the Swamp maps to appears darker.</li><li>Fixed an issue that caused the Survivor to be stuck between rocks after being hit by the Killer.</li><li>Fixed an issue that caused the Survivor to be able to climb on a rock in Yamaoka Estate by using Dead Hard.</li><li>Fixed an issue that caused Victor to pounce outside the map when facing the wall.</li><li>Fixed an issue that made it impossible to have a full lobby when the Party Privacy is set to 'Public' or 'Friends Only.</li><li>Fixed an issue where results screens sometimes do not correctly display rank and pip changes when a player quits a public match.</li><li>Fixed an issue where a non-friend user that joined in a public lobby can then join the private lobby if both users have not backed out to the main menu.</li><li>Fixed an issue with the "recently played with" feature which was not displaying players encountered during a trial.</li><li>Fixed an issue that could cancel the Trickster's Main Event when activated with 0 blades remaining.</li><li>Fixed an issue that prevented the Haste status effect's timer from displaying correctly when triggered by the perk Smash Hit.</li><li>Fixed an issue that prevented the icon for the perk Smash Hit from displaying its activation state correctly</li><li>Fixed an issue that could cause the Blight to collide with the lid of the hatch when visible and open.</li><li>Fixed an issue that could cause survivors to become stuck in lockers when facing the Twins if hit by Charlotte when leaving a locker held closed by Victor.</li><li>Fixed an issue that could cause the Trickster to remain stuck in the Main Event pose when performing certain actions just before entering the Main Event cooldown.</li><li>Fixed an issue that could cause Victor to be able to pounce through vaults (pouncing over them is fine!).</li><li>Fixed an issue that could prevent the Tricker's main event from ending correctly if the Aim Blade input is held.</li><li>Fixed an issue that could allow players controlling Victor to see activated survivor glyphs.</li><li>Fixed an issue that could prevent The Nurse from being slowed during her fatigue if stunned after or during a blink attack.</li><li>Fixed an issue that could prevent Hex: Ruin from activating when a generator is no longer being repaired if one survivor is grabbed while another is repairing</li><li>Fixed an issue that could cause the camera pan at the beginning of the trial to last too long</li><li>Various crash fixes</li><li>Fixed an issue that could cause the killer to not be able to pick up downed survivor on the basement stairs</li><li>Fixed an issue that could cause the Trapper traps to clip in multiples places inside the Chapel stairs</li><li>Fixed an issue that could cause the hatch to not open in the Gas Heaven's garage</li></ul><p><strong>Xbox One only:</strong></p><ul><li>Fixed an issue where changing Party Privacy to Private and creating a Lobby disables inviting friends to game from the Xbox menu.</li></ul><p><strong>Microsoft Store only:</strong></p><ul><li>Fixed a crash when revoking consent.</li></ul><p><strong>Stadia only:</strong></p><ul><li>Fixed an issue where the value for 'Mouse Sensitivity' would be reset for Killer and Survivor when restarting the game.</li></ul><p><strong>PS5 only:</strong></p><ul><li>Fixed an issue where the 'All Kill' DLC is unavailable to purchase from in-game store and is still seen as 'Coming Soon'.</li></ul> </article> </main>